lLobo.7960 Posted March 12, 2020 Share Posted March 12, 2020 After feeling the game got really stagnant for me, they just announced a new XPac and teased Cantha on it. New XPac means new E-Specs and with Cantha as a theme, I'm really hoping for a [martial arts style elementalist with longbow](https://en-forum.guildwars2.com/discussion/76602/new-elite-spec-disciple-weapon-swap-and-longbow)! What are your hopes for the ele in the new XPac? Link to comment Share on other sites More sharing options...
lare.5129 Posted March 12, 2020 Share Posted March 12, 2020 relax. Currently ele have to much variations, so will hope now any elite spec will come. Few new mount will be more better. Link to comment Share on other sites More sharing options...
Zhaid Zhem.6508 Posted March 13, 2020 Share Posted March 13, 2020 I hope we will get new elite specs. Even with balance patchs, all builds/classes look reheated and so without surprise, we need new designs. <3 I hope for techno mage : rifle and gadgets/elixirs. Link to comment Share on other sites More sharing options...
Threather.9354 Posted March 13, 2020 Share Posted March 13, 2020 5 elements maybe, the 5th element linking to the others. For example fields dropped in it could turn into fields of your next element. Also the 5th element could have separate cooldown from the existing 4. So you could Fire -> 5th element -> Air -> 5th element etc. smoothly 5th element could maybe be light, dark or ethereal. Link to comment Share on other sites More sharing options...
Sunshine.5014 Posted March 13, 2020 Share Posted March 13, 2020 I'd like a new spec that makes use of the weapon swap mechanics better. For example, being able to swap between a Short Bow and Staff in combat. Another idea is to create a spec centralized on mobility. Ele used to be the king of mobility, even officially said so by ANet. I want to see more teleport and glass cannon builds that rely on good kiting and teleportations to avoid damage. The Heal Ele meme has been going on long enough. Link to comment Share on other sites More sharing options...
Waisenpai.6028 Posted March 13, 2020 Share Posted March 13, 2020 :) Anything that's two handed like Great Sword, Hammer, Long bow, Shortbow or Rifle. Something with mobility decent mid range single target burst and can short range aoe cleave. MUMHAHA! Give us an elite skil with 48-60 seconds cool down please. Link to comment Share on other sites More sharing options...
Burnfall.9573 Posted March 13, 2020 Share Posted March 13, 2020 **Summoner** ![](https://i.imgur.com/hMyrmG7.jpg "") -summ nature elemental creatures- weapon-Rod Link to comment Share on other sites More sharing options...
FrownyClown.8402 Posted March 13, 2020 Share Posted March 13, 2020 > @"Burnfall.9573" said: > **Summoner** > ![](https://i.imgur.com/hMyrmG7.jpg "") > -summ nature elemental creatures- > weapon-Rod > That's just ranger with extra steps Link to comment Share on other sites More sharing options...
FrownyClown.8402 Posted March 13, 2020 Share Posted March 13, 2020 My elite spec concept is is the spellslinger. Gain access to longbow. All.weapon cooldowns are reduced by 30% but all attunements gain an 18s cooldown. Link to comment Share on other sites More sharing options...
bluberblasen.9684 Posted March 13, 2020 Share Posted March 13, 2020 > @"FrownyClown.8402" said: > My elite spec concept is is the spellslinger. Gain access to longbow. All.weapon cooldowns are reduced by 30% but all attunements gain an 18s cooldown. this would ruin the ele class for me :/ i like attunement play .. wish we would remove weaver ( i hate all of its concept ) and reduce base attunement cooldown to 5 seconds :D Link to comment Share on other sites More sharing options...
Neosamuel.3459 Posted March 13, 2020 Share Posted March 13, 2020 Honestly I'm hoping for a proper ranged spec given that the current two are shoehorned into melee with the lowest base health and durability in the game. While I wouldn't mind rifles, I would say longbow Arcane Archer is more likely. Link to comment Share on other sites More sharing options...
Paradoxoglanis.1904 Posted March 13, 2020 Share Posted March 13, 2020 Leeloo Dallas Multipass Link to comment Share on other sites More sharing options...
alain.1659 Posted March 13, 2020 Share Posted March 13, 2020 A proper ranged spec would be really good. Staff is love, but it is not enough. It all depends if anet wants to preserve the class roles that had been given before expansions. If yes, ele can get an aoe mage type of an elite spec. If not, I think a single target ranged weapon will be the thing. Or they can go crazy and let eles focus on a fewer number of elements with more power but dont think so. If we push it we can say that a ranged class has the highest percentage as they buffed the elements in this patch. But all these are far fetched speculations :) Link to comment Share on other sites More sharing options...
Yasai.3549 Posted March 14, 2020 Share Posted March 14, 2020 Smells like Geomancer. Link to comment Share on other sites More sharing options...
Fueki.4753 Posted March 14, 2020 Share Posted March 14, 2020 I just hope it's not another melee weapon. Link to comment Share on other sites More sharing options...
Lonami.2987 Posted March 14, 2020 Share Posted March 14, 2020 Here's my top three: * **Skyfire:** Based on tengu culture. Wields a longbow and excels at ranged attacks. * **Dervish:** Same as GW1, except they went back to worship the elements. Wields a polearm (new weapon type), and uses mantras. * **Chaplain:** Based on dwarf culture. Wields maces in both hands, and has a viable healer role. Link to comment Share on other sites More sharing options...
