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ButcherofMalakir.4067

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Posts posted by ButcherofMalakir.4067

  1. > @"Pirindolo.9427" said:

    > > @"Curunen.8729" said:

    > > Can't it just be a skin/cosmetic ascended armour?

    > >

    > > I prefer if it remains one source of legendary armour per game mode, but would welcome ascended or even exotic fractal armour for cosmetic only.

    >

    > How are RAIDS a game mode?

    > If they are, FRACTALS are a game mode also, so they deserve to have a legendary armor as well.

    >

    > Raid is a tiny % of PVE, the smallest one. PVE has not a legendary armor. RAIDS have.

     

    And raids are part of pve -> pve heva legendary armor

  2. > @"phs.6089" said:

    > > @"ButcherofMalakir.4067" said:

    > > > @"phs.6089" said:

    > > > > @"ButcherofMalakir.4067" said:

    > > > > > @"phs.6089" said:

    > > > > > > @"tim.4596" said:

    > > > > > > > @"Pirindolo.9427" said:

    > > > > > > > > @"tim.4596" said:

    > > > > > > > > > @"Pirindolo.9427" said:

    > > > > > > > > > Ok, 1 question for all those that suggest, think, believe, and angrily demand that there shouldn't be a fractal legendary armor:

    > > > > > > > > >

    > > > > > > > > > Apart from raiders keeping the exclusivity of the so called "PVE legendary armor", what's your reason to deny other PVE players (way more numerous than raiders, btw) a new way to get ANOTHER (yes, another, a different one, not the same, and probably a way uglier one) legendary armor? And please, don't talk about it would be too easy, because it shouldn't be easy at all, the same way that getting the "Fractal God" title isn't easy at all.

    > > > > > > > > >

    > > > > > > > > > As I said in a previous post, GW2 has so many examples of different ways to get the same or equivalent items in game, so that wouldn't hurt raiders at all. Moreover, raiders could get the new armor as well, in case they were interested in it.

    > > > > > > > > >

    > > > > > > > >

    > > > > > > > > What would be the point of creating another PVE legendary armor, when we already have one? And if it's to make it way uglier what's the point at all? Moreover wouldn't adding legendary armors from different game modes make it less prestigious? Also 5 and 10man contents are very different, you shouldn't be able to access legendary armor from Dungeons no matter how many steps it takes to get it. It's just wrong.

    > > > > > > > >

    > > > > > > >

    > > > > > > > What would be the point of adding a new mount, when we already have many?

    > > > > > > > What would be the point of adding a new map, when we already have many?

    > > > > > > > What would be the point of adding a new food, when we already have many?

    > > > > > >

    > > > > > > How is this relevant? I think we are getting confused here. Are we talking about a new skin ? or a new legendary armor ? If you just want new skins, I don't think that it has to be a legendary armor necessary. Plus what are you suggesting; that you would like more 'combat enabled' armor skins? Do you consider the skins from the PvP legendary armor to be legendary ?

    > > > > > >

    > > > > > > > You have a RAID legendary armor. Raids are the worst representative of the PVE playerbase, simply because raids are , by far, the least played PVE content. I am asking for a FRACTAL legendary armor.

    > > > > > > >

    > > > > > > > In any case, the key of your answer is "Prestigious": thats your real, unintentional answer. In other words, exclusivity. "I have it, and (since I know that the vast majority of PVE players are unable to participate in raids, for many reasons) I don't want more people to have it".

    > > > > > >

    > > > > > > What do you mean by unable? Are you saying that they do not have enough time to consider to raids? Are raids not their primary focus as it isn't as rewarding as Fractals?

    > > > > > >

    > > > > > > Also if you give legendary armor to fractals, why shouldn't you give "raids encryption box" to raids ? And add daily rewards too on top of that? Since you seem to think that there are no difference between the two.

    > > > > > >

    > > > > > > What I'm trying to say here is that you should start giving some serious arguments as to why Legendary armors should be added to Fractal? Asking Anet to add legendary armors to fractals because it is what people play the most and thus (arguably) the easiest way to get it. Is just being lazy. Many people hate world completion, however unless you want a legendary weapon you have to do it (that or pay 2k gold at the trading post).

    > > > > >

    > > > > > Because Armor isn't reward, it's convenient item. Reward for raiders was the skin, not functionality.

    > > > > > If raids were fine in this game, people would raid.

    > > > > > I don't care of easy encounters.

    > > > > > There is already legendary armors outside raids, so asking for another from most played mode makes sense to get outta raidjail.

