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Vancho.8750

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Everything posted by Vancho.8750

  1. Ok what exactly is overperforming on warrior without exaggerating? Cause all I see is nerf war, again. Before it was 'It is carried by passives', they deleted the passives along with several traitlines, people started playing with active skills , ' berserker does too much damage, full counter kills me', no more damage, full counter doesn't do damage. Now support is too strong apparently, a build that has no stability and 2 stunbreaks that does no damage , and people are having terrible time with that. What the fuck do you want warrior to be a punching bag that does nothing and dies, is that it. Is that Mister 17 skills on the bar with the telegraphed attacks is beating your ass the problem, is that an ego thing, cause it is supposedly 'the easiest to play class' ?
  2. > @"CutesySylveon.8290" said: > > @"wevh.2903" said: > > > @"Vancho.8750" said: > > > Warrior buildcraft is bad cause it needs Discipline to function so, you only get to pick 2 traitlines, 2 of which are total garbage arms and defense. Arms doesn't kitten know what it wants to be and has a kitten dead grandmasters Dual wield, defense has been overnerfed, the mid row is pointless 300 cd trait, a weapon trait that just happens to be missed in the weapon traits rework and only functions for the bar mace skills and not the burst so you get 0.2 daze buff to your skill 3 if you carry one mace WOW, the best trait in the row is that one that gives power from toughness around 100 power to be exact, i don't think it deserves to be even a solo trait by looking other classes almost forgot the minor that gives reduce damage taken if you have retaliation bonus points for being the only thing that gives retaliation on warrior. The balanced stance x stances trait that has 300 cd and buffs stances duration by 20% sounds OP it buffs things by less then a second, the adrenalin management from Cleansing Ire should come from the trait line not from the condi cleanse grandmaster. > > > I can't even explain what a mess berserker is, who in their right mind decided it was a good idea to make it a one shot elite speck and the whole traitline doesn't function outside its main mechanic, why are they making a degenerate gameplay by design one shots are not fun for anyone. Before Berserker was a beafy boy with nice enough sustain and medium damage but noo that is too hard for the spammers to play against, dodging telegraphed attacks is hard. > > > Warrior as a whole is a botched job of reworks and nerfs that didn't follow through, this is for most classes but it is most noticeable on warrior cause it ain't got any synergy within its builds, and for all the whiny kitten out there, this would happen to your classes also in time. > > > > Aalmos> @"Vancho.8750" said: > > > Warrior buildcraft is bad cause it needs Discipline to function so, you only get to pick 2 traitlines, 2 of which are total garbage arms and defense. Arms doesn't kitten know what it wants to be and has a kitten dead grandmasters Dual wield, defense has been overnerfed, the mid row is pointless 300 cd trait, a weapon trait that just happens to be missed in the weapon traits rework and only functions for the bar mace skills and not the burst so you get 0.2 daze buff to your skill 3 if you carry one mace WOW, the best trait in the row is that one that gives power from toughness around 100 power to be exact, i don't think it deserves to be even a solo trait by looking other classes almost forgot the minor that gives reduce damage taken if you have retaliation bonus points for being the only thing that gives retaliation on warrior. The balanced stance x stances trait that has 300 cd and buffs stances duration by 20% sounds OP it buffs things by less then a second, the adrenalin management from Cleansing Ire should come from the trait line not from the condi cleanse grandmaster. > > > I can't even explain what a mess berserker is, who in their right mind decided it was a good idea to make it a one shot elite speck and the whole traitline doesn't function outside its main mechanic, why are they making a degenerate gameplay by design one shots are not fun for anyone. Before Berserker was a beafy boy with nice enough sustain and medium damage but noo that is too hard for the spammers to play against, dodging telegraphed attacks is hard. > > > Warrior as a whole is a botched job of reworks and nerfs that didn't follow through, this is for most classes but it is most noticeable on warrior cause it ain't got any synergy within its builds, and for all the whiny kitten out there, this would happen to your classes also in time. > > > > > > There is lot of classes binded to a traitline , thief to trickery , rangers to survivality, mesmers used to be to duels ,etc > > This is true but doesn't make it any better. Class mechanic traitlines are usually loaded with traits that are way too good to pass up on any build. It doesn't help if two of your other traitlines are straight garbage and offer no actual alternatives to warrant losing something like Discipline or Trickery. I think thief players should start discussing Trickery before it starts being needed on every build even in PVE, cause it seems it is not there, but it is going in that direction.
