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Tyson.5160

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Posts posted by Tyson.5160

  1. > @"sephiroth.4217" said:

    > > @"Lynnie.7213" said:

    > > > @"Ben Phongluangtham.1065" said:

    > > > > @"dceptaconroy.7928" said:

    > > > > Can you upgrade these mistforged armour skins into legendary?

    > > >

    > > > Yep!

    > >

    > > Owners of Ardent legendary armor should get its skins upgraded for free or at least 50% of cost of a new set of mistforged one. Why we got stuck with a crappy looking armor after so much work to get it ? You guys could've done better with the first legendary, for sure.

    > > Look at the raid one, its amazing.

    >

    > They should also upgrade my gen 1 legendary weapon to a gen 2 legendary weapon based off the same reasons.

     

    Nah it’s like working really hard on the dreamer and only getting the lover skin. A year later the dreamer skin is released and you then have to complete additional steps to obtain it, after the entire Legendary process.

  2. > @"Ayrilana.1396"

    >

    > Edit: Since I’m already repeating myself, and I see that I’d likely have to do it again if this continues, I’m out. It’s highly unlikely that Anet is going to just give you those skins because you feel entitled to something fancier than what you have and that you should get them cheaper than those who haven’t crafted their legendary armor yet.

     

    Ben did state this though in another forum. The PvP Legendary Armor is a lot work to craft. 3 separate league chest completions. Huge amount of ascended shards as well. Not to mention the clovers and Materials.

     

    > @"Ben Phongluangtham.1065" said:

    > > @"ZerotheFang.5890" said:

    > > here is a question i have legendary ardent is there a way to upgrade it to mistforge version? if not eh oh well next set

    >

    > There isn't right now. That might be something we add in the future.

  3. > @"Chilli.2976" said:

    > > @"Tyson.5160" said:

    > > I don’t like the Envoy Armor set, so I would take the Mistforged Glorious Armor any day of the week.

    >

    > Really? The new PvP armour has no animations apart from the chest piece which is "meh". I guess it's a personal preference? But I'd go with the PvE legendary armour any day - have you seen the animations on them? PogChamp.

     

    Yeah, I don’t like them. The heavy also seems to bug out sometimes showing the animations half open.

  4. > @"maddoctor.2738" said:

    > > @"Tyson.5160" said:

    > > Since we are talking about it. Here is bullet number one from the Rules of Conduct for GW2.

    > >

    > > “While playing Guild Wars 2, you must respect the rights of others and their rights to play and enjoy the Game. To this end, you may not defraud, harass, threaten, embarrass or cause distress and/or unwanted attention to other players. This includes posting insulting, offensive, or abusive comments about players, repeatedly sending unwanted messages, reporting players maliciously, attacking a player based on race, sexual orientation, religion, heritage, etc. Hate speech is not tolerated.”

    >

    > Yes exactly why players joining groups they shouldn't, is breaking the rules. Give a ban to those lying or pinging LI and dps shaming will also go away, plus it will make the requirements for instanced content more lax, as you won't have to deal with this kind of abuse and harassment anymore.

     

    Not sure if it’s necessarily going to go away entirely. Your still going to have the idiots that still shame people that do moderately decent dps and still give people shit even when you win the fight without problems. The thing is the chat is all logged. If people start going crazy report em and leave the party.

  5. > @"Chilli.2976" said:

    > I'm okay with the fact we got a new armour set revamped, though it still look terrible (the same for WvW).

    > Can we get an armour set like the PvE one? GW1 allowed you to purchase weapons and armour (that you aquired through PvE) from tournament points etc.

    > Why does PvE only get the best looking legendary armour in the game?

    > Is there a way to make it possible to get the same but through PvP/WvW without having to fight PvE bosses..?

     

    Best looking Legendary Armor is up for interpretation and opinion. The Armor itself is riddled with bugs and the dyes are all off as well. Personally I find the skins ugly as all hell, which is again only opinion.

  6. > @"ReaverKane.7598" said:

    > > @"Zenith.7301" said:

    > > > @"ReaverKane.7598" said:

    > > > > @"Deimos.4263" said:

    > > > > > @"Illconceived Was Na.9781" said:

    > > > > > Basically, you're asking whether ANet should punish people for being rude; they don't and they won't.

