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Eddbopkins.2630

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Posts posted by Eddbopkins.2630

  1. > @"apharma.3741" said:

    > > @"Eddbopkins.2630" said:

    > > > @"apharma.3741" said:

    > > > > @"Eddbopkins.2630" said:

    > > > > > @"apharma.3741" said:

    > > > > > > @"Eddbopkins.2630" said:

    > > > > > > > @"apharma.3741" said:

    > > > > > > > > @"Eddbopkins.2630" said:

    > > > > > > > > > @"apharma.3741" said:

    > > > > > > > > > > @"Eddbopkins.2630" said:

    > > > > > > > > > > I like > @"apharma.3741" said:

    > > > > > > > > > > > > @"Eddbopkins.2630" said:

    > > > > > > > > > > > > > @"Tom.8029" said:

    > > > > > > > > > > > > > > @"Eddbopkins.2630" said:

    > > > > > > > > > > > > > > Ele at most has 2 cc moves available with any given weapon set and there on usually a 30+ second cd skill. We have zero utility cc, un like many other classes so the change to stormsoul is so confusing and dumb founding to me. Having a titsy itty bit linger cc duration is in no way shape or form makes up for the lack of counter cc the ele lost.

    > > > > > > > > > > > > >

    > > > > > > > > > > > > > I think you mean atleast 2 cc skills. Weaver especially has access to a lot of cc. Maybe not as much as other professions. But it's still pretty good.

    > > > > > > > > > > > >

    > > > > > > > > > > > > No i mean 2 and only 2 at at given time. Look it up if im wrong ill retract my statement.

    > > > > > > > > > > >

    > > > > > > > > > > > What you specifically said was "Ele at most has 2 cc moves available with any given weapon set and there on usually a 30+ second cd skill." You didn't say anything about them being available ONLY 2 at the same time realistically most classes don't have 2 on the same weapon set but may have multiple across weapons and utilities.

    > > > > > > > > > > >

    > > > > > > > > > > > So let's see if it's correct:

    > > > > > > > > > > >

    > > > > > > > > > > > **Staff:**

    > > > > > > > > > > > https://wiki.guildwars2.com/wiki/Static_Field

    > > > > > > > > > > > https://wiki.guildwars2.com/wiki/Unsteady_Ground

    > > > > > > > > > > > Weaver:

    > > > > > > > > > > > https://wiki.guildwars2.com/wiki/Pile_Driver

    > > > > > > > > > > >

    > > > > > > > > > > > **Dagger Mainhand:**

    > > > > > > > > > > > https://wiki.guildwars2.com/wiki/Shocking_Aura

    > > > > > > > > > > > Weaver:

    > > > > > > > > > > > https://wiki.guildwars2.com/wiki/Katabatic_Wind

    > > > > > > > > > > > https://wiki.guildwars2.com/wiki/Mud_Slide

    > > > > > > > > > > >

    > > > > > > > > > > > **Sword:**

    > > > > > > > > > > > https://wiki.guildwars2.com/wiki/Polaric_Leap

    > > > > > > > > > > > https://wiki.guildwars2.com/wiki/Gale_Strike

    > > > > > > > > > > >

    > > > > > > > > > > > **Scepter:**

    > > > > > > > > > > > Weaver:

    > > > > > > > > > > > https://wiki.guildwars2.com/wiki/Earthen_Synergy

    > > > > > > > > > > >

    > > > > > > > > > > > **Dagger offhand:**

    > > > > > > > > > > > https://wiki.guildwars2.com/wiki/Earthquake

    > > > > > > > > > > >

    > > > > > > > > > > > **Focus offhand:**

    > > > > > > > > > > > https://wiki.guildwars2.com/wiki/Comet

    > > > > > > > > > > > https://wiki.guildwars2.com/wiki/Gale

    > > > > > > > > > > >

    > > > > > > > > > > > Weaver Non Weapon Skills:

    > > > > > > > > > > > https://wiki.guildwars2.com/wiki/Tailored_Victory

    > > > > > > > > > > >

    > > > > > > > > > > > In particular D/F weaver actually has an insane number of CC skills especially with traiting into lower air cool downs.

    > > > > > > > > > > >

    > > > > > > > > > > > @"LazySummer.2568" I'd be down with them changing Stormsoul to make all CC's from ele last 25% longer, would make Gale hilariously strong.

    > > > > > > > > > >

    > > > > > > > > > > I like what u did there. But with any given spec the ele selects it will only have 2 maybe 3 skills in it arsonal that has cc. If u go a cc with war u dont just get weapon skills that are cc you have have a plethra of ultilty cc moves. Ele doesnt have a single utility cc in it aractually this trait to bolster. It a waisted trait for this class and a baad idea for it.

