PLS.4095 Posted February 4, 2020 Share Posted February 4, 2020 Hey, Just to say downstate damage skill do actually too much damage. Like spam 1 mesmer / necro / thief etc ... and the damage of skill 3 too, like mesmer do actually 7k damage. I think its not fair you outplay a player and he does more damage in downstate than he was alive. Ranger pet need to die too. All these mecanic ruin 1V2 / 1V3, just because spam 1 downstate make too much damage. Excuse me for my english but i expect you understand what i want to say. Link to comment Share on other sites More sharing options...
ProverbsofHell.2307 Posted February 4, 2020 Share Posted February 4, 2020 Seems reasonable to me. Link to comment Share on other sites More sharing options...
SeikeNz.3526 Posted February 4, 2020 Share Posted February 4, 2020 i think the dmg of downstate should stay it's important on the gameplay, it's not that high and if you lower it you can't kill the enemy while downed Link to comment Share on other sites More sharing options...
Psycoprophet.8107 Posted February 4, 2020 Share Posted February 4, 2020 Pets already serve as a passive damage source on top of rangers downstate skills, pets should be able to revive ranger. Necro should receive nerfs in its life syphon downstate as well. Pvp only. As it stands some classes have broken OP downstates and rally's just due to the theme and mechanics of the class ie two examples above being ranger and necro. Link to comment Share on other sites More sharing options...
Azure The Heartless.3261 Posted February 4, 2020 Share Posted February 4, 2020 Its worth a look. No reason to make downstate more volatile than it is. Link to comment Share on other sites More sharing options...
Airdive.2613 Posted February 4, 2020 Share Posted February 4, 2020 How does it matter if the entire game is already balanced around different downed states? Although if you mean don't forget to nerf downed state skills just like all the normal ones, then yes, they probably should nerf them accordingly. Link to comment Share on other sites More sharing options...
MyPuppy.8970 Posted February 4, 2020 Share Posted February 4, 2020 Will downstate cc do 5 damage too? Link to comment Share on other sites More sharing options...
PLS.4095 Posted February 4, 2020 Author Share Posted February 4, 2020 > @"MyPuppy.8970" said: > Will downstate cc do 5 damage too? yep, imo its fair. Link to comment Share on other sites More sharing options...
Eddbopkins.2630 Posted February 4, 2020 Share Posted February 4, 2020 Thf down state poison application on Condi spec, and necro down state power damage needs nerfing imo. Link to comment Share on other sites More sharing options...
Swagg.9236 Posted February 5, 2020 Share Posted February 5, 2020 > @"SeikeNz.3526" said: > i think the dmg of downstate should stay it's important on the gameplay, it's not that high and if you lower it you can't kill the enemy while downed Considering the amount of damage nerfs, losing all of your HP should probably not be rewarded with a potential, massive damage boost that is arbitrarily based on which class you are playing. Link to comment Share on other sites More sharing options...
Quadox.7834 Posted February 5, 2020 Share Posted February 5, 2020 Agree nerf downed skills Link to comment Share on other sites More sharing options...
KrHome.1920 Posted February 5, 2020 Share Posted February 5, 2020 > @"Eddbopkins.2630" said: > and necro down state power damage needs nerfing imo. It is nerfed from +25% to +5%. Link to comment Share on other sites More sharing options...
crepuscular.9047 Posted February 5, 2020 Share Posted February 5, 2020 Just get rid off rally Link to comment Share on other sites More sharing options...
DanAlcedo.3281 Posted February 5, 2020 Share Posted February 5, 2020 Thats a valid concern. Link to comment Share on other sites More sharing options...
Multicolorhipster.9751 Posted February 5, 2020 Share Posted February 5, 2020 I agree, bit of an oversight Link to comment Share on other sites More sharing options...
Koto.1824 Posted February 5, 2020 Share Posted February 5, 2020 Lmfao posts like this is why devs don't listen to the community. If you're legitimately dying to downstate, then that's a learn to play issue. Link to comment Share on other sites More sharing options...
verskore.4312 Posted February 5, 2020 Share Posted February 5, 2020 pets need to die too? are you kidding me? Link to comment Share on other sites More sharing options...
Dantheman.3589 Posted February 6, 2020 Share Posted February 6, 2020 We maybe could use a pet skill lock. As I stands say a core ranger goes down but lo and behold they can just swap to gazelle and have it head butt you for most of your health which due to their already over tuned down state makes them win way more 1v1s than they should Link to comment Share on other sites More sharing options...
Sergo.2867 Posted February 6, 2020 Share Posted February 6, 2020 OP mentioned mesmers, thieves, and necros... all cloth-armor-wearers. They're going to be easier to burn down in downstate. Their compensation is that they can do more damage, and are harder to stomp. I haven't seen down rangers do that much damage, one just has to navigate around their pet and its revive, not too hard with practice. Link to comment Share on other sites More sharing options...
PLS.4095 Posted February 6, 2020 Author Share Posted February 6, 2020 > @"Sergo.2867" said: > OP mentioned mesmers, thieves, and necros... all cloth-armor-wearers. They're going to be easier to burn down in downstate. Their compensation is that they can do more damage, and are harder to stomp. I haven't seen down rangers do that much damage, one just has to navigate around their pet and its revive, not too hard with practice. I just mentionned exemple not specific class. The nerf would be for each class. As i wrote, downstate damage is not a problem on 1V1 but on 1V2 1V3 situation. Maybe my sentences were not that clear. Link to comment Share on other sites More sharing options...
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