Sylanna.1947 Posted April 25, 2019 Share Posted April 25, 2019 When every single thief in pvp is running the same elite, it's time to do something about this ridiculous god-mode skill. And the fact that improv can instantly recharge it is just BS. I don't know how there aren't more complaints about it since it's been over-tuned for so long.. I guess there were bigger fish to fry? Link to comment Share on other sites More sharing options...
Fat Disgrace.4275 Posted April 25, 2019 Share Posted April 25, 2019 too many skills have been dumbed down in the game. Link to comment Share on other sites More sharing options...
Curennos.9307 Posted April 25, 2019 Share Posted April 25, 2019 There have been complaints - quite a bit, in fact. Anet just ignores them so people have given up. Link to comment Share on other sites More sharing options...
Psycoprophet.8107 Posted April 25, 2019 Share Posted April 25, 2019 Thiefs been gutted enough and unfortunately needs whatever carry skills it has. Atleast it's a carry skill and not a carry build or class like most.theres more for arenanet to worry about than dagger storm Link to comment Share on other sites More sharing options...
Falan.1839 Posted April 25, 2019 Share Posted April 25, 2019 The skill is retarded, but otherwise thief isn't broken level op, so people let it slide I guess. But yeah, definitely a dumb mechanic. Link to comment Share on other sites More sharing options...
Durzlla.6295 Posted April 25, 2019 Share Posted April 25, 2019 I would much rather thieves use dagger storm than have to deal with basilisk poison or thieves guild, so who cares every thief wants to run it? Link to comment Share on other sites More sharing options...
Crab Fear.1624 Posted April 25, 2019 Share Posted April 25, 2019 You know i think Basi venom needs a recharge reduction and give it an ammo system of 2 casts, cause personally i would carry around 2 bottles of basi venom in real life. one taco is never enough Link to comment Share on other sites More sharing options...
Burnfall.9573 Posted April 26, 2019 Share Posted April 26, 2019 Until Thief is removed, redesign- nothing new! move on to a healthy fun competitive pvp game (Thief is a toxic bad design profession for 7 years and going strong. Seriously what would you except? A healthy fun competitive match with them in it??) Link to comment Share on other sites More sharing options...
Ralkuth.1456 Posted April 26, 2019 Share Posted April 26, 2019 What I am not comfortable with is actually how RNG the recharge is. I mean it sure is pretty insane to actually get off double or triple Daggerstorm when you land your steals, but it's not something you can rely on. Someone else has already put forward that it would be better to make the trait recharge a set % of all utility skills. Though another problem arises in that if this trait becomes too strong, more Core Thief utilities would get nerfed in return instead of adjustments to this skill... Link to comment Share on other sites More sharing options...
otto.5684 Posted April 26, 2019 Share Posted April 26, 2019 > @"Psycoprophet.8107" said: > Thiefs been gutted enough and unfortunately needs whatever carry skills it has. Atleast it's a carry skill and not a carry build or class like most.theres more for arenanet to worry about than dagger storm While thief does need buffs, skills that deal damage, make you invulnerable and keep point contribution should never ever exist. The fact that this skill still exist as is, is a testament to Anet devs incompetence. Link to comment Share on other sites More sharing options...
FyzE.3472 Posted April 26, 2019 Share Posted April 26, 2019 I will be happy if this thing just stopped the player from capping the point like other invulns in the game. Link to comment Share on other sites More sharing options...
DoomNexus.5324 Posted April 26, 2019 Share Posted April 26, 2019 > @"Sylanna.1947" said: > When every single thief in pvp is running the same elite, it's time to do something about this ridiculous god-mode skill. And the fact that improv can instantly recharge it is just BS. Maybe it's not the god-mode skill (read my other answer below as well for the explanation of my opinion), it's because the other skills are garbage. Thieves guild is completely garbage in sPvP and basi venom is also rather mediocre for solo Q. I mean.. what is a thief doing in a match anyway? +1-ing a fight, which has to be done quickly otherwise time is wasted, and running around decapping. So I'd argue that the chances of a thief being caught by its own are quite high so these two elites are rather situational/not an option. DE are almost non-existent anymore but Shadow Meld isn't very useful either. While not as bad as the other skills Impact Strike is situational as well. The best part is the instant stomp on the skill chain finisher which is harder to utilize as you might think. Also Improv is random and it doesn't happen like half the time.. I don't say that improv recharge is a good design choice but it's not like a thief can access it whenever he wants. Steal is also a extremely crucial tool and I'm almost certain almost nobody would waste Steal for a 20%(?) chance of resetting one skill. Especially since there's also at least the same or higher chance of resetting nothing. > @"otto.5684" said: > While thief does need buffs, skills that deal damage, make you invulnerable and keep point contribution should never ever exist. While I don't disagree with you I'd like to add as a side note that daggerstorm makes you evade, not invul. Thats a huge difference since you can still get damage while evading, for example from conditions, retaliation and some AoEs. Also it's only during the animation so getting pulled or knockback (by a guard wall or tether for example) the evasion will stop as well. I wouldn't mind the loss of point contribution tho since a thief almost never "defends" a point on its own anyway. In a teamfight it doesn't matter since your mate provides point contribution and when you kite you actually don't want to be directly on-point anyway so in general there wouldn't be much of an impact I guess. Link to comment Share on other sites More sharing options...
Bigpapasmurf.5623 Posted April 26, 2019 Share Posted April 26, 2019 I always thought Daggerstorm shouldnt be an evade, but more of a projectile block...but thats just my opinion Link to comment Share on other sites More sharing options...
