Blockhead Magee.3092 Posted October 29, 2019 Share Posted October 29, 2019 That player from that unnamed server (don't want to name names) who ran from an even fight in WvW. Link to comment Share on other sites More sharing options...
amnessa.6154 Posted October 29, 2019 Share Posted October 29, 2019 fractal harpies gives me herpies Link to comment Share on other sites More sharing options...
RiyazGuerra.9203 Posted October 29, 2019 Share Posted October 29, 2019 Faren is my nemesis. Link to comment Share on other sites More sharing options...
Kate Soulguard.7132 Posted October 29, 2019 Share Posted October 29, 2019 Other: The foe I dislike the most is the user interface. Link to comment Share on other sites More sharing options...
MithranArkanere.8957 Posted October 29, 2019 Share Posted October 29, 2019 Those will full immunities and no mechanics to counter them. Nothing should be completely immune to anything. The effects should instead work on them in a different way, but still work. * Fire elementals should have an effect that makes them take 66% less damage from burning and gain 3 stacks of Might when they are damaged by burning, but the effect should be lost for 10s when chilled. Chilled will also deal damage over time to them. * Destroyers should have a skill that gives them an effect that gives burning to themselves and their enemies around them, and that converts all damage of burning into healing instead, but chilling them will remove the effect and prevent them from using the skill. Chilled will also reduce their armor by 10%. * Dredge should not be immune to blind. Instead, their attacks within 240 units or less should completely ignore blind, and all dredge with ranged weapons would switch to melee weapons and/or move into melee range to attack when blinded. * Enemies immune to CC like risen abominations, treants and earth elementals should have a defiance bar instead. This defiance bar would be either permanently locked until they do a strong attack to stop the attack, or always available to allow breaking that bar to stun them and get a damage bonus. * Immune players like those with Obsidian Flesh or Distortion should still be hit, even if they get 0 damage, are unnafected by CC, and take no conditions. If a hit hits, it should register as a hit and show 0 damage. Evading should be the only way to avoid hits. Link to comment Share on other sites More sharing options...
Ototo.3214 Posted October 29, 2019 Share Posted October 29, 2019 Mordrem. They aren't particularly hard to fight but boy are they annoying. I've always had a hatred for Mordrem Leechers and Snipers. Leechers because I just want to open that dang bandit chest, stop touching me with your gross tendrils. Snipers because...you can probably guess why. Link to comment Share on other sites More sharing options...
Cronospere.8143 Posted October 29, 2019 Share Posted October 29, 2019 Anything that messes up my movement through the map. Chilling and binding. Urrgh Link to comment Share on other sites More sharing options...
Bolbo Baggins.8594 Posted October 29, 2019 Share Posted October 29, 2019 The Cluster of Hydras and sandsharks stacking on me, when doing a certain hero point (the one with the Djinn) in Pof for the first time ;-) Link to comment Share on other sites More sharing options...
Locce.8405 Posted October 29, 2019 Share Posted October 29, 2019 My archnemesis is the inofficial faction "timewasters". Those are: * enemies with extreme aggro/attack ranges, bonus points if they have CC and/or long duration conditions like cripple or poison. (Several White Mantle and Awakened immediately come to mind.) * enemies with long-lasting defensive abilities like constant melee-denial (scarabs, ultra-fun when you are on a melee-only or short range build), perma-retaliation (those inquest golems, great when you are playing a profession without boon removal), very long evades/invulns (corrupted griffons) etc. * enemies who frequently reset themselves due to their own movement-based fighting style which somehow regularly carries them beyond their leash even when the player _wants_ to fight them where they attacked them first (Forged Vanguards, Air Djinn). * bonus points for any mob combining 2 or more of the traits above. Link to comment Share on other sites More sharing options...
BlueJin.4127 Posted October 29, 2019 Share Posted October 29, 2019 Everything you encounter during winterberry farm, enemies that spam CC, and enemies that have long evade/invulnerable states. Link to comment Share on other sites More sharing options...
Ayakaru.6583 Posted October 29, 2019 Share Posted October 29, 2019 > @"Mad Queen Malafide.7512" said: > Quaggans. I mean they are everywhere! No matter how many I kill, more keep popping up. They infest even our towns and outposts. They are an invasive species I tell you! Quaggans are beyond dislike. They are factually faulty, and must be culled like the weeds they are! Link to comment Share on other sites More sharing options...
DietPepsi.4371 Posted October 30, 2019 Share Posted October 30, 2019 Enemy type that annoys me the most, consistently, in memory is the Awakened Canid, since they can spam CC. Link to comment Share on other sites More sharing options...
Friday.7864 Posted October 30, 2019 Share Posted October 30, 2019 Anything that unnecessarily prologs the fight. Mobs with stupid long knockdowns or evades for example Link to comment Share on other sites More sharing options...
XatraZaytrax.2601 Posted October 30, 2019 Share Posted October 30, 2019 Harpies. They can all burn in Balthazer's nethers. Link to comment Share on other sites More sharing options...
UnDeadFun.5824 Posted October 30, 2019 Share Posted October 30, 2019 The original Risen in Orr. I remember trying to level up running into Orr and getting pushed, pulled, stunned, pulled, feared, knocked down, stunned, poisoned, pushed, pulled... Link to comment Share on other sites More sharing options...
Painbow.6059 Posted October 30, 2019 Share Posted October 30, 2019 Chak, really tilting when they hit me when I'm 80% on opening a crystallised supply cache Link to comment Share on other sites More sharing options...
kratan.4619 Posted October 31, 2019 Share Posted October 31, 2019 Any mob that evades and/or CCs me. Link to comment Share on other sites More sharing options...
SoulGuardian.6203 Posted October 31, 2019 Author Share Posted October 31, 2019 > @"Painbow.6059" said: > Chak, really tilting when they hit me when I'm 80% on opening a crystallised supply cache Haha. I feel your pain. Link to comment Share on other sites More sharing options...
Acheron.4731 Posted November 1, 2019 Share Posted November 1, 2019 forum mods Link to comment Share on other sites More sharing options...
Weindrasi.3805 Posted November 1, 2019 Share Posted November 1, 2019 There's plenty of annoying ones... stuff that evades, Forged when you're squishy, some other stuff... but nothing rage-inducing enough to warrant a vote from me. Link to comment Share on other sites More sharing options...
Atamazon.7062 Posted November 1, 2019 Share Posted November 1, 2019 Anything that prevent me from deal damage, most likely smokescale, daze drake, flying griffon, ... Link to comment Share on other sites More sharing options...
whoeverxwins.1279 Posted November 1, 2019 Share Posted November 1, 2019 Anything that spams evade as you use your best skills. Griffons in particular, but there are others. Awakened Canid is right up there too. Link to comment Share on other sites More sharing options...
AzureNightmare.3914 Posted November 1, 2019 Share Posted November 1, 2019 Those scarabs in the Crystal Desert. Janking up on me stacking up DPS if more than one is allowed around me while constantly poisoning me, reducing my healing, AND blinding me to hell even while I'm trying to get away? While we'er at it, Sand Lions and Harpies. The Crystal Desert is just kind of the bane of my existence in general. Link to comment Share on other sites More sharing options...
CarbonylGoat.5147 Posted November 1, 2019 Share Posted November 1, 2019 Risen acolyte, I hate those things so much. When I mining or chopping in orr, they can sense me from so far away, it's super annoying. Link to comment Share on other sites More sharing options...
Laivine.9308 Posted November 1, 2019 Share Posted November 1, 2019 White Mantle groups. Next level of annoyance. Link to comment Share on other sites More sharing options...
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