  3. > @"wevh.2903" said: > > @"Vancho.8750" said: > > > @"wevh.2903" said: > > > > @"Vancho.8750" said: > > > > Warrior buildcraft is bad cause it needs Discipline to function so, you only get to pick 2 traitlines, 2 of which are total garbage arms and defense. Arms doesn't kitten know what it wants to be and has a kitten dead grandmasters Dual wield, defense has been overnerfed, the mid row is pointless 300 cd trait, a weapon trait that just happens to be missed in the weapon traits rework and only functions for the bar mace skills and not the burst so you get 0.2 daze buff to your skill 3 if you carry one mace WOW, the best trait in the row is that one that gives power from toughness around 100 power to be exact, i don't think it deserves to be even a solo trait by looking other classes almost forgot the minor that gives reduce damage taken if you have retaliation bonus points for being the only thing that gives retaliation on warrior. The balanced stance x stances trait that has 300 cd and buffs stances duration by 20% sounds OP it buffs things by less then a second, the adrenalin management from Cleansing Ire should come from the trait line not from the condi cleanse grandmaster. > > > > I can't even explain what a mess berserker is, who in their right mind decided it was a good idea to make it a one shot elite speck and the whole traitline doesn't function outside its main mechanic, why are they making a degenerate gameplay by design one shots are not fun for anyone. Before Berserker was a beafy boy with nice enough sustain and medium damage but noo that is too hard for the spammers to play against, dodging telegraphed attacks is hard. > > > > Warrior as a whole is a botched job of reworks and nerfs that didn't follow through, this is for most classes but it is most noticeable on warrior cause it ain't got any synergy within its builds, and for all the whiny kitten out there, this would happen to your classes also in time. > > > > > > Aalmos> @"Vancho.8750" said: > > > > Warrior buildcraft is bad cause it needs Discipline to function so, you only get to pick 2 traitlines, 2 of which are total garbage arms and defense. Arms doesn't kitten know what it wants to be and has a kitten dead grandmasters Dual wield, defense has been overnerfed, the mid row is pointless 300 cd trait, a weapon trait that just happens to be missed in the weapon traits rework and only functions for the bar mace skills and not the burst so you get 0.2 daze buff to your skill 3 if you carry one mace WOW, the best trait in the row is that one that gives power from toughness around 100 power to be exact, i don't think it deserves to be even a solo trait by looking other classes almost forgot the minor that gives reduce damage taken if you have retaliation bonus points for being the only thing that gives retaliation on warrior. The balanced stance x stances trait that has 300 cd and buffs stances duration by 20% sounds OP it buffs things by less then a second, the adrenalin management from Cleansing Ire should come from the trait line not from the condi cleanse grandmaster. > > > > I can't even explain what a mess berserker is, who in their right mind decided it was a good idea to make it a one shot elite speck and the whole traitline doesn't function outside its main mechanic, why are they making a degenerate gameplay by design one shots are not fun for anyone. Before Berserker was a beafy boy with nice enough sustain and medium damage but noo that is too hard for the spammers to play against, dodging telegraphed attacks is hard. > > > > Warrior as a whole is a botched job of reworks and nerfs that didn't follow through, this is for most classes but it is most noticeable on warrior cause it ain't got any synergy within its builds, and for all the whiny kitten out there, this would happen to your classes also in time. > > > > > > > > > There is lot of classes binded to a traitline , thief to trickery , rangers to survivality, mesmers used to be to duels ,etc > > All these classes pick these traitlines because they are strong for the purpose not because they are needed to function at all. You don't need survival on ranger, the skills that get buffed from survival are good though, but you do not need survival for ranger to function. Thief you can make a build that does not include trickery, I can argue that they just need a shortbow. Mesmer first thing I checked didnt have duelist domination, illusion, mirage. > > My litmus test on warrior though shows that EVERY build possible on Warrior be it PVP or PVE(NOTICE THIS ONE, BOTH, DEAD GIVEAWAY HERE) needs discipline it is integral and it is needed so it can function. Maybe the traitlines that you mentioned are staple for now in PVP but they do not govern how the class is played. > > Mesmer WAS binded to duels on both core and hot gw2 right now it isnt. > > You are completely wrong , ranger needs survival traitline sustain to fuction . Any serious ranger build runs survival , even decap druid wich doesnt run survivality skills runs it. > > Thief is even more binded to trickery than rangers to survivality . > > > Delete this traitlines and both classes become usless You are not running those cause you need them, you are running those cause they are loaded. Here is an example how discipline works, lets say on ranger, so you have only 1 mechanic and all your power comes from it, so everything you do has to go trough your pet and your pet has special attack that activates all your passive traits, but it also has a recourse to it that needs to hit 10 times before it can do the attack, but it attacks slow, also your pet is tied to your weapon and you have to always take Beastmastary so your main mechanic function how it is supposed to or the rest of your traitlines don't work. And I got pulled into 'what aboutism' great , people are discussing why warrior is not working and here is him but what about Ranger.
