DanAlcedo.3281 Posted April 25, 2019 Share Posted April 25, 2019 > @"Blocki.4931" said: > I love living in the world where "Berserker is absolute trash" and "Berserker is absolutely broken pls fix" can exist at the same time Today i learned: I doesnt matter how many drawbacks a build has. If it just does one thing better then others, it needs to be nerfed ASAP. List of negativs: * No Burst while not in B-Form * Minus 300 Thoughness * Traits only work in B-Form * Needs 30 Adrenalin to become playable * You must waste a Adrenalin filling Skill to make it playable * B-Form can be interupted * 12 Seconds of downtime of 100% uselessnes. * Rage Skills are bad * If you cant kill someone in B-Form, you are basicaly dead. Positivs: * It does dmg. Link to comment Share on other sites More sharing options...
Sigmoid.7082 Posted April 25, 2019 Share Posted April 25, 2019 > @"Warscythes.9307" said: > > @"Vieux P.1238" said: > > > @"Velimere.7685" said: > > > ![](https://i.imgur.com/oWMk0JQ.png "") > > > Arc Divider is fine, guys! > > > > Well that says it all & proof i don't know what i'm talking about. Sorry for the inconvenience. hehe..:P > > That's 2 arc dividers, the skill does a kitten ton of damage but is not 60k amount of damage. You could do the same thing with soul spiral if you could cast it twice like you can sec divider. People contained about it too right after the onslaught buff but those complaints lasted like a week before people learned to counter it. I suspect this will be no different. Link to comment Share on other sites More sharing options...
choovanski.5462 Posted April 25, 2019 Share Posted April 25, 2019 i would hesitate to guess anet didn’t mean to over tripple the damage in arc divider feel like this is the same scenario as the 1-shot nade barrage bug on engi. i assume it will get hotfixed soon just like that did /// as for aoes going thru walls, lol welcome to gw2 Link to comment Share on other sites More sharing options...
pukish.5784 Posted April 25, 2019 Share Posted April 25, 2019 > @"Velimere.7685" said: > ![](https://i.imgur.com/oWMk0JQ.png "") > Arc Divider is fine, guys! One of the best pic. Also This is total damage, It looks like 100B+Berserk. -Thundercat Link to comment Share on other sites More sharing options...
YuiRS.8129 Posted April 25, 2019 Share Posted April 25, 2019 > @"Opal.9324" said: > I had the feeling this would happen. Berserker finally becomes useful and now people want it nerfed right back down to uselessness. It's not useful lol Some people are just terrible at this game beyond belief. Link to comment Share on other sites More sharing options...
Alatar.7364 Posted April 25, 2019 Share Posted April 25, 2019 > @"Velimere.7685" said: > ![](https://i.imgur.com/oWMk0JQ.png "") > Arc Divider is fine, guys! DD d/p Thief * hits for 7k critic with Steal + Backstab combo * Anet _"We reduced Steal range by 50% and gave Berserker 65k AoE skill"_ Link to comment Share on other sites More sharing options...
NICENIKESHOE.7128 Posted April 25, 2019 Share Posted April 25, 2019 I see this as three separate issues: evade, block (without signet of might) and damage. We can argue damage and berserker principles/viability all day long but the other two issues would be bugs worthy of hotfix if they are true. I'd expect it's easy to test whether it can't be evaded, or can't be blocked without signet of might (yes I'm aware of the utility). I have no GW2 this week but if a pair of helpful people test this out they can literally save so much hassle on this thread. PS what I'm getting at is video would help immensely Link to comment Share on other sites More sharing options...
MithranArkanere.8957 Posted April 25, 2019 Share Posted April 25, 2019 All cleaves go through walls. That's not a problem with Arc Divider, it's a problem with game mechanics that allow that. Link to comment Share on other sites More sharing options...
Azure The Heartless.3261 Posted April 25, 2019 Share Posted April 25, 2019 > @"NICENIKESHOE.7128" said: > I see this as three separate issues: evade, block (without signet of might) and damage. We can argue damage and berserker principles/viability all day long but the other two issues would be bugs worthy of hotfix if they are true. > > I'd expect it's easy to test whether it can't be evaded, or can't be blocked without signet of might (yes I'm aware of the utility). I have no GW2 this week but if a pair of helpful people test this out they can literally save so much hassle on this thread. > > PS what I'm getting at is video would help immensely Fine~ If a video isn't up of someone being able to dodge arc divider by tonight, I will go make it myself. Link to comment Share on other sites More sharing options...
Nekromalistik.7045 Posted April 25, 2019 Share Posted April 25, 2019 > @"Velimere.7685" said: > ![](https://i.imgur.com/oWMk0JQ.png "") > Arc Divider is fine, guys! lol, you wait for an enemy player to let himself put loads of vulnerability, let you get to 30 adrenaline points, raise the power and let him hit twice with arc divider? If we rely on the numbers that can be done to static golems in, anyway there would be other things even more broken Link to comment Share on other sites More sharing options...
