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praqtos.9035

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Posts posted by praqtos.9035

  1. > @"viquing.8254" said:

     

    > > @"praqtos.9035" said :

    > > Chaos interruption in any build is a noob carry trait and carry bad players, especially with condi mirage or chrono bunker.

    > Or it's just that in this no-condi meta, nobody run condiclear anymore (or very few) so immobilize and condi builds can get some use.

    > During condi meta, immobilize someone more than 1 sec never happened.

    Even brain damaged people can successfuly play this two builds. I wouldnt care less if they delete it entirely so noobs cant just spam interrupts to lock you in place for eternity.

    The same goes for improvisation, daggerstorm,unblockable warrior dodge,rampage and the list goes on.

  2. > @"AngelLovesFredrik.6741" said:

    > > @"praqtos.9035" said:

    > > > @"AngelLovesFredrik.6741" said:

    > > > > @"praqtos.9035" said:

    > > > > > @"AngelLovesFredrik.6741" said:

    > > > > > > @"Heartpains.7312" said:

    > > > > > > > @"AngelLovesFredrik.6741" said:

    > > > > > > > Dueling illusion is stronger than domination anyway, double mind wrack and quickness is too valuable. I do agree with lost time getting the glacial hammer / shattered aegis / smiters boon treatment.

    > > > > > >

    > > > > > > Talking about Mirage or?

    > > > > > > If mirage this is not correct for sure in wvw at least

    > > > > >

    > > > > > Yes, I'm talking about mirage from a PvP perspective.

    > > > > You are pretty questionable mesmer expert :joy:

    > > > As you can see in [https://twitch.tv/lardoo112/clip/SquareNeighborlyDolphinGrammarKing?filter=clips&range=all&sort=time](https://www.twitch.tv/lardoo112/clip/SquareNeighborlyDolphinGrammarKing?filter=clips&range=all&sort=time "https://twitch.tv/lardoo112/clip/SquareNeighborlyDolphinGrammarKing?filter=clips&range=all&sort=time") this clip, the illusion build 1v2s Herald + S/D core thief. This is against Pain + Torben, two VERY good players on their respective classes. This could not have been done on Domination.

    > > Oh, this guy who came to plus 1 me when I was berserk chrono and he died 1x2 (no gwell,no chaos interrupt,he just facetanked mirrorblade burst right into his face without me going into stealth)... Such a good player /s. Surprisingly he doesnt know how to fight against a mesmer and felt like he is rather weak than good. He was really good long ago but now he is just another boosted revenant.

    > > Emm... have you seen the date of that clip? 6 months ago? Have you any idea how memser changed since then? Couldnt you find something even older?

    > > > > > @"praqtos.9035" said:

    > > > > > > > @"AngelLovesFredrik.6741" said:

    > > > > > > > Dueling illusion is stronger than domination anyway, double mind wrack and quickness is too valuable. I do agree with lost time getting the glacial hammer / shattered aegis / smiters boon treatment.

    > > > > > > Everything you mentioned is nothing alike.

    > > > > > > I alrdy said that if you want to nerf lost time then lightning rod should be nerfed as well. Two similar traits with an exception lrod hit twice as much. If they do then compensate its loss(both traits)

    > > > > > > Imagine complain about full zerk mesmer when mesmer viability depends on chaos interruption... Nerf threads soon tm

    > > > > >

    > > > > > Guard got no compensation.

    > > > > Ok, what guardian had to do with your comment then ?

    > > > In my original post, I refered to Glacial Hammer and Shattered Aegis. Both of which are Guardian traits.

    > > > Glacial Heart: The base damage of this trait has been reduced by 50%, and it can no longer critically hit.

    > > > Shattered Aegis: The damage of this trait has been increased by 20% in PvE only. This trait can no longer critically hit.

    > > > Chill of Death: The damage of this trait has been increased by 20% in PvE, and it will no longer be able to critically hit foes.

    > > > Chilling Nova: The damage of this trait has been increased by 25% in PvE, and it will no longer be able to critically hit foes.

    > > > *Lost Time: Its base strike damage has been reduced by 50%, but its critical-hit damage has been increased by 100%.*

    > > Lost time was a dead trait, thanks for a rework, I guess?

    > > Guardian took a hit because they didnt want to nerf 50% crit chance trait(like they did with a chronophantasma and nerfed everything but not this trait).

    > > The rest is passive auto proc without player input. I remember two necromancers oneshotted you as soon as you reached 50% health. Reaper was heavily boosted since then.

    > > Shattered aeigs: they probably decided to nerf another passive auto proc damage source(as you can get aegis from your allies,especially firebrand) despite it was in unviable for pvp traitline.

    > > > Do you see the odd one out? and yes, Lightning Rod is also an odd one out. But the above all happened in the very same patch (Dec 11) which made it funny.

    > > Dont you forgot to mention something else? I would gladly send you to google again but fine:

    > > Power Block: The damage of this skill has been increased by 20% so that it now matches its tooltip. This trait can no longer critically hit foes.

    > > ^And into addition they broke it and it doesnt apply damage/weakness on every interrupt but 3 seconds icd as it is PvE.

    > > Nerfing to the ground an interrupt trait and make it less rewarding than just landing a CC, thats really odd to me.

    > > > > >Lost time still has a very strong slow tied to it.

    > > > > Lrod does nothing except doubled damage? Do you need my help how to use google now ? Are you?

    > > >

    > > > I know Lightning Rod has weakness tied to it. I was comparing it to Guardian procs, as I had in my previous post. Assuming I compared it to something I had never mentioned is just trying to de-value my post.