Auburner.6945 Posted March 14, 2020 Share Posted March 14, 2020 Tank DPS or Ranged DPS. Just don't make it 1000 Healing Power reliant. Link to comment Share on other sites More sharing options...
steki.1478 Posted March 14, 2020 Share Posted March 14, 2020 > @"Auburner.6945" said: > Tank DPS or Ranged DPS. > > Just don't make it 1000 Healing Power reliant. That's how ele tanks, healing power (core) and evades (weaver). The other possibility is through damage reduction, but earth already does that very poorly and tempest has a bit of that as well. Tank is not really an option. Link to comment Share on other sites More sharing options...
Auburner.6945 Posted March 15, 2020 Share Posted March 15, 2020 > @"steki.1478" said: > > @"Auburner.6945" said: > > Tank DPS or Ranged DPS. > > > > Just don't make it 1000 Healing Power reliant. > > That's how ele tanks, healing power (core) and evades (weaver). The other possibility is through damage reduction, but earth already does that very poorly and tempest has a bit of that as well. Tank is not really an option. Actually, the idea of maintining damage reducing buffs or some sort of play around that seems more fun than; Water -> Heal -> Go on. Guess Ranged it is... though melee is needed, like tranformation or F skills. Link to comment Share on other sites More sharing options...
lLobo.7960 Posted March 15, 2020 Author Share Posted March 15, 2020 > @"Sunshine.5014" said: > I'd like a new spec that makes use of the **weapon swap **mechanics better. For example, being able to swap between a Short Bow and Staff in combat. > > Another idea is to create a spec c**entralized on mobility**. Ele used to be the king of mobility, even officially said so by ANet. [...] > @"Waisenpai.6028" said: > :) Anything that's two handed like Great Sword, Hammer, **Long bow**, Shortbow or Rifle. Something **with mobility** decent mid **range single target burst and can short range aoe cleave**. MUMHAHA! Give us an **elite skil with 48-60 seconds cool down** please. > > @"alain.1659" said: > **A proper ranged spec** would be really good. Staff is love, but it is not enough. It all depends if anet wants to preserve the class roles that had been given before expansions. If yes, ele can get an aoe mage type of an elite spec. If not, I think a** single target ranged weapon** will be the thing. Or they can go crazy and let eles **focus on a fewer number of elements with more power** but dont think so. > Agree with all of those. The idea I threw around a while back was focusing on those. Have a look [HERE](https://en-forum.guildwars2.com/discussion/76602/new-elite-spec-disciple-weapon-swap-and-longbow). Maybe comment on it to build up a discussion. The idea is to remove attunements giving unique skills (so no more 20 skills per weapon) but keep the attunements as fight styles, where attunements give you bonuses and special effects to your skills (like glyph of elemental power or arcane power skills). In exchange you can weapon swap in combat. Instead of getting one new weapon with 20 new skills, you get a Longbow with only 5 new skills, but new skills to each old weapon (to a total of 20 new skills). And old weapons play differently with a martial arts style (Staff plays similar to daredevil staff, scepter similar to guardian mace, dagger similar to thief or spellbreaker daggers, focus similar to engi shield), with the Longbow being a long-range (up to 1500) single target weapon. Utility skills focusing on mobility and control (leaps, knockbacks, stuns, freezes, etc). And since attunements become just bonuses (instead of a set of skills) the spec would give you the opportunity to mix attunements, being attuned to 2 or more (with the elite skill) at the same time. The downside of attuning to multiple attunements is that they all go on CD together... Link to comment Share on other sites More sharing options...
Zhaid Zhem.6508 Posted March 15, 2020 Share Posted March 15, 2020 I'd like rifle a bit as the Engi or war, or mace/axe of revenant : midrange (900-600) with some melee skills (480-130) to block, knocback ... Scepter is fine ... with weaver ... otherwise it lacks "multi-target", damage or just instant skills. Fire #2 #3 water #2 ... all skills that do dmg are just too long or too obvious to cast/hit and not usable without focus' CC/chilled .... or just not available for core/tempest. Staff and scepter have been nerfed, with balance attempts, almost only because of weaver (remember the 44k benchmark staff weaver) But alternatively it's true the only melee weapon will be Dagger. A new set of two weapons; mace/mace, axe/axe ... would be cool too. Link to comment Share on other sites More sharing options...
Razor.6392 Posted March 16, 2020 Share Posted March 16, 2020 Fix the game first. Link to comment Share on other sites More sharing options...
Thornwolf.9721 Posted March 16, 2020 Share Posted March 16, 2020 A shaman 1. totems 2. Imbued elemental forms 3. More connected to tyria in some form, perhaps nomadic and having more to do oddly enough in theme with native americans 4. Could have a frenzy mechanics? 5. Duel wields axes and is a martial sort of variant, but its weapon skills can be used at long range. Very basic but something like this, perhaps their utilities could be glyphs or even an up-keep mechanic with their frenzy. The more frenzy they have the more power they draw in. Link to comment Share on other sites More sharing options...
MyPuppy.8970 Posted March 16, 2020 Share Posted March 16, 2020 Longbow. Or crossbow main hand. Something like a mage hunter. But anything without having to invest into vit/healing power/water to survive would be nice... Or make the investment really matter. I'll wait hoping for nothing though. Link to comment Share on other sites More sharing options...
bluberblasen.9684 Posted March 16, 2020 Share Posted March 16, 2020 No more elite spec. Give us second class ! I want a Ele / thief class :D Link to comment Share on other sites More sharing options...
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