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Amaranthe.3578

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Posts posted by Amaranthe.3578

  1. > @"AsiraasiB.7165" said:

    > I knew this game was dying when youtubers like yishis(thief/engi) and that iamlegion( best necro videos ever) quit back in like 2016. They cared about the game.. Made excellent videos indeth specially iamlegion. And yet suggestions fell to death ears and changes/nerfs drove them out the game...

    >

    > Theres other youtubers but those two stuck with me the most

    > Heck ive quit multiple times due to thief nerfs.. Im on osrs nowadays because of gw2 "balance"

     

    GW2 is simply NOT a game you're supposed to take seriously, theres no need for YouTubers to make comprehensive strategy guides.

  2. > @"VDAC.2137" said:

    > > @"Amaranthe.3578" said:

    > > > @"Vlad Morbius.1759" said:

    > > > WoW classic is a fad that will likely only last for those who are stuck in the past. It is a completely different style of gaming which was one of the main reason GW2 was successful and why many people sought out GW2 in the first place so why would we leave to go to something we had little interest in to begin with? Some will try it out and remember just how much of a horrible grinding experience it was and come tearing back here.

    > >

    > > When was GW2 successful? Especially compared to something colossal like WoW.

    > > GW2 launched as the "next gen mmo experience" and it just fell flat on its kitten since it doesn't have any sort of vertical progression which is one the core concepts of almost any rpg. GW2 is a very weird beast that appeals to a very specific niche market.

    > > Anyways, GW2 and Classic WoW dont compete over the same players for the most part.

    >

    > Part of GW2’s appeal is that it _doesn’t_ have an endless vertical “progression” — run as fast as you can just to stay in the same place. As you said, most MMO’s have that so you and everyone else who likes to grind for what will be made irrelevant can go play any one of those. GW2 is for people who’d prefer to work toward fun things, horizontal expansion — gliding, mounts, etc.

     

    Are you mentally challanged?

    I'm on a GW2 forum, playing GW2.... clearly I dont like the way most MMOs (especially wow) do progression and I prefer GW2.

    When I get the itch for a game with good itemization I go for Grim Dawn/ PoE

  3. > @"Vlad Morbius.1759" said:

    > WoW classic is a fad that will likely only last for those who are stuck in the past. It is a completely different style of gaming which was one of the main reason GW2 was successful and why many people sought out GW2 in the first place so why would we leave to go to something we had little interest in to begin with? Some will try it out and remember just how much of a horrible grinding experience it was and come tearing back here.

     

    When was GW2 successful? Especially compared to something colossal like WoW.

    GW2 launched as the "next gen mmo experience" and it just fell flat on its ass since it doesn't have any sort of vertical progression which is one the core concepts of almost any rpg. GW2 is a very weird beast that appeals to a very specific niche market.

    Anyways, GW2 and Classic WoW dont compete over the same players for the most part.

  4. > @"ProtoGunner.4953" said:

    > > @"IndigoSundown.5419" said:

    > > > @"ProtoGunner.4953" said:

    > > > If they release BC I give it a try. Loved that expansion and it is great nostalgia. But I still don't know whether I can play it without a subscription, be cause I don't want to play the normal game.

    > >

    > > Earlier in the thread, multiple posters commented that the same sub fee will access both current and Classic WoW.

    >

    > Yeah I know that, but is it possible to ONLY play the classic? Be cause I expect to be either cheaper or buy to play (yeah, dreamin).

     

    They said its gonna be legacy wow+ current wow for the same sub. No other options.

  5. GW2 had been like that since release. Take it for what it is or go. It's a casual game for casual players. The target audience are players mainly interested in open world pve who might dabble in Instanced PvE/sPvP/WvW as a side thingy. Their releases tell you this much.

  6. > @"Goettel.4389" said:

    > The sub might kill it. I'm eager to play vanilla WoW again, but expecting many people to pay a €12 monthly sub just isn't realistic.

    > But even if GW2 doesn't scratch the same itch as 2006 WoW, it's a great game in it's own right - and I doubt Classic WoW is going to snatch away a significant # of GW2 players, even if I'm looking forward to resurrecting my vanilla enhancement shammie.

     

    Don't forget that for that sub you get both current WoW and Classic.

