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Psycoprophet.8107

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Posts posted by Psycoprophet.8107

  1. Honestly reaper, necro w/e has insane sustain as it is. Not saying revs dont do a bit to much damage but had u serviced a burst from bot it would be u that would be insanely broken. Although u should last few secs longer than u did so ud atleast have a chance at counter play of course but this is gw2, what do u expect? Pvp is a joke in this game now.

  2. > @"K THEN.5162" said:

    > Anet has had quite the streak in not following up on their word since the start of 2018. Between alliances and promising more communication on balance patches last February, the developers have been infuriatingly silent on both of those fronts. Now I would have been excited with Cantha's "announcement" back a couple months ago, but considering anet's track record on slowly or never releasing updates on these type of things, this looks like a desperate attempt at keeping interest in the game and we probably won't see them "laying the groundwork" on it until we are well into the decade. So in this post, I'm going to share how the constant silence and letting my frustrations fester caused anet's words mean nothing to me now.

    >

    > Let's look at exhibit A: Alliances - Now in the [first announcement](http://https://en-forum.guildwars2.com/discussion/96750/balance-patch-preview-wvw/p1) 2.5 years ago, Gaile Gray (an employee laid off last year) stated that alliances would be a long term project, which is fine as I don't think anyone expected it to come out within a year (despite Gaile saying that it will take "several months of work"). Now the last official update before progress on it went silent was around [10 months after the first announcement](http://https://en-forum.guildwars2.com/discussion/61986/world-restructuring-update-2/p1). As of today, we are coming up on **17 months** of no alliances updates. Worse yet, in their "expansion level" [ice brood content announcemen](https://clips.twitch.tv/ConsiderateOddTriangleBuddhaBar)t on August 30, 2019, they stated that they are "really excited to talk about world restructuring in the coming months." Well it's been almost 10 months now without any talk on Alliances so what exactly is anet's definition of "coming months". We know according to Gaile Gray that their definition of "several" is apparently at least 17 months.

    >

    > Now exhibit B: The balance patch nuke on [February 25, 2020](https://en-forum.guildwars2.com/discussion/98220/game-update-notes-february-25-2020#latest) - This patch brought actually significant changes to nearly all professions and considering how lackluster previous balance patches were, it was a nice breath of fresh air. The problem is, the changes were heavily targeted towards power damage ratios and **MANY** people were concerned that it would push the meta back towards the rather tedious and frustrating bunker condi meta..which it did. To match these concerns, the devs stated in a twitch stream (https://clips.twitch.tv/HedonisticFunWolfPogChamp) that "whatever the problems are, we're going to get in there and it's not going to be 3 months until the next balance patch". Now to give them credit, they have released balance changes more frequently as they said in this [announcement](http://https://en-forum.guildwars2.com/discussion/100269/game-update-notes-march-17-2020#latest), with the 3 mini balance patches we've had since February releasing anywhere from 3-6 weeks after the last one. The issue is, there has not since been a "regular balance update" and the combined changes of these 3 mini balance patches have actually less changes than the regular 3 month balance patches beforehand (around 51 changes in [March 17](http://https://en-forum.guildwars2.com/discussion/100269/game-update-notes-march-17-2020#latest), [April 28](http://https://en-forum.guildwars2.com/discussion/103747/game-update-notes-april-28-2020#latest) and [May 26](http://https://en-forum.guildwars2.com/discussion/106458/game-update-notes-may-26-2020#latest) to 115 changes in [October 1, 2019](https://en-forum.guildwars2.com/discussion/88856/game-update-notes-october-1-2019#latest)). Another thing to note is that the changes from those 3 patches did little to impact the meta that rose from the February 25 nuke. PvP still has bunker core ranger, condi thief, and condi rev as highly optimal builds while none of these changes have made any significant influence on zerg and roaming specs.

    >

    > Although I understand that the COVID-19 pandemic must have affected development progress, but in anet's [official announcement](https://www.guildwars2.com/en/news/a-message-to-our-community-about-covid-19/) on COVID-19, they stated "We’re making steady progress on all our planned Guild Wars 2 releases, and we’ll keep everyone up to date if that changes." The fact that they haven't released the end of PvP season balance patch last week nor gave any reason why it was not released only proves that they once again didn't keep their word.