  4. > @"Paradoxoglanis.1904" said: > Low population makes for highly volatile ranking, so its pretty common to fluctuate roughly 200-300 rating in a given season. If you are around the average skill level it is harder to climb in rank even if you make small improvements. Its only at the really low and really high skill levels that you will quickly climb or fall to where you belong. The low pop hurts man, at some point even if you are high up you get these terrible games where the Reaper doesn't do damage, the support doesn't clear conditions or heal, the bunker is on mid doing fuck all, and the thief is probably having a stroke cause he is doing the hover around the point maneuver doing nothing and that free node is sitting capped.
  5. > @"Multicolorhipster.9751" said: > If you think a class is overpowered, how about instead of hopping on the nerf train we have a calm and collected discussion on how to buff the other classes to have at least 1 build on par? :) Asking for BUFFs or reworks backfires terribly and it ends up in PVE specks cause Arenanet doesn't give a shit about PVP usually. Case and point Berserker.
  6. HEAR,HEAR , I SAY ALL STUNBREAKS SHOULD HAVE A SECOND PASSIVE THAT PREVENTS BEING CCED IMMEDIATELY AFTERWARDS. Caps lock on cause it seems funny and it is kinda odd that running a long cd skill that removes cc doesn't do shit.
  7. > @"wevh.2903" said: > > @"Vancho.8750" said: > > Warrior buildcraft is bad cause it needs Discipline to function so, you only get to pick 2 traitlines, 2 of which are total garbage arms and defense. Arms doesn't kitten know what it wants to be and has a kitten dead grandmasters Dual wield, defense has been overnerfed, the mid row is pointless 300 cd trait, a weapon trait that just happens to be missed in the weapon traits rework and only functions for the bar mace skills and not the burst so you get 0.2 daze buff to your skill 3 if you carry one mace WOW, the best trait in the row is that one that gives power from toughness around 100 power to be exact, i don't think it deserves to be even a solo trait by looking other classes almost forgot the minor that gives reduce damage taken if you have retaliation bonus points for being the only thing that gives retaliation on warrior. The balanced stance x stances trait that has 300 cd and buffs stances duration by 20% sounds OP it buffs things by less then a second, the adrenalin management from Cleansing Ire should come from the trait line not from the condi cleanse grandmaster. > > I can't even explain what a mess berserker is, who in their right mind decided it was a good idea to make it a one shot elite speck and the whole traitline doesn't function outside its main mechanic, why are they making a degenerate gameplay by design one shots are not fun for anyone. Before Berserker was a beafy boy with nice enough sustain and medium damage but noo that is too hard for the spammers to play against, dodging telegraphed attacks is hard. > > Warrior as a whole is a botched job of reworks and nerfs that didn't follow through, this is for most classes but it is most noticeable on warrior cause it ain't got any synergy within its builds, and for all the whiny kitten out there, this would happen to your classes also in time. > > Aalmos> @"Vancho.8750" said: > > Warrior buildcraft is bad cause it needs Discipline to function so, you only get to pick 2 traitlines, 2 of which are total garbage arms and defense. Arms doesn't kitten know what it wants to be and has a kitten dead grandmasters Dual wield, defense has been overnerfed, the mid row is pointless 300 cd trait, a weapon trait that just happens to be missed in the weapon traits rework and only functions for the bar mace skills and not the burst so you get 0.2 daze buff to your skill 3 if you carry one mace WOW, the best trait in the row is that one that gives power from toughness around 100 power to be exact, i don't think it deserves to be even a solo trait by looking other classes almost forgot the minor that gives reduce damage taken if you have retaliation bonus points for being the only thing that gives retaliation on warrior. The balanced stance x stances trait that has 300 cd and buffs stances duration by 20% sounds OP it buffs things by less then a second, the adrenalin management from Cleansing Ire should come from the trait line not from the condi cleanse grandmaster. > > I can't even explain what a mess berserker is, who in their right mind decided it was a good idea to make it a one shot elite speck and the whole traitline doesn't function outside its main mechanic, why are they making a degenerate gameplay by design one shots are not fun for anyone. Before