    > > > >

    > > > > They can and they should, at least according to their own ToS. You can inform a player their DPS is sub-par without being rude about it. It is possible.

    > > >

    > > > And yet, as polite as you are there's always people that will take any criticism as constructive as you make it, as harassment.

    > > >

    > > > > @"Zenith.7301" said:

    > > > > I mean, there's a difference of a person doing 3k DPS (which I don't even buy, that's just plain impossible unless you're playing a magi druid or minstrel chrono)

    > > > Get a DPS meter... You'll be surprised. I've outdpsed "DPS" Necromancers, thieves and Elementalists on full Minstrel Chrono. There's a lot of people out there that don't know what they're doing.

    > > > There's people that just copy the builds from the page, don't even read why the build works, or how. And then go do content and just don't do anything, because they don't know how their rotation works, don't know how to avoid taking damage, and don't know how to fight, so they die a lot (especially thieves and Eles) and don't do squat. Or simply are playing too defensive builds that have little to no synergy, and don't work.

    > > > I've carried so many of these people on the backs of decent groups that i really lost count. People complaining about the "elitists" should shut up and be thankful that they have someone to carry them through content. Because if you're doing 1k DPS on a DPS class with a decent support component, you're not going to be doing any better outsie.

    > > >

    > > > > These are usually the same people who think they can jump bug flux bombs on Shattered Observatory and end up dropping them on top of Arkk occassionally or on Siax or puking over everybody or spawning a nightmare in 99CM because god forbid they move off the boss to do a mechanic and their precious meter drops. Same with anomalies on Arkk, you could just kill the kitten anomaly which takes less than 5 seconds to be safe instead of being a greedy kitten and trying to skip every phase and remove every challenge possible from an encounter by trying to brute force it with burst DPS. Then things go wrong when they find out not every group can burst efficiently and they throw a tantrum when said group can still pull off mechanics cleanly for a kill with no wipes.

    > > > And yet, if there's a more efficient way of doing things by "brute forcing" through mechanics, why wouldn't you?

    > > >

    > >

    > > Because it's

    > >

    > > a) A pug, which means less coordination than usual.

    > One more reason to overcompensate and want better prepared players?

    > > b) Class comp dependent.

    > To a point, there's 2, maybe 3 slots that need to be more or less fixed (the chrono, and then Druid and Banner warrior, which are both somewhat replaceable), the other slots are totally interchangeable. And even then you can replace those with other comps, but those are more risk prone, so less used. And actually need more fixed classes to compensate for the lack of the chrono.

    > > c)Totally irrelevant as to whether the content can be completed cleanly within a reasonable amount of time by your average PUG group.

    > Is it? I don't find it irrelevant or unreasonable to expect that i don't need more than 1h to complete all fractals. And yet if i don't take a group with somewhat decent DPS and compositions, i'll very likely pass that mark, especially if i hit some of the longer fractals like SO.

    > >

    > > And that's really the problem. I remember when mirage was busted and people thought 13-14k DPS was ridiculously high, now they've overbuffed a bunch of power specs and now people are absurdly stupid about not bringing certain classes that would have passed muster back then because other classes now have more power creep.

    > 13-14k FPS busted? At PoF launch? LOL We were long past that mark.

    >

    > >Back when revenant at 30-31k was considered really high in a world of 27-29k benchmarks, and now 29-30k is "trash" and gets you a torrent of whining and petty remarks by the kitten PUG who now deems any class that does not have a 33k+ benchmark as "terrible" and not wanted in a group.

    >

    > Well, you're right that there's **some** people that will be like that. For fractals i'll take anyone, really, and if it's going well, i'll happily carry those 1kdps guys. But if it isn't i'll start asking people below 10k DPS on ArcDPS if they can't do better. And depending on their response, a vote kick might follow.

    > That's basically my benchmark for fractals, 10k DPS. Can't speak much for raids since i'm not a big expert on those since most of my guild mates left before those were a thing, and i think that's not the kind of content that's fun without a proper group. I've done several with pugs, and an allied guild, but then started having less time to play, and kinda stopped.

    >

    > >

    > > It's these increasinly ramping requirements that are totally extraneous but somehow get treated as if they were vital or it's the end of the world.

