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noiwk.2760

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Everything posted by noiwk.2760

  1. > @"AlCortez.7196" said: > Maybe provide a random jumping puzzle to get into the arena for bot checking? they know who the bots are.. . if they want to prevent the bots or do something about the bots.. they could easily just ban them.. but they dont do that.. .. these bots are running for ages.. with exact same char.. and they do games 24/7 and they are reported 100 times a day. do you really think Anet cant tell who is bot? they also have data and they can tell exactly if someone is doing anything aside from pvp 24/7 and see the reports lets face the truth Anet dont want to take action .. they simply dont care about competetive players and they will pay a price for it 1 day ^^
  2. > @"sitarskee.5738" said: > I feel you, brother. ANet is aware of the bots. Is there a solution for them? Hard to tell, it's rather complicated - we can only guess. > > The only way to get rid of the problem is to stop caring at this point. Go into the game with "do your best and forget the rest" attitude. in certain hours having 3-4 auto runing bots in your team isnt rare ^^ when that happens you cant do your best.. infact you cant do anything xD the 3-4 bots will jsut run mid/side die or stand alone without action and you will be alone against 3-4 people.. you will just die quick
  3. > @"memausz.7264" said: > Reduce burn stacks for sure. You should NOT be doing 50K in dmg in 10 seconds from ONE condition alone, especially not from one person. without notice you even said your self that class drawback and weakness "one condition alone" honestly "burn alone" while being super strong is so easy to counter.. the fact that its just 1 condition allow you easy clean .. even sigil will just clean it.. all you need to do is use anything that clean even 1 condition when you get the burning on you.. ofc if you wont clean it then rip.. i think daredevil need a nerf for sure.. or more so.. stealth as system need a nerf.. theres too much stealth attack with 0 drawback.. stealth is so powerful it should be an emergency skill.. like omg omg im gonna die. "stealth" it should drain HP while in stealth not heal you or clean consider..s and i think every action should remove stealth.. for example when you stump someone you shouldnt be able to do it from stealth. or healing and all that.. or... at the very least provide every class in game with a reliable reveal skill that you can use agaisnt stealth.. for the insane mobility thief got .. and the freely stealth always .. to get out of 100% death situation and reposition your self.. thief got way too much burst ! about necro.. meh.. only core condi necro .. and only the fear.. this class got too much fear that can lock single enemy in fear constnatly and the fear does too much damage scaling up by condition damage.. either limit their fear.. or atleast remove the fear damage from curse trait.. and replace it with a power based trait ! i think mesmer is fine.. just stealth need rework as for all stealth classes the most op class at the moment in my opinion is actually Holo .. so much mobility good sustain and crazy burst.. Holo need a nerf ^^
  4. > @"Dawdler.8521" said: > If only there was some kind of pvp mode Anet could put more effort into, something larger, where a wider variety of roles existed for more build variety, which doesnt only force the meta to bunker on a tiny 3 meter wide circle for 10 minutes to win. > > But nah even Anet knows that such a thing doesnt exist. isnt it why we have wvw?
  5. as if Anet even care.. Ranked pvp is so full of auto runing bots and hackers and nothing is being done for ages.. lets face it.. Anet does not care about pvp/wvw players.
  6. > @"wowyersmart.9315" said: > What time do you mostly play? My friends and I usually roam with a small group at 10PM EST when I get on! Working on getting some more of our members to transfer to Yak's Bend with us ^-^ are you from EU ? thats info i forgot to mention xD im from eu. regarding time i basically play all evening i mean i can probably log on most of the hours just not when im at gym
  7. im still looking if anyone know anything . thanks
  8. > @"Psycoprophet.8107" said: > > @"noiwk.2760" said: > > ranked pvp is kitten frustrating the amount of bots is grrrrrrr every single game i wanna rage quit from this game .. 1 player 4 bots in every team .. Anet couldnt be any worse > > Well...... it is u after all thst keeps loading the game up so. U know the state of pvp right, so why play it? i basically dont play pvp anymore.. i got so fed up on it.. i do the bare minimum i need for backpack.. and i dont even give a fk anymore about wining.. i lost motivation to even try .. when i see more than 2 bots in my team im just ohh well.. w/e hopefully its over fast.
