Jump to content
  • Sign Up

Eddbopkins.2630

Members
  • Posts

    1,031
  • Joined

  • Last visited

Posts posted by Eddbopkins.2630

  1. I'm totally fine with this. Considering what bulls charge is capable of(massive damage, long cc, gap closer, leap combo) it doesn't need the damage or the leap combo imo. And nearly all hard cc moves do massive damage. Cc moves should be a set up for bigger combos not the finisher or as a damage contributor, but a setup/utilities.

    As far as hammer goes it already had no play time in PvP so nothing will change there.

  2. Final Shielding: Increased cooldown from 90 seconds to 300 seconds

     

    4 min+ for this skill cooldown? This for real? That long then any single elite in game. There's alot of changes so I didn't look threw all of it but only ele would get a 4 minute + trait cooldown.

     

    This isn't even a passive life save at all!!

    Considering a it can be countered by an unblockable skill it just makes this trait 100% unless now.

     

    Name 1 other passive life save that can be countered by an unblock able and only has a 3 hit max. There isn't any. Ele gets sh it traits compared to other passive invulns since day one and has always gotten the worst end of the stick so to speak.

  3. This isn't even a passive life save at all!!

    Considering a it can be countered by an unblockable skill it just makes this trait 100% unless now.

     

    Name 1 other passive life save that can be countered by an unblock able and only has a 3 hit max. There isn't any. Ele gets crap traits compared to other passive invulns since day one and has always gotten the worst end of the stick so to speak.

  4. Final Shielding: Increased cooldown from 90 seconds to 300 seconds

     

    5 min for this skill cooldown? This for real? That long then any single elite in game. There's alot of changes so I didn't look threw all of it but only ele would get a 5 minute trait cooldown on a skill that's not entirely an invuln skill.

  5. > @"Ben Phongluangtham.1065" said:

     

    >..... When a match is being built around a player....

    >

    So the match maker takes a random person that has pressed the que button, and then looks for 9 other people.

    Ok so if that person is let's say ranked 1650 and end up waiting let's say the 3 min it will expand to be +-75 point? And so on after every 2 min?

    So inorder to have a better match and not have either people with higher rank then you or lower you litteraly need to cancel the que every 3 min, wait 3 min so ur not placed on some one else's long expanded que and then reque?

     

    I just want fair matches with people my own rating. Not against anyone whos a full 2 brackets below or above me.

     

    Why does the que have to work around one person and not a team. O right there is no competitive team game mode in a 5v5 team based game mode. I'm dumbfounded by how this happened.

  6. > @"Stand The Wall.6987" said:

    > > @"Eddbopkins.2630" said:

    > > In Holo mode don't you have a leap that's on a 4 second cd? Thank God u can't just use it almost when ever u want.

    >

    > its 2 sec cd lol. that's always bothered me.

     

    O, geez 2 seconds? That lvl of mobility and leap combo potential is threw the roofs. Like think about u having a good Gaurdain that keeps up a fair amount of light fields around, and well right now symbol brand is a rocken, so they everywhere. The amount of uptime retal potential, and other boosting affects that no other class can do because of 2 second cd leap is kinda alot. But this Just seems kinda to much imo.

  7. > @"Leonidrex.5649" said:

    > > @"Crab Fear.1624" said:

    > > > @"Leonidrex.5649" said:

    > > > > @"Crab Fear.1624" said:

    > > > > > @"XatraZaytrax.2601" said:

    > > > > > If there were 5 man queues I couldn't play because I no longer have anyone to play with and can't find a good fit guild because of my erratic play times.

    > > > > >

    > > > > > I do hate it when someone is obviously throwing a game or there is a bot but punishing solo players seems mean too. I don't think afkers should be allowed to sit at spawn. Rather someone not moving be kicked from instance and rewards be given based on outmanned scale. Can't really tell most times if people are playing bad on purpose.