    > > > > > Now gimme one good reason why are you against it beyond 'I do raids, I'm better then you'

    > > > >

    > > > > I want griffon, aurora and gift of battle from raids. I do not get that because it is crazy and it is not how games work

    > > >

    > > > Do those thing help you with raiding? Make a thread and tell Anet about it

    > >

    > > They do help but they are not needed nor do they give advantage to players who have them.

    > > I would post something if for example griffon was needed to complete wing 5 but it isnt so no problem

    >

    > Exactly, I never asked for advantage, just convince.

    > Given Gw2 is open world and story driven game, griffon and aurora come from story and open world. Have bough, had lots of fun doing it.

     

    Difference is that you are asking and i am not.

    Its like this: you are writing a math exam and you dont know how to solve an equasion so you ask the teacher if you can get full points for writing a poem instead

  3. > @"phs.6089" said:

    > > @"ButcherofMalakir.4067" said:

    > > > @"phs.6089" said:

    > > > > @"tim.4596" said:

    > > > > > @"Pirindolo.9427" said:

    > > > > > > @"tim.4596" said:

    > > > > > > > @"Pirindolo.9427" said:

    > > > > > > > Ok, 1 question for all those that suggest, think, believe, and angrily demand that there shouldn't be a fractal legendary armor:

    > > > > > > >

    > > > > > > > Apart from raiders keeping the exclusivity of the so called "PVE legendary armor", what's your reason to deny other PVE players (way more numerous than raiders, btw) a new way to get ANOTHER (yes, another, a different one, not the same, and probably a way uglier one) legendary armor? And please, don't talk about it would be too easy, because it shouldn't be easy at all, the same way that getting the "Fractal God" title isn't easy at all.

    > > > > > > >

    > > > > > > > As I said in a previous post, GW2 has so many examples of different ways to get the same or equivalent items in game, so that wouldn't hurt raiders at all. Moreover, raiders could get the new armor as well, in case they were interested in it.

    > > > > > > >

    > > > > > >

    > > > > > > What would be the point of creating another PVE legendary armor, when we already have one? And if it's to make it way uglier what's the point at all? Moreover wouldn't adding legendary armors from different game modes make it less prestigious? Also 5 and 10man contents are very different, you shouldn't be able to access legendary armor from Dungeons no matter how many steps it takes to get it. It's just wrong.

    > > > > > >

    > > > > >

    > > > > > What would be the point of adding a new mount, when we already have many?

    > > > > > What would be the point of adding a new map, when we already have many?

    > > > > > What would be the point of adding a new food, when we already have many?

    > > > >

    > > > > How is this relevant? I think we are getting confused here. Are we talking about a new skin ? or a new legendary armor ? If you just want new skins, I don't think that it has to be a legendary armor necessary. Plus what are you suggesting; that you would like more 'combat enabled' armor skins? Do you consider the skins from the PvP legendary armor to be legendary ?

    > > > >

    > > > > > You have a RAID legendary armor. Raids are the worst representative of the PVE playerbase, simply because raids are , by far, the least played PVE content. I am asking for a FRACTAL legendary armor.

    > > > > >

    > > > > > In any case, the key of your answer is "Prestigious": thats your real, unintentional answer. In other words, exclusivity. "I have it, and (since I know that the vast majority of PVE players are unable to participate in raids, for many reasons) I don't want more people to have it".

    > > > >

    > > > > What do you mean by unable? Are you saying that they do not have enough time to consider to raids? Are raids not their primary focus as it isn't as rewarding as Fractals?

    > > > >

    > > > > Also if you give legendary armor to fractals, why shouldn't you give "raids encryption box" to raids ? And add daily rewards too on top of that? Since you seem to think that there are no difference between the two.

    > > > >

    > > > > What I'm trying to say here is that you should start giving some serious arguments as to why Legendary armors should be added to Fractal? Asking Anet to add legendary armors to fractals because it is what people play the most and thus (arguably) the easiest way to get it. Is just being lazy. Many people hate world completion, however unless you want a legendary weapon you have to do it (that or pay 2k gold at the trading post).

    > > >

    > > > Because Armor isn't reward, it's convenient item. Reward for raiders was the skin, not functionality.

    > > > If raids were fine in this game, people would raid.

    > > > I don't care of easy encounters.

    > > > There is already legendary armors outside raids, so asking for another from most played mode makes sense to get outta raidjail.

    > > > Now gimme one good reason why are you against it beyond 'I do raids, I'm better then you'

    > >

    > > I want griffon, aurora and gift of battle from raids. I do not get that because it is crazy and it is not how games work

    >

    > Do those thing help you with raiding? Make a thread and tell Anet about it

     

    They do help but they are not needed nor do they give advantage to players who have them.