    > > I thought you compare it to LR and didnt know about weakness, rip.

    > > Sadly, your post have no value as you compare apples and oranges

    >

    > Comparing Apples to Oranges is what everyone is doing on this forum. "Engi stealth to high, mesmer stealth is only 3 seconds" Thats the same type of comparison.

    As you mean its being compared to other party stealth utlities and toolbelt on x2 less cooldown are nothing alike?

    > S/D thief in particular has also been toned down alongside Power Mesmer. This clip was still with 6 second exhaust from EM however. Also, saying either Pain or Torben is a weak player kind of proves that you have no clue of what you're talking about.

    No clue about what? That he is bad at this MU? Why would he die while outnumbering me then ? :joy:

    > I get that you're a mesmer main, I get that you want your spec to be good. I get that.

    From your every post: you want mesmer to get nerfed because guardian was nerfed, rofl.

    > Mesmer currently has arguably the strongest 1v1 build, or well among the highest tiers. As seen in the EU mAT where Ritu literally farmed every other duelist on the sides.

    Condi mirage + chaotic interruption which isnt discussed in this thread, why you even talking about it? I legit dont understand why you even post ANYTHING when you dont know what is thread about ?????????

    Chaos interruption in any build is a noob carry trait and carry bad players, especially with condi mirage or chrono bunker.

    >But spreading false information and de-valuing other peoples opinions in a public forum is not the right way to go about things.

    What? Just what?

    You literally compare completely different things and demand it to be nerfed just because guardian was nerfed. LOL.

    Its like I would complain sword has a melee range and rifle is 1200+ and its not fair and range should be the same.

    What false information? You mean is that what you did when you posted a clip from december of 2018?

    >As I see no value in arguing with someone so ignorant and so hell-bent that he's playing a bad spec I'm going to stop responding to you now.

    > Just remember that there are always two sides of a coin

    Ignorance its when you have no clue about the class and post 6 months old clip and think its a solid proof, 100% all best/good mesmers playing domination because they dont know there is a better traitline to replace it! Come to a thread without knowing what its about, throw random "pls nerf it because my main is nerfed"

  3. > @"AngelLovesFredrik.6741" said:

    > > @"praqtos.9035" said:

    > > > @"AngelLovesFredrik.6741" said:

    > > > > @"Heartpains.7312" said:

    > > > > > @"AngelLovesFredrik.6741" said:

    > > > > > Dueling illusion is stronger than domination anyway, double mind wrack and quickness is too valuable. I do agree with lost time getting the glacial hammer / shattered aegis / smiters boon treatment.

    > > > >

    > > > > Talking about Mirage or?

    > > > > If mirage this is not correct for sure in wvw at least

    > > >

    > > > Yes, I'm talking about mirage from a PvP perspective.

    > > You are pretty questionable mesmer expert :joy:

    > As you can see in [https://twitch.tv/lardoo112/clip/SquareNeighborlyDolphinGrammarKing?filter=clips&range=all&sort=time](https://www.twitch.tv/lardoo112/clip/SquareNeighborlyDolphinGrammarKing?filter=clips&range=all&sort=time "https://twitch.tv/lardoo112/clip/SquareNeighborlyDolphinGrammarKing?filter=clips&range=all&sort=time") this clip, the illusion build 1v2s Herald + S/D core thief. This is against Pain + Torben, two VERY good players on their respective classes. This could not have been done on Domination.

    Oh, this guy who came to plus 1 me when I was berserk chrono and he died 1x2 (no gwell,no chaos interrupt,he just facetanked mirrorblade burst right into his face without me going into stealth)... Such a good player /s. Surprisingly he doesnt know how to fight against a mesmer and felt like he is rather weak than good. He was really good long ago but now he is just another boosted revenant.

    Emm... have you seen the date of that clip? 6 months ago? Have you any idea how memser changed since then? Couldnt you find something even older?

    > > > @"praqtos.9035" said:

    > > > > > @"AngelLovesFredrik.6741" said:

    > > > > > Dueling illusion is stronger than domination anyway, double mind wrack and quickness is too valuable. I do agree with lost time getting the glacial hammer / shattered aegis / smiters boon treatment.

    > > > > Everything you mentioned is nothing alike.

    > > > > I alrdy said that if you want to nerf lost time then lightning rod should be nerfed as well. Two similar traits with an exception lrod hit twice as much. If they do then compensate its loss(both traits)

    > > > > Imagine complain about full zerk mesmer when mesmer viability depends on chaos interruption... Nerf threads soon tm

    > > >

    > > > Guard got no compensation.

    > > Ok, what guardian had to do with your comment then ?

    > In my original post, I refered to Glacial Hammer and Shattered Aegis. Both of which are Guardian traits.

    > Glacial Heart: The base damage of this trait has been reduced by 50%, and it can no longer critically hit.

    > Shattered Aegis: The damage of this trait has been increased by 20% in PvE only. This trait can no longer critically hit.

    > Chill of Death: The damage of this trait has been increased by 20% in PvE, and it will no longer be able to critically hit foes.

    > Chilling Nova: The damage of this trait has been increased by 25% in PvE, and it will no longer be able to critically hit foes.

    > *Lost Time: Its base strike damage has been reduced by 50%, but its critical-hit damage has been increased by 100%.*

    Lost time was a dead trait, thanks for a rework, I guess?