    > >

    > That's because the game itself lends itself to that power creep. For one, they keep adding the power creep because instead of making Elites interesting they choose to make them OP. Then it's a hard struggle to get the game to a decent balance, which previously was only starting to form when they released the new set of elites.

    > Add to that the fact that Raids have Enrage Timers, which by themselves function as a pure DPS check, and you get the reason why this is such an issue.

    >

    > Well, that and because for half of this game's existence this was a basically everything goes, just play berserker gear and you'll be top notch. Now it started requiring a bit more effort and offering a bit more variety, and some people chafe.

    >

    > > Sitting in a LFG waiting for 10 minutes or more for a BS warrior when taking another DPS in the amount of time you spent waiting for the BS warrior would have yielded the same clear time.

    > Honestly... This sentence of yours is just demonstrative of my previous point. I've spent hours in a few other games waiting for a healer or a tank to be on so often, and now here we are complaining about a severely hyperbolic 10 minutes wait.

    > I literally never had this happen to me in Fractals, and rarely in Raids. In fractals, i can do well without the banner guy, and usually play with one or two other friends who help cover the "required" slots, which helps. But even when solo, and outside CM (where i'm more careful, and also there's less people willing to go), i get a group going in usually under 5 minutes.

    >

    >

    > > @"Tyson.5160" said:

    > > Since we are talking about it. Here is bullet number one from the Rules of Conduct for GW2.

    > >

    > > “While playing Guild Wars 2, you must respect the rights of others and their rights to play and enjoy the Game. To this end, you may not defraud, harass, threaten, embarrass or cause distress and/or unwanted attention to other players. This includes posting insulting, offensive, or abusive comments about players, repeatedly sending unwanted messages, reporting players maliciously, attacking a player based on race, sexual orientation, religion, heritage, etc. Hate speech is not tolerated.”

    >

    > I believe you forgot your point?

     

    No, just a point of reference of expectations of conduct for playing Gw2.

     

    Incidents like this happen in PvP and players get a few days banned from the game, much like in the forums.

  7. Since we are talking about it. Here is bullet number one from the Rules of Conduct for GW2.

     

    “While playing Guild Wars 2, you must respect the rights of others and their rights to play and enjoy the Game. To this end, you may not defraud, harass, threaten, embarrass or cause distress and/or unwanted attention to other players. This includes posting insulting, offensive, or abusive comments about players, repeatedly sending unwanted messages, reporting players maliciously, attacking a player based on race, sexual orientation, religion, heritage, etc. Hate speech is not tolerated.”

  8. > @"Deimos.4263" said:

    > > @"Illconceived Was Na.9781" said:

    > > Basically, you're asking whether ANet should punish people for being rude; they don't and they won't.

    >

    > They can and they should, at least according to their own ToS. You can inform a player their DPS is sub-par without being rude about it. It is possible.

     

    There are ways to call people out on their performance. The second it goes from hey tighten up those rotations to your a fucking idiot, is where I would be sending a report.

  9. > @"Lynnie.7213" said:

    > > @"Ben Phongluangtham.1065" said:

    > > > @"dceptaconroy.7928" said:

    > > > Can you upgrade these mistforged armour skins into legendary?

    > >

    > > Yep!

    >

    > Owners of Ardent legendary armor should get its skins upgraded for free or at least 50% of cost of a new set of mistforged one. Why we got stuck with a crappy looking armor after so much work to get it ? You guys could've done better with the first legendary, for sure.

    > Look at the raid one, its amazing.

     

    That’s up for debate. I prefer the PvP skins then the Envoy set.

  10. > @"StabbersTheThird.6053" said:

    > Sanctuary is fine as it is. Traits like Abrasive Grit need to be reworked minorly. Abrasive Grit is the problem for Scourge. Easy fix:

    >

    >

    > Abrasive Grit is given a 5s ICD.

    > When it is activated it grants 3 might and removes 3 conditions.

    >

    > Easy adjustsments here for balance: Increase or decrease the ICD, the might granted, the conditions removed, or add " then grant 1s of resistance" to the end if it is far below the curve.

     

    “Abrasive Grit: This trait now has a 5-second cooldown, and the might it grants has been increased from 2 stacks for 6 seconds to 3 stacks for 8 seconds”

     

    Well there’s a change.