  7. > @"Just a flesh wound.3589" said:

    > > @"Amaranthe.3578" said:

    > > > @"Just a flesh wound.3589" said:

    > > > Some people may go try WoW classic but how long will they stay to do the leveling quests and the dungeons that they could already do in the old game, and minus all the conveniences that the old game has added. And once they’ve done them, then what? Is Blizzard going to add expansions that covers the same lore that the old game already has covered?

    > > >

    > > > Rose colored nostalgia goggles are rampant.

    > >

    > > You never know. The Vanilla private servers were crazily populated and had unbelievably dedicated communityieat. I think classic wow will have a steady population, probably bigger than GW2 has.

    >

    > Ok. I’ll guess we should all panic now

    >

    > Or not

    >

    What are you smoking?

    No reason to panic, I actually said in this thread that GW2 doesn't compete with Classic WoW and that its not an issue. o_0". They appeal to different games.

  8. > @"Just a flesh wound.3589" said:

    > Some people may go try WoW classic but how long will they stay to do the leveling quests and the dungeons that they could already do in the old game, and minus all the conveniences that the old game has added. And once they’ve done them, then what? Is Blizzard going to add expansions that covers the same lore that the old game already has covered?

    >

    > Rose colored nostalgia goggles are rampant.

     

    You never know. The Vanilla private servers were crazily populated and had unbelievably dedicated communityieat. I think classic wow will have a steady population, probably bigger than GW2 has.

  9. > @"praqtos.9035" said:

    > > @"Amaranthe.3578" said:

    > > Unbalancer is the espec of the sPvP devs.

    > This XDDDDDDDDDDDDDDDDDDD

    > (I just came to this thread to witness exact this one comment and I wasnt dissapoint.ed, dont mind me)

    > @"derd.6413"

    > Why mirage would need one more trade off when they took away normal evade and replaced it with immobile one?

    > Also there is nothing to argue about, elite offer way better choice compared for what it took away than core spec curently (druid clearly got hit in the balls, revenant have no trade-off at all, drd players are crying)

     

    :) glad u liked

  10. > @"Taygus.4571" said:

    > > @"Amaranthe.3578" said:

    > > > @"Taygus.4571" said:

    > > > > @"Amaranthe.3578" said:

    > > > > > @"Taygus.4571" said:

    > > > > > > @"Amaranthe.3578" said:

    > > > > > > I don't think MMORPGs are for you. There are other games that are better suited for shot playing sessions.

    > > > > >

    > > > > > You're wrong. (From someone who's chronically ill and often only able to play less than 1 hour at a time).

    > > > > >

    > > > > > Those games don't have the social feel that comes with MMOs. The exploration, the freedom.

    > > > > >

    > > > > > For many people with severe disabilities, MMOs are a way to escape their 4 walls, which they usually rarely leave and rarely get to meet people.

    > > > > >

    > > > > >

    > > > >

    > > > > Well, if the OP is upset by goals in the game that require lots of time investment MMOs (and almost any type of RPG for that matter) arent the game of choice. There are many MP games that are not RPGs. No matter how you slice it there is no solution to the issue the OP has. GW2 is probably the most accessible MMORPG ever for people with limited time to play (for whatever reason).

    > > >

    > > > The OP already agreed that they were being a "bit impatient".

    > > > And there are plenty of able bodied people who complained about the skyscale being too long, that doesn't mean that they aren't happy with the rest of the game.

    > > >

    > >

    > > So there's no issue. Good.

    > > What I meant was that making the game more "accessible" to people with disabilities and having ANet consider disabled people when designing content ain't realistic. The vast majority of their customers aren't disabled.

    > > If it matters, I also suffer from a terrible chronic illness that prevents me from taking part in certain activities. I don't expect people to design activities meant for the general population with me in mind.

    >

    > and yet Anet do consider their disabled customers, they made the skyscale catch game easier to complete.

    > The rest of the skyscale is not difficult, tedious and may take the OP a couple of months but it's not difficult.

    > It's not like raids, the skyscale is still meant to be easily accesible, but its also meant to be a goal and possibly a long term one for some players

     

    Anet was considering casual players, no disabled players. Making a game easier for everyone to cater to disabled people is just ....nuts.

  11. > @"Taygus.4571" said:

    > > @"Amaranthe.3578" said:

    > > > @"Taygus.4571" said:

    > > > > @"Amaranthe.3578" said:

    > > > > I don't think MMORPGs are for you. There are other games that are better suited for shot playing sessions.