Kolly.9872 Posted April 25, 2019 Share Posted April 25, 2019 > @"Nekromalistik.7045" said: > > > @"Velimere.7685" said: > > ![](https://i.imgur.com/oWMk0JQ.png "") > > Arc Divider is fine, guys! > > lol, you wait for an enemy player to let himself put loads of vulnerability, let you get to 30 adrenaline points, raise the power and let him hit twice with arc divider? If we rely on the numbers that can be done to static golems in, anyway there would be other things even more broken That kind of dmg should never exist neither under advantageous conditions Link to comment Share on other sites More sharing options...
Lilyanna.9361 Posted April 25, 2019 Share Posted April 25, 2019 People saying Berserker is OP. OMEGALUL. The only thing that it is op against is ele because it's even more garbo and inconsistent than Berserker. Any decent class is either out-kiting it or spamming weakness or cc'ing it. Move along folks, clearly you haven't been in gw2 long enough to know most AOE goes through walls. Link to comment Share on other sites More sharing options...
Blocki.4931 Posted April 25, 2019 Share Posted April 25, 2019 > @"Kolly.9872" said: > > @"Nekromalistik.7045" said: > > > > > @"Velimere.7685" said: > > > ![](https://i.imgur.com/oWMk0JQ.png "") > > > Arc Divider is fine, guys! > > > > lol, you wait for an enemy player to let himself put loads of vulnerability, let you get to 30 adrenaline points, raise the power and let him hit twice with arc divider? If we rely on the numbers that can be done to static golems in, anyway there would be other things even more broken > > That kind of dmg should never exist neither under advantageous conditions So a Warrior Axe 5 shouldn't be able to hit the same numbers either, right? Or is it justified because "it has a longer cast"? One screenshot under perfect conditions on a target that doesn't move means nothing at all. Link to comment Share on other sites More sharing options...
Nekromalistik.7045 Posted April 25, 2019 Share Posted April 25, 2019 > @"Kolly.9872" said: > > @"Nekromalistik.7045" said: > > > > > @"Velimere.7685" said: > > > ![](https://i.imgur.com/oWMk0JQ.png "") > > > Arc Divider is fine, guys! > > > > lol, you wait for an enemy player to let himself put loads of vulnerability, let you get to 30 adrenaline points, raise the power and let him hit twice with arc divider? If we rely on the numbers that can be done to static golems in, anyway there would be other things even more broken > > That kind of dmg should never exist neither under advantageous conditions The only way to get these numbers would be with an enemy that was practically a stone, and in that case, there are many more cases with classes that do even more damage... Link to comment Share on other sites More sharing options...
Mbelch.9028 Posted April 25, 2019 Share Posted April 25, 2019 I'm sorry, who is saying this can't be evaded? I evaded Arc Dividers yesterday in games, but if there's a real bug, can somebody reproduce this? Link to comment Share on other sites More sharing options...
Pati.2438 Posted April 25, 2019 Share Posted April 25, 2019 We all know why it deals 65kdamage. Cause ist fully glassy so just stun him or do good Damage on him and he will be useless as shit. So i would'nt call it broken….. . I mean this is like Fresh air ele doing high dps but die in less than 5 seconds….. . It allready seems fine balanced to me :) Link to comment Share on other sites More sharing options...
Vieux P.1238 Posted April 25, 2019 Author Share Posted April 25, 2019 > @"Pati.2438" said: > We all know why it deals 65kdamage. Cause ist fully glassy so just stun him or do good Damage on him and he will be useless as kitten. So i would'nt call it broken….. . I mean this is like Fresh air ele doing high dps but die in less than 5 seconds….. . It allready seems fine balanced to me :) Oh yeah, it's fully glassy zerk style. & yet still remains tanky & sustainably as hell. Can you say that for mesmers & thieves? Link to comment Share on other sites More sharing options...
Azure The Heartless.3261 Posted April 25, 2019 Share Posted April 25, 2019 > @"Vieux P.1238" said: >Can you say that for mesmers- yes. >& thieves? no. > & yet still remains tanky & sustainably as hell. Also no false premises. zerker isn't "sustainy" at all. It was glass before and it's even more glass now because they yanked adrenal health and 300 toughness out of it baseline, and if they nerf rampage even more so. Link to comment Share on other sites More sharing options...
Vieux P.1238 Posted April 25, 2019 Author Share Posted April 25, 2019 > @"Azure The Heartless.3261" said: > > @"Vieux P.1238" said: > >Can you say that for mesmers- > > yes. > > >& thieves? > > no. > > > & yet still remains tanky & sustainably as hell. > > Also no false premises. zerker isn't "sustainy" at all. It was glass before and it's even more glass now because they yanked adrenal health and 300 toughness out of it baseline, and if they nerf rampage even more so. > > > Both Thieves & mesmer on zerky builds are glassy as well. But besides dodges & evades there not tanky like warrior on a zerky build is. Atm warrior can dish it out and sustain condis as well dps when well played. & even there... no need to well play it. But i'm still having issues with the attacks going threw evades & walls & dodges. Link to comment Share on other sites More sharing options...
