Jump to content
  • Sign Up

Shirlias.8104

Members
  • Posts

    2,306
  • Joined

  • Last visited

Posts posted by Shirlias.8104

  1. Gw2 has no features such castbars and so on, that's why you have to manage enemies animations.

     

    At first, not knowing the new enemies skills, you could get downed or simply be slower in order to take them down, but that's pretty Normal.

     

    But once you understand enemies and you are capable with your class, there won't be problems at all.

     

    Many players force themselves into tanky builds, refusing to learn how to play their class with a pure dps equip ( which means to be able to avoid death with no defensive stats and maybe skills ), and because of that they could find hard to deal with some enemies.

     

    But we could simply look at gw2 during from the past till the present.

     

    * people complaining about too strong champions

    * people complaining about too hard story bosses or achievements

    * people complaining about pof veteran hp

    * people complaining about jps difficulty

    * people unable to deal with meta events until they get semplified ( still now a pug could manage to fail TT )

     

    And so on.

     

    The problem is the player which was not good since the beginning, and because of the possibilities offered by the game ( tanky builds, leaching events rewards, buying runs, etc... ) they didn't put any effort at all, because it was easier not to learn.

     

    And now probably many of them are paying the price of this ( unable to raid, to master full dps builds, to cooperate, to use combo Fields properly as for skills rotations, unable to high lvl fractals, etc... ) and still pretend an easier game instead of put some effort into the way they play.

     

    But you know what?

    I am really amused and I personally do enjoy everytime ANET decides to put ''hard''( which is btw not really hard, let's be honests ) content.

  2. > @"Solori.6025" said:

    >

    > >

    > > > @"Ayrilana.1396" said:

    > > > Getting pips outside of the participation timer promotes abuse and farming specific activities. You’d have trade killing and those between servers taking turns on flipping camps and such. The existing method promotes actually playing WvW.

    > > >

    > > > You also do not need a squad in order to build and maintain participation. Dead maps don’t really matter.

    > >

    > > Who's gonna kill trade? Are you kidding me? No one does that lol

    > >

    > > @"Shirlias.8104" said:

    > > > @"hunkamania.7561" said:

    > > > Who's gonna kill trade? Are you kidding me? No one does that lol

    > > >

    > > > With the current pip system i'm repairing a wall in smc while watching tv and getting pips for it lol i guess that's pretty active system.

    > > >

    > > > Now instead of k training we have a bunch of T3 keeps and towers full of siege that no one wants to take so it kills all the fights.

    > > >

    > > > Dead maps dont matter?!!? then what's the point in having them if no1 wants to play on them aka the desert bl. It's a huge waste.

    > >

    > > No1 does because it gives no advantages.

    > > Put something like your proposal and you will see ( though it's obvious that whenever there's the possibility to exploits, players will exploit ).

    >

    > Actually.

    >

    > People do this to a much smaller degree to get quick participation.

    >

    > Servers have done this in the past to "Lock in" tiers as well or to manipulate matches.

     

    Didn't know that was already in use ( i tend to cap 1 camp and meanwhile kill a sentry and dolyaks which is also fast to get lvl 3 ).

    How do they set things up quickly?

  3. > @"hunkamania.7561" said:

    > > @"Shirlias.8104" said:

    >

    > > ps: also currently guilds duel themselves in wvw skirmish selfmade battles, so yeah people do already this though they don't get pips.

    >

    > It's called a fight and no one is throwing it. they're playing to beat the other group not "kill trading"

     

    Are you genuinely naive or what else?

    Currently there's not a system like the one you propose, but the idea of factions trading kills ( given an exploitable system like the one you proposed ) is a real one.

     

  4. > @"vesica tempestas.1563" said:

    > then we agree. I think meters should be strictly opt-in only because it 'could' trigger a disproportional negative effect which is win win, those that want meters can advertise as such and vice versa. But key is that one cannot be forced apon another - but thats just my opinion.

     

    Yeah.

    I am just against removing features just because the majority of players use them in a wrong way ( or else, why would I to limit good elitists with good behavior? ), though sometimes a fix seems to be needed.

     

    In my opinion, also, selling raids is not something which helps new players ( or casual with no guild / group of friends ) to start raids ( though it is useful for those who don't want to raid and prefer to pay ).

    But that's a different story.

  5. > @"vesica tempestas.1563" said:

    > > @"Shirlias.8104" said:

    > > > @"vesica tempestas.1563" said:

    > > > > @"Shirlias.8104" said:

    > > > > > @"vesica tempestas.1563" said:

    > > > > > > @"Shirlias.8104" said:

    > > > > > > > @"vesica tempestas.1563" said:

    > > > > > > > a non meter user do not complain about meter users because they dont use meters

    > > > > > >

    > > > > > > Did you mean because the do use meters right?

    > > > > > > If so, you are wrong ( just read this thread or any other thread about dps meter and elitism related stuff ).

    > > > > >

    > > > > > no i meant what i said (its pretty obvious) if you don't use a meter you patently don't care about them or feel the need to try and quantify other players gameplay choices.

    > > > >

    > > > > It seemed that the one who didn't use the dps meters were the dps meter used, that why i asked.