    I would post something if for example griffon was needed to complete wing 5 but it isnt so no problem

  4. > @"phs.6089" said:

    > > @"tim.4596" said:

    > > > @"Pirindolo.9427" said:

    > > > > @"tim.4596" said:

    > > > > > @"Pirindolo.9427" said:

    > > > > > Ok, 1 question for all those that suggest, think, believe, and angrily demand that there shouldn't be a fractal legendary armor:

    > > > > >

    > > > > > Apart from raiders keeping the exclusivity of the so called "PVE legendary armor", what's your reason to deny other PVE players (way more numerous than raiders, btw) a new way to get ANOTHER (yes, another, a different one, not the same, and probably a way uglier one) legendary armor? And please, don't talk about it would be too easy, because it shouldn't be easy at all, the same way that getting the "Fractal God" title isn't easy at all.

    > > > > >

    > > > > > As I said in a previous post, GW2 has so many examples of different ways to get the same or equivalent items in game, so that wouldn't hurt raiders at all. Moreover, raiders could get the new armor as well, in case they were interested in it.

    > > > > >

    > > > >

    > > > > What would be the point of creating another PVE legendary armor, when we already have one? And if it's to make it way uglier what's the point at all? Moreover wouldn't adding legendary armors from different game modes make it less prestigious? Also 5 and 10man contents are very different, you shouldn't be able to access legendary armor from Dungeons no matter how many steps it takes to get it. It's just wrong.

    > > > >

    > > >

    > > > What would be the point of adding a new mount, when we already have many?

    > > > What would be the point of adding a new map, when we already have many?

    > > > What would be the point of adding a new food, when we already have many?

    > >

    > > How is this relevant? I think we are getting confused here. Are we talking about a new skin ? or a new legendary armor ? If you just want new skins, I don't think that it has to be a legendary armor necessary. Plus what are you suggesting; that you would like more 'combat enabled' armor skins? Do you consider the skins from the PvP legendary armor to be legendary ?

    > >

    > > > You have a RAID legendary armor. Raids are the worst representative of the PVE playerbase, simply because raids are , by far, the least played PVE content. I am asking for a FRACTAL legendary armor.

    > > >

    > > > In any case, the key of your answer is "Prestigious": thats your real, unintentional answer. In other words, exclusivity. "I have it, and (since I know that the vast majority of PVE players are unable to participate in raids, for many reasons) I don't want more people to have it".

    > >

    > > What do you mean by unable? Are you saying that they do not have enough time to consider to raids? Are raids not their primary focus as it isn't as rewarding as Fractals?

    > >

    > > Also if you give legendary armor to fractals, why shouldn't you give "raids encryption box" to raids ? And add daily rewards too on top of that? Since you seem to think that there are no difference between the two.

    > >

    > > What I'm trying to say here is that you should start giving some serious arguments as to why Legendary armors should be added to Fractal? Asking Anet to add legendary armors to fractals because it is what people play the most and thus (arguably) the easiest way to get it. Is just being lazy. Many people hate world completion, however unless you want a legendary weapon you have to do it (that or pay 2k gold at the trading post).

    >

    > Because Armor isn't reward, it's convenient item. Reward for raiders was the skin, not functionality.

    > If raids were fine in this game, people would raid.

    > I don't care of easy encounters.

    > There is already legendary armors outside raids, so asking for another from most played mode makes sense to get outta raidjail.

    > Now gimme one good reason why are you against it beyond 'I do raids, I'm better then you'

     

    I want griffon, aurora and gift of battle from raids. I do not get that because it is crazy and it is not how games work

  5. > @"Astralporing.1957" said:

    > > @"ButcherofMalakir.4067" said:

    > > > @"Astralporing.1957" said:

    > > > > @"Zedd.8239" said:

    > > > > I agree that there should be another way to obtain legendary armor in PvE. Fractals seem like a logical place to add it.

    > > > Fractals do seem like a logical place, but they have one major flaw. They are a content aimed at mostly the same type of players as raids. Especially if we include CMs in requirements, as some people are proposing. What's really needed is a path for majority of players - a set of collections based around the core content (with at best shallow dipping in other types of content).

    > >

    > > The "problem" here is not that majority cannot play raids/wvw/pvp but that they dont want to.

    > That's not a problem. If they don't, they don't. There's nothing wrong with that. Likes and dislikes of players are just one among many factors the game has to take into consideration.

    >

    > > There are 3 ways to get legendary armor and that is not enough. Meanwhile there is only one way to get legendary accesory. I dont want to do openworld so i will not get that even if i want to.

    > Yes, more ways to get accessories would probably be a good thing.