    >

    > Anet I don't know what to tell you, I love the combat system, the world you have built, and you've done some pretty amazing things recently in PvE. But if the PvP and WvW communities are still large enough to take up a significant fraction of your player base, then you need to start establishing a positive relationship with a lot more transparency or you will risk losing these dedicated players.

    >

    > TLDR: Take everything anet announces with a grain of salt because it will mostly likely come **very** late or won't even come at all

     

    That's all good and well but most long term players came to this conclusion yrs ago. Given how populated this game is currently after the obvious player boon that the pandemic and ice brood obviously caused imagine when players have finished the lw story and aren't laid off and or in lockdown. The pandemic is awful in every way but gw2 and other mmo's gained from it as far as having the opportunity for new players and or more playtime for players already playing.

    With the current devs and their proven cadence it will be interesting to see where gw2 is in 2021

  3. > @"Master Ketsu.4569" said:

    > Warrior is mechanically one of the most balanced and well designed classes in the game. It's just underperforming because the damage overhaul hurt Warriors playstyle more than others, so currently other specs perform Warriors job better than Warrior does.

    >

    > All it really needs is more consistent damage on the weapons that got hit the hardest. For instance Mace, Hammer, and Dagger currently do very pitiful dps. So Warriors can only CC chain, but can't do decent damage.

    >

    >

     

    Just adding some damage back on cc's even if just on war would fix most of its issues, not all but most.

  4. > @"Dawdler.8521" said:

    > > @"Dawdler.8521" said:

    > > What new MMOs with "strong engines"?

    > I'd like to quote myself and point out that there's never been any answer for this.

    >

    > In the meantime, we've had New World PvP (ie WvW like) gameplay footage drop, using the Amazon Lumberyard engine (ie CryEngine derivative backed up by billions upon billions upon billions of dollars) and guess what... the performance is looking absolutely **atrocious**. Janky as hell with *heavy* LoD scaling. And by *heavy* I'm not talking lowpoly, I'm talking the engine literally reducing animation frames from smooth (player) to 2-3 fps (players 20m away) because it can barely handle a dozen people on screen at once.

    >

    > So yeah... "strong engines". For sure.

     

    As trash as I think gw2 has become I think new world will be a big disappoint as well. Could be wrong tho.

  5. > @"Leonidrex.5649" said:

    > > @"Psycoprophet.8107" said:

    > > > @"Leonidrex.5649" said:

    > > > > @"Psycoprophet.8107" said:

    > > > > > @"mistsim.2748" said:

    > > > > > > @"Eugchriss.2046" said:

    > > > > > > Since none of them explicitly say what exactly is op, what should be nerfed and how...it's going to take some time.

    > > > > > > How do you want the devs to balance things when you, then complainers, don't even know yourself what is unbalanced?

    > > > > >

    > > > > > the stats speak the truth. Look at how many revs in the top 50 last season. almost every match in plat is 2 revs or 2 necros. not understanding that Malyx and Shiro need shaving is either pure ignorance, or blatant bias.

    > > > >

    > > > > Of course condi rev needs shaving, all classes that stack condis continually do cuz most condi types are broken right now with the ease of re-aplication. U add malyx ability to throw those condis back at opponents while have access to resistance that it does is a recipe for a broken build. These issues would have been foreseen by competent devs.

    > > >

    > > > you are the classical condi hater.

    > > > condi class op -> nerf all codni

    > > > power class op -> nerf that specific build and nothing else :D

    > >

    > > Condi thief- needs shaves

    > > Condi revs - needs shaves

    > > Burn in general does to much damage per tic for how often and easy re-aplication is.

    > > It's not about nerfing ALL condi builds at all and whenever if stated nerfing burn I've said classes like guard should get compensated in other way to remain viable.

    > > Right now what classes are meta? How many are condi? Yeah....

    >

    > exactly?

    > thief -> mostly power, but condi is still playable.

    > rev -> both power and condi

    > warrior -> mostly power, saw some condi but war sucks in general

    > mesmer -> condi, but mesmer sucks in general

    > ele -> support, I wont count it as power nor condi

    > necro -> both power and condi

    > engi -> power

    > ranger -> both power and condi, but power more often

    > guardian -> no clue

    > so 6/9 classes have good power builds.

