mercury ranique.2170 Posted January 7, 2020 Share Posted January 7, 2020 I would like to see new biomes (or achitecture). So far, since release, this game didn't have any (except copied ones from GW1). Something with a truly new look and feel would be awesome. Link to comment Share on other sites More sharing options...
Gryphon.2875 Posted January 8, 2020 Share Posted January 8, 2020 Something to connect to these two doors... so my OCD will finally shut up about them... even if it's ruins of what should have been there... and we have to find out what happened to them... ![](https://i.imgur.com/ceAI1QE.jpg "") ![](https://i.imgur.com/nh8Py2A.jpg "") Link to comment Share on other sites More sharing options...
Genlog.4983 Posted January 8, 2020 Share Posted January 8, 2020 i quit a long time and i dunno if anet have any plans for it yet but i love to see the tower wizard and there a area i still dunno what that will be its a bit north of the tower wizard Link to comment Share on other sites More sharing options...
ixora.3569 Posted January 8, 2020 Share Posted January 8, 2020 I would love a map that doesn't allow mounts especially those flying ones. Bring back the good old Guild Wars style of exploration where you actually ran around and appreciated the landscape. Link to comment Share on other sites More sharing options...
Fueki.4753 Posted January 8, 2020 Share Posted January 8, 2020 > @"ixora.3569" said: > I would love a map that doesn't allow mounts especially those flying ones. Bring back the good old Guild Wars style of exploration where you actually ran around and appreciated the landscape. Only if you bring back old Guild Wars style classes and the class system, as well as **everything** else that made up GW. Also, you can always just go back. GW2 is a different game and should be handled differently. Link to comment Share on other sites More sharing options...
Friday.7864 Posted January 8, 2020 Share Posted January 8, 2020 Maybe one with a moving boat or airship. I'm not asking for underwater content tho, just to be clear :# Link to comment Share on other sites More sharing options...
Sinistra.4190 Posted January 8, 2020 Share Posted January 8, 2020 Something like Kaineng City from GW1 ![](http://atyrianodyssey.com/gw/wp-content/uploads/2012/03/sunjiang-district_entry.jpg "") Link to comment Share on other sites More sharing options...
kharmin.7683 Posted January 8, 2020 Share Posted January 8, 2020 > @"ixora.3569" said: > I would love a map that doesn't allow mounts especially those flying ones. Bring back the good old Guild Wars style of exploration where you actually ran around and appreciated the landscape. I never understand this point. Other players on mounts in no way affect another player's ability to explore a map without using a map. Now, if you mean PoF maps with larger aggro ranges on the mobs, then I can agree however IMO that has nothing to do with mounts. Link to comment Share on other sites More sharing options...
Fueki.4753 Posted January 8, 2020 Share Posted January 8, 2020 > @"kharmin.7683" said: > Now, if you mean PoF maps with larger aggro ranges on the mobs, then I can agree however IMO that has nothing to do with mounts. I think the stupidly long aggro ranges were implemented to counteract excessive mounting and to slow players down for some 'time played' metrics. Link to comment Share on other sites More sharing options...
Arden.7480 Posted January 8, 2020 Share Posted January 8, 2020 > @"coso.9173" said: > I mean aesthetically. What kind of map with a preferably new idea and concept would you like? We have snow, desert, fields, caves, water, etc... > I'd personally looove a map that is mostly a creepy forest, like a bigger version of the aberrant forest. Something like dusk wood from wow. A creepy forest, with a dark town, a graveyard, ghosts spiders, and other monsters. I think gw2 could use some more creepy enemies too, without it being a creepy game. > What would YOU like? Yeeeeees, and I'd like to see some witch lore added :O Link to comment Share on other sites More sharing options...
ErikTheTyrant.4527 Posted January 11, 2020 Share Posted January 11, 2020 I mentioned a sinking map idea a while back. Where the dynamic event was that the island would act like the mysterious island and sink every hour and rise back to the surface the next hour. The meta would be to fight off the creatures of the deep as it sinks and rises, a long with surviving the floods as it goes under. Basically I want the mysterious island as a map. I want to be able to experience a land mass sinking and rising. I also want thunder and rain when it starts to sink so you can know the meta is about to start. Link to comment Share on other sites More sharing options...