    > > > > > > > > >

    > > > > > > > > > Hence why I say making it affect all CC wouldn't be a bad idea as ele has inconsistent CC. The duration increase can be tweeked, I think 50% might not be too bad if they reduced Gale to 3s on all game modes.

    > > > > > > > >

    > > > > > > > > but this in place of tempest defence is the proplem. Who the heck cares if u make stormsoul stronger it will always be ineffective, when u got stun brakers and stability for days on everyclass.

    > > > > > > > > Heres an example, warrior beserker has a 10 second stun brake 10 fen second cd stun brake. The long duration of ur stun is 1000000% usless against some one running that. There are alot of lower cd stun brakers out there, and if those are accessable whwn 1v1ing an ele then the longer duration sruns are USELESS!

    > > > > > > >

    > > > > > > > And?

    > > > > > > >

    > > > > > > > You know mesmer has a wealth of interrupt traits completely shut down by stability too and these are grandmaster traits. 1 boon.

    > > > > > > > Some builds don't do so well against others, cherry picking a few examples where the trait won't be useful (especially against a completely destroyed spec) doesn't add credit to your argument. A 50% CC duration trait would be amazing on weaver, arguably it would be useful on shocking aura spam tempest. Doubtful on core but thems the breaks.

    > > > > > >

    > > > > > > Use stormsoul in pvp tell me how effective it is over tempest defence. I bet you wont even notice the longer single target cc application skills the ele has in combat at all. I garentee you, you will wish for the cc defence every time u get cc-ed. Ele doeant have high hp or high def. 1 cc lock and the class is dead in any decent pvp match.

    > > > > >

    > > > > > Well no, because it currently only affects stun duration which is on exactly 3 skills on ele if you look at the list. If it affected all CC duration I would consider it on D/F weaver as you have CC for days. I will never want old tempests defence back, auto proc shocking aura should have been removed ages ago and I'm glad it's gone. I hope they remove the auto frost aura's and give useful traits for the lines they're in.

    > > > >

    > > > > Wait...stormsoul only actually affects 3 total skills? How can you defend this trait. its more passive then it TD, and only affect a total of 3 skills as you say. So that gaint list you made is total stupidity.

    > > >

    > > > You were saying ele only has 2 CC skills on any weapon, the list was to show you they have considerably more if they want and plenty lower than 30s CD.

    > > >

    > > > I'm not saying the trait is good, I'm saying that I'd rather have a trait that didn't automatically give me something for being a clutz and not dodging a CC or in the examples of frost auras, for simply being hit. This is why I said: "I'd be down with them changing Stormsoul to make all CC's from ele last 25% longer, would make Gale hilariously strong."

    > > >

    > > > An argument could be made for 33% or 50% increase in CC duration.

    > >

    > > Dont want to give something for nothing? Why start with ele then ele has TD and froat aura 2 non damaging traits.. On the other hand You have lesser spinal shivers, you got warrior taunt trait, and many others that do damage for nothing. So atarting off with the ele is a slap in it face.

    >

    > I'd want all of those removing and have said so about Chill of Death in the past. I also don't like the new trait for mesmer, it's arguably stronger than mirror of anguish and really strong, doesn't mean I like it or will ever use it. I'd rather take the useless staff CD trait than the passive.

    >

    > Edit: Feel free to create a thread about Auspicious Anguish and I'll be there saying yes they should redesign it. Seriously try it in the mesmer forums and you'll see why I barely post in the ele forums as the flocks of idiots come to defend an objectively boring and unfun trait.

    >

    > Edit 2: You're too slow so I did it myself, watch me get flamed on the mesmer forums: https://en-forum.guildwars2.com/discussion/63137/auspicious-anguish

     

    I dont mind passives that can be benificial in the heat of the moment like TD was. TD never stoped damage from getting threw it only prevented instant follow up hits. And in team fights wasnt that benificial as it is in 1v1s, un less u go aurashare but now thats 1 less aura ele can share nerfing the heck outa that build even more.

     

    But damaging traits that proc like lesser spinal shivers and traits that give flat out invulnerablity needs to go.

  2. Having some passive defences that do zero damage for a class that has the lowest hp and lowest armor in game made it possible to not get 2 shooted. Now as it is any cc move followed up by any 2 dps moves will k-o us. Sheaild bash into Evisorate then into axe 2 k-o now. When TD was around, after the evisorate hit we could have up to 1 second to dodge dipe dive outs the way becuase they wpuls be stuned by the shocking aura after the evisorate did its 8k+ damage.

    Thf backstack is another one that if u miraculously survive the enourmouse back stab damage u are now insta dead from 1 spamage.

    Against ranged classes shocked aura (TD) was 100% useless so there was moments where it was not bennifical to use at all.

