gashen.3874 Posted January 1, 2020 Share Posted January 1, 2020 1/ always make sure you greatly outnumber your opponents. 2/ drop conditions everywhere and anywhere. 3/ YOU,VE WON. Link to comment Share on other sites More sharing options...
Dawdler.8521 Posted January 1, 2020 Share Posted January 1, 2020 Someone died to conditions and decided to come to the forum and make an extensive and indepth intelligent post about his experience with the ingame balance. Wait no, he came from EB. I'm sorry. Link to comment Share on other sites More sharing options...
XenesisII.1540 Posted January 1, 2020 Share Posted January 1, 2020 Isnt that what you do on other maps too? Link to comment Share on other sites More sharing options...
Voltekka.2375 Posted January 1, 2020 Share Posted January 1, 2020 People die to conditions? Is 2020 trailblazer meta? Link to comment Share on other sites More sharing options...
ArchonWing.9480 Posted January 1, 2020 Share Posted January 1, 2020 4. It's only bad if the other side does it. Link to comment Share on other sites More sharing options...
Fish.2769 Posted January 1, 2020 Share Posted January 1, 2020 > @"gashen.3874" said: > 1/ always make sure you greatly outnumber your opponents. > 2/ drop conditions everywhere and anywhere. > 3/ YOU,VE WON. You forgot step 4: Profit! Link to comment Share on other sites More sharing options...
Sobx.1758 Posted January 1, 2020 Share Posted January 1, 2020 > @"Fish.2769" said: > > @"gashen.3874" said: > > 1/ always make sure you greatly outnumber your opponents. > > 2/ drop conditions everywhere and anywhere. > > 3/ YOU,VE WON. > > You forgot step 4: Profit! It's WvW, there's no profit :lol: Link to comment Share on other sites More sharing options...
Mini Crinny.6190 Posted January 1, 2020 Share Posted January 1, 2020 > @"Voltekka.2375" said: > People die to conditions? Is 2020 trailblazer meta? Yes because there is so much skill lag in the game you can't cleanse any condition off so you end up dying :D Link to comment Share on other sites More sharing options...
Fish.2769 Posted January 1, 2020 Share Posted January 1, 2020 > @"Sobx.1758" said: > > @"Fish.2769" said: > > > @"gashen.3874" said: > > > 1/ always make sure you greatly outnumber your opponents. > > > 2/ drop conditions everywhere and anywhere. > > > 3/ YOU,VE WON. > > > > You forgot step 4: Profit! > > It's WvW, there's no profit :lol: Shh... Don't tell everyone! :'( Link to comment Share on other sites More sharing options...
Dawdler.8521 Posted January 1, 2020 Share Posted January 1, 2020 > @"Mini Crinny.6190" said: > > @"Voltekka.2375" said: > > People die to conditions? Is 2020 trailblazer meta? > > Yes because there is so much skill lag in the game you can't cleanse any condition off so you end up dying :D Yes here in this demonstration I can just hear the first thief yelling "laaaaaag!" when he goes down to condi, then the second thief (slightly muffled by the hill) yelling "laaaaag!" as he burns. It's the massive amount of people fighting at once that cause the lack of cleanses. Sad really. Link to comment Share on other sites More sharing options...
Infusion.7149 Posted January 2, 2020 Share Posted January 2, 2020 Use scrappers maybe. Link to comment Share on other sites More sharing options...
Aeolus.3615 Posted January 2, 2020 Share Posted January 2, 2020 > @"gashen.3874" said: > 1/ always make sure you greatly outnumber your opponents. > 2/ drop conditions everywhere and anywhere. > 3/ YOU,VE WON. Working as intended.... gw2 is a game for players that only want to use aoe spam classes for low effort gameplay. That and classes are full of redundancies, it does not help. Link to comment Share on other sites More sharing options...
DemonSeed.3528 Posted January 2, 2020 Share Posted January 2, 2020 Can we call it Infernal Fetid Grounds instead? :P Actually, Infernal Fetid Grounds should be the new alternate map anet work on hehe Link to comment Share on other sites More sharing options...
Hannelore.8153 Posted January 2, 2020 Share Posted January 2, 2020 If you think condis are a problem in WvW you're running a bad build. Most any class can become almost immune to condis with the right setup, and many of them transfer those cleanses to allies as well, which is a normal part of group play. The real problem is always unavoidable physical damage at huge range. At least there's reflects.. Link to comment Share on other sites More sharing options...
