Leafstorm.1349 Posted May 12, 2019 Share Posted May 12, 2019 As stated in above, 25k hits from stealth (deaths judgement), especially when all you have to do is dodge to gain that stealth are stupid. Why is this still a thing? Its beyond undeserved damage. I'd also love to attach the screen shot of it, but that option apparently doesn't seem to be there anymore. Amazing. If I were not a guild leader, I would absolutely find a different game to play. As a guild leader, I can tell you that I see people quit the game all the time from stupid "balance" like this. Also, how about we fix the rev animation after phase traversal, so that we can actually see shackling wave instead of being hit for 12k out of thin air with zero chance to avoid or mitigate it. I realize this post is a bit rage filled, but its for good reason. Also, I realize that instead of answering said post or working on literally anything, it will instead either be moved to thief or rev class forums where it will get covered up with PvE or WvW and quickly die off so that no one will see it. Go Anet. #1fanthisseason Link to comment Share on other sites More sharing options...
Solori.6025 Posted May 12, 2019 Share Posted May 12, 2019 Question #1 were there pink and purple butterflies? If not. Then this is ok and you should *Just Dodge* Link to comment Share on other sites More sharing options...
Quarktastic.1027 Posted May 12, 2019 Share Posted May 12, 2019 If you're getting hit for 25k from death's judgment, then you should probably stop playing glassy builds. Granted, I don't bother dueling thieves (or mesmers) because they simply have too many escape tools and are generally a waste of time to fight. But I've never been hit for 25k by anything. Link to comment Share on other sites More sharing options...
Euthymias.7984 Posted May 12, 2019 Share Posted May 12, 2019 https://en-forum.guildwars2.com/discussion/75836/the-deadeye-effect-season-2/p1 Link to comment Share on other sites More sharing options...
sephiroth.4217 Posted May 12, 2019 Share Posted May 12, 2019 25k is a lot but I feel like theres a key component to this story that youre not sharing such as wearing a berserker ammy and not wearing armor. Link to comment Share on other sites More sharing options...
FyzE.3472 Posted May 12, 2019 Share Posted May 12, 2019 Ignoring the red circle on your head and facetanking several shots and only then a full malice death judgement. Oh my... These forums never change. Obligatory "omg I still can't fight vs DE after it was gutted to non viability" posts I see. Also like the salty mesmers responses. Guess it still hurts to fall from that height. Sorry and welcome to the rest of us. He he he It's a joke people. Don't take it seriously! (Just felt like this needs to be said otherwise oh my oh my the responses are coming!) Link to comment Share on other sites More sharing options...
Aridon.8362 Posted May 12, 2019 Share Posted May 12, 2019 I don't understand, how do you dodge an invisible target? Theives and mesmers can teleport from one place to another so the dodging window isn't really all that wide. I'm always baffled that people think that they can just dodge everything and when I show them they can't they still persist in saying they can. Link to comment Share on other sites More sharing options...
Megametzler.5729 Posted May 12, 2019 Share Posted May 12, 2019 > @"Aridon.8362" said: > I don't understand, how do you dodge an invisible target? Theives and mesmers can teleport from one place to another so the dodging window isn't really all that wide. I'm always baffled that people think that they can just dodge everything and when I show them they can't they still persist in saying they can. Sometimes you can - but it's definitely not reliable. When you see a soulbeast stealthing via smoke field, you can count 3 seconds. You can estimate how long he will take to run to you. But good players might attack after 2 seconds already. Or wait until you finished the predicted dodge and burst then. And in team fights, it is extremely hard (especially without TS) to foresee these kinds of attacks. Mesmer and thief are even harder for the reasons you mentioned - teleports and longer/more stealth options. In duels or 2on2s it is often a game of minds. Do you dodge at 2.5s? Do you dodge earlier? Do you burst before 3s stealth or wait for the dodge - if he dodges at all? So, no, definitely not reliable, but also definitely possible. Link to comment Share on other sites More sharing options...
Aridon.8362 Posted May 12, 2019 Share Posted May 12, 2019 > @"Megametzler.5729" said: > > @"Aridon.8362" said: > > I don't understand, how do you dodge an invisible target? Theives and mesmers can teleport from one place to another so the dodging window isn't really all that wide. I'm always baffled that people think that they can just dodge everything and when I show them they can't they still persist in saying they can. > > Sometimes you can - but it's definitely not reliable. When you see a soulbeast stealthing via smoke field, you can count 3 seconds. You can estimate how long he will take to run to you. > > But good players might attack after 2 seconds already. Or wait until you finished the predicted dodge and burst then. And in team fights, it is extremely hard (especially without TS) to foresee these kinds of attacks. Mesmer and thief are even harder for the reasons you mentioned - teleports and longer/more stealth options. > > In duels or 2on2s it is often a game of minds. Do you dodge at 2.5s? Do you dodge earlier? Do you burst before 3s stealth or wait for the dodge - if he dodges at all? So, no, definitely not reliable, but also definitely possible. What I was getting at is that it's not reliable but people always assume, act, and boast like it is. Link to comment Share on other sites More sharing options...