  3. > @"apharma.3741" said:

    > > @"Eddbopkins.2630" said:

    > > > @"apharma.3741" said:

    > > > > @"Eddbopkins.2630" said:

    > > > > > @"apharma.3741" said:

    > > > > > > @"Eddbopkins.2630" said:

    > > > > > > > @"apharma.3741" said:

    > > > > > > > > @"Eddbopkins.2630" said:

    > > > > > > > > I like > @"apharma.3741" said:

    > > > > > > > > > > @"Eddbopkins.2630" said:

    > > > > > > > > > > > @"Tom.8029" said:

    > > > > > > > > > > > > @"Eddbopkins.2630" said:

    > > > > > > > > > > > > Ele at most has 2 cc moves available with any given weapon set and there on usually a 30+ second cd skill. We have zero utility cc, un like many other classes so the change to stormsoul is so confusing and dumb founding to me. Having a titsy itty bit linger cc duration is in no way shape or form makes up for the lack of counter cc the ele lost.

    > > > > > > > > > > >

    > > > > > > > > > > > I think you mean atleast 2 cc skills. Weaver especially has access to a lot of cc. Maybe not as much as other professions. But it's still pretty good.

    > > > > > > > > > >

    > > > > > > > > > > No i mean 2 and only 2 at at given time. Look it up if im wrong ill retract my statement.

    > > > > > > > > >

    > > > > > > > > > What you specifically said was "Ele at most has 2 cc moves available with any given weapon set and there on usually a 30+ second cd skill." You didn't say anything about them being available ONLY 2 at the same time realistically most classes don't have 2 on the same weapon set but may have multiple across weapons and utilities.

    > > > > > > > > >

    > > > > > > > > > So let's see if it's correct:

    > > > > > > > > >

    > > > > > > > > > **Staff:**

    > > > > > > > > > https://wiki.guildwars2.com/wiki/Static_Field

    > > > > > > > > > https://wiki.guildwars2.com/wiki/Unsteady_Ground

    > > > > > > > > > Weaver:

    > > > > > > > > > https://wiki.guildwars2.com/wiki/Pile_Driver

    > > > > > > > > >

    > > > > > > > > > **Dagger Mainhand:**

    > > > > > > > > > https://wiki.guildwars2.com/wiki/Shocking_Aura

    > > > > > > > > > Weaver:

    > > > > > > > > > https://wiki.guildwars2.com/wiki/Katabatic_Wind

    > > > > > > > > > https://wiki.guildwars2.com/wiki/Mud_Slide

    > > > > > > > > >

    > > > > > > > > > **Sword:**

    > > > > > > > > > https://wiki.guildwars2.com/wiki/Polaric_Leap

    > > > > > > > > > https://wiki.guildwars2.com/wiki/Gale_Strike

    > > > > > > > > >

    > > > > > > > > > **Scepter:**

    > > > > > > > > > Weaver:

    > > > > > > > > > https://wiki.guildwars2.com/wiki/Earthen_Synergy

    > > > > > > > > >

    > > > > > > > > > **Dagger offhand:**

    > > > > > > > > > https://wiki.guildwars2.com/wiki/Earthquake

    > > > > > > > > >

    > > > > > > > > > **Focus offhand:**

    > > > > > > > > > https://wiki.guildwars2.com/wiki/Comet

    > > > > > > > > > https://wiki.guildwars2.com/wiki/Gale

    > > > > > > > > >

    > > > > > > > > > Weaver Non Weapon Skills:

    > > > > > > > > > https://wiki.guildwars2.com/wiki/Tailored_Victory

    > > > > > > > > >

    > > > > > > > > > In particular D/F weaver actually has an insane number of CC skills especially with traiting into lower air cool downs.

    > > > > > > > > >

    > > > > > > > > > @"LazySummer.2568" I'd be down with them changing Stormsoul to make all CC's from ele last 25% longer, would make Gale hilariously strong.

    > > > > > > > >

    > > > > > > > > I like what u did there. But with any given spec the ele selects it will only have 2 maybe 3 skills in it arsonal that has cc. If u go a cc with war u dont just get weapon skills that are cc you have have a plethra of ultilty cc moves. Ele doesnt have a single utility cc in it aractually this trait to bolster. It a waisted trait for this class and a baad idea for it.

    > > > > > > >

    > > > > > > > Hence why I say making it affect all CC wouldn't be a bad idea as ele has inconsistent CC. The duration increase can be tweeked, I think 50% might not be too bad if they reduced Gale to 3s on all game modes.

    > > > > > >

    > > > > > > but this in place of tempest defence is the proplem. Who the heck cares if u make stormsoul stronger it will always be ineffective, when u got stun brakers and stability for days on everyclass.

    > > > > > > Heres an example, warrior beserker has a 10 second stun brake 10 fen second cd stun brake. The long duration of ur stun is 1000000% usless against some one running that. There are alot of lower cd stun brakers out there, and if those are accessable whwn 1v1ing an ele then the longer duration sruns are USELESS!