    Guardian took a hit because they didnt want to nerf 50% crit chance trait(like they did with a chronophantasma and nerfed everything but not this trait).

    The rest is passive auto proc without player input. I remember two necromancers oneshotted you as soon as you reached 50% health. Reaper was heavily boosted since then.

    Shattered aeigs: they probably decided to nerf another passive auto proc damage source(as you can get aegis from your allies,especially firebrand) despite it was in unviable for pvp traitline.

    > Do you see the odd one out? and yes, Lightning Rod is also an odd one out. But the above all happened in the very same patch (Dec 11) which made it funny.

    Dont you forgot to mention something else? I would gladly send you to google again but fine:

    Power Block: The damage of this skill has been increased by 20% so that it now matches its tooltip. This trait can no longer critically hit foes.

    ^And into addition they broke it and it doesnt apply damage/weakness on every interrupt but 3 seconds icd as it is PvE.

    Nerfing to the ground an interrupt trait and make it less rewarding than just landing a CC, thats really odd to me.

    > > >Lost time still has a very strong slow tied to it.

    > > Lrod does nothing except doubled damage? Do you need my help how to use google now ? Are you?

    >

    > I know Lightning Rod has weakness tied to it. I was comparing it to Guardian procs, as I had in my previous post. Assuming I compared it to something I had never mentioned is just trying to de-value my post.

    I thought you compare it to LR and didnt know about weakness, rip.

    Sadly, your post have no value as you compare apples and oranges

  4. > @"Lincolnbeard.1735" said:

    > > @"shadowpass.4236" said:

    > > > @"mortrialus.3062" said:

    > > > > @"shadowpass.4236" said:

    > > > > > @"mortrialus.3062" said:

    > > > > > This whole ordeal might actually be easier if you explain what changers you generally want to see in mesmer. We all get you think they're super super strong.

    > > > > >

    > > > > > Because if you're problem is instant cast damage? I agree with you. Damage should not be happening instantly on a philosophical level.

    > > > > >

    > > > > > If you problem is instant cast disruptions and CC like interrupts, dazes, stuns, ect. I'm going to have to disagree. Mesmer is no where near the only class with instant cast CC. Frankly counter spelling people and interrupting their skills is like one of the things that makes mesmer mesmer. Getting rid of it would be like turning Ranger Longbow into a 600 range weapon.

    > > > >

    > > > > 3. Duelist's Discipline should be a 33% chance to bleed on critical hits like every other bleed-on-attack-related trait. Currently, it's 100% chance to bleed on hit, which is why Phantasmal Duelist can single-handedly apply a massive amount of bleeding. Remove the 25% flat recharge per interrupt and change it to a flat 20% cooldown reduction on pistol skills. Or, change the flat 25% recharge on interrupt to 20% of the remaining cooldown.

    > > > > 4. Sharper Images should also be 33% chance to bleed on critical hits. The base bleeding duration should also be reduced to 3 seconds.

    > > >

    > > > I really don't get this. Illusionary Unload on a condition build with these trait lines does 4k damage in bleeding and 1-2k in power damage on a 20 second cooldown. That's strong but not exactly breaking the bank here considering how many meta builds casually toss around 8-10k crits. Warrior GS blade trail does about as much damage on a shorter cooldown with a similar cast time and you don't even have the luxury of cleansing that.

    > > >

    > > > Like when people say stuff like this, that 6k damage mostly in condi on a 20 second cooldown needs a drastic 66% damage nerf it makes me wonder how you expect condi mirage to ever kill anything.

    > >

    > > Here are the other classes' bleed application traits:

    > >

    > > 1. [bloodlust](https://wiki.guildwars2.com/wiki/Bloodlust) - 33% chance on crit, 3s duration

    > > 2. [sharpshooter](https://wiki.guildwars2.com/wiki/Sharpshooter) - 33% chance on crit, 3s duration

    > > 3. [sharpened Edges](https://wiki.guildwars2.com/wiki/Sharpened_Edges) - 33% chance on crit, 3s duration

    > > 4. [barbed Precision](https://wiki.guildwars2.com/wiki/Barbed_Precision) - 33% chance on crit, 2.5s duration

    > >

    > > Now compare them to the mesmer's traits:

    > >

    > > 1. [sharper Images](https://wiki.guildwars2.com/wiki/Sharper_Images) - 100% chance on crit, 5s duration

    > > 2. [Duelist's Discipline](https://wiki.guildwars2.com/wiki/Duelist%27s_Discipline) - 100% chance on HIT, 3s duration

    > >

    > > The mesmer versions are on steroids compared to the ones the rest of the classes get. So, using _only_ 3 weapon skills, [a mesmer can stack 20 bleeds and 10 stacks of confusion](https://clips.twitch.tv/JazzyPhilanthropicNightingaleBatChest) in roughly 2 seconds. I thought condis were supposed to ramp up as damage over time? Apparently this doesn't apply to mesmer cause you guys can not only _burst_ massive stacks of condis but [_maintain_](https://clips.twitch.tv/AthleticBigEyeballDancingBanana) them as well.

    > >

    > > Bladetrail isn't even on the same level as Phantasmal Duelist. You can literally strafe every time the warrior uses it and it will never hit because the projectile is so slow. Not to mention the skill struggles to break 2k damage per hit with 25 stacks of might + max Insight.

    > >

    > > Condi mirage has many other ways to burst (lol)/sustain conditions. You will still be able to kill people. Either way, Sharper Images and Duelist's Discipline are both completely overtuned and should've been brought in line with similar traits a long time ago.

