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Reapers are too tanky for the dmg they can do


Arheundel.6451

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> @"Yasai.3549" said:

>

> What's one thing that Rangers seem to gain an extreme overabundance of? Might.

> What is one of Ranger's weaknesses? Condition Clear.

>

Thats not true

When yo go survival trait and beastmastery you got

2 condi removes with pet swap every 15 sec, 4 removes with heal on 24 sec cd, and 2 times 2 with utilitys that are stunbreaks too one with 24 sec, 1 with 32 sec.

I addition to that, you can use protect me too, another stunbreak on 24 sec cool down, provides you 3,9k barrier and gives protection and regeneration, so you heal about 320 every second before the barrier is gone.

 

Ranger has probably one of the best condi cleanse

 

Additional heal skills: bear stances, the heal trap, both remove a lot of condis and the heal trap has a reasonable cooldown and you can blast it 2 times with pet swap and gs3 and even one more time with warhorn if you use that.

 

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> @"Avatar.3568" said:

> > @"Yasai.3549" said:

> >

> > What's one thing that Rangers seem to gain an extreme overabundance of? Might.

> > What is one of Ranger's weaknesses? Condition Clear.

> >

> Thats not true

> When yo go survival trait and beastmastery you got

> 2 condi removes with pet swap every 15 sec, 4 removes with heal on 24 sec cd, and 2 times 2 with utilitys that are stunbreaks too one with 24 sec, 1 with 32 sec.

> I addition to that, you can use protect me too, another stunbreak on 24 sec cool down, provides you 3,9k barrier and gives protection and regeneration, so you heal about 320 every second before the barrier is gone.

>

> Ranger has probably one of the best condi cleanse

>

> Additional heal skills: bear stances, the heal trap, both remove a lot of condis and the heal trap has a reasonable cooldown and you can blast it 2 times with pet swap and gs3 and even one more time with warhorn if you use that.

>

 

This is not a lot it only helps vs spike

Compare to nec, ele, thief these specs just have massive passive condi cleanse

Only bear stance really strong vs condi and protect me stong vs everything

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> @"Koen.1327" said:

> > @"dceptaconroy.7928" said:

> > This is joke city right here. Lock down and burn..done. Remove quickness..and readjust it how? You think that's an issue? What's left? Silver mode mind set. Pls leave us alone.

>

> Reaper currently sitting at #1 spot with tempest at 2050 rating which isnt silver

>

 

Silver.. as in Silver mentality to think it needs a nerf.

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> @"dceptaconroy.7928" said:

 

> > @"Koen.1327" said:

> > > @"dceptaconroy.7928" said:

> > > This is joke city right here. Lock down and burn..done. Remove quickness..and readjust it how? You think that's an issue? What's left? Silver mode mind set. Pls leave us alone.

> >

> > Reaper currently sitting at #1 spot with tempest at 2050 rating which isnt silver

> >

>

> Silver.. as in Silver mentality to think it needs a nerf.

 

![](https://i.imgur.com/yiCF1XA.jpg "")

 

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> @"FrownyClown.8402" said:

> Reapers are strong because of quickness uptime and chill spam. They also have good ranged damage with axe focus. They can go down to heavy damage pressure and cc. They are not that tanky but a good support can make them super strong

 

The situation after patch is rather different from the past, anet reduced the power dmg of most profession that now are forced to run extremely glassy to put a dent in a reaper defenses all because of the uptime of Reaper shroud, the initial description says "fast shroud decay" but that has been vastly removed with the increase in life force generation.

 

 

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> @"Odik.4587" said:

> Blood magic wasnt nerfed, lifesteal traits too, vampiric rituals 5s protection on well, lul. Its not reaper specific thing.

> Necromancerwars, thats what you get when only 1 person "balance" the game.

 

ye, patch that nerfs sustain and damage by about 30% across the board.

hmmm lets NOT nerf sustain from necro.

hmmm lets not nerf damage from pets.

hmmm lets nerf arcing by 10%

lets nerf maul by 10%

seems good to me !

what could go wrong!