    >

    > > Everyone (and i mean everyone) can get raid armor.

    > That's like saying "anyone can be a millionaire". Yes, that's true, and yet most people don't become one - and in many cases not because lack of trying.

    > > I know people that clear dhuum CMs with one hand.

    > And? Are they willing to carry the all of the remaining 99.9% of the game population? No? I thought so.

    > There are indeed very skilled players in this game, but most people are not capable of ever achieving the same level of ability. It's not a matter of just effort.

    > Just like no amount of training alone can make a random person another Usain Bolt.

    >

    > So, unless those top skilled players are willing to carry everyone else (and why would they want to do that?) there's no point in bringing them up in a discussion like that.

     

    "Problem" is not a problem. Thags why there are "".

    Everyone statisticaly cannot be millionare because ones succes is linked to others fail. In raids if you clear the raid it doesnt mean that someone else will fail automaticaly.

    There are players willing to carry you (for compensation).

    You dont need to be usain bolt to get legendary armor, you just need to train enough so you can finish 100m race.

     

    So I will rewrite my statement. Anyone who want raid legendary armor and actualy try to reserch and complete the challanges will get it.

  6. > @"Pirindolo.9427" said:

    > > @"lare.5129" said:

    > > fractal leg armor set is very bad idea. We have enough ways to get leg armor, if someone want with cool skin - raids welcome.

    >

    > Interesting and reasoned opinions!!!!

    > "Is a very bad idea"---------For you or for everyone?

    > "We have enough ways... "---------Who is "we"? Don't count me in in that "we", please.

    >

    >

    > The majority of the PVE players is not able to participate in raids for many reasons. I know, and you know, that most of them would't be welcome by people like you. If you want exclusivity (in this case for a legendary armor, but it works for everything) I kindly suggest you to avoid playing mmos. A typical RPG will make you feel way more special and unique.

    >

    > Having new and different ways to get the same or similar items has been part of GW2 and I believe that it will continue like that.

    > What hurts you if all players (you included) have a new way to get a similar item to that one you already have? A new item that you will be able to get if you want it, by the way. I will answer for you: the ego.

     

    I dont know. Please explain.

    Also we was refering to players so including you. Dont know why 3 ways are too little but aurora has only one way and thet is enough.

  7. > @"Astralporing.1957" said:

    > > @"Zedd.8239" said:

    > > I agree that there should be another way to obtain legendary armor in PvE. Fractals seem like a logical place to add it.

    > Fractals do seem like a logical place, but they have one major flaw. They are a content aimed at mostly the same type of players as raids. Especially if we include CMs in requirements, as some people are proposing. What's really needed is a path for majority of players - a set of collections based around the core content (with at best shallow dipping in other types of content).

     

    The "problem" here is not that majority cannot play raids/wvw/pvp but that they dont want to. There are 3 ways to get legendary armor and that is not enough. Meanwhile there is only one way to get legendary accesory. I dont want to do openworld so i will not get that even if i want to.

    Everyone (and i mean everyone) can get raid armor. I know people that clear dhuum CMs with one hand. Hell i know one player that cleared dhuum CM without hands. Legendary gear is about going out of your comfort zone.

    Raiders ned to go to ow for armor/ring, fractal players too for backpack, ow players need to go to wvw for gift of battle etc.

     

  8. > @"Linken.6345" said:

    > > @"Oberwaldmeister.8239" said:

    > > That doesn't make any point on the topic wether or not the reward of a 2nd/3rd bosskill in one week should give you besides the few bags the killproof decoration.

    > >

    > > E.g. kill Dhuum 3 times in one week but only get killproof for the first time.

    >

    > Edit

    > N/m why would you go kill the same boss more then once a week?

     

    I do it quite often because

    1) its fun

    2) one kill per week is not enough no master the fight

    (I have more then 600Li)

  9. > @"Astralporing.1957" said:

    > > @"ButcherofMalakir.4067" said:

    > > > @"Astralporing.1957" said:

    > > > > @"ButcherofMalakir.4067" said:

    > > > > For me vriffon is locked behind extremly hard content because i am falling asleep after 5 minutes in open world. There is no other way to get it.

    > > > > On the other hand you can BUY legendary armor from other players just as you can buy legendary weapon on trading post. Instead of searching in trading post you search in lfg.

    > > > That's not entirely true, you know. You can't straight out buy crystalline heart for cairn, for example. If you won't put some work into it yourself, you will never get it no matter how high you will pay. Same with Mursaat and Deimos - these may be easier than Cairn's, but still not something that can be obtained by gold alone.

    > > >

    > > >

    > >

    > > Only problem is cairn rest can be easily bought.