  9. ranked pvp is fking frustrating the amount of bots is grrrrrrr every single game i wanna rage quit from this game .. 1 player 4 bots in every team .. Anet couldnt be any worse
  10. > @"Mellow.7409" said: > Botting in spvp is one thing, however there is a particular Charr engineer in low gold that is afk-botting in spawn and getting mass-reported every single game yet no action is taken. He is online right now and have ruined 4 games of mine this morning so far. its actually not rare anymore.. i too have seen quite a few afk botting recently.. and yes nothing is done and thats why they do it.. the situation in Ranked Pvp is out of control right now.. people bot/afk/hack without fear of ban.. they do it so openly and ballzy without trying to even hide it.. Anet just fail so hard regarding ranked pvp..
  11. > @"Strider Pj.2193" said: > > @"noiwk.2760" said: > > > @"Strider Pj.2193" said: > > > There are several. Some would call them gank squads lol. > > > > > > Most havoc. > > > > > > I would suggest updating your post with your current server which will help to see if people can run with you. > > > > > > Also, posting in the ‘Looking for Guild’ section of this forum may also help. > > > > > > Good luck to you. > > > > im willing to transfer server which is why i didnt state my current server > > Understood. I would also post it in Looking for Guild. That section may help some. > > Currently, my guild sits in a full server and likely won’t open soon. > > But there are some good ones out there. Hopefully, some will pipe up thank you ^^
  12. > @"Strider Pj.2193" said: > There are several. Some would call them gank squads lol. > > Most havoc. > > I would suggest updating your post with your current server which will help to see if people can run with you. > > Also, posting in the ‘Looking for Guild’ section of this forum may also help. > > Good luck to you. im willing to transfer server which is why i didnt state my current server
  13. 100% but then again... Anet dont care about wvw and pvp..
  14. and if you ask me.. both holo and thief are broken op and need tuning down.. stealth is just retarded .. bow 5 for thief is way too much mobility.. and thief can hit hard .. thief got amazing burst. idk why people think it doent.. no matter what weapon set you use .. they got good burst.. staff/dagger pistol
  15. > @"Leonidrex.5649" said: > > @"Vancho.8750" said: > > > @"Leonidrex.5649" said: > > > > @"Vancho.8750" said: > > > > > @"Marxx.5021" said: > > > > > > @"Vancho.8750" said: > > > > > > Ok what exactly is overperforming on warrior without exaggerating? > > > > > > > > > > Unblockable AE daze every 8 seconds combined with a flow of ae heals and condi remove. > > > > Unbookable AOE daze that is activated by other people if the the attacked one has enough resource to trigger it, which the class is paying for by nerfing its main mechanic by 200%, 15400 heal if you blow your cds at once and condition removal that comes from a rune. The heal and the condition removal is achievable by any support, but I haven't seen another build to sack its whole bar to do just that and only that. So the only leaves FC to be the problem which is an AOE attack that is the main mechanic of the elite that just dazes and adds disables, you have to be careful with ONE mechanic on the build, every class gets multiple different skills but you have issue with ONE mechanic that does the same thing over and over. > > > > You explained that a support build that does cc, heals and removes conditions is a problem. That is the basic kitten that a support should kitten do to be even considered a support. > > > > > > who else can do it instantly? isnt this the problem here? > > > the reason why thief and mesmer are weak as kitten are due to them having instant abilities, they have to be weak to compensate. > > > Warrior doesnt compensate. Shouts are silly. > > How the kitten is Thief weak it is practically unkillable while able to do 5k hits one after another. I don't get why are you complaining about mesemer vs support warrior, when it is one of the biggest counters to Healbreaker. > > exactly my point, 5k hits aint that high compared to 10k-15k hits from holo, yet thief is mandatory anyways, its better to do " weak " hits with no counterplay then strong hits with a windup. Similar thing with the healing should apply, why is it fine for war to instaheal to full if tempest has to huff and puff to get the same healing? if you check total healing of warrior and tempest the tempest heal more.. water overload heal a shit tons .. warrior healing are instant but small.. and if you just gonna smash everything you will easily be put on cd . warrior is also soooo easy to target compared to tempest.. you got 2 disengage skills are that meh . sowrd 2 dagger 2 and shield 5 for block.. yes its nice and if someone focusing you .. you can get away.. but when a team is focusing you you will die .. tempest on the other hand.. got obsidan flash . got utility skils for frame time and teleports dagger earth 3 fire 2 its soo hard to focus a tempest .. if you are projectiles he cna reflect them by using earth 4 on focus or overload earth that give aura.. which is amazing counter for lich form and pew pew .. i honestly dont get why people want to see warrior completely gone from the meta..