    >

    > Yeah, should been brought in the line, you know what else should? Blurred Frenzy, Jaunt, Fencer's Finesse, Critical Infusion, Mirage Mantle, to name a few. (and I mean buffs, gigantic ones to be on par with similar skills and traits)

    Not to mention how all of these classes different and they hold all damage at their own, not tied to a resource that has 2400 hp that being killed with single auto attack.

    This "genius,brainiac and whatnot" dont understand that mesmer damage being split between phantasms/clones and rely on them,which is obvious. Give all damage to mesmer himself and let him spam as much condis as scouge do(while operating strongest conditions in the game) without need to summon horde of clones and spec into mirage and we have a deal.

    Suddenly OP demand all-nerfing of everything that mesmer has .. :joy:

    tldr: nerf class that kills me

  5. > @"Syclantus.4621" said:

    > > @"praqtos.9035" said:

    > > > @"Syclantus.4621" said:

    > > > > @"praqtos.9035" said:

    > > > > > @"Syclantus.4621" said:

    > > > > > If you don't mind me asking, what is your elo? While rev does have a bit of excess damage atm, your issue does not seem to be related to game balance. Clearly you are not utilising terrain at all or watching the minimap. Watch when phase traversal is being used and time/bait your own cc.

    > > > > Class is broken? Its fine, just watch your minimap under microscope and ....terrain? Since when its stopped them?

    > > > > He should see it coming behind walls/los? Is every player is a psychic now?

    > > >

    > > > Well, you do have to constantly see the minimap and over time you do know the usual places from where the activate the teleport. And at P2 and above elo these are experienced players. And idk your point about terrain? Baiting phase traversal is quite common when your opponent doesn't realize it's a no port

    > > So you suggest me to live on no port spots and then get a dragon shower for 9-10k from 1-2 revenants ?

    > > If you mean p2++++++++++ revs that I see they will nullify you to dust

    >

    > There's a thing called counter pressure you know.

    Oh well,clueless rev main detected, not going to waste my time on you.

  6. > @"Syclantus.4621" said:

    > > @"praqtos.9035" said:

    > > > @"Syclantus.4621" said:

    > > > If you don't mind me asking, what is your elo? While rev does have a bit of excess damage atm, your issue does not seem to be related to game balance. Clearly you are not utilising terrain at all or watching the minimap. Watch when phase traversal is being used and time/bait your own cc.

    > > Class is broken? Its fine, just watch your minimap under microscope and ....terrain? Since when its stopped them?

    > > He should see it coming behind walls/los? Is every player is a psychic now?

    >

    > Well, you do have to constantly see the minimap and over time you do know the usual places from where the activate the teleport. And at P2 and above elo these are experienced players. And idk your point about terrain? Baiting phase traversal is quite common when your opponent doesn't realize it's a no port

    So you suggest me to live on no port spots and then get a dragon shower for 9-10k from 1-2 revenants ?

    If you mean p2++++++++++ revs that I see they will nullify you to dust

  7. > @"Syclantus.4621" said:

    > If you don't mind me asking, what is your elo? While rev does have a bit of excess damage atm, your issue does not seem to be related to game balance. Clearly you are not utilising terrain at all or watching the minimap. Watch when phase traversal is being used and time/bait your own cc.

    Class is broken? Its fine, just watch your minimap under microscope and ....terrain? Since when its stopped them?

    He should see it coming behind walls/los? Is every player is a psychic now?

  8. > @"viquing.8254" said:

    > > @"praqtos.9035" said:

    > > > @"viquing.8254" said:

    > > > > @"bravan.3876" said:

    > > > > Before we both guess until the world ends, just ask him how hard it is for him to get interrupts on big skills vs good player. Even i can do that with an instant range skill also on good player. I am just not good enough to stay high ranked with a Powermesmer, but i can play a match with it sometimes without instantly dropping out of P3. The few times i play Mesmer i mostly play the meta, no problem to stay high ranked with Chaos Interrupt. Means even from my own experience it is no problem to interrupt good players big skills with an ranged instant skill. It just needs more skill and brain to do it than random spam cc until you hit an autoattack for CI.

    > > > >

    > > > > That is exactly the point, the difference between Powerblock and CI is that CI has a higher reward that is easier to get, means it has a way lower skill floor and ceiling. It is just as broken as most low effort - high reward metabuilds in this noobfriendly casual game. It is a lock down (just like Hammerwarrior is a lock down build) and for that it is too strong with that massive might stacks, no ICD and combined with Mantra it gets completely ridiculous. The way you talk about Warrior skills make me think even more that you maybe just have a too low reaction time for an interrupt build that isn't broken. No offense.

    > > > So with your reasonment why there is litterally zero mesmer playing power block in EU top 100 or mAt ?

    > > > 2 choice answer :

    > > > 1) The reward isn't here.

    > > > 2) There is no good mesmers.

    > > You are wrong, some meh mesmer being carried by chaos/inspiration/chrono with chaos interrupt/lost time bunker in top25 last season. mAT Mes ritu singlehandedly carried by condi chaos interrupt as it does 3s immob on full condi duration mirage. Its annoying to deal with only because of immob, if they would give more boons/more condis for interrupt without immob, it would be more bearable

    >

    > Yeah I know that, we are talking about power block fine here.

    Ah...My bad then ....

    Power block is bugged and its.... Blowing my mind how they broke it. 3s cd on INTERRUPT for 900 damage/weakness.... its only worth taking on a mirage with sword ambush ,otherwise its a waste imo.