    > I didn't say they weren't easy. Only that they can't really be straight out bought, because they do need you to play through the encounter without dying. So, no, it's not comparable to buying a legendary weapon off TP.

     

    I thought the problem with legendary armor was difficulty.

    Yesterday i finished first precursor for legendary ring. Havent done it for a long time and one of the reasons was that I need griffon for the last part. I didnt want to buy and more importantly run in open world more that was nececary so I payed someone to port me. Still I had to be there. Same concept

  10. > @"Astralporing.1957" said:

    > > @"ButcherofMalakir.4067" said:

    > > For me vriffon is locked behind extremly hard content because i am falling asleep after 5 minutes in open world. There is no other way to get it.

    > > On the other hand you can BUY legendary armor from other players just as you can buy legendary weapon on trading post. Instead of searching in trading post you search in lfg.

    > That's not entirely true, you know. You can't straight out buy crystalline heart for cairn, for example. If you won't put some work into it yourself, you will never get it no matter how high you will pay. Same with Mursaat and Deimos - these may be easier than Cairn's, but still not something that can be obtained by gold alone.

    >

    >

     

    Only problem is cairn rest can be easily bought. And even cairn is relatively easy when you are doing nothing else. Certainly easier then some fractal challanges required for backpack

  11. > @"Fenom.9457" said:

    > > @"ButcherofMalakir.4067" said:

    > > > @"Fenom.9457" said:

    > > > > @"ButcherofMalakir.4067" said:

    > > > > > @"Fenom.9457" said:

    > > > > > Ahh for a second I’d hoped it might somehow be related to making legendary armor with unique skins more attainable for everyone some way or another

    > > > >

    > > > > Why?

    > > >

    > > >

    > > > Always hopeful

    > >

    > > I wasnt making myself clear. Why are you hoping for that? All other "locked" rewards are fine but this one isnt?

    >

    >

    > The other locked rewards are behind content that is far more accessible, it’s much easier to play alone or find a nicer group that to lose lots of time with raids. What I mean is not that the process of getting the skins should be easier, but the process of getting started. Finding 4 for fractals or jumping straight into PvP, WvW, or General PvE is easier and less stressful. I just want an armor set with uniquely legendary skins obtainable anywhere besides raids

     

    For me vriffon is locked behind extremly hard content because i am falling asleep after 5 minutes in open world. There is no other way to get it.

    On the other hand you can BUY legendary armor from other players just as you can buy legendary weapon on trading post. Instead of searching in trading post you search in lfg.

  12. > @"Astralporing.1957" said:

    > > @"phs.6089" said:

    > > > @"Astralporing.1957" said:

    > > > > @"Zedd.8239" said:

    > > > > > @"Fenom.9457" said:

    > > > > > Ahh for a second I’d hoped it might somehow be related to making legendary armor with unique skins more attainable for everyone some way or another

    > > > >

    > > > > If legendary armor is something you want and don't want to raid, you can obtain it through PvP or WvW.

    > > > So, basically, same as with raids, through content that a vast majority of players simply do not play.

    > > >

    > > > > Of course, this is a problem if you don't like PvP or WvW. Still, it's a decent alternative if you aren't into raiding and just want the functionality of legendary armor.

    > > > The proble is with the "decent" part. It is indeed an alternative, but for most players it's exactly as unappealing as the original method.

    > > >

    > > > So, while it is nice for WvW players, it doesn't really help with the issue for most of the PvE ones.

    > >

    > > Why exactly one needs legendary armor if they don't raid or wvw?

    > Why exactly one needs legendary armor if they do raid or wvw?

    >

     

    For legendary weapon i need to do openworld, for griffon i need openworld, for warcraw i need wvw. For backpack fractaks or wvw.

     

    For armor you need raids or wvw or pvp. Yes you can buy weapons for gold but you can do the same with armor.

     

    Oh and i do need legendary armor because I use 7 diferent stat combinations not to mention 8 diferent runes and infusions. Just weapons and trinkets take 70 slots in my inventory so there wouldnt be enough space for another 7 sets

     

    Edit: And also if you dont need it and we dont need it then there is no reason for anet to dedicate recourses to change that

  13. > @"Fenom.9457" said:

    > > @"ButcherofMalakir.4067" said:

    > > > @"Fenom.9457" said:

    > > > Ahh for a second I’d hoped it might somehow be related to making legendary armor with unique skins more attainable for everyone some way or another

    > >

    > > Why?

    >

    >

    > Always hopeful

     

    I wasnt making myself clear. Why are you hoping for that? All other "locked" rewards are fine but this one isnt?