Psycoprophet.8107 Posted May 12, 2019 Share Posted May 12, 2019 Just delete thief and make everyone happy, why delay the inevitable, they're already 3/4 there,just finish it already lol Link to comment Share on other sites More sharing options...
LolLookAtMyAP.8394 Posted May 12, 2019 Share Posted May 12, 2019 Just delete stealth from PVP, it's complete cheese and has **0** counterplay. Link to comment Share on other sites More sharing options...
Solori.6025 Posted May 12, 2019 Share Posted May 12, 2019 Just delete evasion from PVP, it's complete cheese and has 0 counterplay too Link to comment Share on other sites More sharing options...
Psycoprophet.8107 Posted May 12, 2019 Share Posted May 12, 2019 Just delete 75% of the classes,their complete cheese with little counter play. Link to comment Share on other sites More sharing options...
melandru.3876 Posted May 12, 2019 Share Posted May 12, 2019 just delete amulets from pvp, giving players stats is complete cheese Link to comment Share on other sites More sharing options...
Crab Fear.1624 Posted May 12, 2019 Share Posted May 12, 2019 Its a thing because you let the thief build up 7 stacks of malice, while being doused with 25 stacks of vuln, and they maxed out lead attacks (again cause you let them hit you), and they popped assassin sig. This had to happen in "under half a second" , otherwise you wouldn't have been caught off guard..... Lol Link to comment Share on other sites More sharing options...
Azure The Heartless.3261 Posted May 12, 2019 Share Posted May 12, 2019 Just delete PvP, every class gets a cheese mechanic when it gets buffed and then gets the things that weren't cheese nerfed to fix the cheese mechanics. And we can't pick who we team with for ranking. Link to comment Share on other sites More sharing options...
Burnfall.9573 Posted May 12, 2019 Share Posted May 12, 2019 > @"Psycoprophet.8107" said: > Just delete thief and make everyone happy, why delay the inevitable, they're already 3/4 there,just finish it already lol Delete and redesign Thief in a healthy competitive way alongside with Mesmer Link to comment Share on other sites More sharing options...
JonnyForgotten.4276 Posted May 12, 2019 Share Posted May 12, 2019 > @"Aridon.8362" said: > I don't understand, how do you dodge an invisible target? Theives and mesmers can teleport from one place to another so the dodging window isn't really all that wide. I'm always baffled that people think that they can just dodge everything and when I show them they can't they still persist in saying they can. Um. . . DJ has a half second tell on its own. Did you not notice the big orange laser with sound effect that precedes the actual shot? Beyond that, to hit for 25k, you ate at least a couple of shots before DJ was even fired so the DE had at least a little malice buildup. Seriously man, learn to watch your screen, turn OFF your music, turn UP your sound, and learn to pay attention. If you didn't have a dodge at that point. . .well, sorry man, you just got outplayed. Link to comment Share on other sites More sharing options...
LolLookAtMyAP.8394 Posted May 12, 2019 Share Posted May 12, 2019 > @"JonnyForgotten.4276" said: > > @"Aridon.8362" said: > > I don't understand, how do you dodge an invisible target? Theives and mesmers can teleport from one place to another so the dodging window isn't really all that wide. I'm always baffled that people think that they can just dodge everything and when I show them they can't they still persist in saying they can. > > Um. . . DJ has a half second tell on its own. Did you not notice the big orange laser with sound effect that precedes the actual shot? Beyond that, to hit for 25k, you ate at least a couple of shots before DJ was even fired so the DE had at least a little malice buildup. > > Seriously man, learn to watch your screen, turn OFF your music, turn UP your sound, and learn to pay attention. If you didn't have a dodge at that point. . .well, sorry man, you just got outplayed. Binding Shadows -> Deadeye's Mark for quickness -> Death's Judgment. Good luck outplaying that Link to comment Share on other sites More sharing options...
