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Posts posted by LetoII.3782
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Nobody gets their cooldowns back when they flub *shrug
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> @"arielwind.8921" said:
> > @"LetoII.3782" said:
> > You're flooding your UI with uncanceled windows.
>
> There was no any other windows. Just built a siege and supposed to go queued map.
You were queue bugged, that's a real issue. I didn't even see your post.
I was talking to
> @"hestiansun.1425" said:
> I hit F. F. F. FFFFFfffffffff. Nothing.
> And before you ask, yes, the little floating gold bubble for Interact was up. I was exactly where I needed to be.
> Ffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff.
> @"Loosmaster.8263" said:
> After spamming "F" about 10 times my screen slowly went black and about 5 minutes later it slowly returned to normal.
> Has this always been this way or do I need to look if my key binds causes the "brightness" to change, lol?
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You're flooding your UI with uncanceled windows.
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> @"GDchiaScrub.3241" said:
> Remake runes of demon summoning so I can create flesh reavers again. Practically speaking, this is something the current ANET teams can manage so I can nearly guarantee 100% success without disturbing the overall balance of the game.
>
> D:
Just run minion mancer
Those guys are my favorite
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I'd love to see DBLs old center event come back as a stand-alone
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> @"EremiteAngel.9765" said:
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> I'm just glad I've retired from roaming B)
>
Weren't you just in here telling us how much better roaming was with warclaw?
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> @"SpellOfIniquity.1780" said:
> I'd love new places to play. I understand how many people loathe Desert Borderland but not every new map would necessarily turn out like that one.
I think DBLs major malfunction _was_ the lack of maps being introduced. As there was only to be the one, they tried to pack in ALL THE THINGS. The center event pushed the structure fight to the perimeter making their placement inferior, and the amount of stuff surrounding it made the center event run like butt. Murderball could've been it's own thing, like eotm, and I'd be a huge fan.
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> @"Stand The Wall.6987" said:
> > @"LetoII.3782" said:
> > The subject was how to do multiple 10k autos
>
> lol. you obviously don't have any legitimate defense for the broken soulbeast build. nothing more to say here.
>
I'm a guardian main.
Not a hyperbole main.
But I agree, no sense discussing heresay
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> @"Stand The Wall.6987" said:
> > @"LetoII.3782" said:
> > > @"Stand The Wall.6987" said:
> > > > @"LetoII.3782" said:
> > > > Sure there is
> > > > Yet interchanging the words attack and target threw you for a loop..
> > >
> > > whoa settle there buckaroo, i'm not entirely familiar with the class.
> >
> > ..while presuming to tell others about it's true potential
> >
>
> only reinforces how braindead easy it is to be effective in this game, not only with this obviously broken build soulbeast has.
The subject was how to do multiple 10k autos
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> @"Stand The Wall.6987" said:
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> i'm not entirely familiar with the class.
..while presuming to tell others about it's true potential
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> @"Stand The Wall.6987" said:
> > @"LetoII.3782" said:
> > > @"Stand The Wall.6987" said:
> >
> > >
> > > i'm just not sure man! help me out here.
> >
> > Target of opportunity is a buff that makes the next auto hit for 10k
> > Or makes the winters bite hit for 35k
> >
> >
>
> oh you mean attack of opportunity. but yeah it is very possible to do consecutive auto attacks with the longbow topping 10k.
Sure there is
Yet interchanging the words attack and target threw you for a loop..
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> @"Stand The Wall.6987" said:
>
> i'm just not sure man! help me out here.
Target of opportunity is a buff that makes the next auto hit for 10k
Or makes the winters bite hit for 35k
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Pay Karl to spend 4 hours a day learning to WvW in the game he's trying to balance.
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Pip farm squads..
BuzzandWoody.jpg
Pip farm squads everywhere
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> @"Stand The Wall.6987" said:
> > @"LetoII.3782" said:
> > And the ranger can't do TWO of those autos, so it's really only _sorta_ an auto.
>
> false, its 4+ depending on if youre running strength runes or not, and if you're using quickness on pet swap. it could jump to quite a lot if you grabbed the two quickness sigils as well, dunno what that would do to dps, but you could still hit 10k probably since these are pve stats we're talking about.
None of those things will proc target of opportunity twice.
What does quickness have to do with soulbeast damage <,< That's a firebrand damage buff...
I think you're barking up the wrong tree, ferocity sigil won't do it.
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> @"Psycoprophet.8107" said:
> I refuse to edit.
\o/
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> @"Psycoprophet.8107" said:
> the thesis em build.
O.o
*Smokescale delivers 10000 word lecture on superiority of Kirk to Picard
*You are bored
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> @"aspirine.6852" said:
> I'd love to see how many SB kills there were compared to the arc divider berserker in the no downstate week.
Ikr?
Berserker got that, Dragonhunter got a spirit weapon buff, teef got nerfed again. xD
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Top PPT being the most prolific empty camp and tower flipper?
He who tags most wins?
Best Ktrainer?
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> @"Psycoprophet.8107" said:
> Things arenanet nerf and the things they dont are baffling
Im convinced they balance on a curve.
Lots of skill-clickers _would_ prefer the built in tanking feature pets offer for pve. Pet aggro lets you freecast, you never improve. Anet bumps up underperforming (median player) class.....
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> @"spectrito.8513" said:
> > @"Supreme.4051" said:
> > Most professions have a cheese 1-shot build in wvw, so stop complaining about soulbeast it's just as bad as all other profession balance in gw2.
>
> How many can hit 10k on auto attacks tho ?
I've been hit plenty hard by hammer bolts and fireballs..
Pretty much any button a warrior manages to push does massive damage..
And the ranger can't do TWO of those autos, so it's really only _sorta_ an auto.
No need to exaggerate with soulbeast, plenty of completely valid points of contention
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> @"SkyShroud.2865" said:
> That is subjective. There are guilds where for example, they die once or few times, they bring dragon banner. They die again, they bring bigger numbers plus dragon banner. If can't bring bigger number, they just tag down completely. Of course let's not forget guilds that ~~p2w~~ bandwagon every relink.
>
> If there are guilds doing such thing then I wouldn't be surprised alliance made of such guilds of such mentality. Will it be 24/7 active then? I wonder.
One benefit of the smaller cap is having to choose your stack. Do you go full NA and dominate or split among the timezones for easy placement.. Personally I feel the smaller the better, but the path of least resistance is to use a standard guild size of 500..
Is 125 players per time zone enough to ensure domination? Seems likely.
[Suggestion] Allow participation credit for fighting even if you don't get a kill.
in World vs. World
Posted
Participation isn't a problem for anything but the most inactive playstyles.
Do more and it won't be an issue