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Balthazzarr.1349

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Posts posted by Balthazzarr.1349

  1. > @"Voltekka.2375" said:

    > > @"Balthazzarr.1349" said:

    > > > @"VAHNeunzehnsechundsiebzig.3618" said:

    > > > > @"KeyOrion.9506" said:

    > > > > > @"Voltekka.2375" said:

    > > > > > Dont give up playing what you want. Rangers can be very useful when not being in squads (you can easily follow the tag outside the squad) and pewpew stray/overextending scourges or weavers, you can barrage aoe spots weavers or revs cant, you can CC people so others can pick em off easier.

    > > > > > You dont need a squad for that. Just learn how to move along the tag, anticipate enemy movement, and the rest is easy.

    > > > >

    > > > > But here's where the trap inherently lays with Commanders disliking Ranger in a zerg. Your not accepted into a zerg. So you don't get the buffs you would get from say being part of the squad. Because you don't get those uptime boons from the other players in your squad, your less likely to survive in a head on engagement with enemy forces. When the smoke clears, the commander looks around, sees the dead Ranger and goes, "Oh, I see the Ranger's sucked again and can't survive...." Are we not surviving because we WERE not part of the squad, and would have received some sort of healing/BOONS, which we didn't. Or did we not survive because we didn't have the "Right Build". Either way, the commander goes, "This is the reason why I don't like Ranger's. They can't survive. They don't give anything to the group....their useless." AGAIN...I blame Anet.

    > > > >

    > > > > I haven't seen A THING from ONE OF YOU in nearly the last three years that came close to committing to creating a Ranger Build that stands head and shoulders ABOVE the rest of the classes, for a complete and total acceptance of a Ranger into a zerg. I have yet to see a Commander go, "kitten, we need more Rangers in our group if we're going to win this...." NO, have you seen that? Has Arenanet DEVS seen that? No, they have not. I have not. You have not.

    > > > >

    > > > > So whose to blame? The Ranger. Or the people that made all the mechanics for Ranger. Whose the more foolish. The fool that plays the class, or the eggheads that created the class.

    > > >

    > > > so what? with many coms eles don't get any support and we are trying to flank all the time. Without boons, heals, support. And we are still welcome. Because when two weavers put their MS on a zerg the enemy's firebrands are suddenly very busy.

    > > >

    > > > And rangers don't put down that kind of damage. Even if there were rangers in the squad, they were always outdamaged by the elementalists and revs. Always.

    > > >

    > > > So rangers bring nothing to the squad when it comes to boons, they do not bring anything to the squad when it comes to damage. The only thing they are good for is pew pewing siege where LoS is an issue. Rangers do not need to be in the squad to do that.

    > >

    > > Good rangers bring a crapload of damage. I’m typically in the top 5 damage in the squad and down and finish a lot of enemy.

    > >

    > > In squads I am typically by myself in my own little party, maybe another ranger or thief in there. I don’t “use” the squad buffs etc but it’s a lot easier to position and track when you’re part of the set of dots ?.

    > >

    > >

    >

    > I genuinely feel sorry for your revs, weavers and scourges

     

    Sorry for them why? They’re not affected negatively by anything I do.. and I don’t suck up buffs etc from the squad... so I’m not sure what you mean here.

  2. > @"VAHNeunzehnsechundsiebzig.3618" said:

    > > @"KeyOrion.9506" said:

    > > > @"Voltekka.2375" said:

    > > > Dont give up playing what you want. Rangers can be very useful when not being in squads (you can easily follow the tag outside the squad) and pewpew stray/overextending scourges or weavers, you can barrage aoe spots weavers or revs cant, you can CC people so others can pick em off easier.

    > > > You dont need a squad for that. Just learn how to move along the tag, anticipate enemy movement, and the rest is easy.