Berserker was a beafy boy with nice enough sustain and medium damage but noo that is too hard for the spammers to play against, dodging telegraphed attacks is hard. > > Warrior as a whole is a botched job of reworks and nerfs that didn't follow through, this is for most classes but it is most noticeable on warrior cause it ain't got any synergy within its builds, and for all the whiny kitten out there, this would happen to your classes also in time. > > > There is lot of classes binded to a traitline , thief to trickery , rangers to survivality, mesmers used to be to duels ,etc All these classes pick these traitlines because they are strong for the purpose not because they are needed to function at all. You don't need survival on ranger, the skills that get buffed from survival are good though, but you do not need survival for ranger to function. Thief you can make a build that does not include trickery, I can argue that they just need a shortbow. Mesmer first thing I checked didnt have duelist domination, illusion, mirage. My litmus test on warrior though shows that EVERY build possible on Warrior be it PVP or PVE(NOTICE THIS ONE, BOTH, DEAD GIVEAWAY HERE) needs discipline it is integral and it is needed so it can function. Maybe the traitlines that you mentioned are staple for now in PVP but they do not govern how the class is played.
  8. > @"Super Hayes.6890" said: > Toxic players do not negate the need for public relations. Yeah it can be unpleasant but that is why it is a paid position. Those of us in the service industry sympathize but you cannot just be absent without major business consequences. Give them scripted answers if you wanna do the minimum but get a dev on these forums more often please. Toxic players is exactly the reason they need Community manager, most of the shit shows could have been prevented by someone with communication skills. Also NCSOFT is searching for something like it but it seems they still don't know what the fuck they are doing. They are searching for Game Support Lead, that kinda sounds like COMUNITY MANAGER but not really. https://us.ncsoft.com/en-us/careers?sort=department#bellevue They also don't have game director and marketing manager, so this ship is sailing without a captain, Community manager is the least of their problems ATM.
  9. > @"Anomaly.7612" said: > > @"Avatar.3568" said: > > Play 4-500 games than your rank is accurate > > I really don't think that can be said anymore when the community is much smaller and the mmr system has to pull players from a larger ranking range than ever before. > > Idk what the actual numbers are, but I imagine PvP participation is super low rn. Right before a new LW comes out to placate people until the new expansion when you'll really see population increase. > > It's nearly impossible to get an accurate measure of someone's raw skill when people are getting matched with players significantly below the other party member's level. > > I won 7/10 placements and when I got into actual ranked games I had teammates who didn't rotate, focus a target, cap points or play to the objective. I'd see scourges just standing still on a point with AoE pulsing and auto attacking. I've seen people win a team fight and just leave the point uncapped. People not even trying to ring the bell on capricorn. > > I barely even bother with playing ranked anymore. I mostly just play tourneys and sometimes get stomped by really good players but that's the best way to learn. I'd rather play my best and get stomped and see how I can improve than have to carry players who would honestly be better off learning basic game sense in unranked. Hell...I sometimes see better players in unranked than ranked. > > The population just isn't there to support an accurate rating. You see more skilled people play unranked cause Ranked is too annoying to deal with for the reasons you mentioned and some more, it demands you to carry the game if you are going for rank climb, this is stressful being there to compensate for 2 or 3 players is not fun. So some people play 1 or 2 games of ranked or none and just play for fun wacky builds in unranked. Most of the people are terrible even in doing damage man, usually they are playing low risk high reward low effort build and even then they are not able to pull ahead. I started noticing it when I play Carry builds and now it is really visible when I play on support builds, since you pay more attention to what your team is doing. This is not just in GW2 it is in all games I play, people do not even want to try to win by their effort, something changed and people prefer to be burden and then whine why are you not carrying them.