Hot Boy.7138 Posted January 11, 2020 Share Posted January 11, 2020 I want a haunted mansion map. That floating castle in the sky. Inside of the castle should be a full multilevel map with lots of hidden treasures and secret passage ways. It could be like Twisted Castle and Tangled Depths to the 10th power. I'd love that. Only the dedicated will really know their way around. Link to comment Share on other sites More sharing options...
hugo.4705 Posted January 11, 2020 Share Posted January 11, 2020 I like spooky/rocky/volcanic/alpine jungles environments. Here are several kind of map I would like to see: 1~A swampy forest with a very dense fogs with an haunted mansion/ ruins. And strange altars and dark magics/ disapearances happening. 2~An asuran lab/city complex built on a volcano, and the crater with lava but along some charrs. (Not really inquest, more like soren draa or luminates power plant) 3~Underground map (not at all like tangled depths) more like bioluminescent shrooms, underground lake and waterfall, lava cracks, lava rivers, stalagmites/tites.... 4~Ensemble of floating medieval castles/islands/cubes with hang bridges... Maybe tied to zephyrites.... 5-Underwater map. With ton of corals, manta rays, archipelago, beaches, underwater facility (aquabase terror 7/jinx isle like) many quaggans, some largos. And hyleks on some islets. And of course submarines/ships. Link to comment Share on other sites More sharing options...
Me Kill You.9035 Posted January 13, 2020 Share Posted January 13, 2020 > @"Poormany.4507" said: > 1. Jade Sea, now that it's melted or almost melted completely back to its original form and how the Luxons have resettled the region. It would be kinda cool if they had carved out like a city of jade from a giant wave or something. Link to comment Share on other sites More sharing options...
Cuks.8241 Posted January 13, 2020 Share Posted January 13, 2020 Great ruins of an old city covered with lush vegetation. Underneath extensive tombs with puzzles to explore. Lot's of verticality (yes I love Verdant Brink and Tangled depths and Derelict Delve in Desert Highlands). Link to comment Share on other sites More sharing options...
Hoover.6394 Posted January 13, 2020 Share Posted January 13, 2020 > @"SoulGuardian.6203" said: > > @"Dante.1763" said: > > > @"SoulGuardian.6203" said: > > > > @"Teratus.2859" said: > > > > > @"SoulGuardian.6203" said: > > > > > > @"Teratus.2859" said: > > > > > > > @"Elric.4713" said: > > > > > > > Echovald Forest. > > > > > > > > > > > > This!! > > > > > > > > > > > > Also unfrozen Jade Sea. > > > > > > I really want a big water based map with small islands dotted about. > > > > > > > > > > I don't want to be a smart buttocks nerd, but jade sea isn't exactly "frozen". > > > > > It's solidified Jade. Hence the > > > > > **Jade** **Sea** name. > > > > > > > > It's frozen in the sense that it's petrified from the Jade Wind but it's not frozen like ice frozen :) > > > > Didn't know what other word to use, guess you could say crystalized but that doesn't quite feel right lol > > > > > > > > After Shiro's defeat though both the Jade Sea and Echovald Forest have started showing signs of reversion to their original state so by the time we get there in Gw2 they should be largely restored to a living forest and a water ocean.. which will be fascinating to see :D > > > > > > Indeed. > > > Think we'll still be able to see, walk, and swim the Canthan territory, before GW2 comes to its conclusion? > > > > Highly unlikely, and honestly id rather not go back, i want to see -new- places that we have never seen before, going back to the old places we have been going while nice is getting old IMO. Lemme explore Janthir bay and its isles(and that volcanic region at the far north of the map), the region of Elona known as Dzalana, Lets go the crater that Kralkatorrik made in Elona, the entire region known as Scavengers causeway has never been touched and its a huge portion of the map, the Domain of Winds would be amazing if it was made exploreable. > > > > Theres even room for anet to go to an entire new continent thats never been seen before IG and does exist in lore, why not go there? > > > > > > Agreed. All those landscapes are already exist in GW2 though, but Canthan is not yet ;) Link to comment Share on other sites More sharing options...