    > >

    > > But here's where the trap inherently lays with Commanders disliking Ranger in a zerg. Your not accepted into a zerg. So you don't get the buffs you would get from say being part of the squad. Because you don't get those uptime boons from the other players in your squad, your less likely to survive in a head on engagement with enemy forces. When the smoke clears, the commander looks around, sees the dead Ranger and goes, "Oh, I see the Ranger's sucked again and can't survive...." Are we not surviving because we WERE not part of the squad, and would have received some sort of healing/BOONS, which we didn't. Or did we not survive because we didn't have the "Right Build". Either way, the commander goes, "This is the reason why I don't like Ranger's. They can't survive. They don't give anything to the group....their useless." AGAIN...I blame Anet.

    > >

    > > I haven't seen A THING from ONE OF YOU in nearly the last three years that came close to committing to creating a Ranger Build that stands head and shoulders ABOVE the rest of the classes, for a complete and total acceptance of a Ranger into a zerg. I have yet to see a Commander go, "kitten, we need more Rangers in our group if we're going to win this...." NO, have you seen that? Has Arenanet DEVS seen that? No, they have not. I have not. You have not.

    > >

    > > So whose to blame? The Ranger. Or the people that made all the mechanics for Ranger. Whose the more foolish. The fool that plays the class, or the eggheads that created the class.

    >

    > so what? with many coms eles don't get any support and we are trying to flank all the time. Without boons, heals, support. And we are still welcome. Because when two weavers put their MS on a zerg the enemy's firebrands are suddenly very busy.

    >

    > And rangers don't put down that kind of damage. Even if there were rangers in the squad, they were always outdamaged by the elementalists and revs. Always.

    >

    > So rangers bring nothing to the squad when it comes to boons, they do not bring anything to the squad when it comes to damage. The only thing they are good for is pew pewing siege where LoS is an issue. Rangers do not need to be in the squad to do that.

     

    Good rangers bring a crapload of damage. I’m typically in the top 5 damage in the squad and down and finish a lot of enemy.

     

    In squads I am typically by myself in my own little party, maybe another ranger or thief in there. I don’t “use” the squad buffs etc but it’s a lot easier to position and track when you’re part of the set of dots ?.

     

     

  3. > @"LetoII.3782" said:

    > Gw2 tries to offer every role to every class. Maybe not especially well, yet the ability is there in the traits. This provides the novice buildsmith with an irresistible urge to _diversify_. This however is anathema to good group play, as any class trying to fulfill multiple roles will do all poorly. Individuals within the group maximize one role and rely on the composition to compensate for each other's weakness in a mutually beneficial way.

    >

    > A tremendous number of rangers do not understand that they bring only weaknesses to a group when they don't have the ability to deliver downstates reliably, with no excuses.

     

    Don’t have the ability to deliver down states reliably? Maybe that does go for most rangers but definitely not all. I down and finish tons. We have the ability. The problem is that way too many people just don’t take time to learn and play it right.

  4. 4150 - 99% solid wvw and a very small amount eotm. Nothing against eotm, just fyi.

     

    What this shows is most of the wvw folks don’t come in here. But and large most of the people in the squads I see are under 1k rank but as could be expected you don’t see that represented here.

  5. > @"SWI.4127" said:

    > > @"Balthazzarr.1349" said:

    > > > @"SWI.4127" said:

    > > > If you can't swap to a more useful class and be more of a "team player" why shouldn't they kick you? What is it about "Ranger mains" that makes them so resistant to playing other classes? It's not personal, it's not an insult, they just want a better group composition. If you refuse, then they are well within their rights to kick you.

    > >

    > > I main soulbeast. I run in squads regularly and am welcome. I use ARCDPS and can see that typically I am in the top 5 of DPS damage pretty much all the time. I kill a crapload of enemy and down a lot after the initial push and so on.

    > >

    > > Bottom line is that if it’s played well it’s beneficial. Having said that I know there are times when they probably wish I would switch to something else... but I don’t play or enjoy anything else near as well.

    > >

    > > As a ranger I’m typically out in my own little group with no support classes and that’s fine with me. I’ve learned how to use the tag and other support classes without having to be in the same group etc.

    > >

    > > Soulbeast is great if you play it well and if the commander actually understands this and knows how to make use of them.