  16. > @"Garret.1965" said: > > @"noiwk.2760" said: > > > @"Garret.1965" said: > > > > @"noiwk.2760" said: > > > > > @"Garret.1965" said: > > > > > Instant cast heals, cleanses and buffs are what's pushing warrior over the edge. Tempest also has access to heals, cleanses and buffs through namely overloads. But overloads require time and can be interrupted before their benefits are applied. Spellbreaker has no such drawbacks. > > > > > > > > heal warrior got 0 damage which is drawback in its self.. if your team is slacking you worth nothing.. your cc is single target ! > > > > tempest healing lots of it is also instant ! because each aura apply 1k heal and auras are instnat. > > > > on top on instant healing tempest provide instant full team stun with the lighting aura.. > > > > aoe reflect > > > > aoe burn > > > > and tornado is a team fight win cc .. currently the only support played are warrior and tempest.. idk why instead of buffing and making more support classes > > > > you want to remove the only supports in game right now.. > > > > > > Like the last person, you're confusing what I meant by drawbacks. The only thing relevant you've brought up is that tempest can also heal upon applying auras—one of them being an instant cast from the dagger set (fire shield). Outside of this one skill, however, access to other auras are gated by overloads, and overloads require four whole seconds to cast. Allowing plenty of counter-play to exist in granting these auras and any other effect given by overloads. Three of the shouts used from spellbreaker, however, don't have this kind of counter-play. Understand what I mean, now? > > > > > > And if by chance you're referring to tempests' own shouts (which haven't seen meta play outside of the heal skill) then I'd like to point out the difference in healing and number of uses between tempest and warrior shouts. It's quite significant. > > > > > > And last but not least, never once did I say anything about wanting to remove support warrior from the game. > > > > you are wrong.. air dagger 3 and fire focus 5 are both instant auras. attuning to fire when you have fire traitline also grand an instant fire aura ^^ > > > > Ah, you're right, I did forget to mention shocking aura and the extra fire aura if you're using the fire traitline. But what I otherwise said still applies. doesnt matter that warrior and tempest are both as equally good.. each got pros and cons why people complain about warrior is its more common because its easier to play.. all you need to do is spam .. but a pro tempest i think got more impact on the game than warrior due to the aoe cc and reflect
  17. > @"Garret.1965" said: > > @"noiwk.2760" said: > > > @"Garret.1965" said: > > > Instant cast heals, cleanses and buffs are what's pushing warrior over the edge. Tempest also has access to heals, cleanses and buffs through namely overloads. But overloads require time and can be interrupted before their benefits are applied. Spellbreaker has no such drawbacks. > > > > heal warrior got 0 damage which is drawback in its self.. if your team is slacking you worth nothing.. your cc is single target ! > > tempest healing lots of it is also instant ! because each aura apply 1k heal and auras are instnat. > > on top on instant healing tempest provide instant full team stun with the lighting aura.. > > aoe reflect > > aoe burn > > and tornado is a team fight win cc .. currently the only support played are warrior and tempest.. idk why instead of buffing and making more support classes > > you want to remove the only supports in game right now.. > > Like the last person, you're confusing what I meant by drawbacks. The only thing relevant you've brought up is that tempest can also heal upon applying auras—one of them being an instant cast from the dagger set (fire shield). Outside of this one skill, however, access to other auras are gated by overloads, and overloads require four whole seconds to cast. Allowing plenty of counter-play to exist in granting these auras and any other effect given by overloads. Three of the shouts used from spellbreaker, however, don't have this kind of counter-play. Understand what I mean, now? > > And if by chance you're referring to tempests' own shouts (which haven't seen meta play outside of the heal skill) then I'd like to point out the difference in healing and number of uses between tempest and warrior shouts. It's quite significant. > > And last but not least, never once did I say anything about wanting to remove support warrior from the game. you are wrong.. air dagger 3 and fire focus 5 are both instant auras. attuning to fire when you have fire traitline also grand an instant fire aura ^^
  18. > @"Garret.1965" said: > Instant cast heals, cleanses and buffs are what's pushing warrior over the edge. Tempest also has access to heals, cleanses and buffs through namely overloads. But overloads require time and can be interrupted before their benefits are applied. Spellbreaker has no such drawbacks. heal warrior got 0 damage which is drawback in its self.. if your team is slacking you worth nothing.. your cc is single target ! tempest healing lots of it is also instant ! because each aura apply 1k heal and auras are instnat. on top on instant healing tempest provide instant full team stun with the lighting aura.. aoe reflect aoe burn and tornado is a team fight win cc .. currently the only support played are warrior and tempest.. idk why instead of buffing and making more support classes you want to remove the only supports in game right now..
