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Tyson.5160

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Posts posted by Tyson.5160

  1. > @"coffeemancer.2450" said:

    > This is something that has been kind of bothering me for years since GW2 released.

    > It first bothered me that the Gods - especially Kormir - would completely abandon Tyria. Not just from a lore perspective but even personally, as a player who invested themselves in GW1's lore and killed Abaddon alongside them. While Kormir was human she made sacrifices and pushed on until she had done all she could possibly do. It doesn't make any sense that 6 of the most powerful things in the universe cannot come up with a plan to at the very least, protect Tyria from the dragons, not necessarily kill them, which would cause cataclysmic destruction to Tyria...

    >

    > Except you and your raid party are just killing dragons left and right anyway, and the asura can just come up with machines that "manipulate dragon energy". If the mortals can do this then what excuse is there that the gods can't at least help them? I understand ANet retconned Balthazar into a power-hungry maniac, but the gods returning to Tyria to help at least the humans would not necessarily mean world-shattering battles taking place. At the very least Kormir could come.

    >

    > Speaking of Balthazar, wow, RIP.

     

    If you look at the Daybreak Trailer, we have a slightly different speech from Kormir, which discuss what the gods thought the outcomes were.

     

    Kormir: We, the gods, saw there could be no victory in our inevitable conflict with the Elder Dragons.

     

    That conflict can only end in two ways; the ruin of the Six or the utter destruction of Tyria’s magical balance.

     

    If we look back at Season 2 in the Drummond Priory, Ogden said this:

     

    Ogden Stonehealer: The gods expound on how Tyria's health is tied directly to them. This portion is somewhat abstract, however.

    Ogden Stonehealer: There are varied theories on what it means, but I believe it refers to the natural balance of magic.

    Ogden Stonehealer: Too much magic, and the world spins out of control. Too little, and it crumbles into darkness.

     

    Perhaps the gods couldn’t interfere that mich without causing more imbalance to Tyria.

     

     

  2. > @"Talindra.4958" said:

    > I think they should make two level difficultly. One as it is, two slightly harder but with good rewards, unique skin drop.

     

    I mean even if they kept the same enrage timer and double or triple the health and make the beam and snow ball insta kill, would make seem like a regular raid boss.

  3. > @"sigur.9453" said:

    > > @"Tyson.5160" said:

    > > > @"sigur.9453" said:

    > > > > @"Tyson.5160" said:

    > > > > > @"sigur.9453" said:

    > > > > > > @"Tyson.5160" said:

    > > > > > > > @"Henry.5713" said:

    > > > > > > > Cute little "raid". They should introduce such event instances more often. The difficulty is about what people expect out of easy mode raids, I guess.

    > > > > > >

    > > > > > > Yeah, this is generally, what I would expect an easy or story mode to operate like.

    > > > > >

    > > > > > so doing it once and never look at it again?

    > > > >

    > > > > I’m going to be going back in to collect the minis that drop as well as the weapons.

    > > >

    > > > ah, loot > fun, i see.

    > >

    > > I take it you don’t like the lair of the snowmen.

    >

    > Nah, it's ok. One time. Was just wondering why you only used the loot thing as lone reason to go back and didn't mentioned the fun part in any way. Since, you know, you are arguing in other threads for Raid easy mode which would be dead on arrival without a loot carotte it seams. Maybe!

     

    That’s the thing, you would need some loot in there, minis or something. Legendary Armor on the other hand should be restricted to the normal mode progression.

     

    Had a lot of fun with this festival raid. I’ve done each it day.

  4. > @"sigur.9453" said:

    > > @"Tyson.5160" said:

    > > > @"sigur.9453" said:

    > > > > @"Tyson.5160" said:

    > > > > > @"Henry.5713" said:

    > > > > > Cute little "raid". They should introduce such event instances more often. The difficulty is about what people expect out of easy mode raids, I guess.

    > > > >

    > > > > Yeah, this is generally, what I would expect an easy or story mode to operate like.