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> @"apharma.3741" said:

> > @"Stand The Wall.6987" said:

> > what lol. why aren't kite and range options anymore? are you seriously saying ranger can't kill reaper? omg.

>

> He mains mesmer, can't you see the smoke and mirrors for the....smoke and mirrors?

>

> But yeah, range and kite. When reaper goes shroud you gtfo even if that means literally about face and run.

>

> Edit: That doesn't mean reaper doesn't have some BS like insane damage and perma quickness autos just that they're largely manageable in the state of the game atm.

Quickness autos that deal 2k critical damage on berserker gear.

 

Reaper without speed rune is a sitting duck because the time it needs to apply damage is too long compared to the kiting abilities of other classes.

 

And what a coincidence speed rune is not working currently.

 

L2P issue.

 

> @"Leonidrex.5649" said:

> > @"Odik.4587" said:

> > Blood magic wasnt nerfed, lifesteal traits too, vampiric rituals 5s protection on well, lul. Its not reaper specific thing.

> > Necromancerwars, thats what you get when only 1 person "balance" the game.

>

> ye, patch that nerfs sustain and damage by about 30% across the board.

> hmmm lets NOT nerf sustain from necro.

> hmmm lets not nerf damage from pets.

> hmmm lets nerf arcing by 10%

> lets nerf maul by 10%

> seems good to me !

> what could go wrong!

Reaper sustain was hugely nerfed. Laughable stability uptime for a class that needs to apply damage in melee and has no mobility. The two main sustain skills (spectral armor and walk) have been nerfed. Even sigils are nerfed now so that reapers are back at 4% LF degeneration on a signet build, that can't even corrupt or cripple, so everybody just needs to dodge backwards to avoid everything the reaper can do in shroud.

 

It's always the same incompetent people in this forum posting the same stuff. Stop mashing buttons (facetanking reapers in shroud) and start using game mechanics!

 

Most broken class atm is core longbow + greatsword ranger. It has the complete package of blocks, invulnerabilities, stealth, burst, mobility and cc.

 

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> @"KrHome.1920" said:

> > @"apharma.3741" said:

> > > @"Stand The Wall.6987" said:

> > > what lol. why aren't kite and range options anymore? are you seriously saying ranger can't kill reaper? omg.

> >

> > He mains mesmer, can't you see the smoke and mirrors for the....smoke and mirrors?

> >

> > But yeah, range and kite. When reaper goes shroud you gtfo even if that means literally about face and run.

> >

> > Edit: That doesn't mean reaper doesn't have some BS like insane damage and perma quickness autos just that they're largely manageable in the state of the game atm.

> Quickness autos that deal 2k critical damage on berserker gear.

>

> Reaper without speed rune is a sitting duck because the time it needs to apply damage is too long compared to the kiting abilities of other classes.

>

> And what a coincidence speed rune is not working currently.

>

> L2P issue.

>

> > @"Leonidrex.5649" said:

> > > @"Odik.4587" said:

> > > Blood magic wasnt nerfed, lifesteal traits too, vampiric rituals 5s protection on well, lul. Its not reaper specific thing.

> > > Necromancerwars, thats what you get when only 1 person "balance" the game.

> >

> > ye, patch that nerfs sustain and damage by about 30% across the board.

> > hmmm lets NOT nerf sustain from necro.

> > hmmm lets not nerf damage from pets.

> > hmmm lets nerf arcing by 10%

> > lets nerf maul by 10%

> > seems good to me !

> > what could go wrong!

> Reaper sustain was hugely nerfed. Laughable stability uptime for a class that needs to apply damage in melee and has no mobility. The two main sustain skills (spectral armor and walk) have been nerfed. Even sigils are nerfed now so that reapers are back at 4% LF degeneration on a signet build, that can't even corrupt or cripple, so everybody just needs to dodge backwards to avoid everything the reaper can do in shroud.