    > > > > >

    > > > > > And?

    > > > > >

    > > > > > You know mesmer has a wealth of interrupt traits completely shut down by stability too and these are grandmaster traits. 1 boon.

    > > > > > Some builds don't do so well against others, cherry picking a few examples where the trait won't be useful (especially against a completely destroyed spec) doesn't add credit to your argument. A 50% CC duration trait would be amazing on weaver, arguably it would be useful on shocking aura spam tempest. Doubtful on core but thems the breaks.

    > > > >

    > > > > Use stormsoul in pvp tell me how effective it is over tempest defence. I bet you wont even notice the longer single target cc application skills the ele has in combat at all. I garentee you, you will wish for the cc defence every time u get cc-ed. Ele doeant have high hp or high def. 1 cc lock and the class is dead in any decent pvp match.

    > > >

    > > > Well no, because it currently only affects stun duration which is on exactly 3 skills on ele if you look at the list. If it affected all CC duration I would consider it on D/F weaver as you have CC for days. I will never want old tempests defence back, auto proc shocking aura should have been removed ages ago and I'm glad it's gone. I hope they remove the auto frost aura's and give useful traits for the lines they're in.

    > >

    > > Wait...stormsoul only actually affects 3 total skills? How can you defend this trait. its more passive then it TD, and only affect a total of 3 skills as you say. So that gaint list you made is total stupidity.

    >

    > You were saying ele only has 2 CC skills on any weapon, the list was to show you they have considerably more if they want and plenty lower than 30s CD.

    >

    > I'm not saying the trait is good, I'm saying that I'd rather have a trait that didn't automatically give me something for being a clutz and not dodging a CC or in the examples of frost auras, for simply being hit. This is why I said: "I'd be down with them changing Stormsoul to make all CC's from ele last 25% longer, would make Gale hilariously strong."

    >

    > An argument could be made for 33% or 50% increase in CC duration.

     

    Dont want to give something for nothing? Why start with ele then ele has TD and froat aura 2 non damaging traits.. On the other hand You have lesser spinal shivers, you got warrior taunt trait, and many others that do damage for nothing. So atarting off with the ele is a slap in it face.

  4. > @"apharma.3741" said:

    > > @"Eddbopkins.2630" said:

    > > > @"apharma.3741" said:

    > > > > @"Eddbopkins.2630" said:

    > > > > > @"apharma.3741" said:

    > > > > > > @"Eddbopkins.2630" said:

    > > > > > > I like > @"apharma.3741" said:

    > > > > > > > > @"Eddbopkins.2630" said:

    > > > > > > > > > @"Tom.8029" said:

    > > > > > > > > > > @"Eddbopkins.2630" said:

    > > > > > > > > > > Ele at most has 2 cc moves available with any given weapon set and there on usually a 30+ second cd skill. We have zero utility cc, un like many other classes so the change to stormsoul is so confusing and dumb founding to me. Having a titsy itty bit linger cc duration is in no way shape or form makes up for the lack of counter cc the ele lost.

    > > > > > > > > >

    > > > > > > > > > I think you mean atleast 2 cc skills. Weaver especially has access to a lot of cc. Maybe not as much as other professions. But it's still pretty good.

    > > > > > > > >

    > > > > > > > > No i mean 2 and only 2 at at given time. Look it up if im wrong ill retract my statement.

    > > > > > > >

    > > > > > > > What you specifically said was "Ele at most has 2 cc moves available with any given weapon set and there on usually a 30+ second cd skill." You didn't say anything about them being available ONLY 2 at the same time realistically most classes don't have 2 on the same weapon set but may have multiple across weapons and utilities.

    > > > > > > >

    > > > > > > > So let's see if it's correct:

    > > > > > > >

    > > > > > > > **Staff:**

    > > > > > > > https://wiki.guildwars2.com/wiki/Static_Field

    > > > > > > > https://wiki.guildwars2.com/wiki/Unsteady_Ground

    > > > > > > > Weaver:

    > > > > > > > https://wiki.guildwars2.com/wiki/Pile_Driver

    > > > > > > >

    > > > > > > > **Dagger Mainhand:**

    > > > > > > > https://wiki.guildwars2.com/wiki/Shocking_Aura

    > > > > > > > Weaver:

    > > > > > > > https://wiki.guildwars2.com/wiki/Katabatic_Wind

    > > > > > > > https://wiki.guildwars2.com/wiki/Mud_Slide

    > > > > > > >

    > > > > > > > **Sword:**

    > > > > > > > https://wiki.guildwars2.com/wiki/Polaric_Leap

    > > > > > > > https://wiki.guildwars2.com/wiki/Gale_Strike

    > > > > > > >

    > > > > > > > **Scepter:**

    > > > > > > > Weaver:

    > > > > > > > https://wiki.guildwars2.com/wiki/Earthen_Synergy

    > > > > > > >

    > > > > > > > **Dagger offhand:**

    > > > > > > > https://wiki.guildwars2.com/wiki/Earthquake

    > > > > > > >

    > > > > > > > **Focus offhand:**

    > > > > > > > https://wiki.guildwars2.com/wiki/Comet

    > > > > > > > https://wiki.guildwars2.com/wiki/Gale

    > > > > > > >

    > > > > > > > Weaver Non Weapon Skills:

    > > > > > > > https://wiki.guildwars2.com/wiki/Tailored_Victory

    > > > > > > >

    > > > > > > > In particular D/F weaver actually has an insane number of CC skills especially with traiting into lower air cool downs.

