Ashimmu.4219 Posted December 28, 2019 Share Posted December 28, 2019 Before nerf it was +50% damage vs barriered players, now it's 10% which is not important anymore if you are building specifically to deal with 'tanky' engineers, elementalists and necromancers. One will always consider different among three - Empower Allies (+100pow and increased focus range). To be honest, I've started play warrior class with one sole purpose - to kill stupidly tanky builds mentioned before, but now I can't just one shot them which is the main problem here. I propose to change damage bonus vs barriered players from 10% to 25% and see what happens. Your thoughts? Link to comment Share on other sites More sharing options...
Ovark.2514 Posted December 28, 2019 Share Posted December 28, 2019 Was a dumb nerf. Trait was decent before but not op. Now is not worth taking. Link to comment Share on other sites More sharing options...
XECOR.2814 Posted December 28, 2019 Share Posted December 28, 2019 Why you want to kick dead scg evwn more Link to comment Share on other sites More sharing options...
Stand The Wall.6987 Posted December 28, 2019 Share Posted December 28, 2019 > @"Ashimmu.4219" said: > but now I can't just one shot them which is the main problem here. forums in a nutshell. Link to comment Share on other sites More sharing options...
Stallic.2397 Posted December 29, 2019 Share Posted December 29, 2019 Yeah, pass. I fought warriors without "warriors cunning". Beat them, then they switched builds and easily destroyed me. The 50% damage was insane. 25% would still be OP. 10% is a high damage buff, and most traits cap at that marker. Link to comment Share on other sites More sharing options...
Rix.8510 Posted December 29, 2019 Share Posted December 29, 2019 Would be good to give it a turn around. After the nerf the trait is completely useless, And not worth taking on any scenenario. Could be a team of 5 weavers and you are better off taking Shrug it off over the trait that is suppose to counter barrier. Maybe just forget about the barrier damage and give it a new purpose since ANET rarely increase damage on things they nerf. Link to comment Share on other sites More sharing options...
Stand The Wall.6987 Posted December 29, 2019 Share Posted December 29, 2019 I do think it was over nerfed tho. maybe: war cunning +15% dmg vs foe ^ 75%, +15% crit chance vs barrier maybe just one or the other Link to comment Share on other sites More sharing options...
Shao.7236 Posted December 29, 2019 Share Posted December 29, 2019 That build was basically the new Sic 'em spam build, which I am glad both are dead now because it's stupid altogether. Link to comment Share on other sites More sharing options...
Ourasa.7306 Posted December 29, 2019 Share Posted December 29, 2019 From the start, they should’ve make it so that the bonus damage caps at the barrier health that the opponent has. This would prevent ridiculous damage output against a very lightly barriered opponent, and still retain its purpose. As long as they add in the cap, I’m all for buffing it to 25%. Link to comment Share on other sites More sharing options...
Azure The Heartless.3261 Posted December 29, 2019 Share Posted December 29, 2019 > @"Stand The Wall.6987" said: > > @"Ashimmu.4219" said: > > but now I can't just one shot them which is the main problem here. > forums in a nutshell. Can we get this on a plaque somewhere because this is like 90% of complaint threads here. Link to comment Share on other sites More sharing options...
Axl.8924 Posted December 29, 2019 Share Posted December 29, 2019 In my opinion, 50% is too high and it was a good thing they nerfed it, as it hit the now dead scourge even harder, making them more dead. Modifiers, as is in this game, need to be changed plus all the boon spam. Link to comment Share on other sites More sharing options...
Ashimmu.4219 Posted December 29, 2019 Author Share Posted December 29, 2019 > @"Azure The Heartless.3261" said: > Can we get this on a plaque somewhere because this is like 90% of complaint threads here. > It's not a complain - it's constructive feedback. I explain why it sucks now and offered variant as an alternative. Link to comment Share on other sites More sharing options...
Leonidrex.5649 Posted December 29, 2019 Share Posted December 29, 2019 > @"Ashimmu.4219" said: > > @"Azure The Heartless.3261" said: > > Can we get this on a plaque somewhere because this is like 90% of complaint threads here. > > > It's not a complain - it's constructive feedback. I explain why it sucks now and offered variant as an alternative. your complaint is that you cant 1shot tanky builds? this trait is stupid, it punishes for having small amounts of barrier. it should just make warrior ignore barriers outright with all their damage, but honestly who even has barriers? weaver -> weak ones but they add up. scrapper -> super relies on them, this trait abliterates them scourge -> currently garbage. Did i miss something? Link to comment Share on other sites More sharing options...
