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lokh.2695

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Everything posted by lokh.2695

  1. The things I've seen so far: The Hulk(at least twice), Ronald McDonald, Santa(so many), Captain America, Spider Man, Sailor Moon and not forget the many players cosplaying as seizure inducing gifs, lol so funny.
  2. There should be many things in the guildhall, but Anet has dropped this line of content.
  3. > @"Esquilax.3491" said: > > @"SoPirou.5281" said: > > > @"Esquilax.3491" said: > > > Rumor has it's part of a forge recipe to create a Black Lion Convenience Store. > > > 250 Black Lion Commemorative Coin > > > 250 Mystic Coin > > > 250 Mystic Curio > > > 10 Mystic Tribute > > > > > > Has Personal Banker, Merchant, TP and forge rolled into one. > > > > Yeah, that's just a rumor. It cannot be Mystic Forged or used in a crafting discovery. I believe it's just another junk item to increase the amount of unnecessary things in BL chests. > > Sorry I was more or lesstrying to make a bad joke there. That would add up to like $3000 USD Well...stranger things have happened...
  4. No need to overcomplicate what is kinda working ok'ish.
  5. Yes you can for big parts, but it's not a single player game so naturally you will find spots where that shows and complaining about those spots is a moot point because you choose to play a MASSIV MULTIPLAYER online rpg as a single player game.
  6. Come back if you want to, don't if you don't. The game is still great and by design it doesn't matter all that much about the overall population. Most of the content can be solo'd, and th content that can't still has its fans. I wouldn't care too much about "gAeM dEd"-crowd.
  7. ANet kinda wanted to do that with legendary weapons. All they got out of it were countless threads of "why do I have to do X if I want a legendary, fix plox".
  8. Never saw the appeal of fishin in MMOs, probably never will. I'd rather have ANet spend their resources on something else.
  9. > @"kharmin.7683" said: > I fail to understand what purpose this proposal would serve. Powercreep, because more is more is always better.
  10. Thanks a lot for the input. <3 Now tell me more about that flamethrower scrapper build :)
  11. DRM's are ok as part of the story, grinding them out for achievements is immensly boring as they are not challenging at all. If it wasn'tfor the AP, I wouldn't do them more thanonce per chr that does the story. (I know this first batch was ok when it comes to grindy achis, but I'm counting on a "do each DRM 100 times" achi at some point, given my experience with the "saga" so far)
  12. > @"Linken.6345" said: > > @"lokh.2695" said: > > > @"Randulf.7614" said: > > > Love it. Love it completely. As long we got plenty of inane chatter from the butler as they went around (with possibly some reactionary ones from us), this would be hilarious > > > > > > > > > > When would you listen to said chatter? In the three seconds it takes you to you load into your home, click "gather all" then leave? > > I think the idea here is that the butler would take as long time as the average player to gather instance, so for some people it would be faster to gather yourself. As I read the OP it's about getting things done faster and without moving. So: Port to home, click on butler to gather all, port out. While I wouldn't care much about the feature, I doubt ANet would generate lots of income from it. Think of the butler skins less like mountskins(which you see all the time, can show off in public and are a big thing of everyday gaming), think of them more like mail carrier skins(hardly noticeable, mostly a private thing no one thinks of). I doubt ANet makes bank from mail carrier skins or else they would have continued to release them.
  13. > @"Ogwom.7940" said: > 1. They were initially planned to be a playable race before vanilla's release. Which was back in 2012. Probably none of the original devs works at ANet anymore and the game has so much spaghetti code that they would most likely have to design from scratch so that none of the work done prior to 2012 counts for anything. > 2. They have a main city. No they don't. There's a place on the world map where the Tengu city would have been and there's lore behind said city, but the map isn't designed, tested or anything yet. So again, ANet would have to build from scratch. > 3. We don't necessarily need to have voice acting or a lengthy story mode, since I doubt many people enjoyed the vanilla core story. Let me tell you about the Revenant class, that was released with the first expansion and ANet decided to cut exactly those corners. Revs still to this day, don't get to use racial skills and not so long ago more than half of the classes skillswere locked underwater because "I doubt many people enjoy so why bother". Rev still feels like the fosterchild of GW2 classes to this day ad I doubt that designing a new race with that mindset would go down well with the community. After all people want to play birbs. > 4. We don't need to have voice acting for past content, Drizzlewood's release wasn't horrible without VA, and so many people skip dialogue in dungeons and past content from the vanilla game anyway. Just focus VA on new content. What about the people that like voice acting and the threads of people that demanded VA for drizzlewood sooner? Those don't count because you are not one of them? > 5. The have new improved model and animations since HoT which look really great. That's true, but is not argument for a new race to be implemented. > 6. Mounts, Elona, Cantha and Gliding all came true, regardless of people saying it wouldn't come. All these things added stuff to the game while a new race would stop mattering after an hour of gameplay. But I know...muh mounts...
  14. > @"Randulf.7614" said: > Love it. Love it completely. As long we got plenty of inane chatter from the butler as they went around (with possibly some reactionary ones from us), this would be hilarious > > When would you listen to said chatter? In the three seconds it takes you to you load into your home, click "gather all" then leave?
  15. I think I could name a few things, but when I come to think about it. It most of the time boils down to "stick with something and improve on it insead of trashing and replacing it with new stuff soon to be trashed and abandoned." Just as an example: Anet trashed dungeons for fractals, then fractals for raids, then raids for strike missions, then strike missions for dragon response missions. Maybe, just maybe, if they stuck to dungeons, the dungeons we'd have by now would be beter than the strikes and drm's we have now because devs could have concentrated their effort on quality and working with existing systems, instead of having to come up with a new system and then not having time for quality.
  16. Elementalist - Pistols Mesmer - Daggers Necromancer - Longbow Engineer - Mace Ranger - Rifle Thief - Torch Warrior - Staff Guardian - Warhorn Revenant - Greatsword
  17. > @"Shadowmoon.7986" said: > > @"Infusion.7149" said: > > edit: frankly they're being overly generous. _Mac players can request refunds for client or gem store purchases through the customer support portal. We will be able to refund purchases within a 30 day window of the refund request._ > That is only eligible for people who bought the game in the past month. While i understand allowing refunds to mac users who have been playing a mmo for year would be ridiculous, imagine if you bought this game in November and just learned it is getting bricked after 3 months of play. > Well, that's just bad luck then and the person would have to hope for the support team having some wiggle space for such situations. But the line needs to be drawn at some point, 30 days is reasonable.
  18. > @"namelesswc.9217" said: > Yeah not worth the time for me. So we have this settled then. Anet won't make the change you suggest and you don't want to take the actions necessary to solve the "problem" on your side of the screen. If it's not worth your time, I doubt it's much of a problem.
  19. Sounds more like a problem that should be "fixed" in some of your guilds rather than ingame.
  20. > @"Dragon.4782" said: > > @"Linken.6345" said: > > No chance they being playable but probabely one of the allies we rep up get help from in dragon respons mission and buy stuff from. > > The Devs once said that mounts were not an option. Now we have eight different mounts... The devs once said that there will be alliances in WvW adn we are waiting to this ay for it. So your argument is?
  21. 1) Make Cantha good for everyone not just the "aficionados of japanese culture". 2) No playable Tengu. 3) No player housing, fishing, pinball simulator or anything else that doesn't do much for the game and/or can be had elsewhere. 4) Stop it with the "Do this task 50 times" kind of achievements. 5) A reasonable way to get draconic lodestones 6) More communication 7) Less corporate speak
  22. GW2 does not need these things. Gw2 does not need to be like every other game.
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