>

> It's always the same incompetent people in this forum posting the same stuff. Stop mashing buttons (facetanking reapers in shroud) and start using game mechanics!

>

> Most broken class atm is core longbow + greatsword ranger. It has the complete package of blocks, invulnerabilities, stealth, burst, mobility and cc.

>

 

sorry to burst your bubble but everyone got stab/mobility nerfs ( cough exept warrior cough )

so thats not much of an argument.

What they did not nerf that should be nerfed equally was ALL lifeforce generation.

its equivalent of buffing all lifeforce gain by almost 50%.

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> @"KrHome.1920" said:

> > @"apharma.3741" said:

> > > @"Stand The Wall.6987" said:

> > > what lol. why aren't kite and range options anymore? are you seriously saying ranger can't kill reaper? omg.

> >

> > He mains mesmer, can't you see the smoke and mirrors for the....smoke and mirrors?

> >

> > But yeah, range and kite. When reaper goes shroud you gtfo even if that means literally about face and run.

> >

> > Edit: That doesn't mean reaper doesn't have some BS like insane damage and perma quickness autos just that they're largely manageable in the state of the game atm.

> Quickness autos that deal 2k critical damage on berserker gear.

>

> Reaper without speed rune is a sitting duck because the time it needs to apply damage is too long compared to the kiting abilities of other classes.

>

> And what a coincidence speed rune is not working currently.

>

> L2P issue.

>

> > @"Leonidrex.5649" said:

> > > @"Odik.4587" said:

> > > Blood magic wasnt nerfed, lifesteal traits too, vampiric rituals 5s protection on well, lul. Its not reaper specific thing.

> > > Necromancerwars, thats what you get when only 1 person "balance" the game.

> >

> > ye, patch that nerfs sustain and damage by about 30% across the board.

> > hmmm lets NOT nerf sustain from necro.

> > hmmm lets not nerf damage from pets.

> > hmmm lets nerf arcing by 10%

> > lets nerf maul by 10%

> > seems good to me !

> > what could go wrong!

> Reaper sustain was hugely nerfed. Laughable stability uptime for a class that needs to apply damage in melee and has no mobility. The two main sustain skills (spectral armor and walk) have been nerfed. Even sigils are nerfed now so that reapers are back at 4% LF degeneration on a signet build, that can't even corrupt or cripple, so everybody just needs to dodge backwards to avoid everything the reaper can do in shroud.

>

> It's always the same incompetent people in this forum posting the same stuff. Stop mashing buttons (facetanking reapers in shroud) and start using game mechanics!

>

> Most broken class atm is core longbow + greatsword ranger. It has the complete package of blocks, invulnerabilities, stealth, burst, mobility and cc.

>

 

I guess you either didn't read what you quoted or you forgot to use the good ole grey matter as you missed the "perma quickness autos just that **they're largely manageable in the state of the game atm**."

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> @"Arheundel.6451" said:

> This spec is just too tanky for the level of dmg it can do, you must either decrease the skill dmg of RS or reduce life force regeneration. Kite and range were supposed to be the counters but...the power dmg has been nerfed too much, in the same patch you nerfed the dmg required to eat through RS and increased life force regeneration....makes little sense to me.

>

> There are very little options left and given the pressure to nerf rangers into oblivion....what are we supposed to do in the future? Rangers are the best bet to get rid of this oppressive class...but ranger itself keeps getting nerfed. **stop buffing necros** ; they are necros everywhere now

 

no , just no

ps. nerf ranger

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> @"Leonidrex.5649" said:

> > @"KrHome.1920" said:

> > > @"apharma.3741" said:

> > > > @"Stand The Wall.6987" said:

> > > > what lol. why aren't kite and range options anymore? are you seriously saying ranger can't kill reaper? omg.

> > >

> > > He mains mesmer, can't you see the smoke and mirrors for the....smoke and mirrors?

> > >

> > > But yeah, range and kite. When reaper goes shroud you gtfo even if that means literally about face and run.