Curennos.9307 Posted May 12, 2019 Share Posted May 12, 2019 > @"LolLookAtMyAP.8394" said: > > @"JonnyForgotten.4276" said: > > > @"Aridon.8362" said: > > > I don't understand, how do you dodge an invisible target? Theives and mesmers can teleport from one place to another so the dodging window isn't really all that wide. I'm always baffled that people think that they can just dodge everything and when I show them they can't they still persist in saying they can. > > > > Um. . . DJ has a half second tell on its own. Did you not notice the big orange laser with sound effect that precedes the actual shot? Beyond that, to hit for 25k, you ate at least a couple of shots before DJ was even fired so the DE had at least a little malice buildup. > > > > Seriously man, learn to watch your screen, turn OFF your music, turn UP your sound, and learn to pay attention. If you didn't have a dodge at that point. . .well, sorry man, you just got outplayed. > > Binding Shadows -> Deadeye's Mark for quickness -> Death's Judgment. Good luck outplaying that If you're not immediately LoSing or paying extra attention when you see the mark above your head and preparing to predict and evade incoming CC/damage, something is terribly wrong. Lack of situational awareness on your part is not your opponent's fault. Link to comment Share on other sites More sharing options...
Crab Fear.1624 Posted May 12, 2019 Share Posted May 12, 2019 > @"LolLookAtMyAP.8394" said: > > @"JonnyForgotten.4276" said: > > > @"Aridon.8362" said: > > > I don't understand, how do you dodge an invisible target? Theives and mesmers can teleport from one place to another so the dodging window isn't really all that wide. I'm always baffled that people think that they can just dodge everything and when I show them they can't they still persist in saying they can. > > > > Um. . . DJ has a half second tell on its own. Did you not notice the big orange laser with sound effect that precedes the actual shot? Beyond that, to hit for 25k, you ate at least a couple of shots before DJ was even fired so the DE had at least a little malice buildup. > > > > Seriously man, learn to watch your screen, turn OFF your music, turn UP your sound, and learn to pay attention. If you didn't have a dodge at that point. . .well, sorry man, you just got outplayed. > > Binding Shadows -> Deadeye's Mark for quickness -> Death's Judgment. Good luck outplaying that How does that make a 25k hit just from that combo? Link to comment Share on other sites More sharing options...
Curennos.9307 Posted May 12, 2019 Share Posted May 12, 2019 > @"Crab Fear.1624" said: > > @"LolLookAtMyAP.8394" said: > > > @"JonnyForgotten.4276" said: > > > > @"Aridon.8362" said: > > > > I don't understand, how do you dodge an invisible target? Theives and mesmers can teleport from one place to another so the dodging window isn't really all that wide. I'm always baffled that people think that they can just dodge everything and when I show them they can't they still persist in saying they can. > > > > > > Um. . . DJ has a half second tell on its own. Did you not notice the big orange laser with sound effect that precedes the actual shot? Beyond that, to hit for 25k, you ate at least a couple of shots before DJ was even fired so the DE had at least a little malice buildup. > > > > > > Seriously man, learn to watch your screen, turn OFF your music, turn UP your sound, and learn to pay attention. If you didn't have a dodge at that point. . .well, sorry man, you just got outplayed. > > > > Binding Shadows -> Deadeye's Mark for quickness -> Death's Judgment. Good luck outplaying that > > How does that make a 25k hit just from that combo? It doesn't. I got 12k with crit strikes/deadly arts/DE, zerker amulet and scholar + Sigil of Separation. No way that's reaching 25k with 540 extra power, but I tried anyway - 16k. https://cdn.discordapp.com/attachments/170805715013730304/577240790619652158/unknown.png Edit: Oh yeah, this was on a light armor golem too. Edit edit: Binding Shadows seems to take me out of stealth, too. Huh. Who knew. Link to comment Share on other sites More sharing options...
Aridon.8362 Posted May 12, 2019 Share Posted May 12, 2019 > @"JonnyForgotten.4276" said: > > @"Aridon.8362" said: > > I don't understand, how do you dodge an invisible target? Theives and mesmers can teleport from one place to another so the dodging window isn't really all that wide. I'm always baffled that people think that they can just dodge everything and when I show them they can't they still persist in saying they can. > > Um. . . DJ has a half second tell on its own. Did you not notice the big orange laser with sound effect that precedes the actual shot? Beyond that, to hit for 25k, you ate at least a couple of shots before DJ was even fired so the DE had at least a little malice buildup. > > Seriously man, learn to watch your screen, turn OFF your music, turn UP your sound, and learn to pay attention. If you didn't have a dodge at that point. . .well, sorry man, you just got outplayed. I'm not the one complaining. Link to comment Share on other sites More sharing options...
Vieux P.1238 Posted May 12, 2019 Share Posted May 12, 2019 Just delete everything & start something new from scratch. Link to comment Share on other sites More sharing options...
Fat Disgrace.4275 Posted May 12, 2019 Share Posted May 12, 2019 Very rarely will a DJ hit vs someone who is actually awake, its M backstab that is annoying though. Link to comment Share on other sites More sharing options...
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