XatraZaytrax.2601 Posted January 2, 2020 Share Posted January 2, 2020 > @"Sobx.1758" said: > > @"Fish.2769" said: > > > @"gashen.3874" said: > > > 1/ always make sure you greatly outnumber your opponents. > > > 2/ drop conditions everywhere and anywhere. > > > 3/ YOU,VE WON. > > > > You forgot step 4: Profit! > > It's WvW, there's no profit :lol: There is also no profit in the eternal alchemy. Link to comment Share on other sites More sharing options...
Sovereign.1093 Posted January 2, 2020 Share Posted January 2, 2020 > @"gashen.3874" said: > 1/ always make sure you greatly outnumber your opponents. > 2/ drop conditions everywhere and anywhere. > 3/ YOU,VE WON. Step one, you win already. :) Link to comment Share on other sites More sharing options...
Justine.6351 Posted January 3, 2020 Share Posted January 3, 2020 > @"Hannelore.8153" said: > The real problem is always unavoidable physical damage at huge range. At least there's reflects.. So, not unavoidable... Link to comment Share on other sites More sharing options...
Bassdeff.1895 Posted January 3, 2020 Share Posted January 3, 2020 > @"Mini Crinny.6190" said: > > @"Voltekka.2375" said: > > People die to conditions? Is 2020 trailblazer meta? > > Yes because there is so much skill lag in the game you can't cleanse any condition off so you end up dying :D This I agreee with, I don't know how many times I've died trying to fire off a skill that just won't fire. Link to comment Share on other sites More sharing options...
Hannelore.8153 Posted January 3, 2020 Share Posted January 3, 2020 > @"Justine.6351" said: > > @"Hannelore.8153" said: > > The real problem is always unavoidable physical damage at huge range. At least there's reflects.. > > So, not unavoidable... Reflects are not available to every class, some don't even have an effective method of projectile avoidance at all. Link to comment Share on other sites More sharing options...
gashen.3874 Posted January 3, 2020 Author Share Posted January 3, 2020 vastly outnumbered condi everywhere LOST Link to comment Share on other sites More sharing options...
Justine.6351 Posted January 3, 2020 Share Posted January 3, 2020 > @"Hannelore.8153" said: > > @"Justine.6351" said: > > > @"Hannelore.8153" said: > > > The real problem is always unavoidable physical damage at huge range. At least there's reflects.. > > > > So, not unavoidable... > > Reflects are not available to every class, some don't even have an effective method of projectile avoidance at all. I cannot think of a single class without projectile blockers. Yes even Necro has at least 2. And if it's really bad, runes of the earth. Link to comment Share on other sites More sharing options...
Bigpapasmurf.5623 Posted January 3, 2020 Share Posted January 3, 2020 > @"Justine.6351" said: > > @"Hannelore.8153" said: > > > @"Justine.6351" said: > > > > @"Hannelore.8153" said: > > > > The real problem is always unavoidable physical damage at huge range. At least there's reflects.. > > > > > > So, not unavoidable... > > > > Reflects are not available to every class, some don't even have an effective method of projectile avoidance at all. > > I cannot think of a single class without projectile blockers. Yes even Necro has at least 2. And if it's really bad, runes of the earth. Im curious now... Also, im aware not all are "meta" as its not meta were talking about, just that some classes do not have reflects. Gonna do Core as core stuff is avail to all elites. Is reflect available to all classes? Guardian: Wall of reflection Ranger: Whirling Defense (Axe OH). Only other reflect is underwater Mesmer: Mirror/Feedback/Evasive Mirror (Trait)/Warden's Feedback (trait)/Master of Fragmentation (Trait) Ele: Magnetic Aura, Magnetic Wave, Arcane Resurrection (If on Earth...also a trait) Engi: Magnetic Shield, Air Blast (from Flamethrower), Experimental Turrets (Trait for Turrets) Rev: 0 Warrior: Shield Master (Trait) Thief: Dagger Storm Necro: 0 So that means... > > Reflects are not available to every class This is actually true :) Link to comment Share on other sites More sharing options...
Zexanima.7851 Posted January 3, 2020 Share Posted January 3, 2020 > @"Bigpapasmurf.5623" said: > > @"Justine.6351" said: > > > @"Hannelore.8153" said: > > > > @"Justine.6351" said: > > > > > @"Hannelore.8153" said: > > > > > The real problem is always unavoidable physical damage at huge range. At least there's reflects.. > > > > > > > > So, not unavoidable... > > > > > > Reflects are not available to every class, some don't even have an effective method of projectile avoidance at all. > > > > I cannot think of a single class without projectile blockers. Yes even Necro has at least 2. And if it's really bad, runes of the earth. > > Im curious now... > > Also, im aware not all are "meta" as its not meta were talking about, just that some classes do not have reflects. Gonna do Core as core stuff is avail to all elites. Is reflect available to all classes? > > Guardian: Wall of reflection > Ranger: Whirling Defense (Axe OH). Only other reflect is underwater > Mesmer: Mirror/Feedback/Evasive Mirror (Trait)/Warden's Feedback (trait)/Master of Fragmentation (Trait) > Ele: Magnetic Aura, Magnetic Wave, Arcane Resurrection (If on Earth...also a trait) > Engi: Magnetic Shield, Air Blast (from Flamethrower), Experimental Turrets (Trait for Turrets) > Rev: 0 > Warrior: Shield Master (Trait) > Thief: Dagger Storm > Necro: 0 > > So that means... > > > Reflects are not available to every class > > This is actually true :) You're both arguing two different things. Justine is saying projectile blocks and you're referring specifically to reflects. Link to comment Share on other sites More sharing options...