Azure The Heartless.3261 Posted April 25, 2019 Share Posted April 25, 2019 > @"Vieux P.1238" said: > besides dodges & evades there not tanky like warrior- The raw numbers say that warriors on the surface are tankier of course, but you must also consider evade/immune/interrupt/block potential when you are weighing sustain. Thief and mesmer both have those in spades. Full glass thief, however, is less viable than mes because of its abysmally small health pool. >Atm warrior can dish it out and sustain condis as well dps when well played. Both mesmer and thief can do this. They are significantly more brittle than spellbreakers and soulbeasts atm. >But i'm still having issues with the attacks going threw evades & walls & dodges. The attack will go through walls because it is a cleave, not a projectile. We can look into the attack going through your evades. Would you mind linking a video of this happening? Link to comment Share on other sites More sharing options...
Vieux P.1238 Posted April 25, 2019 Author Share Posted April 25, 2019 > @"Azure The Heartless.3261" said: > > @"Vieux P.1238" said: > > > besides dodges & evades there not tanky like warrior- > > The raw numbers say that warriors on the surface are tankier of course, but you must also consider evade/immune/interrupt/block potential when you are weighing sustain. Thief and mesmer both have those in spades. > > Full glass thief, however, is less viable than mes because of its abysmally small health pool. > > >Atm warrior can dish it out and sustain condis as well dps when well played. > > Both mesmer and thief can do this. They are significantly more brittle than spellbreakers and soulbeasts atm. > > >But i'm still having issues with the attacks going threw evades & walls & dodges. > > The attack will go through walls because it is a cleave, not a projectile. > > We can look into the attack going through your evades. Would you mind linking a video of this happening? Ok i think i got why evade don't work. On my mesmer, f4 & eveades seems not anoth time to evade Arc divider. I think thief evades don't have that problem. Not tested yet, can't confirm. I can't record it cuz i dont have OBS installed. To much lag. Link to comment Share on other sites More sharing options...
Azure The Heartless.3261 Posted April 26, 2019 Share Posted April 26, 2019 > @"Vieux P.1238" said: > Ok i think i got why evade don't work. On my mesmer, f4 & eveades seems not anoth time to evade Arc divider. I think thief evades don't have that problem. Not tested yet, can't confirm. I can't record it cuz i dont have OBS installed. To much lag. If that's the case, you need to relab your dodge timing. As of March 2019, mirages now dodge for the same amount of time as other professions. (0.75 seconds.) As you said, you always have distortion on F4 to cover any timing flubs. Link to comment Share on other sites More sharing options...
Vieux P.1238 Posted April 26, 2019 Author Share Posted April 26, 2019 > @"Azure The Heartless.3261" said: > > @"Vieux P.1238" said: > > Ok i think i got why evade don't work. On my mesmer, f4 & eveades seems not anoth time to evade Arc divider. I think thief evades don't have that problem. Not tested yet, can't confirm. I can't record it cuz i dont have OBS installed. To much lag. > > If that's the case, you need to relab your dodge timing. As of March 2019, mirages now dodge for the same amount of time as other professions. (0.75 seconds.) > As you said, you always have distortion on F4 to cover any timing flubs. > > Yeah makes no sense to use dodge+f4 just to cover it all. Redundant & ridiculous. Link to comment Share on other sites More sharing options...
Azure The Heartless.3261 Posted April 26, 2019 Share Posted April 26, 2019 [Here, I went and labbed it. you can avoid the whole thing with one dodge and a blink~ ](https://imgur.com/a/UzGF2pr "https://imgur.com/a/UzGF2pr ") You can also blurred frenzy since you can use skills while dodging, scepter block the last hit if the warrior hasnt popped might signet, blind them if they havent used zerker stance, illusionary wave them out of the last hit, etc. Its not bugged. > @"Vieux P.1238" said: > Yeah makes no sense to use dodge+f4 just to cover it all. Redundant & ridiculous. ???? Dodge skills that deal damage to you or die? Link to comment Share on other sites More sharing options...
Bazsi.2734 Posted April 26, 2019 Share Posted April 26, 2019 > @"Vieux P.1238" said: > It's radius attack now goes threw wall's with massive op damage that can't be blocked or evaded. Damage goes threw no matter what & you die. > It need's to be fixed. 1. Every untargeted AoE goes though walls. 2. It can be evaded. 3. It can be interrupted. 4. Even if it was bugged, this is the only thing that makes berserker playable in pvp at all. "Nerf it into oblivion" really? Link to comment Share on other sites More sharing options...
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