  14. > @"Zenith.7301" said:

    > > @"Cyninja.2954" said:

    > > > @"ButcherofMalakir.4067" said:

    > > > > @"Cyninja.2954" said:

    > > > > > @"ButcherofMalakir.4067" said:

    > > > > > Actuaaly, ps trait is meta to help chrono and weavers/dhs or fb/ren upkeep might

    > > > >

    > > > > I'm sorry, I should have been clearer:

    > > > > How many warriors are still running might runes and sigils?

    > > > >

    > > > > Hence why I was referencing the legi armor which could swap to the needed runes at will, yet I don't even keep them around.

    > > > >

    > > > > I'm not saying there is no alternatives for might stacker, I'm saying the current meta does not have the warrior in charge of it.

    > > >

    > > > Right now fractal meta have no dedicated mightstacker, multiple players stack some might but none perma 25.

    > > > If you have heal druid the he/she stack all the mught but then it is not meta composition

    > >

    > > Druid stacks might in the chrono+druid setup.

    > >

    > > Renegade stacks might in the Renebrand setup.

    > >

    > > Those are the two primary might stackers in both setups.

    >

    > Rene will always take Righteous Rebel, not Lasting Legacy, which will make him peak at 20 might stacks. If you don't take Righteous Rebel, your alacrity uptime on most pugs will not be 100%.

    >

    > The remaining 5 might stacks are easily filled between ele fire field blasts and the quickbrand as well. Warrior will never need to run PS in a fractal.

    >

    > The reason people take druid over renegade in fractals is prot uptime. Stone spirit+rez elite spirit and long duration regen means much more forgiving gameplay for inept players as they can tank more hits during difficult instabilities like boon overload or outflanked.

    >

    > Rene's only prot uptime is 7 seconds every soulcleave summit summon. It's pretty mediocre prot uptime, so the insecure players want a druid instead who can grant them almost perma prot uptime, easy passive condi clear via healing spring, and 10+ sec duration regen ticks for when they have to split to do tasks in intermissions.

    >

    > All disadvantages a rene has, although rene by far has the best burst and sustained short radius healing on top of the best offensive group steroids compared to druid.

    >

    > Rene also has really trivial and mobile alacrity application with Righteous Rebel and his 20 might stacks merely involve pressing a single button on cd unlike druid who at least takes some thought about which CA skills are more efficient to stack might with.

    >

    > I'm a big rene advocate, but the kind of leeches who are used to facetanking artsariv stomps or not killing the artsariv adds or taking forever to CC and dps down clockwork knights or spawning nightmares or eating ensolyss stomps and tail lashes will want their perma prot because that's the only way they get their precious tunnel visioned DPS target golem rotations.

     

    Problem is that it is a peak. You will have a time when its only 10 might so rest need to provide more then 5 to make up for it.

    Also renegade uptime at least 14 seconds of protection each 18 seconds.

    Either SS + heal skill in case of healer or

    SS + icerazor (and 2 icerazors if you have orders in second legend)

  15. > @"Finexx.2941" said:

    > Wow, I'm actually surprised to get constructive & helpful comments on official forums. Already gotta love the GW2 community!

    >

    >

    >

    > > @"Cyninja.2954" said:

    >

    > > Just as in every other MMO, if you are playing dps, expect to wait longer than when playing a tank (not applicable for fractals since there is no tanking) or a support build. If you really want to try hard, chose one of the support builds. All of this is with fractal challenge modes in mind, normal T4 are of no real concern difficulty wise and can be done on whatever (if you were into serious mythic+ dungeoning in WoW).

    >

    > That's what I was expecting, but who knows. Every MMO community is different in their own ways. :) (Regarding M+: Timed nearly every dungeon on +25 back in Legion. I should be fine then, I suppose.)

    >

    > > @"Cyninja.2954" said:

    > > Yes, weaver can provide the best dps due to both good burst as well as good sustained damage. Dragonhunter has very high burst and mediocre sustained damage. Since nothing in fractals lives long enough to require long sustain, DH is a top tier pick next to weaver. The main difference: DH comes with a ton of utility and cc on a very simplistic rotation. If you are new to fractals, I'd recommend DH hands-down. This doubles as you could use the first ascended gear set for DH (assuming berserker gear) on a bannerslave power warrior if so desired.

    >

    > Trading in some DPS for utility seems like a fair and reasonable deal tbh and will probably go along with the 'easy to pick up/hard to master' theory pretty well I guess. Maybe not to the degree of Weaver but well, you probably know what I'm trying to say.