Bigpapasmurf.5623 Posted January 3, 2020 Share Posted January 3, 2020 > @"Zexanima.7851" said: > > @"Bigpapasmurf.5623" said: > > > @"Justine.6351" said: > > > > @"Hannelore.8153" said: > > > > > @"Justine.6351" said: > > > > > > @"Hannelore.8153" said: > > > > > > The real problem is always unavoidable physical damage at huge range. At least there's reflects.. > > > > > > > > > > So, not unavoidable... > > > > > > > > Reflects are not available to every class, some don't even have an effective method of projectile avoidance at all. > > > > > > I cannot think of a single class without projectile blockers. Yes even Necro has at least 2. And if it's really bad, runes of the earth. > > > > Im curious now... > > > > Also, im aware not all are "meta" as its not meta were talking about, just that some classes do not have reflects. Gonna do Core as core stuff is avail to all elites. Is reflect available to all classes? > > > > Guardian: Wall of reflection > > Ranger: Whirling Defense (Axe OH). Only other reflect is underwater > > Mesmer: Mirror/Feedback/Evasive Mirror (Trait)/Warden's Feedback (trait)/Master of Fragmentation (Trait) > > Ele: Magnetic Aura, Magnetic Wave, Arcane Resurrection (If on Earth...also a trait) > > Engi: Magnetic Shield, Air Blast (from Flamethrower), Experimental Turrets (Trait for Turrets) > > Rev: 0 > > Warrior: Shield Master (Trait) > > Thief: Dagger Storm > > Necro: 0 > > > > So that means... > > > > Reflects are not available to every class > > > > This is actually true :) > > You're both arguing two different things. Justine is saying projectile blocks and you're referring specifically to reflects. > Im not arguing anything. Someone claimed that not all classes have access, so...I did my homework. ezpz as thats all it was :) Link to comment Share on other sites More sharing options...
Justine.6351 Posted January 4, 2020 Share Posted January 4, 2020 > @"Bigpapasmurf.5623" said: > > @"Zexanima.7851" said: > > > @"Bigpapasmurf.5623" said: > > > > @"Justine.6351" said: > > > > > @"Hannelore.8153" said: > > > > > > @"Justine.6351" said: > > > > > > > @"Hannelore.8153" said: > > > > > > > The real problem is always unavoidable physical damage at huge range. At least there's reflects.. > > > > > > > > > > > > So, not unavoidable... > > > > > > > > > > Reflects are not available to every class, some don't even have an effective method of projectile avoidance at all. > > > > > > > > I cannot think of a single class without projectile blockers. Yes even Necro has at least 2. And if it's really bad, runes of the earth. > > > > > > Im curious now... > > > > > > Also, im aware not all are "meta" as its not meta were talking about, just that some classes do not have reflects. Gonna do Core as core stuff is avail to all elites. Is reflect available to all classes? > > > > > > Guardian: Wall of reflection > > > Ranger: Whirling Defense (Axe OH). Only other reflect is underwater > > > Mesmer: Mirror/Feedback/Evasive Mirror (Trait)/Warden's Feedback (trait)/Master of Fragmentation (Trait) > > > Ele: Magnetic Aura, Magnetic Wave, Arcane Resurrection (If on Earth...also a trait) > > > Engi: Magnetic Shield, Air Blast (from Flamethrower), Experimental Turrets (Trait for Turrets) > > > Rev: 0 > > > Warrior: Shield Master (Trait) > > > Thief: Dagger Storm > > > Necro: 0 > > > > > > So that means... > > > > > Reflects are not available to every class > > > > > > This is actually true :) > > > > You're both arguing two different things. Justine is saying projectile blocks and you're referring specifically to reflects. > > > > Im not arguing anything. Someone claimed that not all classes have access, so...I did my homework. ezpz as thats all it was :) The original comment was about "unavoidable" ranged damage. His and now your error is believing the only projectile mitigation is reflect, which is obviously not true. Link to comment Share on other sites More sharing options...
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