    >

    > I guess you're the rare Ranger main who knows how to play in a zerg setting then. I can count the amount of good DPS soulbeasts I've seen on one hand just in my personal experience. Even if you are bringing the DPS, those other scourges around the top are also corrupting hundreds of boons during fights. It is almost always the more effective option to just bring scourges. I guess the point of this topic is that the meta is very restrictive, so I guess I can get on board with that.

     

    Totally agree with you there. It frustrates me that I see many rangers out there simply NOT positioned or playing as they could to support the group. ah well

     

    Edit: I have meta of every class. I’ve tried scourge and others. I simply don’t survive long enough on other classes to be useful. I do ok on herald and spellbreaker but truly produce a lot more downs with my sbeast. As well, of course, I can take out siege behind the wall or high up siege better than any other class. 1500 range ftw. .

  6. > @"SWI.4127" said:

    > If you can't swap to a more useful class and be more of a "team player" why shouldn't they kick you? What is it about "Ranger mains" that makes them so resistant to playing other classes? It's not personal, it's not an insult, they just want a better group composition. If you refuse, then they are well within their rights to kick you.

     

    I main soulbeast. I run in squads regularly and am welcome. I use ARCDPS and can see that typically I am in the top 5 of DPS damage pretty much all the time. I kill a crapload of enemy and down a lot after the initial push and so on.

     

    Bottom line is that if it’s played well it’s beneficial. Having said that I know there are times when they probably wish I would switch to something else... but I don’t play or enjoy anything else near as well.

     

    As a ranger I’m typically out in my own little group with no support classes and that’s fine with me. I’ve learned how to use the tag and other support classes without having to be in the same group etc.

     

    Soulbeast is great if you play it well and if the commander actually understands this and knows how to make use of them.

  7. The problem with guesting of any sort is that people will always find ways to abuse it. It’s what humans do to gain what they believe is an advantage. This will never change as long as there are people who feel the need to cheat to win.

  8. > @"RedShark.9548" said:

    > > @"Diku.2546" said:

    > > Only works for PvE content. Sorry, it doesn't work for WvW.

    > >

    > > Using

    should have been that simple, but sadly it's not meant for WvW.

    > >

    > > It would be nice IF this game mechanic were to be re-purposed for WvW to use instead.

    > >

    > > I totally get what you were trying to do.

    > >

    > > You wanted to play together with Family & Friends that's on another World Server. What you tried to do was pretty simple & made sense.

    > >

    > > The only solution that you can do for now is to

    that your Family & Friends are on.

    > >

    > > Wouldn't it be nice if the Server Guesting mechanic is re-purposed to let you play with Family & Friends that are on different WvW servers?

    > >

    > > Hope this helps & Welcome back.

    > >

    > > Yours truly,

    > > Diku

    > >

    > > Credibility requires critical insight & time.

    >

    > Guesting would absolutely throw any population balance in wvw out of the window.

    >

    > So no, it would be horrible, the things you could do with that, oof.

     

    yep. We have linked server band wagoning instead.

  9. The notes say to use the helpful guide... where IS it? This old guy can't figure out how to make use of the build templates really at all. The gear is easy to figure out but these build things have got me messed up. All I seem to do is overwrite the current build... I want a build applied to each of the character gear builds but it seems that's not possible? I have to pick a build template and apply it somehow? But so far I just mess things up...

  10. > @"Strider Pj.2193" said:

    >

    >

    > > @"Balthazzarr.1349" said:

    > > > @"Strider Pj.2193" said:

    > > > > @"Balthazzarr.1349" said:

    > > > > > @"Strider Pj.2193" said:

    > > > > > > @"Balthazzarr.1349" said:

    > > > > > > > @"Strider Pj.2193" said:

    > > > > > > > > @"Thornwolf.9721" said:

    > > > > > > > > Or bring it in as a fifth map that appears when specific conditions are met~

    > > > > > > >

    > > > > > > > It does. When there are queues, people go there. But here is the great thing: You can go there ANYTIME!!

    > > > > > > >

    > > > > > > > There is nothing stopping you from playing this map. Enjoy!

    > > > > > >

    > > > > > > You get nothing from playing in eotm other

    > > > > > than boredom.