    > > > > Btw as said before, just feel free to browse the forum.

    > > > >

    > > > > Also the part i edited before you replied

    > > > >

    > > > > >If people don't care to play with those who instead would like to use a dps meter, there won't be a problem at all.

    > > > > But instead here we are, and the fact that the topic is still a problem only shows hypocrisy.

    > > > >

    > > > > And you can't deny it.

    > > > > There's no effort nor respect in what i see ( not you obviously, but those who put blame on elitists ).

    > > >

    > > > well no, because a (bad) meter user 'may' abuse others 'more' based on a quantification through a tool which will have interpretation in bad spirit. A Bad non meter user will still be a bad user but they wont have access to a tool that deliberately measures the performance of other people that have no interest in being measured (and lets knock the strawman to the head and say all the players are equally skilled)

    > > >

    > >

    > > But since, hypothetically speaking, those who don't use dps mater play with the same kind of players, there won't be a problem.

    > >

    > > * 5% of the playerbase use dps meter.

    > > * that small part advertise in their LFG that they use dps meter and what class/build are they looking for.

    > > * In order not to waste time and effort, they also ask for a currency link ( LI )or equip link ( ascended socketed equip ).

    > >

    > > I mean, how could the 2 worlds collide?

    > > Obviously there's no way they can, but the fact to see the whole LFG full of

    > >

    > > * Sellers

    > > * Elitists

    > > * Wanna be Elitists

    > >

    > > discourages the casual, who accuses the elitists because they have tools to find what they search in order to save time.

    >

    > I agree, but yes it does happen because badly behaved players join pugs with no requirements. **Furthermore, badly behaved players who abuse meters disproportionately negatively impact the experience of others, we have all seen it**

    Yeah, that's the point.

  6. > @"vesica tempestas.1563" said:

    > > @"Shirlias.8104" said:

    > > > @"vesica tempestas.1563" said:

    > > > > @"Shirlias.8104" said:

    > > > > > @"vesica tempestas.1563" said:

    > > > > > a non meter user do not complain about meter users because they dont use meters

    > > > >

    > > > > Did you mean because the do use meters right?

    > > > > If so, you are wrong ( just read this thread or any other thread about dps meter and elitism related stuff ).

    > > >

    > > > no i meant what i said (its pretty obvious) if you don't use a meter you patently don't care about them or feel the need to try and quantify other players gameplay choices.

    > >

    > > It seemed that the one who didn't use the dps meters were the dps meter used, that why i asked.

    > > Btw as said before, just feel free to browse the forum.

    > >

    > > Also the part i edited before you replied

    > >

    > > >If people don't care to play with those who instead would like to use a dps meter, there won't be a problem at all.

    > > But instead here we are, and the fact that the topic is still a problem only shows hypocrisy.

    > >

    > > And you can't deny it.

    > > There's no effort nor respect in what i see ( not you obviously, but those who put blame on elitists ).

    >

    > well no, because a (bad) meter user 'may' abuse others 'more' based on a quantification through a tool which will have interpretation in bad spirit. A Bad non meter user will still be a bad user but they wont have access to a tool that deliberately measures the performance of other people that have no interest in being measured (and lets knock the strawman to the head and say all the players are equally skilled)

    >

     

    But since, hypothetically speaking, those who don't use dps mater play with the same kind of players, there won't be a problem.

     

    * 5% of the playerbase use dps meter.

    * that small part advertise in their LFG that they use dps meter and what class/build are they looking for.

    * In order not to waste time and effort, they also ask for a currency link ( LI )or equip link ( ascended socketed equip ).

     

    I mean, how could the 2 worlds collide?

    Obviously there's no way they can, but the fact to see the whole LFG full of

     

    * Sellers

    * Elitists

    * Wanna be Elitists

     

    discourages the casual, who accuses the elitists because they have tools to find what they search in order to save time.

  7. > @"vesica tempestas.1563" said:

    > > @"Shirlias.8104" said:

    > > > @"vesica tempestas.1563" said:

    > > > a non meter user do not complain about meter users because they dont use meters

    > >

    > > Did you mean because the do use meters right?

    > > If so, you are wrong ( just read this thread or any other thread about dps meter and elitism related stuff ).

    >

    > no i meant what i said (its pretty obvious) if you don't use a meter you patently don't care about them or feel the need to try and quantify other players gameplay choices.

     

    It seemed that the one who didn't use the dps meters were the dps meter used, that why i asked.

    Btw as said before, just feel free to browse the forum.

     

    Also the part i edited before you replied

     

    >If people don't care to play with those who instead would like to use a dps meter, there won't be a problem at all.

    But instead here we are, and the fact that the topic is still a problem only shows hypocrisy.

     

    And you can't deny it.

    There's no effort nor respect in what i see ( not you obviously, but those who put blame on elitists ).

  8. > @"vesica tempestas.1563" said:

    > a non meter user do not complain about meter users because they dont use meters

     

    Did you mean because the do use meters right?

    If so, you are wrong ( just read this thread or any other thread about dps meter and elitism related stuff ).

     

    If people don't care to play with those who instead would like to use a dps meter, there won't be a problem at all.