  9. > @"viquing.8254" said:

    > > @"bravan.3876" said:

    > > Before we both guess until the world ends, just ask him how hard it is for him to get interrupts on big skills vs good player. Even i can do that with an instant range skill also on good player. I am just not good enough to stay high ranked with a Powermesmer, but i can play a match with it sometimes without instantly dropping out of P3. The few times i play Mesmer i mostly play the meta, no problem to stay high ranked with Chaos Interrupt. Means even from my own experience it is no problem to interrupt good players big skills with an ranged instant skill. It just needs more skill and brain to do it than random spam cc until you hit an autoattack for CI.

    > >

    > > That is exactly the point, the difference between Powerblock and CI is that CI has a higher reward that is easier to get, means it has a way lower skill floor and ceiling. It is just as broken as most low effort - high reward metabuilds in this noobfriendly casual game. It is a lock down (just like Hammerwarrior is a lock down build) and for that it is too strong with that massive might stacks, no ICD and combined with Mantra it gets completely ridiculous. The way you talk about Warrior skills make me think even more that you maybe just have a too low reaction time for an interrupt build that isn't broken. No offense.

    > So with your reasonment why there is litterally zero mesmer playing power block in EU top 100 or mAt ?

    > 2 choice answer :

    > 1) The reward isn't here.

    > 2) There is no good mesmers.

    You are wrong, some meh mesmer being carried by chaos/inspiration/chrono with chaos interrupt/lost time bunker in top25 last season. mAT Mes ritu singlehandedly carried by condi chaos interrupt as it does 3s immob on full condi duration mirage. Its annoying to deal with only because of immob, if they would give more boons/more condis for interrupt without immob, it would be more bearable

  10. > @"AngelLovesFredrik.6741" said:

    > > @"Heartpains.7312" said:

    > > > @"AngelLovesFredrik.6741" said:

    > > > Dueling illusion is stronger than domination anyway, double mind wrack and quickness is too valuable. I do agree with lost time getting the glacial hammer / shattered aegis / smiters boon treatment.

    > >

    > > Talking about Mirage or?

    > > If mirage this is not correct for sure in wvw at least

    >

    > Yes, I'm talking about mirage from a PvP perspective.

    You are pretty questionable mesmer expert :joy:

    > @"praqtos.9035" said:

    > > > @"AngelLovesFredrik.6741" said:

    > > > Dueling illusion is stronger than domination anyway, double mind wrack and quickness is too valuable. I do agree with lost time getting the glacial hammer / shattered aegis / smiters boon treatment.

    > > Everything you mentioned is nothing alike.

    > > I alrdy said that if you want to nerf lost time then lightning rod should be nerfed as well. Two similar traits with an exception lrod hit twice as much. If they do then compensate its loss(both traits)

    > > Imagine complain about full zerk mesmer when mesmer viability depends on chaos interruption... Nerf threads soon tm

    >

    > Guard got no compensation.

    Ok, what guardian had to do with your comment then ?

    >Lost time still has a very strong slow tied to it.

    Lrod does nothing except doubled damage? Do you need my help how to use google now ? Are you?

  11. > @"Lincolnbeard.1735" said:

    > So we began with all mesmers who can't land the burst are bad, burst is easy to land 100% of times, mesmers should get nerfed.

    > And now we are with only mur can one shot me if I don't see him coming because I'm awesome rank 2 and trash all those op mesmers, nerf mesmers still.

    He don't want to admit if someone is simply better than him. And ofc nerf good players that kills him... He shouldnt die to good players so Anet must nerf a build they use

  12. > @"AngelLovesFredrik.6741" said:

    > Dueling illusion is stronger than domination anyway, double mind wrack and quickness is too valuable. I do agree with lost time getting the glacial hammer / shattered aegis / smiters boon treatment.

    Everything you mentioned is nothing alike.

    I alrdy said that if you want to nerf lost time then lightning rod should be nerfed as well. Two similar traits with an exception lrod hit twice as much. If they do then compensate its loss(both traits)

    Imagine complain about full zerk mesmer when mesmer viability depends on chaos interruption... Nerf threads soon tm

  13. > @"shadowpass.4236" said:

    > > @"praqtos.9035" said:

    > > > @"shadowpass.4236" said:

    > > > @"praqtos.9035"

    > > >

    > > > I have no interest in talking with you. Shorts isn't the best player so don't take his gameplay videos as the end-all-be-all of what mesmer is capable of.

    > > >

    > > > At 9 minutes, it would've been pretty easy to see Shorts coming. It's not really surprising that Zeromis was expecting the burst. These things should be obvious. Your belief that Short's awful stealth opener is indicative of the build's potential is only one reason why I feel like I'm wasting my time explaining concepts/situations that will go right over your head.

    > > Then dont create whine-threads and dont respond to anyone who you dont like with a meme "proof" from unranked/NA memeboard of 15 games .

    > > Is that what you capable of ? Insults and "I dont want to argue with people who proved me wrong" ?

    >

    > It's a public forum, Brainiac. I can create threads if I want to and respond to who I'd like.

    Such a compliment, thank you!

    > Sorry you can't land instant cast skills o/

    >Mur can time his bursts well and I can say that against all of the mantra mesmers I've fought, Mur is the only one who has been able to consistently one-shot me if I don't know he's coming.

    So we came to a source of this rant... Finally ... A perfectly executed burst by a very good player... IF YOU DONT KNOW HE IS COMING.....