Akari Storm.6809 Posted January 19, 2020 Share Posted January 19, 2020 I dig many of the suggestions here, but am going to make my own suggestion...Something whimsical, at least at first glance, but horrifying and demonic at it's core. If it's a forest or swamp, I'd like it to be an all the time "night" map. Something like a cross between Zangarmarsh over in WOW with it's giant mushroom forest and a larger version of The Grove coupled with elements of TD or AB. There's that story event in Malchors Leap where that king( I think anyway, can't fully remember) is having a party, but then you break the illusion and everyone is actually a dead zombie minion. I could use a whole map of that element, but I want it to be huge...and like others have said here...have it operate like Hot Metas or the Silverwaste. Essentially a dream-like map. One large glamor. A fake out dimension...run by a trickster demon(could be a good time to start re-introducing demons to Tyria). Or...Fairies....ok, rewatching the Magicians..sue me. Link to comment Share on other sites More sharing options...
Virdo.1540 Posted January 19, 2020 Share Posted January 19, 2020 an hard and challenging one. Link to comment Share on other sites More sharing options...
Rauderi.8706 Posted January 20, 2020 Share Posted January 20, 2020 I'd want to see a return of the more vertical maps, but *accessible*. Verdant Brink didn't have a sufficient number of ways to climb, Tangled Depths was thoroughly poor in its actual layout and conveyance. But I still like VB. Or, go the Brisban/Skrittsburg route, with a huge underground set of tunnels/structures that have ascent/descent points. It'd be a great layout to cram in some events that happen above, below, or simultaneously. Link to comment Share on other sites More sharing options...
Temujin.7356 Posted January 20, 2020 Share Posted January 20, 2020 3 words....remnant of antiquity. Yep, the scepulcher of dragamar. Still love that diamond shard mist effect. Link to comment Share on other sites More sharing options...
Bast.7253 Posted January 20, 2020 Share Posted January 20, 2020 The artists usually do an amazing job either way. The last release was kind of boring, but there are a few parts that were cool, like the giant ice cavern and the meta unlock part. If we're sticking to just this season, I was hoping for a woodlands cascade area. I'd like to see an entire forest area like the area in Bitterfrost. Of course ideally I would love a creepy echovald as well, but I think they could do something pretty cool with the woodland cascades area. I typically like the maps that have a little more diversity though though. If we're reaching outside this season, I'd say Echovald for sure, and say some underwater Largos capital city or something. It would be bubbled somehow so the gameplay would be like normal gameplay and not underwater gameplay, but it would be cool to have this giant elaborate Largos city with Steve's glowing eyes looming in the background. Could get pretty creepy and dark too. Other than that - Arah. I'd love to have a map in the so far undiscovered part of Arah near the Artesian waters, and maybe an open world version of the explorable and story mode versions of Arah. Honestly, I think a multi-chained fractal series with pre-cataclysm Arah could be pretty awesome. Seeing the city explored in its former glory, having it broken up into several different fractals that let you live through that portion of history. But as fractals are apparently no longer being developed the only hope of ever seeing that is with this new Vision thing they're implementing. Other than that some more high fantasy maps would be kind of cool. Something akin to Heart of the Mists but with a more white/gold fairy tale kind of vibe. Link to comment Share on other sites More sharing options...
TheMaverick.6104 Posted January 20, 2020 Share Posted January 20, 2020 Besides of player driven metas, im open to most things. Link to comment Share on other sites More sharing options...
Radiobiology.6185 Posted January 21, 2020 Share Posted January 21, 2020 I want a map that doesnt look like a rectangle. Link to comment Share on other sites More sharing options...
bluberblasen.9684 Posted January 21, 2020 Share Posted January 21, 2020 Flat 16x16 Link to comment Share on other sites More sharing options...
Tzarakiel.7490 Posted January 21, 2020 Share Posted January 21, 2020 I want a large green canyon with stone pillars and buildings hanging from the sides of the cliffs. A medium to large river at the bottom and lots of ways to use masteries old and new. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now