    > 5/9 has condi builds, 6/9 if you count condi warrior.

    > seems balanced for once? instead of having what used to be last patch 90% power builds and people still complained about 10% that could still make condi work

     

    U call the state of the game close to balanced? That's cool! enjoy.

  6. > @"ollbirtan.2915" said:

    > > @"skillze.7689" said:

    > > > @"ollbirtan.2915" said:

    > > > > @"Psycoprophet.8107" said:

    > > > > > @"skillze.7689" said:

    > > > > > Easiest way is stop playing and stop supporting them, would you honestly give money to someone that just take's it from you but never actually does anything about the issues you have given them money to resolve ? Its simple. If they refuse to police their own game and actually make it competitive or actively scan for these individuals that are causing the issues that so many people, myself included have repeatedly reported. Don't give them the satisfaction of taking you're hard earned money and laughing at you while they do it! Remember that one pvp guy in the back of the room! Then they all laughed. Speaks volumes if you ask me.

    > > > >

    > > > > This^100%

    > > >

    > > > Yeah, so that's why pvp has been on life support since they failed in e-sports. We are that 'one pvp guy', and I bet no one would notice if that 'one guy' left.

    > >

    > > Thing is, the lack of population shows that its not just "ONE GUY" so this arguement means nothing. I totally understand the point you are making but with all the players thats left in the population you think they are going to enjoy getting paid by these bots the are protecting so dearly ?

    >

    > The point I was making is that anet won't care if pvp got erased. The majority of money comes from pve and shinies...and very few pvers will ever want to step foot in pvp...Maybe some to get that legi shiny...then they are gone again.

    > And speaking about pve, anet hasn't been very strong on that front recently either....so...it's either the game is gonna /qq soon, or they are really working sooooooo hard on that 3rd expansion that was promised.....Like you know...when they promised WvW alliances, yeah?

     

    Agree 100%

  7. > @"Leonidrex.5649" said:

    > > @"Psycoprophet.8107" said:

    > > > @"mistsim.2748" said:

    > > > > @"Eugchriss.2046" said:

    > > > > Since none of them explicitly say what exactly is op, what should be nerfed and how...it's going to take some time.

    > > > > How do you want the devs to balance things when you, then complainers, don't even know yourself what is unbalanced?

    > > >

    > > > the stats speak the truth. Look at how many revs in the top 50 last season. almost every match in plat is 2 revs or 2 necros. not understanding that Malyx and Shiro need shaving is either pure ignorance, or blatant bias.

    > >

    > > Of course condi rev needs shaving, all classes that stack condis continually do cuz most condi types are broken right now with the ease of re-aplication. U add malyx ability to throw those condis back at opponents while have access to resistance that it does is a recipe for a broken build. These issues would have been foreseen by competent devs.

    >

    > you are the classical condi hater.

    > condi class op -> nerf all codni

    > power class op -> nerf that specific build and nothing else :D

     

    Condi thief- needs shaves

    Condi revs - needs shaves

    Burn in general does to much damage per tic for how often and easy re-aplication is.

    It's not about nerfing ALL condi builds at all and whenever if stated nerfing burn I've said classes like guard should get compensated in other way to remain viable.

    Right now what classes are meta? How many are condi? Yeah....

  8. > @"mistsim.2748" said:

    > > @"Eugchriss.2046" said:

    > > Since none of them explicitly say what exactly is op, what should be nerfed and how...it's going to take some time.

    > > How do you want the devs to balance things when you, then complainers, don't even know yourself what is unbalanced?

    >

    > the stats speak the truth. Look at how many revs in the top 50 last season. almost every match in plat is 2 revs or 2 necros. not understanding that Malyx and Shiro need shaving is either pure ignorance, or blatant bias.

     

    Of course condi rev needs shaving, all classes that stack condis continually do cuz most condi types are broken right now with the ease of re-aplication. U add malyx ability to throw those condis back at opponents while have access to resistance that it does is a recipe for a broken build. These issues would have been foreseen by competent devs.

