Dadnir.5038 Posted July 23, 2018 Share Posted July 23, 2018 > @"Anchoku.8142" said: > Arenanet has a history of trying out new, difficult to balance mechanics on Necro so I admit to some uneasiness at the thought of the next expac. True, true... Link to comment Share on other sites More sharing options...
trixantea.1230 Posted July 24, 2018 Share Posted July 24, 2018 I've been thinking about some Vampire-like elite for necro with an off-hand axe/sword or a pistol where Health and life force become a single bar and F1 abilities cost health instead of LF. The "Vampire" uses melee single target power/condi attacks with a good amount of lifesteal for sustain and Mobility increases for each % of HP you lose. Link to comment Share on other sites More sharing options...
HardRider.2980 Posted July 24, 2018 Share Posted July 24, 2018 It'll be power based.... Going on the Reaper - Scourge - cycle Link to comment Share on other sites More sharing options...
Lily.1935 Posted July 24, 2018 Share Posted July 24, 2018 I'm looking to be a spell caster, not a warrior. So I'd prefer Ritualist as a support spec or a Minion master elite spec with tones of self sacrifice and a minion bomber element. Link to comment Share on other sites More sharing options...
Riot Inducer.8964 Posted July 26, 2018 Share Posted July 26, 2018 I'm hoping for a full on Ritualist support and/or summoner/minion master spec. Bonus points if it's actually called Ritualist and (thematically at least) taps into everything I fell in love with from the GW1 prof. Link to comment Share on other sites More sharing options...
EruWan.4362 Posted July 26, 2018 Share Posted July 26, 2018 Vampire. I play pure necro casue neither of spec were cool enough for me, so vampire/ritualist or vampire/warrior with life siphoning really work would be splendid. Link to comment Share on other sites More sharing options...
Barnabus Stinson.1409 Posted July 26, 2018 Share Posted July 26, 2018 HexKnight - But sword and board version. Link to comment Share on other sites More sharing options...
DragonSlayer.1087 Posted July 27, 2018 Share Posted July 27, 2018 I really like the idea of a Vampire Knight. Give us Alucard (Castlevania)! Sword and Shield! :D Link to comment Share on other sites More sharing options...
Axl.8924 Posted July 30, 2018 Share Posted July 30, 2018 I voted animancer for golems:i want to see our summons get buffed and be useful.Besides:maybe if we get decent pets we will be allowed to do competitive dps, unlike other specs which got nerfed into the ground . Link to comment Share on other sites More sharing options...
Game of Bones.8975 Posted July 30, 2018 Share Posted July 30, 2018 No one uses the pistol as an elite. I'd like to see dual wielding pistol necromancer. Gravewalker; focuses on pistols. Main-hand is offensive damage dealer; off-hand skills are defensive in nature creating wells and transferring conditions to targets. Link to comment Share on other sites More sharing options...
Bast.7253 Posted July 31, 2018 Share Posted July 31, 2018 You know, I was really set on necro being all about vampire sword sword before this poll. But now I’m thinking that a demonic transformation based elite could be pretty awesome. Arenanet hasn’t really done any transformation specs for some reason, even for soul beast. Reaper shroud is about the closest we get. Dark ranger is somewhat appealing as well but the utiltiies for core would really just support a condi spec. If they made a demonic themed transform spec that was truly power oriented that would be pretty awesome. Outside of the vampiric and such I could see them doing more of a lich themed spec with actual skeletal summoning and have it be power based. But both the demonic and vampiric could be really fun with Wells. And if they somehow adjust conditions to be transformed into lifesteal at the sacrifice of actual condition damage it could work for either theme. Damn, I really want a Deimos/Samarog style transform spec for necro now! If we got Cantha next expansion I could just imagine roaming around Echovald in my fancy new Gargoyle themed spec. Also, having a necro spec like either of these that plays like a Demon Hunter would pretty much make it my main for like... ever. Lol Link to comment Share on other sites More sharing options...