    > > >

    > > > You're wrong. (From someone who's chronically ill and often only able to play less than 1 hour at a time).

    > > >

    > > > Those games don't have the social feel that comes with MMOs. The exploration, the freedom.

    > > >

    > > > For many people with severe disabilities, MMOs are a way to escape their 4 walls, which they usually rarely leave and rarely get to meet people.

    > > >

    > > >

    > >

    > > Well, if the OP is upset by goals in the game that require lots of time investment MMOs (and almost any type of RPG for that matter) arent the game of choice. There are many MP games that are not RPGs. No matter how you slice it there is no solution to the issue the OP has. GW2 is probably the most accessible MMORPG ever for people with limited time to play (for whatever reason).

    >

    > The OP already agreed that they were being a "bit impatient".

    > And there are plenty of able bodied people who complained about the skyscale being too long, that doesn't mean that they aren't happy with the rest of the game.

    >

     

    So there's no issue. Good.

    What I meant was that making the game more "accessible" to people with disabilities and having ANet consider disabled people when designing content ain't realistic. The vast majority of their customers aren't disabled.

    If it matters, I also suffer from a terrible chronic illness that prevents me from taking part in certain activities. I don't expect people to design activities meant for the general population with me in mind.

  12. > @"Taygus.4571" said:

    > > @"Amaranthe.3578" said:

    > > I don't think MMORPGs are for you. There are other games that are better suited for shot playing sessions.

    >

    > You're wrong. (From someone who's chronically ill and often only able to play less than 1 hour at a time).

    >

    > Those games don't have the social feel that comes with MMOs. The exploration, the freedom.

    >

    > For many people with severe disabilities, MMOs are a way to escape their 4 walls, which they usually rarely leave and rarely get to meet people.

    >

    >

     

    Well, if the OP is upset by goals in the game that require lots of time investment MMOs (and almost any type of RPG for that matter) arent the game of choice. There are many MP games that are not RPGs. No matter how you slice it there is no solution to the issue the OP has. GW2 is probably the most accessible MMORPG ever for people with limited time to play (for whatever reason).

  13. > @"Snellibee.2761" said:

    > > @"Amaranthe.3578" said:

    > > > @"vesica tempestas.1563" said:

    > > > > @"sephiroth.4217" said:

    > > > > The game is balanced, just not around PvP.

    > > >

    > > > The only area that balance matters is pvp. (and maybe for those that play meter wars)

    > > >

    > >

    > > > @"vesica tempestas.1563" said:

    > > > > @"sephiroth.4217" said:

    > > > > The game is balanced, just not around PvP.

    > > >

    > > > The only area that balance matters is pvp. (and maybe for those that play meter wars)

    > > >

    > >

    > > That's kitten. The game is mainly a pve game. PvP is a side thing nobody upstairs really cares about.

    >

    > A good PvP scene is what keeps a game alive and popular. The only reason Gw2 is still relevant is because of the combat system offering (somewhat) engaging gameplay in PvP or WvW. Theres plenty of MMORPGS that offer way better PvE content than Gw2, but because their combat system is lackluster a lot of us PvP players do not want to bother with it.

    >

    > If Gw2 would completely lose their PvP community so PvE will be the only played thing, the game would die off because theres other games offering way better PvE.

     

    Complete and utter bs, I'm sorry. A good pvp scene offers more options but it's not the core of any MMORPG, most certainly not GW2.

    Let's just look at what ANet tells us through their work. The only thing that actually gets a stream of content is open world and story PvE through LS. Fractals and raids get some content but the cadence is absurd although I can see why releasing new raids/fractals is harder than for most MMOs.

    Now let's look at PvP, when was the last serious content update for sPvP? when they added stronghold lol. And that didn't even catch on. Since launch basically you're stuck with one game mode, PvP isnt a priority. Same applies to WvW.

    GW2 caters to casual PvE players who don't want vertical progression/a gear treadmill. That's who the game is for and there are lots of those people. And there are no other big mmorpgs who offer only horizontal progression without a gear treadmill.

    PvP and WvW is there for you to dabble in on occasion. MMORPGSs in general are a very poor choice for a game that's main focus is PvP, the balance ain't gonna good no matter what you do unless you make all the classes too similar.

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