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Still a "side MMO"?


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GW2 is my main MMO that I'm currently playing like a side MMO in that I log in to do dailies every day and a key run once a week but right now I don't have any other major goals I'm working towards. So my play time is a lot less that it has been in the past. The best thing about it to me is that I don't have to worry about my gear going out of date when I take it easy, that's no small thing in MMO-land. I love this game for many things, but that is one of the top three reasons for me. :)

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This game is what you want to make it. I started out super casual. For the first 5 years I think I maybe had crafted 2 legendary items. Never raided, dabbled in fractals and dungeons but kept a just for fun mindset. Then ever since equipment and build templates and the announcement of the Legendary Armory I started to ramp up my dedication to try to obtain legendary items. Approaching 30 now...

 

So basically what I am saying is as you grow older your priorities will more than likely change and what you may not find interesting now you will later or vice versa. This game automatically tailors to where you are at as a player.

 

The one knock of have on this game is that people who are playing the end game content feel neglected because most content in raids, pvp, wvw, and fractals rarely if ever get any updates worth mentioning. Anet seems to think living world stuff should suffice but it does not.

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> @"Mortifera.6138" said:

> At launch, Guild Wars 2 was advertised as an MMORPG you could play alongside other ones. It was very casual-friendly and sub-free. Since HoT, however, they introduced hardcore stuff. Now there's ridiculous grind. Is Guild Wars 2 still a game you play with other games, or has it taken up most of your time now?

 

It's actually just a side MMO these days for me. Since PvP/WvW and balance got out of hands i just login to do dailies or to get some AP during festivals. Still waiting for some meaningful changes of the game but i dont keep my hopes up for this MMO to become main one. These days i even feel lazy to even login for dailies.

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Someone here said that eso has a system like gw2's wardrobe but for stats. The system is different than that.

I won't spend time describing it. There is articles and videos talking about it. It is referred to as ESO's Stickerbook. That system was created to give people tons to do and make dungeon running relevant again. That system did not require a new currency, vendor, mini game or collection for a particle effect. I just think GW2 could use systems like that to feel less grindy and keep people engaged.

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> @"Redfeather.6401" said:

> Someone here said that eso has a system like gw2's wardrobe but for stats. The system is different than that.

> I won't spend time describing it. There is articles and videos talking about it. It is referred to as ESO's Stickerbook. That system was created to give people tons to do and make dungeon running relevant again. That system did not require a new currency, vendor, mini game or collection for a particle effect. I just think GW2 could use systems like that to feel less grindy and keep people engaged.

 

I love Guild Wars 2, will I love ESO?

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> @"Kaliwenda.3428" said:

> GW2 is my main MMO that I'm currently playing like a side MMO in that I log in to do dailies every day and a key run once a week but right now I don't have any other major goals I'm working towards. So my play time is a lot less that it has been in the past. The best thing about it to me is that I don't have to worry about my gear going out of date when I take it easy, that's no small thing in MMO-land. I love this game for many things, but that is one of the top three reasons for me. :)

 

This basically. i'm chasing leggies, but it feels really good to have some characters fully fleshed out for particular roles you can always pick up and come back to. I can do less like I did yesterday, and it doesn't matter.

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> @ said:

> > @"Eloc Freidon.5692" said:

> > The game is very unfriendly when you try to get into HoT without knowing how masteries work. Especially when you try to play without doing the story. For new players, it is especially bad with what they give you with the lvl 80 booster.

>

> That has nothing to do with friendly. That's end game content. It was introduced 3.5 years after launch. It's expected people play the core game before proceeding to HOT in the same way people go to 6th grade before they go to 12th. A lot of people, not just a few, asked for most challenging open world content. Anet obliged them. Let's not pretend HoT isn't one of the most highly populated open world areas of the game to this day. Some people love it.

>

> People who say it's unfriendly are people who want to master end game content quickly. And HOT really isn't that hard. It just requires a bit of learning to master.

 

I'm not talking about the content itself, but the Core Masteries not being unlocked after getting to 80. Being punished when wanting to explore the HoT maps without realizing you need to do the first story part to get the full game Masteries unlocked is not explained. This has nothing to do with difficulty, but poorly implemented unlocking method to just get started.

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For me GW2 was always just okay nothing more. Since I returned to the game last month it has become my top mmo. I think the addition of mounts had something to do with it, it's a whole new game now.

Now if they would only work on a few quality of life additions.....

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It's my main MMO, but I take breaks whenever I feel like it and play _other_ games on the side, even MMOs. But only GW2 has me coming back and enjoying it every time. Other MMOs seldom hold my attention as much as GW2 when I return. Might be back to try a new feature or such, but then rest of the MMO loses its appeal and I'm back to GW2 again.

 

Kind of nice how this is with GW2, but at the same time I'm a bit disappointed GW2 sends me on these breaks.

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GW2 used to be my main MMO for years, and everything in HOT introduced made me love it to no end but for the past years with ANET constantly forgeting or taking a very long time to update, PVP, WVW, raids and fractals, in favor of story, open world, drms, strike missions and everything useless they can put on the gem store made me go back to WoW, up to the point i havent login in months, if anet puts a decent patch with decent content, i might return

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This is mine and my wifes main game and MMO. We were very big WoW players since it first launched but that game has seriously gone down hill fast. We started Playing GW2 at the end of January and we both just fell in love with this game. Its everything we wished WoW was. GW2 is just a joy to play and were just loving everything about it. Were still only in the core game areas and very much looking forward to HoT and PoF areas as well as when EoD comes out.

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