  10. > @"AliamRationem.5172" said: > They took away condi tank stats AND expertise and yet somehow we're still complaining about stat advantage on condi builds? Seriously, how is this still a thing? They removed Power tank stats and Concentration and yet somehow that fucking matters. @noiwk.2760 You need Power builds to be able to kill the tanky condition builds who are also good at managing conditions since they usually do not lose out too much by dipping into defensives, so the current supposedly OP power builds are actually anti condition builds for example the support warrior is running shit ton of cleanse, Reaper is running a full support traitline to deal with conditions and renegades switch to Jallis for the sweet sweet cleanses. If I remember correctly the bunker condi herald was a full brick at the sides with good kill potential and it was imposable to beat by power or condi, they nerfed the power defenses so it could be killed by power builds but it was still immune to conditions, then they nerfed the resistance uptime cause it was kinda bullshit to be able to fully shut down condi builds just by existing.
  11. Nah Warrior is still warrior, but it is Emotional support warrior this time around. "You can do it, mister Holo, FOR GREAT JUSTICE!!! "
  12. Didn't they 'fix' it by adding the same skill on a elite like they always do https://wiki.guildwars2.com/wiki/Griffon_Stance .
  13. Warrior buildcraft is bad cause it needs Discipline to function so, you only get to pick 2 traitlines, 2 of which are total garbage arms and defense. Arms doesn't fucking know what it wants to be and has a fucking dead grandmasters Dual wield, defense has been overnerfed, the mid row is pointless 300 cd trait, a weapon trait that just happens to be missed in the weapon traits rework and only functions for the bar mace skills and not the burst so you get 0.2 daze buff to your skill 3 if you carry one mace WOW, the best trait in the row is that one that gives power from toughness around 100 power to be exact, i don't think it deserves to be even a solo trait by looking other classes almost forgot the minor that gives reduce damage taken if you have retaliation bonus points for being the only thing that gives retaliation on warrior. The balanced stance x stances trait that has 300 cd and buffs stances duration by 20% sounds OP it buffs things by less then a second, the adrenalin management from Cleansing Ire should come from the trait line not from the condi cleanse grandmaster. I can't even explain what a mess berserker is, who in their right mind decided it was a good idea to make it a one shot elite speck and the whole traitline doesn't function outside its main mechanic, why are they making a degenerate gameplay by design one shots are not fun for anyone. Before Berserker was a beafy boy with nice enough sustain and medium damage but noo that is too hard for the spammers to play against, dodging telegraphed attacks is hard. Warrior as a whole is a botched job of reworks and nerfs that didn't follow through, this is for most classes but it is most noticeable on warrior cause it ain't got any synergy within its builds, and for all the whiny fuckers out there, this would happen to your classes also in time.
  14. > @"Lan Deathrider.5910" said: > > @"felix.2386" said: > > > @"ArielRebel.3426" said: > > > I made the joke the other day, but warrior should be renamed "Bard" in gw2 (with the shout support build, this has been it's intended purpose all this time). > > > > now warrior officially the support class across the board. > > banner buffer in pve > > shoutheal in pvp > > and bubble buffer in WvW > > > > thanks anet. > > I wouldn't even say these are strong support either, they're just the last possible viable option in organized play... The PVP support seems like a distilled version of what support Warrior should be, it has some heals but not that much, it buffs its teammates damage with some might and vuln, clears conditions and does some cc but not that much, so it is all rounder that counters spam and it only functions in a group cause it ain't doing any damage (3k final thrust with all the damage shouts popped by the way). It is pretty bad actually in queues since keeping randoms alive is pointless if they don't do anything. Warrior just suffers from CanKeepOneNodeInatus disease on any build, bruiser or support if it is played well. @ArielRebel.3426 I don't know why do they call the build HealBreaker it sounds too cool, Emotional support warrior would have been better. "Come on mister Holo you can do it, FOR GREAT JUSTICE."
  15. The should make it work like Prime Light Beam on Holo, Kamehameha blap no more boons and if you stay in the lighting field you lose boons, they should just keep the whole PLB mechanic and just add the Spellbreaker Golden Sandstorm Effect instead of the lazar effect.
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