  11. > @"sephiroth.4217" said:

    > > @"Tiah.3091" said:

    > > > @"sephiroth.4217" said:

    > > > Got my chest piece, just need them marks to get more pieces lmao

    > > > Absolutely love the void effect/aura it has.

    > >

    > > Holy kitten does this look EPIC! Pants and helmet do not particularly fit in though, but chest+gloves+wings look absolutely legendary!

    > >

    > > Did I understand it right, that you can change the color of the "gleaming" effect (and those glowing "tentacles" as well)?

    >

    > yup, I went with a purply void effect :+1:

    > The dye channels are cool

     

    Oh that’s going to look really good with my Ad Infinitium.

  12. > @"Sinful.2165" said:

    > The new map is great. I really enjoy it and it's SO NICE to have another map in the rotation! Between the new PvP map and the rework on runes and sigils opening up a bunch of builds I'm excited to be playing PvP again. THANK YOU ANET TEAM FOR THE PVP LOVE.

    > @"Ben Phongluangtham.1065"

     

    I concur, new maps, new Armor skins, a new tournament coming. Well done PvP team.

  13. > @"Arheundel.6451" said:

    > I really like the new armor skin, not too intrusive glows and nice sparkling effecs; the map is fun to play...**I can't wait for the 10vs10** that will be my weekly destination and a good reason to recommend GW2 again

     

    Is the 10vs10 going to be for all the conquest maps?

     

    I agree, the Armor looks amazing!

     

     

  14. > @"Lynnie.7213" said:

    > PvP Legendary armor's owner should get their skins updated to the new mistforged one. Legendary armor is such a pain to make and now others can get a better skin with half the effort? C'mon Anet!

     

    You know the Mistforged Glorious can be upgraded to Legendary status, right?

     

    I have the ardent variety at the moment, but will definitely upgrade it to Mistforged.

  15. > @"Toasa.1236" said:

    > Hi,

    > i have no pc atm, so i cant Login..

    >

    > Can sbd tell me the Things required for the breastplate of this armor and mabye post a pic of it?

    >

    > TY<3

     

     

    Chest piece is 400 ascended shards, 4 Armor crafting tokens 250 shards of glory and 50 ectos. You also need to have crafted the ardent glorious chest piece too and be at rank 100.

  16. > @"Chilli.2976" said:

    > > @"Tyson.5160" said:

    > > > @"Chilli.2976" said:

    > > > > @"Tyson.5160" said:

    > > > > https://en-forum.guildwars2.com/discussion/42973/pvp-features-in-progress-updated-june-8-2018#latest

    > > > >

    > > > > “Rewards

    > > > >

    > > > > Obsidian Weapon Set

    > > > >

    > > > > Group 1 released (12/12)

    > > > > Group 2 released (3/27)

    > > > > Group 3 released (6/5)

    > > > > PvP Armor Set 2.5”

    > > > >

    > > > > The new Armor is 2.5. Not really sure which Armor you speak of.

    > > >

    > > > BenP said they were working on making changes to the PvP legendary armour skins. This could possibly be it, though it has not been confirmed.

    > >

    > > I attached the blog post which teases the new medium pvp armor set in the image, this is the Armor BenP was talking about, I believe. It’s the next tier of the Glorious Armor set.

    >

    > Yeah, so this is probably obtainable via reward tracks. Still need a rework on PvP legendary armour skins.

     

    Did you check out the Mistforged Glorious Armor yet?

  17. > @"sephiroth.4217" said:

    > > @"Tyson.5160" said:

    > > > @"sephiroth.4217" said:

    > > > > @"Tyson.5160" said:

    > > > > So I had a view at the new Mistforged Glorious Armor sets and I think they look great. Combat effect is similar to WvW, yet different.

    > > >

    > > > Have you got a Pic?

    > > >

    > > > I was hoping for a different combat effect to WvW.

    > >

    > >

    >

    > Thanks :+1:

    >

    > So the same but slightly different, looks a little denser.

     

    Has more dye channels too.

  18. > @"sephiroth.4217" said:

    > > @"Tyson.5160" said:

    > > So I had a view at the new Mistforged Glorious Armor sets and I think they look great. Combat effect is similar to WvW, yet different.

    >

    > Have you got a Pic?

    >

    > I was hoping for a different combat effect to WvW.

     

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