    But instead here we are, and the fact that the topic is still a problem only shows hypocrisy.

  9. > @"vesica tempestas.1563" said:

    > > @"Shirlias.8104" said:

    > > > @"IndigoSundown.5419" said:

    > > > If you want to know and don't want to ask, take a screen shot, then look up the pieces in the wardrobe section of the bank.

    > >

    > > And waste plenty of time.

    > > Not really convenient.

    > >

    > > > @"Kheldorn.5123" said:

    > > > Since anet already allowed memory reading addons they should not limit all the possibilities of such feature. Gear inspection is already possible with some tools. Since they made first step with addons allowing other players to not respect our privacy, they should go full in with gear inspection.

    > > >

    > > > Game will be better with this. Just like dps meters made it better.

    > >

    > > Blaming addons or dps meters is senseless, just because the players complaining about those features are definitely over 90% of the whole population ( just read the forum and compare the complaints vs those who agree with this ).

    > >

    > > Shortly, harassing a small part of the community because the want to be sure the players who want to play with ( mostly due to the poor lfg/inspect tools ) is, imho, not right.

    > >

    > >

    >

    > wrong way around, in game non dps meter users don't give a kitten that meter users are using meters. As we know fine well the issue is that _some _ meter users abuse other people based on a 1 dimensional gaming aspect. Worsr, some people use it as their personal kitten meter..and so on and so forth.

     

    In game as here on forum those who don't use dps meter complain about

     

    * those who use it,

    * those who look for a specific class with a specific build,

    * those who don't take them in raid because not enough LI,

     

    and so on.

     

    The wanna be elitists are imho the problem, not the real elitists ( as well as those who tend to put a blame on other and can't admit that they sucks or simply make mystakes ).

  10. > @"hunkamania.7561" said:

    > > @"Shirlias.8104" said:

    > > > @"hunkamania.7561" said:

    > > > Who's gonna kill trade? Are you kidding me? No one does that lol

    > > >

    > > > With the current pip system i'm repairing a wall in smc while watching tv and getting pips for it lol i guess that's pretty active system.

    > > >

    > > > Now instead of k training we have a bunch of T3 keeps and towers full of siege that no one wants to take so it kills all the fights.

    > > >

    > > > Dead maps dont matter?!!? then what's the point in having them if no1 wants to play on them aka the desert bl. It's a huge waste.

    > >

    > > No1 does because it gives no advantages.

    > > Put something like your proposal and you will see ( though it's obvious that whenever there's the possibility to exploits, players will exploit ).

    >

    > I'll tell you no good guilds or commanders will do that. If two groups did do that it would take extreme coordination and a third group could come in and farm them both because they would have nowhere to run or hide with OJ's popping on the map.

     

    Definitely not.

    Giving pips for each kills would be like farm spots and kkthxbb in few hours.

     

    Now you can get around 6-10 per 5 min.

    Do your math and see how many pips could you get bytrading kills.

    Definitely more than 6-10 per 5 min.

     

    ps: also currently guilds duel themselves in wvw skirmish selfmade battles, so yeah people do already this though they don't get pips.

  11. > @"IndigoSundown.5419" said:

    > If you want to know and don't want to ask, take a screen shot, then look up the pieces in the wardrobe section of the bank.

     

    And waste plenty of time.

    Not really convenient.

     

    > @"Kheldorn.5123" said:

    > Since anet already allowed memory reading addons they should not limit all the possibilities of such feature. Gear inspection is already possible with some tools. Since they made first step with addons allowing other players to not respect our privacy, they should go full in with gear inspection.

    >

    > Game will be better with this. Just like dps meters made it better.

     

    Blaming addons or dps meters is senseless, just because the players complaining about those features are definitely over 90% of the whole population ( just read the forum and compare the complaints vs those who agree with this ).

     

    Shortly, harassing a small part of the community because the want to be sure the players who want to play with ( mostly due to the poor lfg/inspect tools ) is, imho, not right.

     

     

  12. > @"hunkamania.7561" said:

    > Who's gonna kill trade? Are you kidding me? No one does that lol

    >

    > With the current pip system i'm repairing a wall in smc while watching tv and getting pips for it lol i guess that's pretty active system.

    >

    > Now instead of k training we have a bunch of T3 keeps and towers full of siege that no one wants to take so it kills all the fights.

    >

    > Dead maps dont matter?!!? then what's the point in having them if no1 wants to play on them aka the desert bl. It's a huge waste.

     

    No1 does because it gives no advantages.

    Put something like your proposal and you will see ( though it's obvious that whenever there's the possibility to exploits, players will exploit ).

  13. > @"Autolukos.1359" said:

    > > @"Shirlias.8104" said:

    > > PoF maps are Easy as core.

    > > HoT are twisted at the beginning ( remember that only 2 out of 4 are twisted ).

    > >

    > > If you have issues and want to avoid frustration you could try to exploit it by doing first pof and then hot with mounts.

    >

    > Im a masochist. So, i wont move to PoF without first clearing every HoT map 100%

    > :)

     

    You have my respect then, brother.

×
×
  • Create New...