Bast.7253 Posted July 31, 2018 Share Posted July 31, 2018 Yep. It’s official, just make a demon hunter themed spec for necro and call it a day Arenanet. You’ve just sold an expansion. :-p It can encorporate the vampiric playstyle, demonic, power based, and fulfill the fantasy of every edgelord necro player in the game. Would also work well with wells, grasp, that spectral teleport skill nobody ever uses, the protection utility, projectile hate poison cloud, and would pretty much even everything reaper tried to be but didn’t quite achieve. This is just how it has to be. Start redesigning if it doesn’t fit what you’re already doing! Link to comment Share on other sites More sharing options...
Lily.1935 Posted July 31, 2018 Share Posted July 31, 2018 > @"cptaylor.2670" said: > Yep. It’s official, just make a demon hunter themed spec for necro and call it a day Arenanet. You’ve just sold an expansion. :-p > > It can encorporate the vampiric playstyle, demonic, power based, and fulfill the fantasy of every edgelord necro player in the game. Would also work well with wells, grasp, that spectral teleport skill nobody ever uses, the protection utility, projectile hate poison cloud, and would pretty much even everything reaper tried to be but didn’t quite achieve. > > This is just how it has to be. Start redesigning if it doesn’t fit what you’re already doing! Don't we already have this design in Renegade? It's a neat elite spec but I really really would personally prefer to play as a caster not a ranger or a warrior. If I wanted to play a martial class I have options and rev isn't a bad one. Link to comment Share on other sites More sharing options...
Swagg.9236 Posted July 31, 2018 Share Posted July 31, 2018 I got u fam: https://en-forum.guildwars2.com/discussion/20226/deadringer-e-spec-concept#latest Link to comment Share on other sites More sharing options...
Regon Phoenix.8215 Posted July 31, 2018 Author Share Posted July 31, 2018 > @"cptaylor.2670" said: > You know, I was really set on necro being all about vampire sword sword before this poll. > > But now I’m thinking that a demonic transformation based elite could be pretty awesome. Arenanet hasn’t really done any transformation specs for some reason, even for soul beast. Reaper shroud is about the closest we get. Dark ranger is somewhat appealing as well but the utiltiies for core would really just support a condi spec. > > If they made a demonic themed transform spec that was truly power oriented that would be pretty awesome. > > Outside of the vampiric and such I could see them doing more of a lich themed spec with actual skeletal summoning and have it be power based. > > But both the demonic and vampiric could be really fun with Wells. And if they somehow adjust conditions to be transformed into lifesteal at the sacrifice of actual condition damage it could work for either theme. > > > kitten, I really want a Deimos/Samarog style transform spec for necro now! If we got Cantha next expansion I could just imagine roaming around Echovald in my fancy new Gargoyle themed spec. > > Also, having a necro spec like either of these that plays like a Demon Hunter would pretty much make it my main for like... ever. Lol Yeah, that's why i included it in the list. Transformation based necromancer could be awesome, but there are few problems: 1) Will we be able to use core utilities while transformed 2) How any other transformation with interact with shroud (if shroud gets replaced with other kind of transformation then it wouldn't feel new or exciting) 3) What reason would necromancer have to transform into demon/undead monster And so on. I often make fan-made suggestions for elites, but making transformations based one is the hardest. Link to comment Share on other sites More sharing options...
Axl.8924 Posted July 31, 2018 Share Posted July 31, 2018 Not really worried too much about nex t exp because it will end up more the same:overpowered spec nerfed into the grouund YAY another useless elite spec, this time everyone will be doing 40-50k dps Link to comment Share on other sites More sharing options...
Drarnor Kunoram.5180 Posted August 4, 2018 Share Posted August 4, 2018 I want a balls-to-the-wall aggressive spec, where the right answer to being in a tough spot is to go in harder. Think old Aatrox (and to some extent, new Aatrox), Illaoi, Warwick, and Kled from League of Legends. Not the most mobile of characters, and vulnerable to poke damage, but once they start fighting, they're incredibly difficult to bring down. Link to comment Share on other sites More sharing options...