Ashimmu.4219 Posted December 29, 2019 Author Share Posted December 29, 2019 > @"Leonidrex.5649" said: > > @"Ashimmu.4219" said: > > > @"Azure The Heartless.3261" said: > > > Can we get this on a plaque somewhere because this is like 90% of complaint threads here. > > > > > It's not a complain - it's constructive feedback. I explain why it sucks now and offered variant as an alternative. > > your complaint is that you cant 1shot tanky builds? this trait is stupid, it punishes for having small amounts of barrier. > it should just make warrior ignore barriers outright with all their damage, but honestly who even has barriers? > weaver -> weak ones but they add up. > scrapper -> super relies on them, this trait abliterates them > scourge -> currently garbage. > Did i miss something? It's you who are stupid - don't speak if you don't know. If you have an opinion you can pronounce it more clearly, grounded, in civilized manner. Elementalists and Scrappers are pain in the arse to kill and still they are doing medium damage with tons of CCs - previous iteration of W'sC was addressed it.. in a harsh way, and all we need is just tune it a bit. Link to comment Share on other sites More sharing options...
Leonidrex.5649 Posted December 29, 2019 Share Posted December 29, 2019 > @"Ashimmu.4219" said: > > @"Leonidrex.5649" said: > > > @"Ashimmu.4219" said: > > > > @"Azure The Heartless.3261" said: > > > > Can we get this on a plaque somewhere because this is like 90% of complaint threads here. > > > > > > > It's not a complain - it's constructive feedback. I explain why it sucks now and offered variant as an alternative. > > > > your complaint is that you cant 1shot tanky builds? this trait is stupid, it punishes for having small amounts of barrier. > > it should just make warrior ignore barriers outright with all their damage, but honestly who even has barriers? > > weaver -> weak ones but they add up. > > scrapper -> super relies on them, this trait abliterates them > > scourge -> currently garbage. > > Did i miss something? > > It's you who are stupid - don't speak if you don't know. > If you have an opinion you can pronounce it more clearly, grounded, in civilized manner. > Elementalists and Scrappers are pain in the kitten to kill and still they are doing medium damage with tons of CCs - previous iteration of W'sC was addressed it.. in a harsh way, and all we need is just tune it a bit. Im sorry that you feel entilted to 1shoting everyone with barrier becouse you took 1 trait. wasnt there a screenshot of weaver getting hit for 70+k ? lol Link to comment Share on other sites More sharing options...
Zenix.6198 Posted December 29, 2019 Share Posted December 29, 2019 > @"Ashimmu.4219" said: > > @"Leonidrex.5649" said: > > > @"Ashimmu.4219" said: > > > > @"Azure The Heartless.3261" said: > > > > Can we get this on a plaque somewhere because this is like 90% of complaint threads here. > > > > > > > It's not a complain - it's constructive feedback. I explain why it sucks now and offered variant as an alternative. > > > > your complaint is that you cant 1shot tanky builds? this trait is stupid, it punishes for having small amounts of barrier. > > it should just make warrior ignore barriers outright with all their damage, but honestly who even has barriers? > > weaver -> weak ones but they add up. > > scrapper -> super relies on them, this trait abliterates them > > scourge -> currently garbage. > > Did i miss something? > > It's you who are stupid - don't speak if you don't know. > If you have an opinion you can pronounce it more clearly, grounded, in civilized manner. > Elementalists and Scrappers are pain in the kitten to kill and still they are doing medium damage with tons of CCs - previous iteration of W'sC was addressed it.. in a harsh way, and all we need is just tune it a bit. ye sure, cause getting a 50% dmg increase against a weaver who just got an IMMENSELY MASSIVE barrier of 600 (!) for using a dual skill (which btw is a trait you CANT NOT chose) seems like an appropriate and fair solution to it. Link to comment Share on other sites More sharing options...
Ashimmu.4219 Posted December 29, 2019 Author Share Posted December 29, 2019 I also think that 50% is not fair, but also current 10% is not fair because it's too insignificant to choice trait. Can you agree with that? Link to comment Share on other sites More sharing options...
Sigmoid.7082 Posted December 29, 2019 Share Posted December 29, 2019 > @"Ashimmu.4219" said: > I also think that 50% is not fair, but also current 10% is not fair because it's too insignificant to choice trait. > Can you agree with that? Most master tier conditional damage boosts are around 7~10% so it seems to fit with its new values. Link to comment Share on other sites More sharing options...