    >

    > > @"Cyninja.2954" said:

    > > The class with the most carry potential currently is probably heal Firebrand followed by druid for regular fractals (not CMs). Support scourge is quite strong too but requires outside of the meta setups.

    > Which basically is another 'plus' for the Guardian class itself. Scourge was also a thing I've done quite some research on since I mained Necro back in vanilla (or core? or what do you call it over here?). But back then I already got kitten-talked about the class even before entering the dungeon. I just got tired of justifying for playing Necro (or Reaper or Scourge or whatever). That has probably more to do with philosophical issues than with playing some off-meta stuff.

    >

    > > @"ButcherofMalakir.4067" said:

    > > Dh has same gear as fractal quickbrand so you get 2 in one :D

    > Holy. I just didn't notice this and feel pretty dumb right now. Crafting one set of gear and being able to play 2 roles with it is a nobrainer for me. Hands down.

    >

    > > @"Ojimaru.8970" said:

    > > Weaver suffers far more with bad boon uptimes, bad heals, and bad team mates. You can probably muddle by with poor Alacrity uptimes; losing Quickness, however, is not only a DPS loss, but also a detriment to your character's survival as you'll find them stuck in lots of animation locks.

    > And that pretty much seals the deal for me. I could already imagine myself shouting 'BOOOOONS!' or 'HEEEL!' at my screen for whatever reason, which would probably be harmful to my angelic voice and weaken my Karma as well.

    >

    >

    > Long story short: I'll give DH a shot and maybe delve into hybrid FB once I got the hang of all the fractal stuff.

    > Thanks for your help, guys!

    >

    >

     

    Just remember that quickbrand uses diferent gear in raids since you get free boon duration in fractals. Also since fights in raids are longer, runes of flame legion (i think this is the name, not sure) come ahead in damage.

     

    The only diference is axe instead of scepter. Septer is higher dps but axe provide fury (20% crit chance) so if you have fury from other scourse scepter is much better (not just dps but also helps with might uptime). Other possible scourses might be runes of the pack on renegade, for great justice from warriors, blasting fire fields from weavers, some bet from ranger (lion i think) or storm spirit from ranger.

     

    Remember that you can prestack boons before fight and since fights in fractals are usualy quite short so quite often prestacked fury will be enough for whole fight and axe will not be needed.

    Next trick that can be ultilized is swaping to DH and setting traps on the ground before fight, then swaping back. This will provide cc and burst at the start

  16. > @"Cyninja.2954" said:

    > > @"ButcherofMalakir.4067" said:

    > > > @"Cyninja.2954" said:

    > > > > @"ButcherofMalakir.4067" said:

    > > > > > @"Cyninja.2954" said:

    > > > > > > @"ButcherofMalakir.4067" said:

    > > > > > > Actuaaly, ps trait is meta to help chrono and weavers/dhs or fb/ren upkeep might

    > > > > >

    > > > > > I'm sorry, I should have been clearer:

    > > > > > How many warriors are still running might runes and sigils?

    > > > > >

    > > > > > Hence why I was referencing the legi armor which could swap to the needed runes at will, yet I don't even keep them around.

    > > > > >

    > > > > > I'm not saying there is no alternatives for might stacker, I'm saying the current meta does not have the warrior in charge of it.

    > > > >

    > > > > Right now fractal meta have no dedicated mightstacker, multiple players stack some might but none perma 25.

    > > > > If you have heal druid the he/she stack all the mught but then it is not meta composition

    > > >

    > > > Druid stacks might in the chrono+druid setup.

    > > >

    > > > Renegade stacks might in the Renebrand setup.

    > > >

    > > > Those are the two primary might stackers in both setups.

    > >

    > > There are 2 meta setups. Chronk bs and 3 dps. All of them stack some might

    > > And quickbrand, diviner renegade, warrior 2 dps.

    > > Renegade can upkeep ~16 might, rest need to cover missing might

    > >

    > > In "pug meta" druid stack might but renegade has same BD so again, rest need to stack might there too

    > >

    >

    > So we are discussing static setups now?

    >

    > Renegade can upkeep more than 16 might if need be, for all other times the Firebrand covers the remainder if necessary.

    >

    > How is this in any way relevant to this discussion? Here is what is essential:

    > Warrior is and has not been the primary might stacker in a PUG setting ever since druid could upkeep 25 might on up to 10 people.

    >

    > Literally almost every warrior you will encounter in a PUG setting will NOT cover enough might if the healer doesn't provide at the very least a substantial base amount.

    >

    > If we are talking static groups, sure there is very individual setups and people will adapt their builds to what ever they feel comfortable with.

     

    Heroic command, cd 8s, max 10 might for 16 seconds.