Anchoku.8142 Posted August 6, 2018 Share Posted August 6, 2018 Necro does not have a serious boon build, which excludes a lot of stat types. I can imagine this being seen as an opportunity by the developers. Along this line, there are several ways to gain boons: * generate them * steal or trade conditions for them * flip conditions into boons * duplicate boons from targets Link to comment Share on other sites More sharing options...
Rashagar.8349 Posted August 6, 2018 Share Posted August 6, 2018 I still want my pistol/pistol necro detective spec for Marjory returning to her roots. Link to comment Share on other sites More sharing options...
NecroSummonsMors.7816 Posted August 6, 2018 Share Posted August 6, 2018 I'll say it again in this post. Dual sword high mobility (active defences) duelist necro, siphoning life on attacks theme so as long as you attack you have sustain. Link to comment Share on other sites More sharing options...
Taqe.1342 Posted August 6, 2018 Share Posted August 6, 2018 At this point I'm not even excaited anymore. You still need to use 2 base necro trait lines, that still ofter to little to make this new elite anything usefull. Probabaly one skill will be ovetuned and anet will nerf it in 2 weeks. Necro will continue to go solo for next 2-3 years with his new elite spec :/ They can't give mobility, active defences, synergy with other professions in a single trait line. Link to comment Share on other sites More sharing options...
Nimon.7840 Posted August 7, 2018 Share Posted August 7, 2018 > @"NecroSummonsMors.7816" said: > I'll say it again in this post. Dual sword high mobility (active defences) duelist necro, siphoning life on attacks theme so as long as you attack you have sustain. So again a trash tier (solo)fighter? High mobility would be nice, but siphons are bad to balance. So pls not Link to comment Share on other sites More sharing options...
Anchoku.8142 Posted August 7, 2018 Share Posted August 7, 2018 Some people get too focused on their own vision of how a Necromancer should look and act. I believe Arenanet will develop the new "look" after developing a new function. Reaper adds power-cleave, shouts, and more chill but trims shroud. Scourge adds more boon corruption, barriers, and burning but almost completely removes shroud. What does Necromancer not have and what will it cost to get? Figure out what new functions the dev's will add before speculating on themes and remember Arenanet could just as easily base the next elite on the xpac area like they did with Scourge and the sand theme. Link to comment Share on other sites More sharing options...
Teratus.2859 Posted August 7, 2018 Share Posted August 7, 2018 I'm going with Hexer/Curser purely because it appeals to me as a Gw1 player. The Gw2 condition system doesn't quite live upto the same curse/hex mechanics in Gw1 and that's something that's been a bit of a personal peeve for a while. Granted a lot of the mechanics that made these mechanics fun in Gw1 don't exist in Gw2.. such as life degen/regen skills, elemental damage, cracked armor and debuff AoE effects etc A good build in Gw1 was the Ranger Necromancer which enjoyed combining Skills like Mark of Pain and Bow skills to cause tons of AoE damage. Mark of Pain for those who don't know was a Necromancer Hex spell that caused all enemy's near the hexed enemy to take AoE damage every time the hexed enemy took physical damage. In group content against a boss monster with lots of mobs around him a Necro could hex the boss and a Warrior player could pop Hundred Blades which deals AoE damage every time he attacks.. the Warrior could then focus on the hexed boss dealing massive AoE damage around him from Hundred Blades and Mark of Pain. Hexes were a very cool part of the Necromancer class in Gw1.. and I'd really love to see them make a return in Gw2.. specially mechanics like Mark of Pain. Stacking is a big part of Gw2 group content.. a mechanic like Mark of Pain would be superb to have in Gw2 because of that.. even if it was heavily restricted to a trait instead of a skill. Other abilities of Hexes were things like disabling an enemy's ability to block, breaking their armor so they take more damage, making enemies take damage from using specific skill types like shouts, buffing an enemies attack speed but reducing their accuracy and causing damage to them every time they missed an attack. Link to comment Share on other sites More sharing options...
Game of Bones.8975 Posted August 12, 2018 Share Posted August 12, 2018 Is there a "Blood" related elite in there somewhere? GW1-ish; character that causes bleeding to power spells and weapons focused on severe bleeding to be siphoned. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now