    > > > > >

    > > > > > Some get caught up in the melee and forget to grab points, some seem lagged, some seem over powered for the rank they are in (like one warrior who literally won the match for the team. Rest of them were easily dispatched when he wasn't around, so the just kept near him and avoided fights). I liked the match where we were slaughtering the other team, we finally just decided to do some dueling until the end. At least people weren't getting overly frustrated. Still think we should be allowed to forfeit so we could get in queue for maybe abetter match faster.

    > > > >

    > > > > If there were 5 man q, there would be more pvp guilds.

    > > > >

    > > > > My guild is a pvp guild and we got guys from all over playing at all times.

    > > > >

    > > > > You could definitely always find a team.

    > > > >

    > > > > People always found a team when they wanted to play HA in gw1.

    > > > >

    > > > > Finding a team is very present throughout the game and players with erratic times manage to do it.

    > > >

    > > > so, are you deluding yourself that if suddenly 5v5 was the way to play.

    > > > current pvp population would form pvp guilds to play 5v5, instead of leaving the game and doing something else?

    > > > Do you actually believe that this will happen?

    > > >

    > > > PS.

    > > > League of Legends tried the same thing.

    > > > game with propably 10000x bigger player base, buckled. ALOT of people quit. Everyone stopped giving a kitten about the game due to unfair matchmaking.

    > > > It was one if not the worst patch in league history, and let me tell you, there were so kitten patches out there.

    > >

    > > Yeah, GW2 pvp just exploded in popularity when they removed the ability to form teams. /s

    > >

    > > I believe that if the game has a future, then yes teams would increase PvP activity.

    > >

    > > If it doesn't, then no, and no solo q won't make it grow.

    > >

    > > It will be official ded gaem if they do that.

    > >

    >

    > it will be officially ridden with trolls and dead game if you bring back 5man, you will CONSTANTLY play against trolly kitten like 5x bunker fb.

    > or 5x core 1shot mes. it almost destroyed the game like league, thinking that it will help gw2 is delusional.

     

    If u think 5x of one class will happen, then u don't have an understanding of ranked cuz it doesn't allow u to do that in unranked so I don't think they'll let u do it in ranked.

  8. > @"Tharan.9085" said:

    > > @"Eddbopkins.2630" said:

    > > The afk guy could and should of left the match. It achieves the same goal but with making 4 other people lose rank.

    > > The only reason to stay in the match is because you want to screw over someone on your team. Some one on the enemy team did not want someone on the afkers team to gain ranking and or straight up wanted someone to lose ranking.

    > > That's what I get from the chat log.

    > > 2 people in that sitchuation need lifetime bans.

    >

    > Wrong, its not to screw over others but to not screw over yourself via match leaving penality.

     

    If that's his 1st time doing it for the day then it's only a 3 minute wait nothing to complain about. But for the 4 other people who have to suffer the In justices of his bad moralitity for taking bribes it's ok for them to feel cheated right? If u are a serial afker well then that's grounds for perma ban. Doesn't matter about penalties. He deserves a perma ban.

     

    +He already screwed over him self by afking and taking a loss but he doesn't care cuz he got gold from the enemy team. That's ok to you?

  9. The afk guy could and should of left the match. It achieves the same goal but without making 4 other people lose rank.

    The only reason to stay in the match is because you want to screw over someone on your team. Some one on the enemy team did not want someone on the afkers team to gain ranking and or straight up wanted someone to lose ranking.

    That's what I get from the chat log.

    2 people in that sitchuation need lifetime bans.

  10. > @"Crab Fear.1624" said:

    > > @"Eddbopkins.2630" said:

    > > > @"Crab Fear.1624" said:

    > > > > @"Eddbopkins.2630" said:

    > > > > > @"Crab Fear.1624" said:

    > > > > > some of these classes need to be caught with their pants down unaware, otherwise they can draw the fight out far too long.

    > > > > >

    > > > > > assassination is healthy when you got high sustain, bunkerish classes that still can deal some dps.

    > > > > >

    > > > > > stealth helps catch these fools unaware.

    > > > > >

    > > > > > i vote stealth assassination stays.