    > > >

    > > > so doing it once and never look at it again?

    > >

    > > I’m going to be going back in to collect the minis that drop as well as the weapons.

    >

    > ah, loot > fun, i see.

     

    I take it you don’t like the lair of the snowmen.

  5. > @"sigur.9453" said:

    > > @"Tyson.5160" said:

    > > > @"Henry.5713" said:

    > > > Cute little "raid". They should introduce such event instances more often. The difficulty is about what people expect out of easy mode raids, I guess.

    > >

    > > Yeah, this is generally, what I would expect an easy or story mode to operate like.

    >

    > so doing it once and never look at it again?

     

    I’m going to be going back in to collect the minis that drop as well as the weapons.

  6. > @"Henry.5713" said:

    > Cute little "raid". They should introduce such event instances more often. The difficulty is about what people expect out of easy mode raids, I guess.

     

    Yeah, this is generally, what I would expect an easy or story mode to operate like.

  7. > @"Ok I Did It.2854" said:

    > > @"Turkeyspit.3965" said:

    > > > @"Ok I Did It.2854" said:

    > > > > @"Zaraki.5784" said:

    > > > > > @"LupusLycaon.1570" said:

    > > > > > Well, it's a raid now. /s Well done festival team, well done. Guess I'll go back to WvW.

    > > > >

    > > > > It's not a raid, it's on dungeon level at most. Any random squad can complete it.

    > > >

    > > > Of course they can, as it has raid mechanics all over it, 10 man raid teams will destroy it, your average 1,1,1,1,1,1 collect loot player will not, and will probably quit before finishing.

    > >

    > > The only question I have is, does it require raid comps (eg Chrono tank, etc) or is it just a 10 man dungeon with actual fight mechanics?

    >

    > You can get away without raid comps, but a raid comp would prob make it easier, the reward for doing it a 2nd time is only 10 wintersday gifts, so its not worth running more than once.

     

    He actually drops Minis, so I’ll be going back in

  8. Yes> @"Teratus.2859" said:

    > > @"Tyson.5160" said:

    > > > @"perilisk.1874" said:

    > > > > @"Tyson.5160" said:

    > > > > If you look closely at the spell breaker traits and abilities you’ll notice it uses a lot of dervish skills.

    > > >

    > > > Which is odd, since the lore paints them as being derived from Paragons...

    > >

    > > I think lore paints them as former Sunspears, which could be paragon, dervish or any number of classes.

    >

    > True, although I admit I did always find it a little amusing the order was called Sunspears but you didn't need to be a spear wielding paragon to join it hehe

     

    Yeah I too found it confusing. Even the spell breaker who uses the spear tips as daggers are tied to Paragons, but use dervish skills.

  9. > @"Pifil.5193" said:

    > > @"Ayakaru.6583" said:

    > > We have an indication that they strife to release an episode within 3 months, but its never a guarantee.

    > > Its only happened once that it got over 3 months after it was announced (i think it was the 2nd ep. of this season)

    >

    > Episode 2 came out almost 4 months after episode 1, episode 3 was over 3 months after episode 2, episode 5 will also come out over 3 months after episode 4. So far they've missed their 2-3 month target more often than they've hit it.

    >

     

    Which I’m ok with as Epidode 6 will be sometime this Spring and Season 5 starting in the summer.

  10. > @"Dante.1763" said:

    > > @"Tyson.5160" said:

    > > We potentially could be getting additional content with this Wintersday, so you never know. There was sone things in the wintersday trailer I didn’t recognize.

    >

    > Right at the very end..that looks new.

     

    I wasn’t sure if it was just a part of the jumping puzzle that we rarely see or something new entirely.

  11. > @"perilisk.1874" said:

    > > @"Tyson.5160" said:

    > > If you look closely at the spell breaker traits and abilities you’ll notice it uses a lot of dervish skills.

    >

    > Which is odd, since the lore paints them as being derived from Paragons...

     

    I think lore paints them as former Sunspears, which could be paragon, dervish or any number of classes.

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