    > > > > >

    > > > > > Well that would be in the eye of the beholder. The poster I was replying to said it was a great place.

    > > > > >

    > > > > > >No wxp,

    > > > > >

    > > > > > Incorrect. You get WxP. And reward track progress.

    > > > > >

    > > > > > >no pips etc. Not exactly a useful place to go to.

    > > > > >

    > > > > > Well, that’s about rewards. If that is their motivation then I guess you are right.

    > > > > >

    > > > > >

    > > > > >

    > > > > wxp in eotm??? When did they change that back? The rewards you get in eotm aren’t the same... unless they changed that again as well.

    > > > >

    > > >

    > > > According to the Wiki, yes. I can easily be wrong.

    > > >

    > > > The rate and value is decreased.

    > > >

    > > > Most people went there to increase their Normal XP and leveled toons there.

    > >

    > > Back in the day.... but they changed that as far as I know

    >

    > See this: and while @"XenesisII.1540" isnt infallible, he is usually correct about such things.

    >

    > >@"XenesisII.1540" said:

    > > They had removed regular exp(from all wvw maps) not wxp from eotm...

    > >

    >

     

    ahhh ok got it.

  11. > @"Strider Pj.2193" said:

    > > @"Balthazzarr.1349" said:

    > > > @"Strider Pj.2193" said:

    > > > > @"Balthazzarr.1349" said:

    > > > > > @"Strider Pj.2193" said:

    > > > > > > @"Thornwolf.9721" said:

    > > > > > > Or bring it in as a fifth map that appears when specific conditions are met~

    > > > > >

    > > > > > It does. When there are queues, people go there. But here is the great thing: You can go there ANYTIME!!

    > > > > >

    > > > > > There is nothing stopping you from playing this map. Enjoy!

    > > > >

    > > > > You get nothing from playing in eotm other

    > > > than boredom.

    > > >

    > > > Well that would be in the eye of the beholder. The poster I was replying to said it was a great place.

    > > >

    > > > >No wxp,

    > > >

    > > > Incorrect. You get WxP. And reward track progress.

    > > >

    > > > >no pips etc. Not exactly a useful place to go to.

    > > >

    > > > Well, that’s about rewards. If that is their motivation then I guess you are right.

    > > >

    > > >

    > > >

    > > wxp in eotm??? When did they change that back? The rewards you get in eotm aren’t the same... unless they changed that again as well.

    > >

    >

    > According to the Wiki, yes. I can easily be wrong.

    >

    > The rate and value is decreased.

    >

    > Most people went there to increase their Normal XP and leveled toons there.

     

    Back in the day.... but they changed that as far as I know

  12. > @"Strider Pj.2193" said:

    > > @"Balthazzarr.1349" said:

    > > > @"Strider Pj.2193" said:

    > > > > @"Thornwolf.9721" said:

    > > > > Or bring it in as a fifth map that appears when specific conditions are met~

    > > >

    > > > It does. When there are queues, people go there. But here is the great thing: You can go there ANYTIME!!

    > > >

    > > > There is nothing stopping you from playing this map. Enjoy!

    > >

    > > You get nothing from playing in eotm other

    > than boredom.

    >

    > Well that would be in the eye of the beholder. The poster I was replying to said it was a great place.

    >

    > >No wxp,

    >

    > Incorrect. You get WxP. And reward track progress.

    >

    > >no pips etc. Not exactly a useful place to go to.

    >

    > Well, that’s about rewards. If that is their motivation then I guess you are right.

    >

    >

    >

    wxp in eotm??? When did they change that back? The rewards you get in eotm aren’t the same... unless they changed that again as well.

     

  13. > @"Strider Pj.2193" said:

    > > @"Thornwolf.9721" said:

    > > Or bring it in as a fifth map that appears when specific conditions are met~

    >

    > It does. When there are queues, people go there. But here is the great thing: You can go there ANYTIME!!

    >

    > There is nothing stopping you from playing this map. Enjoy!

     

    You get nothing from playing in eotm other than boredom. No wxp, no pips etc. Not exactly a useful place to go to.

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