    > > > > > > >

    > > > > > > > @"LazySummer.2568" I'd be down with them changing Stormsoul to make all CC's from ele last 25% longer, would make Gale hilariously strong.

    > > > > > >

    > > > > > > I like what u did there. But with any given spec the ele selects it will only have 2 maybe 3 skills in it arsonal that has cc. If u go a cc with war u dont just get weapon skills that are cc you have have a plethra of ultilty cc moves. Ele doesnt have a single utility cc in it aractually this trait to bolster. It a waisted trait for this class and a baad idea for it.

    > > > > >

    > > > > > Hence why I say making it affect all CC wouldn't be a bad idea as ele has inconsistent CC. The duration increase can be tweeked, I think 50% might not be too bad if they reduced Gale to 3s on all game modes.

    > > > >

    > > > > but this in place of tempest defence is the proplem. Who the heck cares if u make stormsoul stronger it will always be ineffective, when u got stun brakers and stability for days on everyclass.

    > > > > Heres an example, warrior beserker has a 10 second stun brake 10 fen second cd stun brake. The long duration of ur stun is 1000000% usless against some one running that. There are alot of lower cd stun brakers out there, and if those are accessable whwn 1v1ing an ele then the longer duration sruns are USELESS!

    > > >

    > > > And?

    > > >

    > > > You know mesmer has a wealth of interrupt traits completely shut down by stability too and these are grandmaster traits. 1 boon.

    > > > Some builds don't do so well against others, cherry picking a few examples where the trait won't be useful (especially against a completely destroyed spec) doesn't add credit to your argument. A 50% CC duration trait would be amazing on weaver, arguably it would be useful on shocking aura spam tempest. Doubtful on core but thems the breaks.

    > >

    > > Use stormsoul in pvp tell me how effective it is over tempest defence. I bet you wont even notice the longer single target cc application skills the ele has in combat at all. I garentee you, you will wish for the cc defence every time u get cc-ed. Ele doeant have high hp or high def. 1 cc lock and the class is dead in any decent pvp match.

    >

    > Well no, because it currently only affects stun duration which is on exactly 3 skills on ele if you look at the list. If it affected all CC duration I would consider it on D/F weaver as you have CC for days. I will never want old tempests defence back, auto proc shocking aura should have been removed ages ago and I'm glad it's gone. I hope they remove the auto frost aura's and give useful traits for the lines they're in.

     

    Wait...stormsoul only actually affects 3 total skills? How can you defend this trait. its more passive then it TD, and only affect a total of 3 skills as you say. So that gaint list you made is total stupidity.

  5. > @"apharma.3741" said:

    > > @"Eddbopkins.2630" said:

    > > > @"apharma.3741" said:

    > > > > @"Eddbopkins.2630" said:

    > > > > I like > @"apharma.3741" said:

    > > > > > > @"Eddbopkins.2630" said:

    > > > > > > > @"Tom.8029" said:

    > > > > > > > > @"Eddbopkins.2630" said:

    > > > > > > > > Ele at most has 2 cc moves available with any given weapon set and there on usually a 30+ second cd skill. We have zero utility cc, un like many other classes so the change to stormsoul is so confusing and dumb founding to me. Having a titsy itty bit linger cc duration is in no way shape or form makes up for the lack of counter cc the ele lost.

    > > > > > > >

    > > > > > > > I think you mean atleast 2 cc skills. Weaver especially has access to a lot of cc. Maybe not as much as other professions. But it's still pretty good.

    > > > > > >

    > > > > > > No i mean 2 and only 2 at at given time. Look it up if im wrong ill retract my statement.

    > > > > >

    > > > > > What you specifically said was "Ele at most has 2 cc moves available with any given weapon set and there on usually a 30+ second cd skill." You didn't say anything about them being available ONLY 2 at the same time realistically most classes don't have 2 on the same weapon set but may have multiple across weapons and utilities.