    So basically admit all your "cant LoS,cant dodge,cant block and only invul saves you" is nothing but to make your "agument" looks better? While also 100% confirmed my first post of the thread.

    You just buried yourself with your own words

  14. > @"shadowpass.4236" said:

    > @"praqtos.9035"

    >

    > I have no interest in talking with you. Shorts isn't the best player so don't take his gameplay videos as the end-all-be-all of what mesmer is capable of.

    >

    > At 9 minutes, it would've been pretty easy to see Shorts coming. It's not really surprising that Zeromis was expecting the burst. These things should be obvious. Your belief that Short's awful stealth opener is indicative of the build's potential is only one reason why I feel like I'm wasting my time explaining concepts/situations that will go right over your head.

    Then dont create whine-threads and dont respond to anyone who you dont like with a meme "proof" from unranked/NA memeboard of 15 games .

    Is that what you capable of ? Insults and "I dont want to argue with people who proved me wrong" ?

  15. > @"shadowpass.4236" said:

    > The season I got [r2](https://imgur.com/a/HXmRGKS) I played around 20-25% of my games on mesmer. It's also my third most played class, so I understand how it works.

    >

    > Also, it's not really a [L2P issue on my part](https://imgur.com/CcnXHma) either. I guess EU mesmers can't land instant cast bursts? lol and you guys say NA players are bad

    >

    > 1. Funnily enough, for @"Xstein.2187" asking me to get top 10 in ranked with it... In the first and second screenshots, Mur is r7 and r10 respectively and uses the mantra mesmer build religiously to farm the leaderboards. So clearly, it's been a viable build at high ratings for at least several PvP seasons.

    > 2. Zeromis, the best mesmer on NA (and probably the best mesmer in general) also thinks mantras are ez mode. You can see how easy the burst is to land in [this clip](https://www.youtube.com/watch?v=ZmF26TqdF_Q#t=4m17s) and Shorts isn't even on mirage.

    > 3. Realistically, the mantra combos should land 100% of the time. The build doesn't insta die in longer fights either as shown in [this clip.](https://www.youtube.com/watch?v=ZmF26TqdF_Q#t=5m05s) The fight lasted about 30-40 seconds and went back and forth. You can see nearly, if not all, mantra charges landing consistently against one of the best players in the game running a well-rounded build that has won him several monthlies.

    > 4. Furthermore, Mantra of Distraction + Power Block is hands down THE strongest interaction in the game. The combination of the two can effectively prevent a player from casting their heal skill indefinitely.

    >

    > Mirages (and mesmers in general) are still ridiculously strong. The people who say otherwise simply don't know how to play the class. As for the people saying I'm making this thread to detract from Sic Em ranger nerf threads, that's not the case. I've stated multiple times in the past that I do not use that skill and couldn't care less if it was removed from the game. Sic Em is a bad, gimmicky utility tied to an easily mitigated burst that doesn't work against good players unlike builds/classes like (mantra) mesmers and power heralds.

    I cant even.... After your ridiculous claims at the start of the post and your proofs from unranked... Now start of the season is a solid proof... of NA....where gold2 player got GOD OF PVP with 90% winrate.... Wasnt there eternal defender (not seller of top titles 100%,not accusing anyone) occupying top 5 places of NA leaderboard singlehandedly, according to one famous streamer and many rumors spreading around? All classes he play are valid to get smitersbooned?

    If its true that ONE person SINGLE HANDEDLY hold top5 places... that leaderboard is a JOKE.

    The game you linked its a solid proof for my posts, @"Lincolnbeard.1735" , @"bravan.3876" and so on.

    Made a link where Zeromis loses once but didnt link where Zeromis left him not a single chance later, where Shorts approached from stealth as well.

    That holo had utility googles as utility... what is that...1400 rating holo? Even then Shorts loses badly to him in a 1x1 that you also didnt show, each time engi is on shorts, he cant do anything but run away, his attempt to oneshot at bell was met with a block and his death later as he tried.

    There was 2-3 moments where he blow up zeromis and end up dying himself and Zeromis getting revived, as he cant get away anywhere after that.

    You didnt want to argue anymore, what changed?

  16. > @"Arheundel.6451" said:

    > > @"Solori.6025" said:

    > > > @"Arheundel.6451" said:

    > > > > @"praqtos.9035" said:

    > > > > > @"Arheundel.6451" said:

    > > > > > > @"praqtos.9035" said:

    > > > > > > > @"mortrialus.3062" said:

    > > > > > > > > @"Chorazin.4107" said:

    > > > > > > > > How the kitten did this thread arise with Holosmiths running around?

    > > > > > > >

    > > > > > > > Holo can't be OP because Holo loses to Holo depending on who has stab.

    > > > > > > Holo loses to a lot of matchups... Fire weaver...and ....emm...holo vs holo depends on who has the stab © - Guess who said that on previous monthly

    > > > > > > Okay thats not really about the mesmer now :D

    > > > > >

    > > > > > Holosmith: Being an easy spec means that all kind of players will abuse it.....**skill level in a matchup is a thing**

    > > > > You must be genius! /s

    > > > > Lets assume holo facerollers by default are way more skilled than others ?:D

    > > > > Justify spec being broken asf because in mirror matchup it wins itself?

    > > >

    > > > The more I read the forum...the more I realize how lost is its userbase, I was not referring to holo vs holo but..whatever. ....I still don't understand how people can spend all day on the forum asking for nerfs left and right....do people think that Anet will sit and say : "ok let's nerf to the ground everything so that Mister X can win always 1v1 and against everything from now till the end of times"....lol ridiculous as it sounds I am starting to think that's the case.