> > >

> > > Edit: That doesn't mean reaper doesn't have some BS like insane damage and perma quickness autos just that they're largely manageable in the state of the game atm.

> > Quickness autos that deal 2k critical damage on berserker gear.

> >

> > Reaper without speed rune is a sitting duck because the time it needs to apply damage is too long compared to the kiting abilities of other classes.

> >

> > And what a coincidence speed rune is not working currently.

> >

> > L2P issue.

> >

> > > @"Leonidrex.5649" said:

> > > > @"Odik.4587" said:

> > > > Blood magic wasnt nerfed, lifesteal traits too, vampiric rituals 5s protection on well, lul. Its not reaper specific thing.

> > > > Necromancerwars, thats what you get when only 1 person "balance" the game.

> > >

> > > ye, patch that nerfs sustain and damage by about 30% across the board.

> > > hmmm lets NOT nerf sustain from necro.

> > > hmmm lets not nerf damage from pets.

> > > hmmm lets nerf arcing by 10%

> > > lets nerf maul by 10%

> > > seems good to me !

> > > what could go wrong!

> > Reaper sustain was hugely nerfed. Laughable stability uptime for a class that needs to apply damage in melee and has no mobility. The two main sustain skills (spectral armor and walk) have been nerfed. Even sigils are nerfed now so that reapers are back at 4% LF degeneration on a signet build, that can't even corrupt or cripple, so everybody just needs to dodge backwards to avoid everything the reaper can do in shroud.

> >

> > It's always the same incompetent people in this forum posting the same stuff. Stop mashing buttons (facetanking reapers in shroud) and start using game mechanics!

> >

> > Most broken class atm is core longbow + greatsword ranger. It has the complete package of blocks, invulnerabilities, stealth, burst, mobility and cc.

> >

>

> sorry to burst your bubble but everyone got stab/mobility nerfs ( cough exept warrior cough )

> so thats not much of an argument.

> What they did not nerf that should be nerfed equally was ALL lifeforce generation.

> its equivalent of buffing all lifeforce gain by almost 50%.

 

If necros lose quickness they wouldn't be able to land a single attack

 

As for that, maybe I'm real bad but i have trouble killing necros on ranger, especially reapers with that pull with chill.

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> @"Axl.8924" said:

> > @"Leonidrex.5649" said:

> > > @"KrHome.1920" said:

> > > > @"apharma.3741" said:

> > > > > @"Stand The Wall.6987" said:

> > > > > what lol. why aren't kite and range options anymore? are you seriously saying ranger can't kill reaper? omg.

> > > >

> > > > He mains mesmer, can't you see the smoke and mirrors for the....smoke and mirrors?

> > > >

> > > > But yeah, range and kite. When reaper goes shroud you gtfo even if that means literally about face and run.

> > > >

> > > > Edit: That doesn't mean reaper doesn't have some BS like insane damage and perma quickness autos just that they're largely manageable in the state of the game atm.

> > > Quickness autos that deal 2k critical damage on berserker gear.

> > >

> > > Reaper without speed rune is a sitting duck because the time it needs to apply damage is too long compared to the kiting abilities of other classes.

> > >

> > > And what a coincidence speed rune is not working currently.

> > >

> > > L2P issue.

> > >

> > > > @"Leonidrex.5649" said:

> > > > > @"Odik.4587" said:

> > > > > Blood magic wasnt nerfed, lifesteal traits too, vampiric rituals 5s protection on well, lul. Its not reaper specific thing.

> > > > > Necromancerwars, thats what you get when only 1 person "balance" the game.

> > > >

> > > > ye, patch that nerfs sustain and damage by about 30% across the board.

> > > > hmmm lets NOT nerf sustain from necro.

> > > > hmmm lets not nerf damage from pets.

> > > > hmmm lets nerf arcing by 10%

> > > > lets nerf maul by 10%

> > > > seems good to me !

> > > > what could go wrong!