    > > > > >

    > > > > > So let's see if it's correct:

    > > > > >

    > > > > > **Staff:**

    > > > > > https://wiki.guildwars2.com/wiki/Static_Field

    > > > > > https://wiki.guildwars2.com/wiki/Unsteady_Ground

    > > > > > Weaver:

    > > > > > https://wiki.guildwars2.com/wiki/Pile_Driver

    > > > > >

    > > > > > **Dagger Mainhand:**

    > > > > > https://wiki.guildwars2.com/wiki/Shocking_Aura

    > > > > > Weaver:

    > > > > > https://wiki.guildwars2.com/wiki/Katabatic_Wind

    > > > > > https://wiki.guildwars2.com/wiki/Mud_Slide

    > > > > >

    > > > > > **Sword:**

    > > > > > https://wiki.guildwars2.com/wiki/Polaric_Leap

    > > > > > https://wiki.guildwars2.com/wiki/Gale_Strike

    > > > > >

    > > > > > **Scepter:**

    > > > > > Weaver:

    > > > > > https://wiki.guildwars2.com/wiki/Earthen_Synergy

    > > > > >

    > > > > > **Dagger offhand:**

    > > > > > https://wiki.guildwars2.com/wiki/Earthquake

    > > > > >

    > > > > > **Focus offhand:**

    > > > > > https://wiki.guildwars2.com/wiki/Comet

    > > > > > https://wiki.guildwars2.com/wiki/Gale

    > > > > >

    > > > > > Weaver Non Weapon Skills:

    > > > > > https://wiki.guildwars2.com/wiki/Tailored_Victory

    > > > > >

    > > > > > In particular D/F weaver actually has an insane number of CC skills especially with traiting into lower air cool downs.

    > > > > >

    > > > > > @"LazySummer.2568" I'd be down with them changing Stormsoul to make all CC's from ele last 25% longer, would make Gale hilariously strong.

    > > > >

    > > > > I like what u did there. But with any given spec the ele selects it will only have 2 maybe 3 skills in it arsonal that has cc. If u go a cc with war u dont just get weapon skills that are cc you have have a plethra of ultilty cc moves. Ele doesnt have a single utility cc in it aractually this trait to bolster. It a waisted trait for this class and a baad idea for it.

    > > >

    > > > Hence why I say making it affect all CC wouldn't be a bad idea as ele has inconsistent CC. The duration increase can be tweeked, I think 50% might not be too bad if they reduced Gale to 3s on all game modes.

    > >

    > > but this in place of tempest defence is the proplem. Who the heck cares if u make stormsoul stronger it will always be ineffective, when u got stun brakers and stability for days on everyclass.

    > > Heres an example, warrior beserker has a 10 second stun brake 10 fen second cd stun brake. The long duration of ur stun is 1000000% usless against some one running that. There are alot of lower cd stun brakers out there, and if those are accessable whwn 1v1ing an ele then the longer duration sruns are USELESS!

    >

    > And?

    >

    > You know mesmer has a wealth of interrupt traits completely shut down by stability too and these are grandmaster traits. 1 boon.

    > Some builds don't do so well against others, cherry picking a few examples where the trait won't be useful (especially against a completely destroyed spec) doesn't add credit to your argument. A 50% CC duration trait would be amazing on weaver, arguably it would be useful on shocking aura spam tempest. Doubtful on core but thems the breaks.

     

    Use stormsoul in pvp tell me how effective it is over tempest defence. I bet you wont even notice the longer single target cc application skills the ele has in combat at all. I garentee you, you will wish for the cc defence every time u get cc-ed(i know i do). Ele doeant have high hp or high def. 1 cc lock and the class is dead in any decent pvp match.

  6. > @"apharma.3741" said:

    > > @"Eddbopkins.2630" said:

    > > I like > @"apharma.3741" said:

    > > > > @"Eddbopkins.2630" said:

    > > > > > @"Tom.8029" said:

    > > > > > > @"Eddbopkins.2630" said:

    > > > > > > Ele at most has 2 cc moves available with any given weapon set and there on usually a 30+ second cd skill. We have zero utility cc, un like many other classes so the change to stormsoul is so confusing and dumb founding to me. Having a titsy itty bit linger cc duration is in no way shape or form makes up for the lack of counter cc the ele lost.

    > > > > >

    > > > > > I think you mean atleast 2 cc skills. Weaver especially has access to a lot of cc. Maybe not as much as other professions. But it's still pretty good.

    > > > >

    > > > > No i mean 2 and only 2 at at given time. Look it up if im wrong ill retract my statement.

    > > >

    > > > What you specifically said was "Ele at most has 2 cc moves available with any given weapon set and there on usually a 30+ second cd skill." You didn't say anything about them being available ONLY 2 at the same time realistically most classes don't have 2 on the same weapon set but may have multiple across weapons and utilities.