    > > >

    > > > One thing I have always wished to see is those asking for nerfs being forced to play the target of their cries...and except them to reach top positions in all modes within months, with videos showcases of them facing skilled players on other professions...would they fail to do so...I would punish them, **may they stop believe to be all knowing masters of the universe** lol

    > >

    > > .....Arent you the same person who made " nerf mirage and holo" threads? And a scourge complaint thread? Pot calling kettle.

    >

    > I mean...are we seriously stating that nerf threads for mesmers/holos and scourge were unwarranted? In this same thread some have claimed that a **lightning rod ele** is far stronger than a mantra shatter mesmer....the statement was one of the most funny comments I read in the last couple of years on this forum..I'd make a celebration thread but...the mod police is around you know...

    Why wouldnt you quote me directly, mister Punisher?

    > In this same thread some have claimed that a **lightning rod ele** is far stronger than a mantra shatter mesmer.

    ^ Straight up lie, never did that. You want to celebrate that? Can you get even more ridiculous ?

  17. > @"ZhouX.8742" said:

    > > @"Solori.6025" said:

    > > > @"Chorazin.4107" said:

    > > > How the kitten did this thread arise with Holosmiths running around?

    > >

    > > A soulbeast main got mad that someone said his 2 shot pew pew build was doing too much unblockable damage so he made a thread targeting mes and Rev to distract from the fact soulbeast globals someone from 1800r.

    > >

    >

    > Except he's actually a good player with valid points lol

    >

    > I mean let's be real he would probably kitten on you with most classes regardless of the class he mains so what's your point?

    He made a thread without a single valid point and it was pointed out not just by me but many people, including these who dont even play the mesmer.

    Oh wait, you are another slb main, why I'm not even surprised :joy:

    > @"mortrialus.3062" said:

    > People are angry in this thread at power mesmers, but wait until they start to see the new condi mantra mirage.

    Not really. 80% of this thread is offtopic/derailing and not discussing power mantra mesmer, on EU region you will not find this double mantra mesmers almost at all, if you will find any mesmer it would be chaos rupt chrono/mirage. I bet NA is a noobfiesta if they have that many mantra mesmers...

  18. > @"Solori.6025" said:

    > > @"Arheundel.6451" said:

    > > > @"praqtos.9035" said:

    > > > > @"Arheundel.6451" said:

    > > > > > @"praqtos.9035" said:

    > > > > > > @"mortrialus.3062" said:

    > > > > > > > @"Chorazin.4107" said:

    > > > > > > > How the kitten did this thread arise with Holosmiths running around?

    > > > > > >

    > > > > > > Holo can't be OP because Holo loses to Holo depending on who has stab.

    > > > > > Holo loses to a lot of matchups... Fire weaver...and ....emm...holo vs holo depends on who has the stab © - Guess who said that on previous monthly

    > > > > > Okay thats not really about the mesmer now :D

    > > > >

    > > > > Holosmith: Being an easy spec means that all kind of players will abuse it.....**skill level in a matchup is a thing**

    > > > You must be genius! /s

    > > > Lets assume holo facerollers by default are way more skilled than others ?:D

    > > > Justify spec being broken asf because in mirror matchup it wins itself?

    > >

    > > The more I read the forum...the more I realize how lost is its userbase, I was not referring to holo vs holo but..whatever. ....I still don't understand how people can spend all day on the forum asking for nerfs left and right....do people think that Anet will sit and say : "ok let's nerf to the ground everything so that Mister X can win always 1v1 and against everything from now till the end of times"....lol ridiculous as it sounds I am starting to think that's the case.

    > >

    > > One thing I have always wished to see is those asking for nerfs being forced to play the target of their cries...and except them to reach top positions in all modes within months, with videos showcases of them facing skilled players on other professions...would they fail to do so...I would punish them, **may they stop believe to be all knowing masters of the universe** lol

    >

    > .....Arent you the same person who made " nerf mirage and holo" threads? And a scourge complaint thread? Pot calling kettle.

    "Like seriously. Be more of a hypocrite" ©

    I remember this thread, he didnt even knew what made this classes so strong...

    i'm not sure but didnt he made nerf scrapper thread but idk where it is now? Merged or it was someone else?

    >I would punish them

    ![](https://i.imgur.com/O3U4sb3.jpg "")

    Why should I invest two months into playing X class and record 2 months of my gameplay for "The Punisher" that do nothing but babbling some nonsense and derailing the thread?

  19. > @"Arheundel.6451" said:

    > > @"praqtos.9035" said:

    > > > @"mortrialus.3062" said:

    > > > > @"Chorazin.4107" said:

    > > > > How the kitten did this thread arise with Holosmiths running around?

    > > >

    > > > Holo can't be OP because Holo loses to Holo depending on who has stab.

    > > Holo loses to a lot of matchups... Fire weaver...and ....emm...holo vs holo depends on who has the stab © - Guess who said that on previous monthly

    > > Okay thats not really about the mesmer now :D

    >

    > Holosmith: Being an easy spec means that all kind of players will abuse it.....**skill level in a matchup is a thing**

    You must be genius! /s

    Lets assume holo facerollers by default are way more skilled than others ?:D

    Justify spec being broken asf because in mirror matchup it wins itself?

  20. > @"mortrialus.3062" said:

    > > @"Chorazin.4107" said:

    > > How the kitten did this thread arise with Holosmiths running around?