  9. > @"Domino.1359" said:

    > > @"Psycoprophet.8107" said:

    > > > @"Virdo.1540" said:

    > > > > @"jsp.6912" said:

    > > > > > @"jsp.6912" said:

    > > > > > > @"Virdo.1540" said:

    > > > > > > > @"jsp.6912" said:

    > > > > > > > > @"Virdo.1540" said:

    > > > > > > > > Not really op. Its one of the easiest classes to counter.

    > > > > > > >

    > > > > > > > tell me what class counter a rev with the build of the mota final (mace shield staff)

    > > > > > >

    > > > > > > other revs, power thieves, necros, power spellbreakers, mesmers, condi holos.... its really easy. Just think about what could be possible counters

    > > > > >

    > > > > > in silver tier maybe, seriously this guy really think his list can kill this kind of rev

    > > > >

    > > > > > @"Virdo.1540" said:

    > > > > > > @"jsp.6912" said:

    > > > > > > > @"Virdo.1540" said:

    > > > > > > > > @"jsp.6912" said:

    > > > > > > > > > @"Virdo.1540" said:

    > > > > > > > > > Not really op. Its one of the easiest classes to counter.

    > > > > > > > >

    > > > > > > > > tell me what class counter a rev with the build of the mota final (mace shield staff)

    > > > > > > >

    > > > > > > > other revs, power thieves, necros, power spellbreakers, mesmers, condi holos.... its really easy. Just think about what could be possible counters

    > > > > > >

    > > > > > > in silver tier maybe

    > > > > >

    > > > > > nope. Always been hardcore rev counters. In Plat, legy and even wvw

    > > > >

    > > > > yeah sure lol

    > > > >

    > > > > this guy really said warrior beat this kind of rev seriously

    > > > >

    > > > > i hope he is na player

    > > >

    > > > Yes warrior can have enough cleansing ,boonrip and raw power. More than enough to handle any rev without problems.

    > > > If u arent able to win with warrior, its your problem.

    > > >

    > > > No, Eu.

    > >

    > > Not true at all. Unless war traits and equips every utility for cleansing he won't have a hope of keeping up with the constant condi pressure and will have zero kill potential. I fought a condi flamethrower engi last night on war running zerk and rune of resistance , shake it off and brawlers recovery and the fight lasted almost 2 mins. He literally stood there spamming his auto like a bot putting constant burns on me. Throughout the fight he shrugged off 4 attempts at bullscharge as if what's hard cc. He ate at least 5 gs f1's and multiple FC's as he wasn't skillful enough to avoid any of them or wasn't trying to and in the end I had to disengage my cleanses couldnt keep up and he shrugged off all my bursts and damage like nothing yet his burns dropped my hp so kitten fast. The game state right now is total trash and the current bleeding population speaks for itself, the current bunker condi $hit needs to be dealt with or this games pvp dead by 2021 guaranteed.

    >

    > Ok yeah that particular engi build is entirely ridiculous. You get constant uptime of stability with a tank build AND condi pressure (not strong condi pressure I have to admit but constant). When I see folks running it, they literally just stand there with FT and no attempts to dodge. They don't need to. It's not meta, but represents where this current pvp environment is in.

     

    Exactly, there's builds that could dummy it for sure but for it to be so effective while requiring zero effort against some classes that are out playing it is exactly what gw2 is turning into and why people are leaving. If the engi didn't basically have perma stab or close to it and timed his stab to avoid my cc attempts than that's on me and so is missing my gs f1's and FC's due to him evading and such but the fact he just stood there spamming fthrower auto's while continually eating my bursts over and over just re-sustaining is absurdly unbalanced, not to mention how fast the burn stacks were stacking and being reapplied. Only reason I could fight it as long as I could was due to skakel's it off x2, brawlers recov and resistance on elite from rune. I run sig of rage so can pip resistance at ok intervals but still not enough. Unless ur running a tanky condi build ur gonna hate this meta.