    > > >

    > > > So let's see if it's correct:

    > > >

    > > > **Staff:**

    > > > https://wiki.guildwars2.com/wiki/Static_Field

    > > > https://wiki.guildwars2.com/wiki/Unsteady_Ground

    > > > Weaver:

    > > > https://wiki.guildwars2.com/wiki/Pile_Driver

    > > >

    > > > **Dagger Mainhand:**

    > > > https://wiki.guildwars2.com/wiki/Shocking_Aura

    > > > Weaver:

    > > > https://wiki.guildwars2.com/wiki/Katabatic_Wind

    > > > https://wiki.guildwars2.com/wiki/Mud_Slide

    > > >

    > > > **Sword:**

    > > > https://wiki.guildwars2.com/wiki/Polaric_Leap

    > > > https://wiki.guildwars2.com/wiki/Gale_Strike

    > > >

    > > > **Scepter:**

    > > > Weaver:

    > > > https://wiki.guildwars2.com/wiki/Earthen_Synergy

    > > >

    > > > **Dagger offhand:**

    > > > https://wiki.guildwars2.com/wiki/Earthquake

    > > >

    > > > **Focus offhand:**

    > > > https://wiki.guildwars2.com/wiki/Comet

    > > > https://wiki.guildwars2.com/wiki/Gale

    > > >

    > > > Weaver Non Weapon Skills:

    > > > https://wiki.guildwars2.com/wiki/Tailored_Victory

    > > >

    > > > In particular D/F weaver actually has an insane number of CC skills especially with traiting into lower air cool downs.

    > > >

    > > > @"LazySummer.2568" I'd be down with them changing Stormsoul to make all CC's from ele last 25% longer, would make Gale hilariously strong.

    > >

    > > I like what u did there. But with any given spec the ele selects it will only have 2 maybe 3 skills in it arsonal that has cc. If u go a cc with war u dont just get weapon skills that are cc you have have a plethra of ultilty cc moves. Ele doesnt have a single utility cc in it aractually this trait to bolster. It a waisted trait for this class and a baad idea for it.

    >

    > Hence why I say making it affect all CC wouldn't be a bad idea as ele has inconsistent CC. The duration increase can be tweeked, I think 50% might not be too bad if they reduced Gale to 3s on all game modes.

     

    but this in place of tempest defence is the proplem. Who the heck cares if u make stormsoul stronger it will always be ineffective, when u got stun brakers and stability for days on everyclass.

    Heres an example, warrior beserker has a 10 second stun brake 10 fen second cd stun brake. The long duration of ur stun is 1000000% usless against some one running that. There are alot of lowecd stun brakers out there, and if those are accessable whwn 1v1ing an ele then the longer duration sruns are USELESS!

     

    You know what wasnt useleaa haveing a static shield after being cc-ed with the lowest hp in game.

  7. I like > @"apharma.3741" said:

    > > @"Eddbopkins.2630" said:

    > > > @"Tom.8029" said:

    > > > > @"Eddbopkins.2630" said:

    > > > > Ele at most has 2 cc moves available with any given weapon set and there on usually a 30+ second cd skill. We have zero utility cc, un like many other classes so the change to stormsoul is so confusing and dumb founding to me. Having a titsy itty bit linger cc duration is in no way shape or form makes up for the lack of counter cc the ele lost.

    > > >

    > > > I think you mean atleast 2 cc skills. Weaver especially has access to a lot of cc. Maybe not as much as other professions. But it's still pretty good.

    > >

    > > No i mean 2 and only 2 at at given time. Look it up if im wrong ill retract my statement.

    >

    > What you specifically said was "Ele at most has 2 cc moves available with any given weapon set and there on usually a 30+ second cd skill." You didn't say anything about them being available ONLY 2 at the same time realistically most classes don't have 2 on the same weapon set but may have multiple across weapons and utilities.

    >

    > So let's see if it's correct:

    >

    > **Staff:**

    > https://wiki.guildwars2.com/wiki/Static_Field

    > https://wiki.guildwars2.com/wiki/Unsteady_Ground

    > Weaver:

    > https://wiki.guildwars2.com/wiki/Pile_Driver

    >

    > **Dagger Mainhand:**

    > https://wiki.guildwars2.com/wiki/Shocking_Aura

    > Weaver:

    > https://wiki.guildwars2.com/wiki/Katabatic_Wind

    > https://wiki.guildwars2.com/wiki/Mud_Slide

    >

    > **Sword:**

    > https://wiki.guildwars2.com/wiki/Polaric_Leap

    > https://wiki.guildwars2.com/wiki/Gale_Strike

    >

    > **Scepter:**

    > Weaver:

    > https://wiki.guildwars2.com/wiki/Earthen_Synergy

    >

    > **Dagger offhand:**

    > https://wiki.guildwars2.com/wiki/Earthquake

    >

    > **Focus offhand:**

    > https://wiki.guildwars2.com/wiki/Comet

    > https://wiki.guildwars2.com/wiki/Gale

    >

    > Weaver Non Weapon Skills:

    > https://wiki.guildwars2.com/wiki/Tailored_Victory

    >

    > In particular D/F weaver actually has an insane number of CC skills especially with traiting into lower air cool downs.

