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Balthazzarr.1349

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Posts posted by Balthazzarr.1349

  1. > @"Strider Pj.2193" said:

    > > @"Balthazzarr.1349" said:

    > > > @"Strider Pj.2193" said:

    > > > > @"Hadi.6025" said:

    > > > > Add a Cooldown to Warclaws if a player dies and re-spawns. People are coming back from spawn entirely too fast. There needs to be some serious balance changes to this mount if you're going to talk about Class balance as well.

    > > >

    > > > Cool down is fine. Let them come to bag farm.

    > > >

    > > > Three dodges, 10+K health? That needs some trimming. Like 2k health, 2 dodges..

    > > >

    > >

    > > oh yaaaa... then I can cut them down in one shot!

    >

    > If they can’t dodge rapid shot with two dodges then they have other problems..

     

    I have to say, it’s very rare that someone gets by me without being dismounted as it is. Nerfing the mount would make them even easier prey.

  2. > @"Strider Pj.2193" said:

    > > @"Hadi.6025" said:

    > > Add a Cooldown to Warclaws if a player dies and re-spawns. People are coming back from spawn entirely too fast. There needs to be some serious balance changes to this mount if you're going to talk about Class balance as well.

    >

    > Cool down is fine. Let them come to bag farm.

    >

    > Three dodges, 10+K health? That needs some trimming. Like 2k health, 2 dodges..

    >

     

    oh yaaaa... then I can cut them down in one shot! bahahaaa

  3. > @"CutesySylveon.8290" said:

    > > @"Balthazzarr.1349" said:

    > > Rangers won’t have this taken away. It’s actually a documented update regarding the way it works now. We grin, you bear it. ?

    >

    > You grin until the Zerg comes and you’re salty you can’t join it.

    >

     

    lol nope. I and a couple others are a regular part of our raid squads. When you know what you’re doing squads know how to use you. ?

  4. > @"YTKafka.4681" said:

    > Hey if you think it's OK Barrage doesn't need LoS because it's projectiles come from above... you're probably have no problem vouching for the same change to Elementalist Meteor Shower right? I mean it's basically the same thing.

     

    Agreed. I would have no problem with meteor shower working the same. I'd use ele more if it did.

  5. > @"Psycoprophet.8107" said:

    > I would say a ranger not being able to land an arrow over a wall to land within a area on the opposite side would be less realistic. If u had a bow that shot multiple arrows almost strait up would they not land over wall? Or is the wall a unpassable structure even past its physical self? Lol

     

    Yes of course... regen, aegis, reflects, porting, stealth are all true nature skills in real life, ... unlike arcing arrows.. ?

  6. > @"Straegen.2938" said:

    > > @"Balthazzarr.1349" said:

    > > As noted it’s working as designed. Arrows can be shot in a arc unlike other high speed projectiles. Frankly it’s easy to get out of the aoe.

    >

    > So you are saying fantasy based magical projectiles must travel in a straight line because physics? You are also saying Rapid Fire arrows should shoot through the tops of walls because, they arc even though in physics they have to arc over the wall first limiting Rapid Fire to only hitting players in mostly a direct line of sight? I am good with Barrage arcing over a wall/terrain but Rapid Fire is essentially shooting a gun at a target with a limited arc.

    >

    > Sounds like Rangers trying to justify keeping their Wall Warrior style of play.

     

    meh. Nope I’m only talking about barrage. Rapid fire is designed as a high speed relatively straight shot. I get blocked shots hitting npcs with that shot frequently so it definitely has no arc. Barrage was designed with an arc as it should be. As noted again and again... working as designed and working well.

  7. > @"LetoII.3782" said:

    > > @"CutesySylveon.8290" said:

    > > it’s inconsistent across similar type skills

    >

    > Like arrow carts? Cuz that's the only comparable skill.

    >

    > > and negates the purpose of a wall entirely.

    >

    > Nope, I just tried to barrage through the wall.. Still a solid barrier confirmed.

    >

     

    Yes you don’t go through the wall, you shoot over it. If you can target a spot behind the wall or gate with your barrage skill then you can hit it.

  8. On Borlis Pass look for Shamira Wolfstride. She’s a total text based pugmander, fun to run with. She pretty much always has a decent size group to run with as well.

     

    Also, look for a guild tagged MoB. Real fun people who like to help new folks. I’m not on BP anymore but that’s a couple groups that are diehard BP to check out. Tell em Tim sent you.

  9. > @"Stephen ClarkeWillson.1802" said:

    > Hi, I was looking at the server CPU performance vs. the level of zerg-ness in battles. Which means I die a lot since I'm distracted by graphs. I can watch the battle for a few minutes while dead (and of course people love to build siege weapons on top of dead me because of the ANet tag) but after a few minutes the rez timer would teleport me back to base, and I would have to run back over to the battle. So I rezzed myself. I assure you I was of little to no benefit to Blackgate. If/when I do this again I can switch among the other tier 1 teams for fairness (and also to see different play styles). Rezzing myself probably stuck out like a sore thumb - sorry! Also I did fire off some skills but mostly to see if I was experiencing skill lag.

    >

    > BTW, I was doing this a couple of nights before (before I thought of rezzing myself to avoid running back to battle) and I had a commander tag up that said "ANet Dude Looking at Lag". Would that help?

     

    Interestingly I've seen players do exactly this. Rezz themselves from dead. I watched it happen once inside fire keep. A ranger was dead beside me in lords room. Just him and me in there at the time. I was wondering why he didn't just port out. Then I was looking at the inventory and suddenly he got up and killed me before I could react. It's not the first time I've seen this. I understand your wanting to "test" things but the only way to truly test is to play exactly like we all play. It's bad enough that the hackers in this game get no consequences for what they do, as far as I can see. Frankly I can see this actually encouraging hackers to keep doing what they do because, well, ANet does it.. :P

     

    Just my thoughts..

  10. > @"imahich.8415" said:

    > > @"imahich.8415" said:

    > > > @"Dawdler.8521" said:

    > > > > @"imahich.8415" said:

    > > > > > @"Liston.9708" said:

    > > > > > You must play through 1 reset on the server to get tickets. Changing on a Saturday is almost the worst time as reset has already happened. Best to switch just before reset to minimize the time of 0 tickets.

    > > > >

    > > > > yea i just started to get into wvw in years so i didn't no the BS was even a thing and no one told me.

    > > > Saying *so we can finally get our mount* kind of made me assume you've been playing for a while since it released. You didnt even get tickets for an hour or two before the transfer? Doesnt seem like you where in a rush to begin with.

    > >

    > > i wanted into a good wvw guild i didnt play gw2 when the ranking system was out dont assume my position of this please thanks.

    >

    > ALSO my 2 guilds i xsfered too NEVER told me about this. This is a big problem for a lot of people that are NOT aware of this and is kitten up for anet to do.

     

    It's not like it's not documented. Go onto the ANet sites and read all about it. Full details can easily be found with small amount of poking around. ;)

  11. ah that moment when you have someone down and just as you're about to finish the blow his buddies come (10 of them) and murder your precious soulbeast... and laugh... because well... they killed a soulbeast... I was happy for them though, it was a victory they could cheer around at the beer table.. ;)

  12. > @"Taobella.6597" said:

    > simple change that will fix mounts. make them cost 5 supply to mount up. you should not be rewarded for using a mount in first place.

     

    Or for using any helpful skill in the game for that matter. 5 supplies for every shot fired at an enemy. That should slow down the killing.. ooooyaaaa

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