yanniell.1236 Posted July 2, 2019 Share Posted July 2, 2019 So, for a few days now, every time I open the client, there is this announcement about Core WvW or whatever, and that got me thinking why I have never seen anything like that for PvP. Genuine question: why can't you put something like "PvP Monthly is up next saturday! Come see it in Twitch.tv/GW2" and just host Jaw or Jebro or someone else that transmits it every single month? Or just straight up put up their channels in the announcement, if it is too hard for your twitch channel to host them. Is there a reason for this lack of promotion? I've never seen even a single tweet about monthly or any other PvP related event from you guys. I'm really curious about it. Link to comment Share on other sites More sharing options...
Azure The Heartless.3261 Posted July 2, 2019 Share Posted July 2, 2019 *Quietly filing nails* Good question. Wonder why. Link to comment Share on other sites More sharing options...
Gamble.4580 Posted July 2, 2019 Share Posted July 2, 2019 Cool our own redshirt guy! Link to comment Share on other sites More sharing options...
Khalisto.5780 Posted July 2, 2019 Share Posted July 2, 2019 keeping the numbers low means very few ppl complaining about pvp balance ans match making. A number ao little that them can actually ignore, like they been doing for like 7 years now. Promoting pvp would actually increase the numbers of unsatisfied ppl to a pnt they cant ignore anymore. Forcing them to invest time (and money) in a game mode that gives em barely any profit Link to comment Share on other sites More sharing options...
Zenix.6198 Posted July 2, 2019 Share Posted July 2, 2019 shhhh....we can't use the "c" word here. That being "competition". Can't have people feel excluded cause they are unable/unwilling to put time and effort into something to actually get good. Under the rug with it! Link to comment Share on other sites More sharing options...
Lilyanna.9361 Posted July 2, 2019 Share Posted July 2, 2019 Anet has made it very clear that they care very little about this game mode. Literally give us zero incentive to climb except for people already too knee deep into the siren call. Me included even though I don't wish to grind to plat again. Link to comment Share on other sites More sharing options...
Bazooka.3590 Posted July 2, 2019 Share Posted July 2, 2019 Cause pvp is a piece of shit now. They are ashamed to promote it. Link to comment Share on other sites More sharing options...
Eddbopkins.2630 Posted July 2, 2019 Share Posted July 2, 2019 Have faith in our mighty overlords...they have a plan for greatness. Link to comment Share on other sites More sharing options...
Drakz.7051 Posted July 2, 2019 Share Posted July 2, 2019 They hoping all the pvpers just die out with their few numbers then quietly remove pvp altogether xD Link to comment Share on other sites More sharing options...
Lucentfir.7430 Posted July 3, 2019 Share Posted July 3, 2019 After everything I've seen and witnessed of this game mode over the years, if I were in Anet's shoes I wouldn't be promoting this game mode either. It doesn't deserve it. Link to comment Share on other sites More sharing options...
Regon Phoenix.8215 Posted July 3, 2019 Share Posted July 3, 2019 To answer the topic, there is few easily explainable reason why they don't: 1) Average fight between two players lasts for 2 sec. PVP is completely messed up dumpster-fire of button mashing as it require nearly no skills to play, so people who are interested in skill-intense games avoid GW2 regarding pvp; 2) You can be 1shot by some classes out of stealth and there are no counter-play against that which makes PVP unfair and unfun; 3) Because Anet focus all new content on PVE, because they failed to enter e-sport scene. Link to comment Share on other sites More sharing options...
Daishi.6027 Posted July 3, 2019 Share Posted July 3, 2019 Cuz it's not 2012, nor 2015. Link to comment Share on other sites More sharing options...
Widmo.3186 Posted July 3, 2019 Share Posted July 3, 2019 Idk kev, but have you heard about... **N E W** **R A I D** **W I N G?** Link to comment Share on other sites More sharing options...
Ithilwen.1529 Posted July 3, 2019 Share Posted July 3, 2019 ANET tried promoting PvP with the Legendary backpack. Unfortunately... the smurfing and win streaking of the first couple of seasons drove away many of the people the legendary attracted. **The "Year of Ascension" was a net loss.** To successfully promote PvP, you'd need a way to avoid having the new people steam rolled. *This in turn would mean restricting the top tier players, something ANET has stated it's not going to do.* **ANET's policy of high end players > low end players means that a PvP promotion would likely be another net loss.** The low end players would simply be served up as feeders. That policy also means that PvP population is likely to naturally fall, because "new blood" isn't being attracted. Link to comment Share on other sites More sharing options...