    >

    > @"LazySummer.2568" I'd be down with them changing Stormsoul to make all CC's from ele last 25% longer, would make Gale hilariously strong.

     

    I like what u did there. But with any given spec the ele selects it will only have 2 maybe 3 skills in it arsonal that has cc. If u go a cc with war u dont just get weapon skills that are cc you have have a plethra of ultilty cc moves. Ele doesnt have a single utility cc in it arsonal for this trait to bolster. It a waisted trait for this class and a baad idea for it.

    With d/f it gets 3 and the elite you cant count on that as a cc it so unrelyable for that kind of application. Theres no real way to use eles elite when its actually needed on command like other weapon skill ccs

  8. > @"Tom.8029" said:

    > > @"Eddbopkins.2630" said:

    > > Ele at most has 2 cc moves available with any given weapon set and there on usually a 30+ second cd skill. We have zero utility cc, un like many other classes so the change to stormsoul is so confusing and dumb founding to me. Having a titsy itty bit linger cc duration is in no way shape or form makes up for the lack of counter cc the ele lost.

    >

    > I think you mean atleast 2 cc skills. Weaver especially has access to a lot of cc. Maybe not as much as other professions. But it's still pretty good.

     

    No i mean 2 and at most only 2 at given time. Look it up if im wrong ill retract my statement.

     

    They are all such a long cd that there hard to use successfully since stability is everywhere. Ele cc is one of the weakest in game if not the weakest, and this trait will in no way shap for form help out the ele.

     

    The idea of changing tempest defence to boost the almost none exsistant cc access ele has is a completd spit in its face. If the ele was a real life creature he'd be tearing up the anet office and wonder when its a good idea to pick this trait. But there never will be a good time to pick this trait cuz this trait doesnt work with the ele arsonal at all not even alittle bit.

     

    Im disgusted by this change, and i feel 2018 is the last year of gw for me.

  9. > @"Crinn.7864" said:

    > > @"Swagg.9236" said:

    > > > @"Eddbopkins.2630" said:

    > > > Whats rollout. Never heard this term befor. Is it related to roller beatle some how?

    > >

    > > I've put MMORPG-hours into Team Fortress 2. In the competitive 6v6 scene, a "rollout" refers to the techniques that a player uses to get to the mid fight as quickly and optimally as possible with regards to taking or contesting certain positions. I just use it out of habit because I've never heard anyone use a word for "getting to mid or home" in GW2.

    >

    > Pretty sure everyone just calls it the "opening rotation"

     

    Opening rotation is my choice of wording...ty

  10. Ele at most has 2 cc moves available with any given weapon set and there on usually a 30+ second cd skill. We have zero utility cc, un like many other classes so the change to stormsoul is so confusing and dumb founding to me. Having a titsy itty bit linger cc duration is in no way shape or form makes up for the lack of counter cc the ele lost.

  11. Removal of tempest defence......wth. Why?

    Another nerf to electric discharge. Why?

    They really dont like fa ele at all.

     

    I mean ele just keeps on getting hurt update after update.

     

    And u know what theres a vapor fprm bug when in down state that the akill does absolutly nothing. This class needs to get kicked back into beta and be unable to select and play it.

  12. I need an explanation from a dev as to why they feel the one and only skill in the ele arsonal that had the ability to stop insta bursts was deleted from the game. If they already have and i missed it can some one point me in the right direction? I want to love the ele i really want to but the devs just seem to poop all over it.

  13. > @"C Cspace Cowboy.5903" said:

    > No, it was nerfed months ago with an increased cooldown. Now they flat removed one of eles best defensive passives.

    >

    > I just dont understand Anets logic, and have officially given up on this game. Just waiting on Outer Worlds.

     

    Tempeat defence was the only skill/trait inthe ele arsenal to stop any kind of insta burst. Now that it's gone ele will be gone i 2019 as well.

  14. > @"Fearless.3569" said:

    >

    > GW2 atm in my honestly opinion compared to the MMOs I listed. Has hands down the best PvP in the genre. So if you are looking for better PvP then GW2. The chances are supremely high, that you will have to look outside the MMO genre completely.

     

    And yet the developers let ESL competition slip threw there fingers because of there unwillingness to attempt proper balance when the teams of those days where screaming for a change in the bunker meta. Teams where quitting befor the first 200 ticks were even reached if i remember correctly.

    And now we have this burst meta that only a few select builds and classes can play to achieve anything on the leader boards.

  15. Well it just so happens to fit the title of this page. I dont know much about rev at all. So i thought why not put something else that fits this title as well...dont be mad at me be mad at op for makeing such a great title thread for convos.

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