  10. > @"ollbirtan.2915" said:

    > > @"Psycoprophet.8107" said:

    > > > @"skillze.7689" said:

    > > > Easiest way is stop playing and stop supporting them, would you honestly give money to someone that just take's it from you but never actually does anything about the issues you have given them money to resolve ? Its simple. If they refuse to police their own game and actually make it competitive or actively scan for these individuals that are causing the issues that so many people, myself included have repeatedly reported. Don't give them the satisfaction of taking you're hard earned money and laughing at you while they do it! Remember that one pvp guy in the back of the room! Then they all laughed. Speaks volumes if you ask me.

    > >

    > > This^100%

    >

    > Yeah, so that's why pvp has been on life support since they failed in e-sports. We are that 'one pvp guy', and I bet no one would notice if that 'one guy' left.

     

    Well yeah since then pvp hasn't been flourishing per say but the population has been at least ok during certain times. Now there's more bots than active players unfortunately.

  11. > @"darksome.1697" said:

    > > @"Psycoprophet.8107" said:

    > > The policing in the game is so lax the hackers dont even try to remain inconspicuous. I've had thieves and other squish classes tied to my magebane and the dont even try and dodge they just do that mocking tap forward judging movement while u burst on the doing like 5% dps to their hp bar over the next 8 hits than they say "lol" while they stand there and take it mean while on other tankier built thiefs etc the damage downs or close to downs them. Sometimes I wonder if at least some of the nerf thief threads are due to players meeting these players. Seriously imaging hacking gw2 of all games lol.

    >

    > Yeah the worst part is that they do it in plain sight, because they know Anet does nothing. I've reported the same bot in PvE for close to 4 years now, and I have a screenshot from each report, and it's still there. There are more and more bots in WvW lately running the exact same rounds every single day too. Been reporting them, nothing happens. I've had thieves glitch through tower walls a few weeks ago and spamming /laugh, right in front of 10 people standing inside defending. Everyone reported it. Nothing happened. Kind of destroys the point of having walls, and victory points and scores and... you know, WvW. But nothing happens, so yeah.

     

    I honestly believe half the bots in gw2 are anets as a way to give the illusion or feeling of a decent population due to how many players continually say f it and leave. The last 3 yrs its felt like this company literally has been taking the least effort approach to all aspects of the game and its showing through more and more ever year and as players catch on the population has steadily declined, rightfully so imo.

    Honestly if ncsoft want this game to have a future all the management etc needs replaced with people who can manage teams and actually get the teams to produce quality development on a far more regular basis. Honestly the games failing hard right now and cantha better be one heck of a huge expac with a lot of content to have any chance in at least temporarily postponing this game decent into maintenance mode.

  12. > @"skillze.7689" said:

    > Easiest way is stop playing and stop supporting them, would you honestly give money to someone that just take's it from you but never actually does anything about the issues you have given them money to resolve ? Its simple. If they refuse to police their own game and actually make it competitive or actively scan for these individuals that are causing the issues that so many people, myself included have repeatedly reported. Don't give them the satisfaction of taking you're hard earned money and laughing at you while they do it! Remember that one pvp guy in the back of the room! Then they all laughed. Speaks volumes if you ask me.

     

    This^100%

  13. > @"Virdo.1540" said:

    > > @"jsp.6912" said:

    > > > @"jsp.6912" said:

    > > > > @"Virdo.1540" said:

    > > > > > @"jsp.6912" said:

    > > > > > > @"Virdo.1540" said:

    > > > > > > Not really op. Its one of the easiest classes to counter.

    > > > > >

    > > > > > tell me what class counter a rev with the build of the mota final (mace shield staff)

    > > > >

    > > > > other revs, power thieves, necros, power spellbreakers, mesmers, condi holos.... its really easy. Just think about what could be possible counters

    > > >

    > > > in silver tier maybe, seriously this guy really think his list can kill this kind of rev

    > >

    > > > @"Virdo.1540" said:

    > > > > @"jsp.6912" said:

    > > > > > @"Virdo.1540" said:

    > > > > > > @"jsp.6912" said:

    > > > > > > > @"Virdo.1540" said:

    > > > > > > > Not really op. Its one of the easiest classes to counter.