    >

    > Holo can't be OP because Holo loses to Holo depending on who has stab.

    Holo loses to a lot of matchups... Fire weaver...and ....emm...holo vs holo depends on who has the stab © - Guess who said that on previous monthly

    Okay thats not really about the mesmer now :D

  21. > @"sephiroth.4217" said:

    > > @"praqtos.9035" said:

    > > > @"bravan.3876" said:

    > > > > @"mortrialus.3062" said:

    > > > > I've never liked the idea of mantras, at least the ones that do damage. Inherently uncompetitive. The interrupt is fine but not with damage from Power Block.

    > > > >

    > > > > The Top Row traits on Chronomancer provides ridiculous damage and need serious nerfs.

    > > >

    > > > Power Block is a very balanced trait, the dmg is not high enough to be even near as broken. The only traits need a nerf because they are op in their effects and make Mantra of Distraction rewarding even when only random spammed without interrupting or only interrupting autoattacks are CI and Lost Time. Mantra of Distraction with Powerblock is balanced and only rewards mindful interrupts on more than only autoattacks enough to be worth taking.

    > > In fact power block is bugged now, its cant crit/apply weakness on 3s cd as if its PVE. If you want to nerf LT, then nerf to hell LROD ele as well as it does twice as much damage.

    > > You are pretty much complain about the only good traits left for mesmer :) (cant say CI is not annoying to get immobed but its also in no damage traitline as well)

    > > They could rework GS since its in terrible state and has only 1 use -> combo shatter since 2012

    >

    > Lightning Rod hits harder because it doesn't block people out of skills for 15s...

    >

    > Leave mah Tempest alone, we dont need to be nerfed.

    >

    > (I dont think mes needs nerf either, but nerf tempest comments trigger my jimmies)

     

    Oh you again... You dont even know what i'm talking about.

    Small hint PBlock =/= LTime

  22. > @"Hylo.1968" said:

    > > @"praqtos.9035" said:

    > > > @"Hylo.1968" said:

    > > > > @"LolLookAtMyAP.8394" said:

    > > > > > @"ZhouX.8742" said:

    > > > > > > @"Mikkel.8427" said:

    > > > > > > > @"KrHome.1920" said:

    > > > > > >

    > > > > > > "**It's a stronger version of cripple that on top adds a cooldown debuff**"

    > > > > > > Exactly...

    > > > > > >

    > > > > > > "**it used to be very rare condition in the game**"

    > > > > > > Fixed that for you. The only conditions I would consider 'rare' these days are Slow and maybe Immobilize. Chill has had its access increased substantially over the years on top of the job with the most access being a permanent and meta-defining feature of the competitive modes.

    > > > > > >

    > > > > > > "**Reworking chill to your suggested functionality would have to result in a complete rework of the reaper spec**"

    > > > > > > There is nothing stopping them from adding a "Chilling a foe also applies cripple" trait OR adding a movement impairment element to chill applied by reapers OR Increasing reaper's access to chill after its power is reduced OR removing the cooldown debuff instead of the movement impairment, etc. A 'complete rework' would be wholly unnecessary.

    > > > > > >

    > > > > > > Also, what's wrong with reworks? I LOVE when anet is bold enough to rework something. Keeps the game alive for me.

    > > > > > >

    > > > > > > I believe chill should be simplified to do ONE thing (I don't care which). Especially when both of the things it does are individually powerful enough to justify using the condition. Of course, that's just one small part of my issue with the way conditions in general function in this game.

    > > > > > >

    > > > > > > Small thought experiment/tangent since we're on the subject of chill:

    > > > > > > IF cripple/chill/immobilize are intended to be part of a progression of movement impairment, why allow them to all exist on a target simultaneously? Why not have the more powerful condition overwrite the weaker version? So, Immobilize would overwrite chill/cripple. Chill would overwrite cripple. Chill and cripple wouldn't be able to be applied to a target already immobilized (they cant move any slower....).

    > > > > > > Which would:

    > > > > > > -Reduce UI clutter

    > > > > > > -Reduce the maximum number of 'cover conditions' that can be applied to a target at one time (the REAL issue with condition damage)

    > > > > > > -Make application timing actually skillful

    > > > > > >

    > > > > > > Of course, implementing something like that WOULD require a 'complete rework' that would extend far beyond just Reaper. It also will never happen...

    > > > > > >

    > > > > > > To answer my own question- "why allow them to all exist on a target simultaneously?"

    > > > > > > Primarily, because every condition seems to be intended to have a unique effect. This is where (I believe) the overlap between chill and cripple exists... having the same exact function (but stronger) is not unique. Which is why the recast portion of chill is tacked on.

    > > > > > >

    > > > > > >

    > > > > >

    > > > > > Chill is fine , stop complaining it in no way form is considered broken in current metas and has virtually no effect at countering them... This is a null discussion that will get no where except just nerfing something and not really change anything... There are much bigger balance issues wrong with PvP than chill.

    > > > >

    > > > > Chill is NOT okay, it is a toxic condition that ruins PvP for me. Thanks a lot Reapers for being incredibly unfun to play against as a melee spec.

    > > >

    > > > Give necro block/evades and we can discuss

    > > Then reaper would lose all his aoe/heavy damage capabilities, like all. You should realize that

    >

    > in trade off of the hypothetical chill rework

    Chill always been dumb and OP. If you will give evade/blocks then most likely you will lose all aoe capabilities, most likely half of your shroud... Wait... Then this becomes a holosmith....

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