    Pug groups also play cms without a healer (soulcleaves summit is more then enough)

    The trait ps is in meta builds for some time. That is alk I am saying

  17. > @"Cyninja.2954" said:

    > > @"ButcherofMalakir.4067" said:

    > > > @"Cyninja.2954" said:

    > > > > @"ButcherofMalakir.4067" said:

    > > > > Actuaaly, ps trait is meta to help chrono and weavers/dhs or fb/ren upkeep might

    > > >

    > > > I'm sorry, I should have been clearer:

    > > > How many warriors are still running might runes and sigils?

    > > >

    > > > Hence why I was referencing the legi armor which could swap to the needed runes at will, yet I don't even keep them around.

    > > >

    > > > I'm not saying there is no alternatives for might stacker, I'm saying the current meta does not have the warrior in charge of it.

    > >

    > > Right now fractal meta have no dedicated mightstacker, multiple players stack some might but none perma 25.

    > > If you have heal druid the he/she stack all the mught but then it is not meta composition

    >

    > Druid stacks might in the chrono+druid setup.

    >

    > Renegade stacks might in the Renebrand setup.

    >

    > Those are the two primary might stackers in both setups.

     

    There are 2 meta setups. Chronk bs and 3 dps. All of them stack some might

    And quickbrand, diviner renegade, warrior 2 dps.

    Renegade can upkeep ~16 might, rest need to cover missing might

     

    In "pug meta" druid stack might but renegade has same BD so again, rest need to stack might there too

     

  18. > @"thrag.9740" said:

    > > @"ButcherofMalakir.4067" said:

    > >

    > > I guess that is fractal composition...

    > > Quickness is from fb, alacrity from ren, fury from firebrand and mighr from warrior, ren and quickbrand and maybe vulture stance.

    >

    > Could be, classes that do 10 man boons like druid are weaker in 5 man content. Anet actually has been making efforts to balance things. Its just annoying to have to run very different comps in fractals and raids.

    >

    >

     

    Or fun since its something diferent.

    I stopped playing fractals because it was too frustrating (and slipery slope + social ackwardness makes me sick) but now i play sometimes again as firebrand or ren instead of chrono that i play in raids

  19. > @"thrag.9740" said:

    > > @"Safandula.8723" said:

    > > > @"thrag.9740" said:

    > > > > @"lare.5129" said:

    > > > > > @"thrag.9740" said:

    > > > > >Can heal scrapper upkeep might?

    > > > > no, he can't make uptime 25 perma might. He can only help maintain to other might spammer.

    > > > > For example bs + h scrapper can make 25.

    > > > >

    > > > >

    > > >

    > > > Ugh....BS doesn't upkeep any might? Are you thinking of ps?

    > >

    > > He can. Ps+ dumplings + strength runes + for great justice. Ez

    >

    > you realize we stopped calling warriors ps when they stopped running that trait right? What your describing is a ps warrior not a bs warrior.

     

    Warriors in fractals still play this trait. They just dont use might duration anymore because they dont need to stack 25 might but just a few

  20. > @"thrag.9740" said:

    > > @"melandru.3876" said:

    > > harrier rev, power quickbrand, power bs, power soulbeast, power chrono

    > >

    > > ^ my to-gp set-up that provides pretty much antyhing you need

    > >

    > > still mesmer utility in skips/portals

    > > still a spirit with soulbeast, with minimal dps loss

    > > still 25 might

    > > still prot upkeep

    > > still quickness/alacrity/fury

    > >

    > > reflects, resistance, aegis, stability on demand

    > >

    > > dps-wise alot higher then druid+chrono

    >

    > How are you getting 10 man quickness? Power chrono doesn't give it, or are you saying standard boon chrono? Firebrand doesn't do 10 man quickness

    >

     

    I guess that is fractal composition...

    Quickness is from fb, alacrity from ren, fury from firebrand and mighr from warrior, ren and quickbrand and maybe vulture stance.

  21. > @"Cyninja.2954" said:

    > > @"ButcherofMalakir.4067" said:

    > > Actuaaly, ps trait is meta to help chrono and weavers/dhs or fb/ren upkeep might

    >

    > I'm sorry, I should have been clearer:

    > How many warriors are still running might runes and sigils?

    >

    > Hence why I was referencing the legi armor which could swap to the needed runes at will, yet I don't even keep them around.

    >

    > I'm not saying there is no alternatives for might stacker, I'm saying the current meta does not have the warrior in charge of it.

     

    Right now fractal meta have no dedicated mightstacker, multiple players stack some might but none perma 25.

    If you have heal druid the he/she stack all the mught but then it is not meta composition

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