    > > > > > >

    > > > > > > tell me what class counter a rev with the build of the mota final (mace shield staff)

    > > > > >

    > > > > > other revs, power thieves, necros, power spellbreakers, mesmers, condi holos.... its really easy. Just think about what could be possible counters

    > > > >

    > > > > in silver tier maybe

    > > >

    > > > nope. Always been hardcore rev counters. In Plat, legy and even wvw

    > >

    > > yeah sure lol

    > >

    > > this guy really said warrior beat this kind of rev seriously

    > >

    > > i hope he is na player

    >

    > Yes warrior can have enough cleansing ,boonrip and raw power. More than enough to handle any rev without problems.

    > If u arent able to win with warrior, its your problem.

    >

    > No, Eu.

     

    Not true at all. Unless war traits and equips every utility for cleansing he won't have a hope of keeping up with the constant condi pressure and will have zero kill potential. I fought a condi flamethrower engi last night on war running zerk and rune of resistance , shake it off and brawlers recovery and the fight lasted almost 2 mins. He literally stood there spamming his auto like a bot putting constant burns on me. Throughout the fight he shrugged off 4 attempts at bullscharge as if what's hard cc. He ate at least 5 gs f1's and multiple FC's as he wasn't skillful enough to avoid any of them or wasn't trying to and in the end I had to disengage my cleanses couldnt keep up and he shrugged off all my bursts and damage like nothing yet his burns dropped my hp so damn fast. The game state right now is total trash and the current bleeding population speaks for itself, the current bunker condi $hit needs to be dealt with or this games pvp dead by 2021 guaranteed.

  14. > @"Lan Deathrider.5910" said:

    > > @"Dadnir.5038" said:

    > > Maybe it's because whenever they buff warrior's sustain it become an issue?

    >

    > Or is it that to many bad players can’t handle a properly functioning warrior and QQ until it gets nerfed again?

    >

     

    This^ 100% but doesnt just apply to war, just war is one of the unlucky ones since feb patch. Most players that don't play war want it to stay underpowered for reasons I needn't mention.

  15. It's awesome as a warrior fighting a flamethrower scrapper that just stands and spams the flamethrower while shrugging of all ur bursts. Fought one for over full minute and couldn't hard cc him and he ate so many gs f1's and FC's cuz he was completely to skill less to actually avoid them in the fight, literally more than 6 of them with power boost from frenzy and for the whole minute just shrugged the damage off and eventually I didn't have the clears to keep up to the burning and either had to leave or die. That's pathetic to see as the scrapper literally just spammed the auto on flamethrower and no amount of my bursts could dent him yet his burns ate my hp so fast. Games complete gbage right now unless u run high sustain condi build. With the rate these devs are going I'm laughing my ass at how bad this game is, cant wait to see its population by next year.

  16. > @"lovemghool.7613" said:

    > get a thief? essence sap is still broken and not every condi rev 1vs2 like Obindo

    >

    > problem is your sidenoders aside from rev no longer have enough damage even if they have enough cleanse to kill the condi rev and that makes the job of your thief harder

     

    If only glass burst specs existed that could get in and burst builds like these down if the catch the player off guard, unfortunately those don't exist anymore. Players tried telling the community those classes/builds exist in every mmo for a reason, to deal with tanks or high sustain classes. Even if the burst class are paper but can +1 these classes and get a kill on them in secs or die if not successful at disengaging and get hit, still healthier gameplay than this gbage. Again why the usually exist in other mmo's.

  17. > @"Kuma.1503" said:

    > Meanwhile at Anet HQ:

    >

    > Dev 1: We pushed through with those ranger pet nerfs everyone wanted

    > Dev 2: Great, based on the feedback of xXForumPosterXx, ranger pets were everything that's wrong with PvP. Surely the community will be happy now!

    > Dev 1: Nooo... they're just complaining about Prot Holo now

    > Dev 2: Mortar kit? Didn't we hold off on nerfing that because kits were underperforming? I thought they wanted kits to be viable

    > Dev 1: Aparently not. Send the nerfs through?

    > Dev 2: So be it.

    >

    > 5 minutes later. . .

    >

    > Dev 2: Everyone's complaining about cRev now.

    > Dev 1: Oh for the love of-- Let them complain. I need a coffee.

     

    Lol making small changes to a few of the 27 specs over 4 months is a lot? U post makes it sound like their overworked lol.

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