Leonidrex.5649 Posted December 29, 2019 Share Posted December 29, 2019 > @"Ashimmu.4219" said: > I also think that 50% is not fair, but also current 10% is not fair because it's too insignificant to choice trait. > Can you agree with that? https://wiki.guildwars2.com/wiki/Egotism https://wiki.guildwars2.com/wiki/Warrior%27s_Cunning compare and think about it Link to comment Share on other sites More sharing options...
Ovark.2514 Posted December 29, 2019 Share Posted December 29, 2019 > @"Leonidrex.5649" said: > > @"Ashimmu.4219" said: > > I also think that 50% is not fair, but also current 10% is not fair because it's too insignificant to choice trait. > > Can you agree with that? > > https://wiki.guildwars2.com/wiki/Egotism > https://wiki.guildwars2.com/wiki/Warrior%27s_Cunning > compare and think about it Are you implying Egotism is the more "balanced" major trait? Because to me, that trait looks awful and boring. Also, the criteria for getting that 5% is really easy. I'd be fine with the current balance of Warrior's cunning if the bonuses stacked because at least that makes a player go "hmmmmmmm. . . " Link to comment Share on other sites More sharing options...
Leonidrex.5649 Posted December 29, 2019 Share Posted December 29, 2019 > @"Ovark.2514" said: > > @"Leonidrex.5649" said: > > > @"Ashimmu.4219" said: > > > I also think that 50% is not fair, but also current 10% is not fair because it's too insignificant to choice trait. > > > Can you agree with that? > > > > https://wiki.guildwars2.com/wiki/Egotism > > https://wiki.guildwars2.com/wiki/Warrior%27s_Cunning > > compare and think about it > > Are you implying Egotism is the more "balanced" major trait? Because to me, that trait looks awful and boring. Also, the criteria for getting that 5% is really easy. I'd be fine with the current balance of Warrior's cunning if the bonuses stacked because at least that makes a player go "hmmmmmmm. . . " Normal traits are supposed to be boring, if they have " interesting " factors they become utterly broken. warriors cunning was overnerfed for a reason, it applies overkill level of damage for ANY barrier, it absolutely ruined scrapper for no reason. There are better ways to punish " tanky " builds. Link to comment Share on other sites More sharing options...
Ovark.2514 Posted December 29, 2019 Share Posted December 29, 2019 > @"Leonidrex.5649" said: > > @"Ovark.2514" said: > > > @"Leonidrex.5649" said: > > > > @"Ashimmu.4219" said: > > > > I also think that 50% is not fair, but also current 10% is not fair because it's too insignificant to choice trait. > > > > Can you agree with that? > > > > > > https://wiki.guildwars2.com/wiki/Egotism > > > https://wiki.guildwars2.com/wiki/Warrior%27s_Cunning > > > compare and think about it > > > > Are you implying Egotism is the more "balanced" major trait? Because to me, that trait looks awful and boring. Also, the criteria for getting that 5% is really easy. I'd be fine with the current balance of Warrior's cunning if the bonuses stacked because at least that makes a player go "hmmmmmmm. . . " > > Normal traits are supposed to be boring, if they have " interesting " factors they become utterly broken. > warriors cunning was overnerfed for a reason, it applies overkill level of damage for ANY barrier, it absolutely ruined scrapper for no reason. > There are better ways to punish " tanky " builds. Boring choices make a boring game. Link to comment Share on other sites More sharing options...
Leonidrex.5649 Posted December 30, 2019 Share Posted December 30, 2019 > @"Ovark.2514" said: > > @"Leonidrex.5649" said: > > > @"Ovark.2514" said: > > > > @"Leonidrex.5649" said: > > > > > @"Ashimmu.4219" said: > > > > > I also think that 50% is not fair, but also current 10% is not fair because it's too insignificant to choice trait. > > > > > Can you agree with that? > > > > > > > > https://wiki.guildwars2.com/wiki/Egotism > > > > https://wiki.guildwars2.com/wiki/Warrior%27s_Cunning > > > > compare and think about it > > > > > > Are you implying Egotism is the more "balanced" major trait? Because to me, that trait looks awful and boring. Also, the criteria for getting that 5% is really easy. I'd be fine with the current balance of Warrior's cunning if the bonuses stacked because at least that makes a player go "hmmmmmmm. . . " > > > > Normal traits are supposed to be boring, if they have " interesting " factors they become utterly broken. > > warriors cunning was overnerfed for a reason, it applies overkill level of damage for ANY barrier, it absolutely ruined scrapper for no reason. > > There are better ways to punish " tanky " builds. > > Boring choices make a boring game. you need boring and straightforward, GRANDMASTERS are supposed to be interesting and game defining. there should not be a singular low trait that reads : if you have barrier FUCK you. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now