  19. > @"Vancho.8750" said: > Ok what exactly is overperforming on warrior without exaggerating? > Cause all I see is nerf war, again. Before it was 'It is carried by passives', they deleted the passives along with several traitlines, people started playing with active skills , ' berserker does too much damage, full counter kills me', no more damage, full counter doesn't do damage. Now support is too strong apparently, a build that has no stability and 2 stunbreaks that does no damage , and people are having terrible time with that. What the kitten do you want warrior to be a punching bag that does nothing and dies, is that it. Is that Mister 17 skills on the bar with the telegraphed attacks is beating your kitten the problem, is that an ego thing, cause it is supposedly 'the easiest to play class' ? agreed ... warrior is in such a sad spot right now... and you can legit only play it as support. apparently people dont want to see warrior in game. they prefer DD thief to rape them out of no where .. zz
  20. > @"Stand The Wall.6987" said: > there should only be rewards for winning. cutting the farm in half would go a long way to combat botters. might need 1 other thing but thats a good start. > @"Stand The Wall.6987" said: > there should only be rewards for winning. cutting the farm in half would go a long way to combat botters. might need 1 other thing but thats a good start. good idea ! reward track pips can and should remain for both losing and wining and the repeatavle pips which reward in gold shiould become only when wining ! and maybe reduce the amount needed to make up for it ! amazing idea !
  21. seems like people want warrior completely gone from meta... healwarrior is only way to play warrior right now.. while its indeed very good. it is still depend on the team to deal damage is it sooooo op? idk i dont think its the biggest problem the balance got right now.. if you guys dont have 3 bots in the team and you can actually forcus the spell breaker together and take it out quickly it shouldnt be a problem.. the real problem is .. that in every game you are likely to have 2-3 bots in your team.. and then calling a target means nothing because there are no actuall players to take on called target.. so everyone attack random player and the spell breaker keep healing them all
  22. > @"Leona.2716" said: > @"chilled.6794" : Trust me, in the lower leagues like bronze, silver and even gold, botts are horrible! People who get to be platinum are very lucky and has nothing to do with actual real game play! Platinum players just have a lot of luck that their teams didn't have too many botts at that time or the apposing team was 100% botts! Skills don't come into play that much to be honest. Botts are the most present in the morning and late evening. It's practically impossible for new player to go beyond bronze due to always having a full team of botts and having to do all the work all yourself! Sometimes the botts actually run into walls or just stand beside points and do nothing! The reason i suggested the 3v3 is that, it's based on not only my own experience but also my guild mates! Everyone agrees that adding a 3v3 option as permanent would be a great way of decreasing botts! I have played the 3v3 and 2v2 deathmathes and guess what? I got to gold 3!!!!! Why? Because I ALWAYS made my own pre-made team of people that I actually know!!! I never had botts causes I always had a pre-made team! Also, there is nothing to balance! Arenanet already made the 3v3 system! It's already mapped out! They just need to add it on a permanent basis! And with 3v3 you can clearlys ee that 90% of the teams are pre-made through LFG so it is balances sicne both your own team and the otther team are pre-made (equal chances).They could also make a distinction between the two by giving different reward tracks to make people do both and therefore spreading out the player base! At least this way we can actually play pvp how its suppose to be! Why does World of Warcraft have multiple pvp modes? They have 2v2, 1v1,3v3, battlegrounds of 10v10 and bigger ones of 25+. And the 1v1,2v2 and the 3v3 never have botts in them because you can make pre-made groups! If World of Warcraft can do it, so can GW2!! No excuse!!!! World of Warcraft manged to heavily reduce the botts, so saying its a bad thing and not doing anything about its kitten. I have print screens and video recordings of botts that I have had in my team or opposing team like a billion times in a row on multiple days over a few months! Always reported them and nothing happens! 100% botts and multiple reports, and yet they do nothing! It's not that hard to spot them! I actually have recordings of them running against walls etc.... I mean come on! How hard can it be especially if we already reported them doing half the leg work for arenanet! We point them out, all they need to do check the account and the bott's behavior. I have a whole list of botts!!! Over 120 regular daily botts!!!!!!! Its ridiculous how obvious the botts are and get away with it for years!!!!!! In other games like World of Warcraft, you get a warning for the least suspicious thing and after that you get banned! In Guild Wars you can curse, insult people and the most violating things and still not get banned! Afkers also get no punishment at all! The whole report system doesn't work, or they are understaffed and cant handle all the reports. I know 100% that it's not money issues since