> > > Reaper sustain was hugely nerfed. Laughable stability uptime for a class that needs to apply damage in melee and has no mobility. The two main sustain skills (spectral armor and walk) have been nerfed. Even sigils are nerfed now so that reapers are back at 4% LF degeneration on a signet build, that can't even corrupt or cripple, so everybody just needs to dodge backwards to avoid everything the reaper can do in shroud.

> > >

> > > It's always the same incompetent people in this forum posting the same stuff. Stop mashing buttons (facetanking reapers in shroud) and start using game mechanics!

> > >

> > > Most broken class atm is core longbow + greatsword ranger. It has the complete package of blocks, invulnerabilities, stealth, burst, mobility and cc.

> > >

> >

> > sorry to burst your bubble but everyone got stab/mobility nerfs ( cough exept warrior cough )

> > so thats not much of an argument.

> > What they did not nerf that should be nerfed equally was ALL lifeforce generation.

> > its equivalent of buffing all lifeforce gain by almost 50%.

>

> If necros lose quickness they wouldn't be able to land a single attack

>

> As for that, maybe I'm real bad but i have trouble killing necros on ranger, especially reapers with that pull with chill.

Move sideways while attacking when you expect the greatsword pull and it will miss every single time since it has a travel time and the cone is extremely small. The utility skill pull has a huge telegraph and is a projectile that can be dodged, blocked or reflected (the necro will chill, pull and knockdown himself then).

 

Like I said, reaper complaints are mostly L2P issues. Reaper has such a straight forward and limited playstyle that you can always tell what he will do next and how you can counter it.

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> @"cptaylor.2670" said:

> Agreed. I don’t know what build it is but I’ve seen quite a few that take next to no damage, regain their health, and can still somehow one shot while being in shroud forever. I think shroud in general needs a nerd across the board.

The Spectral Armor + Shroud combo exists since forever. It's the only defacto invulnerability a necro has and it has a 45 second cooldown now and wastes a well needed stunbreak. Just let him do the combo, stun him, move away and let the shroud degenerate (when you don't hit him, SA won't do anything).

 

A non-degenerating shroud does not exist in pvp. Signet core necro has 2% degeneration and signet reaper has 4% degeneration. Both builds lack utility and are easy to outplay.

 

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> @"Lincolnbeard.1735" said:

> Op some days ago "stop the nerfs".

> Now "nerf reaper".

>

> kitten hypocrite.

Worse...

Before that I seen him in game, rolled over him on ranger multipletimes and he rerolled on every class and then spammed rage whispers that he main ranger, its broken and that I'm carried by it, on the forum he says mesmer wasnt nerfed at all, ranger is fine and we have to nerf REAPER, not BLOOD MAGIC that avoided the nerf hammer...

So ye, hypocrite asf

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> @"Odik.4587" said:

> > @"Lincolnbeard.1735" said:

> > Op some days ago "stop the nerfs".

> > Now "nerf reaper".

> >

> > kitten hypocrite.

> Worse...

> Before that I seen him in game, rolled over him on ranger multipletimes and he rerolled on every class and then spammed rage whispers that he main ranger, its broken and that I'm carried by it, on the forum he says mesmer wasnt nerfed at all, ranger is fine and we have to nerf REAPER, not BLOOD MAGIC that avoided the nerf hammer...

> So ye, hypocrite asf

 

Stop with this non-sense already...I get spammed with hate messages every time and I simply reply back....it's 100% certain that you started ganking/abusing me in the arena while I was testing some build against somebody else; I normally get **stalked** by angry forum warriors in game.

 

**I have like screenshot** from the other day..another "pro" elite talking big while I was testing builds on several classes as per usual , **I then swapped to his same ranger build and smacked him around**. He was some "baroness or duke of the arena" pro apparently. was is it you?....Sorry I don't keep track of all the ragers in the arena...I do get ganked though quite frequently out of spite.

 

And fact remains that mesmer wasn't deleted from the game at all...you simply may have lost your 123 build

 

 

 

 

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