    > > > > >

    > > > > >

    > > > > >

    > > > > >

    > > > >

    > > > > You don't need stealth for high dps/"assassination" type game play. Look at fa ele same dps role but no invis to cheat with.

    > > > > Stealth is a cheat mechanic and doing 15k+ damage from a no tell advantage like stealth ruins the game play for everyone.

    > > >

    > > > Yeah, so is precasting invuln and porting to someone to blow them up.

    > > >

    > > > Get out of here.

    > >

    > > O no 1single 40 second teleport, and a 3 second invuln on a 50 second cd, or ur endless evades on top of stealth and sword and steal teleports.

    > > Come what are you on that you don't see the supremacy of thf right now.

    >

    > You know what, I know that burnie is probably gonna be reading our bickering, so I'm gonna just forfeit this argument.

    >

    > You gonna get at the 1 thumbs regardless of my points.

    >

    > Besides, I don't really want to make a bitter rapport between us, as I recall we have agreed on many things in the forums in the past.

    >

    > You win.

     

    O geez no bitterness at all. I'm assuming u know thf top down, I feel I know fa ele top down I feel. And in terms of each respective roll as a dps burst assassination, thf definitely is way way strong right now for that roll.

    I'm just giving my point of view. I'm not getting bitter at all. If I was I wouldn't of messaged in the first place.

    What are you so worried about thumbs crabby? You got 3.5k of them already!

     

    But hay I'll take them thumbs

  11. > @"Crab Fear.1624" said:

    > > @"Eddbopkins.2630" said:

    > > > @"Crab Fear.1624" said:

    > > > some of these classes need to be caught with their pants down unaware, otherwise they can draw the fight out far too long.

    > > >

    > > > assassination is healthy when you got high sustain, bunkerish classes that still can deal some dps.

    > > >

    > > > stealth helps catch these fools unaware.

    > > >

    > > > i vote stealth assassination stays.

    > > >

    > > >

    > > >

    > > >

    > >

    > > You don't need stealth for high dps/"assassination" type game play. Look at fa ele same dps role but no invis to cheat with.

    > > Stealth is a cheat mechanic and doing 15k+ damage from a no tell advantage like stealth ruins the game play for everyone.

    >

    > Yeah, so is precasting invuln and porting to someone to blow them up.

    >

    > Get out of here.

     

    O no 1single 40 second teleport, and a 3 second invuln on a 50 second cd, or ur endless evades on top of stealth and sword and steal teleports.

    Come what are you on that you don't see the supremacy of thf right now.

     

     

    Also that strategy doesn't really work anymore with all the blocks and evades out there. Fa ele can not 1 shot teleport anymore successfully. Better off keeping ur distance, kitting and bombing with plasma beam and other stuffs.imo

  12. > @"Crab Fear.1624" said:

    > some of these classes need to be caught with their pants down unaware, otherwise they can draw the fight out far too long.

    >

    > assassination is healthy when you got high sustain, bunkerish classes that still can deal some dps.

    >

    > stealth helps catch these fools unaware.

    >

    > i vote stealth assassination stays.

    >

    >

    >

    >

     

    You don't need stealth for high dps/"assassination" type game play. Look at fa ele same dps role but no invis to cheat with.

    Stealth is a cheat mechanic and doing 15k+ damage from a no tell advantage like stealth ruins the game play for everyone.

  13. > @"Sobx.1758" said:

    > > @"Eddbopkins.2630" said:

    > > With changes this big. I can't believe there won't be another expansion. 7 years and the only times they've done changes this big is only when expansions are going to happen. So I'm calling it. Expansion announcement before the end of the year.

    >

    > People keep crying about power creep, too much dmg and anet not listening. Then when anet listens and decides to make a massive re-balance patch to lower the dmg (amongs other things), it's immediately seen as an expansion preparation.

    > There won't be an expansion anytime soon (if ever), calling it now.

    >

    >

    > Also "expansion **announcement** before the end of the year"? It's barely january, you sure give your "prediction" a lot of wiggle room :lol:

     

    Why have a prediction if it doesn't have any wiggle?

×
×
  • Create New...