they earn millions of dollars a year off of the black lion gem store alone without the expacs!!! They have time and resources o add weekly stupid worthless outfits to the store but don't have time or money to fix CORE issues that have been present for years without any action taken???? Nope....don't buy it! There also a possibility that the head of the developers or someone bigger in charge gives the team pointless objectives and assignments and misdirects their focus from core stuff to money making worthless stuff like weekly outfits on the black lion store....who knows?! The staff probably knows about the bot tissues, but they can't do anything about it cause the person in charge won't focus on the core issues. I'm not saying it's the truth but it is an objective possibility since every game has business/money part to it. @"chilled.6794" like ... i admire you.. everything you say is 100%
  23. > @"Gogdarth.6741" said: > Support builds are so bad at being supports, a warrior outheals them. > Cutting down on stab sources/cds on stunbreaks without lowering amount of actual stuns happening. > Lots of skills that have CC baked into them should also deal damage based on factors of accessibility (cooldown), opportunity cost and cast time/ability to react to. > Specs being unplayable because PvE mechanical decisions. Or, alternatively, way too good because of them. > Ridiculous tradeoffs - is it that shocking that Mirage and Chrono "lack sustain" after you cut down a dodge and distortion out of them respectively without compensating for it? Or that nobody plays Berserker because melee class being excessively vulnerable to being counterpressured is bad, therefore having less toughness is terrible? > 300 CD traits still exist. > No direct communication to let us know what/when to expect anything at all, again. > Amulet removals mangling already poor balance, because it's either berserker/marauder/marauder-but-toughness(exciting!) or sage/mender, rarely perhaps Carrion. Energy/Cleansing, for having interesting choices is hard. > A ton of core skills are still terribad in every gamemode ever. > > Overall rating: 10/10, made me play PvE instead for once. wow,... i couldnt agree more ! 100% ! honestly no one could;ve said it better ! now add bots in .
  24. > @"Leona.2716" said: > As you are aware, botting has become so bad in PVP, that a lot of players went to PVE content due to the fact that PVP ranked and unranked has become unplayable! Each match consists of at least 2 or 3 botts (very often the same ones for a years on end) > I already have gotten a standard reply from you guys about this issue stating that you are working on it and that you can't give out any info about how you guys are dealing with this. To be honest, I have even heard rumors that ARENANET is actually creating and or allowing these botts to exist to fill up the PVP to make it seem more full and reduce queue times. I hope this is not true, as this would be a clear violation towards your audience and consumers. > I'll get straight to the point now; I don't expect you to do anything about the botting since I've read countless forums and thousands of review about people complaining about you guys not doing anything about it so i won't even try to convince you guys. But please, and I stress, PLEASE, why won't you guys just add 3v3 deathmatch permanently in the queue option!!! This way people can make their own pre-made groups which is amazing to play!!!! No botts whatsoever!!! You guys already have the 3v3 system all mapped out, so it's just a matter of adding it to the queue system permanently so you guys don't even have to do any extra work. There also an option for you guys to make conquest 5v5 available for pre-made groups of 5 and not 2. The last option would be to give us two conquest modes the standard 5v5 or another one that is 3v3 (pre-made groups possible) This way people can actually choose their PVP mode and play style and reduce and even eliminate botting altogether! Can you guys please discuss this on your next team meeting please? Since you guys are focused on bringing gw2 to steam and bring in new crowd, you should take it seriously that a lot of new players will be drawn to the PVP content as well and if they see that at the get go, there are non-stop botts 24/7, they will stop playing gw2 altogether.. Please discuss it at your next meeting and just implement the 3v3 deathmatch as fixed permanent thing to reduce botting! This way you guys also have less work on keeping an eye on botters all the time. If by a miracle you do decide to add 3v3 permanently, then please also increase the reward track by adding more ascended shards and marks so it can be a viable way to grind ascended gear. I still I have hope that one good soul(developer) at ARENANET will read this and help make the game better and the audience more satisfied and renew the faith in ARENANET!!! > Thank you for your time > Regards > Leona amazing post.. but the thing is.. 3v3 is such a gold making because the games are so short and quick.. and while you might not have bots in your team if you go with premades there will be tons of bots abusing it and they will make a whole lot more gold.. which will effect the already damaged ecenomic of the game even further. also when you will be playing 3 premades against 1 team with bots .. will it really be enjoyable? its like flipping a camp on wvw xD
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