Alatar.7364 Posted April 26, 2019 Share Posted April 26, 2019 > @"Crab Fear.1624" said: > You know i think Basi venom needs a recharge reduction and give it an ammo system of 2 casts, cause personally i would carry around 2 bottles of basi venom in real life. > > one taco is never enough It is fun how this suggestion is a good suggestion and bad suggestion at the same time =D Link to comment Share on other sites More sharing options...
Mbelch.9028 Posted April 26, 2019 Share Posted April 26, 2019 > @"Burnfall.9573" said: > Until Thief is removed, redesign- nothing new! > > move on to a healthy fun competitive pvp game > > (Thief is a toxic bad design profession for 7 years and going strong. Seriously what would you except? A healthy fun competitive match with them in it??) > Stop playing and wasting your time on the forums of a game you "hate" and "don't play" anymore, or just admit that you play it like the rest of us. Link to comment Share on other sites More sharing options...
Sylanna.1947 Posted April 26, 2019 Author Share Posted April 26, 2019 I think a simple solution would be that improv can't instantly recharge an elite, and also like other invuln skills you can't contest a point while using it Link to comment Share on other sites More sharing options...
Azure The Heartless.3261 Posted April 26, 2019 Share Posted April 26, 2019 > @"Sylanna.1947" said: > When every single thief in pvp is running the same elite, it's time to do something about this ridiculous god-mode skill. And the fact that improv can instantly recharge it is just BS. I don't know how there aren't more complaints about it since it's been over-tuned for so long.. I guess there were bigger fish to fry? They're all running dagger storm because it's the only defense they have that can't be easily AOE stripped (and it can still be stripped by wards/lines/spears/tethers) . If you wanna give thieves some more defense so they can skirmish with you on point I'd gladly take basi venom. I'm fine with it not being allowed to contest the point while being channeled though. That makes sense. Link to comment Share on other sites More sharing options...
Quadox.7834 Posted April 26, 2019 Share Posted April 26, 2019 > @"Durzlla.6295" said: > I would much rather thieves use dagger storm than have to deal with basilisk poison or thieves guild, so who cares every thief wants to run it? Well then you are lost Link to comment Share on other sites More sharing options...
foste.3098 Posted April 26, 2019 Share Posted April 26, 2019 Thieves are using dagger storm because other elite skills are garbage simple as that, i mean compare basi venom to binding shadow for example. The way i see it there are 2 realistic solutions to this: Rework dagger storm to something like weaver's twist of fate combined with revenant's precision strike, where you evade for half a sec and shoot out a number of dagger per cast. Then give the new ds 2 casts with the ammo system, with a ~8 sec cd between casts and a recharge of ~30 sec per cast or Rework improvisation to ether recharge only utility skills by a set% (lets say 20%), or recharge the last skill used with the amount depending on what type of skill it was (if it was a utility then by a large amount ~80% lets say, if it was the healing skill then by ~30% and if it was the elite then ~20%). The latter option would be more fun because the thief will have to synchronise his steal with a right hand side skill he is most likely going to need the soonest again in a fight. Link to comment Share on other sites More sharing options...
Safandula.8723 Posted April 26, 2019 Share Posted April 26, 2019 I agree this skill is broken and uninteractive, but at current state of thief and other specs, we rly need it. I can agree on nerfing this shit if we get something else for that Link to comment Share on other sites More sharing options...
Jack Redline.5379 Posted April 26, 2019 Share Posted April 26, 2019 > @"Burnfall.9573" said: > Until Thief is removed, redesign- nothing new! > > move on to a healthy fun competitive pvp game > > (Thief is a toxic bad design profession for 7 years and going strong. Seriously what would you except? A healthy fun competitive match with them in it??) > Exactly how much have you drunk today? Cuz MATE this is like.... eh. I have not word strong enough yet polite enough to describe the feelings in my brain your coment has caused. GOING WELL. OP FOR OVER 7 YEARS.... I think i need a bleach Link to comment Share on other sites More sharing options...
Jack Redline.5379 Posted April 26, 2019 Share Posted April 26, 2019 ... A thief main looking at this thread *opens window* ... Link to comment Share on other sites More sharing options...
Burnfall.9573 Posted April 26, 2019 Share Posted April 26, 2019 > @"Jack Redline.5379" said: > > @"Burnfall.9573" said: > > > Until Thief is removed, redesign- nothing new! > > > > move on to a healthy fun competitive pvp game > > > > (Thief is a toxic bad design profession for 7 years and going strong. Seriously what would you except? A healthy fun competitive match with them in it??) > > > > Exactly how much have you drunk today? Cuz MATE this is like.... eh. I have not word strong enough yet polite enough to describe the feelings in my brain your coment has caused. > GOING WELL. OP FOR OVER 7 YEARS.... > I think i need a bleach Link to comment Share on other sites More sharing options...
Shadow Dragon.1469 Posted April 27, 2019 Share Posted April 27, 2019 um dodge? block? reflect? los? get good? seriously you had it right at there are more important things to take care of and still are thieves are meh and this makes them less meh (not saying they aren't good in good hands they always where and always will be) but in many situations the team would wish they didn't have a thief and that's a problem so tone down other aspects of the game then we can talk about thief. people that make topics like these should post their rating and top 2 most played classes... Link to comment Share on other sites More sharing options...
Jack Redline.5379 Posted April 27, 2019 Share Posted April 27, 2019 > @"Burnfall.9573" said: OH I have found out what is the issue. This one talking WvW is, hmrmm. Well in that case let me hold a door for you. It says PvP on its top please enter the nightmare realm where food effects utility boosters pvp unaviale runes and gear but most importantly gank style gameplay (for most of its part) dont exist. try the Thief in there and keep ice handy for all the burns. Link to comment Share on other sites More sharing options...
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