Ansau.7326 Posted July 3, 2019 Share Posted July 3, 2019 Anet tried hard for few years, teaming up with esl, organizing public events... And support was non existant. So they stopped caring about promoting because it never got public attention. In fact it was so low, that gvgs driven by community achieved higher live twitch viewers than official tournaments streams. Link to comment Share on other sites More sharing options...
Zawn.9647 Posted July 3, 2019 Share Posted July 3, 2019 because they dont care :) Link to comment Share on other sites More sharing options...
Killthehealersffs.8940 Posted July 3, 2019 Share Posted July 3, 2019 > @"Ansau.7326" said: > Anet tried hard for few years, teaming up with esl, organizing public events... And support was non existant. > So they stopped caring about promoting because it never got public attention. > > In fact it was so low, that gvgs driven by community achieved higher live twitch viewers than official tournaments streams. 1000 was the views not not important events (showcasing lesser teams) . 1350 was for gvg 2900, was for speedrunner dungeon compatition (with the team using the Fiery Rush (elementalist) skill and stacking mobs in the corner) In a period of 2-3 weeks Why not support PvE then ?:) Link to comment Share on other sites More sharing options...
bladezero.9470 Posted July 3, 2019 Share Posted July 3, 2019 > @"Regon Phoenix.8215" said: > To answer the topic, there is few easily explainable reason why they don't: > 1) Average fight between two players lasts for 2 sec. PVP is completely messed up dumpster-fire of button mashing as it require nearly no skills to play, so people who are interested in skill-intense games avoid GW2 regarding pvp; > 2) You can be 1shot by some classes out of stealth and there are no counter-play against that which makes PVP unfair and unfun; > 3) Because Anet focus all new content on PVE, because they failed to enter e-sport scene. That's weird... I was thinking gw2 PvP has the deepest most skillful combat out of any PvP game, including those outside its genre, like Overwatch and League of Legends. The problem seems to be that gw2 is too difficult for players like yourself to learn. Maybe we need an easy-mode for you. Link to comment Share on other sites More sharing options...
zinkz.7045 Posted July 3, 2019 Share Posted July 3, 2019 > @"Ansau.7326" said: > In fact it was so low, that gvgs driven by community achieved higher live twitch viewers than official tournaments streams. No they didn't, PvP got much higher views. Chemsorly at best used to get about 2-3k if the GvG was between the top 2 or 3 guilds (e.g TA vs LAG), then next week when it wasn't those top guilds he'd be back down to 400 viewers, basically the same as Koroshi used to get for roaming in WvW. The highest a PvP tourney ever got was about 15k, even the player made ones had more viewers than GvG, the Team Paradigm one for example had about 5k. As flawed as PvP was as a viewing spectacle, GvG just took everything that was bad (overload of visual effects, snowballing, etc) and made it a million times worse. Link to comment Share on other sites More sharing options...
Vague Memory.2817 Posted July 4, 2019 Share Posted July 4, 2019 I think they just decided to move their resources from PvP into PvE, Raids and WvW. Don't really understand why raids as that is a very niche area and in all mmos I've played has the smallest player population because of the complex mechanics you have to learn to be successful. Link to comment Share on other sites More sharing options...
Dami.5046 Posted July 4, 2019 Share Posted July 4, 2019 I really don't think promoting one of the more toxic areas of the game would gain them any long standing players fast. I got the backpack and my word it not something i would to do again anytime soon. The place doubled my block list. Link to comment Share on other sites More sharing options...
yanniell.1236 Posted July 4, 2019 Author Share Posted July 4, 2019 At this point, I would even accept a response like "we can't pay the overtime for someone to manage our twitch channel saturday". Link to comment Share on other sites More sharing options...
Burnfall.9573 Posted July 5, 2019 Share Posted July 5, 2019 > @"Ithilwen.1529" said: > ANET tried promoting PvP with the Legendary backpack. Unfortunately... the smurfing and win streaking of the first couple of seasons drove away many of the people the legendary attracted. **The "Year of Ascension" was a net loss.** > > To successfully promote PvP, you'd need a way to avoid having the new people steam rolled. *This in turn would mean restricting the top tier players, something ANET has stated it's not going to do.* > > **ANET's policy of high end players > low end players means that a PvP promotion would likely be another net loss.** The low end players would simply be served up as feeders. > > That policy also means that PvP population is likely to naturally fall, because "new blood" isn't being attracted. +1 well said Link to comment Share on other sites More sharing options...
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