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praqtos.9035

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Posts posted by praqtos.9035

  1. > @"MrPhantasia.5924" said:

    > Forum suggestions will not 1:1 drive all balance changes. But they DO factor into it at least in terms of general direction. Look at how Mesmer and mirage kept getting nerfed even after representation started lagging behind engineer and warrior and rev representation in both high rated ranked and MATS including winning teams.

    >

    > Like you seriously don't think stuff like the Jawgeous rant don't impact dev decisions? They're literally making direct changes based on his suggestions like gutting Blinding Dissipation.

     

    That was his idea? I told that alrdy , this animal shouldnt be reaching dev ears, ever. About his rant that clones have too much HP they told him they cant make it even lower than that.

    Literally always cried, even when holo was on its peak of power and facerollness back then....But I think dev that main engi adds to it as well. Then we have another pseudo-expert that know Anet does what they want and dont listen anyone,except certain boostedsmith, because they have "ViSiOn"

     

  2. > @"DragonFury.6243" said:

    > Well if i know anything about Anet i know that they balance the game according to finals of monthly AT

    FB/scourge always been at every single AT and always there no matter what.

    With death of mesmer 1-2 revs became common at AT's, damn, even 3 revenants lol.

    Somewhing was done to them? No. Holo also won last monthly on EU.

    So what you said its just wrong. They have no idea how they balance their own game.

    Scrapper is not god tier and everyone been like: scrapper is meh,leave it alone blabla. Next monthly : scrappers, everywhere,every team (may be few didnt had them).

    Right now, lets imagine there is no wintrading, top1 is silver3 scrapper. How would you explain this? Scrapper need emergency nerf everything by 50% if even silver3 players can get top1 with it :joy:

  3. > @"apharma.3741" said:

    > This thread will probably get deleted as mine did. It's clear ANet intends to sweep it under the rug as all their players choose to leave because they keep pandering.

    RIP your thread. Thats so pathetic from Anet. Cant/dont care about bots. Dont care about wintraders . All they care for is CONTENT-SHOP

  4. > @"iKeostuKen.2738" said:

    Try to use rush melee and your char will go bonkers . Because of that rush can crit you for 9k through the thiccest walls in this game (and I dont mean doors,but freaking boxes and this legacy mid->stairs thing, killed a guy with 8k rush through freaking WALL.

  5. Staff need rework as well. At least autos could use a rework/update/velocity increase/power damage, something. Chaos armor as 4 skill is a meme.

    Look how many buffs engineer get? How many buffs rifle got since its release? I dont even understand how they can complain that rifle is bad and then I look at greatsword...

    Look at guardian staff skills now? Its amazing now, at least from what I can see. This autos are sick.

  6. At this point its just hopeless. They have no idea how to balance mesmer.

    They just refuse to rework/buff really old weapons that need it. Because ...~~whining~~knowledgable community.

    My preddiction they will straight kill the class(actually they did that alrdy, but more coming) with "trade off" and call it a day until gw dies completely

  7. > @"Azure The Heartless.3261" said:

    >They have always had a spec that was meta, or close to meta, and then others that are just good, that potentially become meta when buffs and reworks are applied. Every spec on mesmer, even throughout its various weapon nerfs and changes, had a setup that was viable for pvp since the game's start in 2012.

    Mesmer was completely viable since 2012? Why it was played by only one person in entire gw and anyway had to reroll thief anyway? Xeph

    Then there was Helseth/supcutie who ever played mesmer and not because the portal, because they were exceptionally good at it and brought a portal/moa.Despite how bad mesmer was compared to other specs at that time this 2 skills made mesmer "always work"

    >Put some respect on my ability to be absolutely unreasonable forever.

    Respect..who ? Delusional people? :joy:

    Thats you keep insisting warrior/engi were in an unviable pit, when they never been there ,except warrior at time of chronobunker s1.

  8. > @"bOTEB.1573" said:

    > > @"praqtos.9035" said:

    > > > @"bOTEB.1573" said:

    > > > > @"Safandula.8723" said:

    > > > > > @"bOTEB.1573" said:

    > > > > > > @"DanAlcedo.3281" said:

    > > > > > > > @"bOTEB.1573" said:

    > > > > > > > How can you guys suggest nerfs of SLB in plat 2+??

    > > > > > > > This spec is absolutely hilarious and easy to avoid its super obvious telegraphed skills. Once avoided the SLB is as good as dead.

    > > > > > > > Look the meta comps, where is SLB?

    > > > > > >

    > > > > > > Its in WvW, dealing 10-12k unblockable auto hits from 1800+ range while having stealth and very good mobility.

    > > > > > >

    > > > > > > Getting Slb nerfed in pvp is one step closer to nerfs in WvW.

    > > > > >

    > > > > > Do you play the mode (WvW)? Do you realize that no reasonable and good commander will take a SLB in his squad? I hope you don't need the reasons why they don't take it? Really, why do we have to talk about this when everyone knows that SLB is not preferred choice for WvW?

    > > > > >

    > > > > > EDIT: ROFL ahahahah "**10-12k Unblockable Autohits** from **1800+** range"!!!! When you show me 1800+ range autohit of 10-12k in WvW I will give you 1000 gold.

    > > > >

    > > > > Wvw is not about zerging, there is also thing as roaming. And do not make so brave bets, cuz I think u can lose it

    > > >

    > > > Basically, for anyone who's confused between 1500 and 1800 range, autoattack fails and does not activate. Reason being you're out of autoattack range. But you can still land arrows.

    > > > Please, educate yourself :)

    > > https://imgur.com/a/PGugmdB

    > > Barrage is 1500 range skill. Middle of the paw is 1500 range. Radius of the skill is 360. Still doesnt touch the golem and still some range left for it. Do the math or "educate yourself please :) "

    >

    > I respond only coz i see 2 likes of your post and I will repeat:

    > "10-12k Unblockable Autohits from 1800+ range"

    > Now, what do you miss here? Is it the dmg, is it the range or is it the autohits.

    > Can we stop?

    I wonder when will you stop...

    First skill is what everyone call an auto attack L O L. Read the posts? Second screen shows that my "auto attack" hits the golem. Just as other guy videos

  9. > @"bOTEB.1573" said:

    > > @"Safandula.8723" said:

    > > > @"bOTEB.1573" said:

    > > > > @"DanAlcedo.3281" said:

    > > > > > @"bOTEB.1573" said:

    > > > > > How can you guys suggest nerfs of SLB in plat 2+??

    > > > > > This spec is absolutely hilarious and easy to avoid its super obvious telegraphed skills. Once avoided the SLB is as good as dead.

    > > > > > Look the meta comps, where is SLB?

    > > > >

    > > > > Its in WvW, dealing 10-12k unblockable auto hits from 1800+ range while having stealth and very good mobility.

    > > > >

    > > > > Getting Slb nerfed in pvp is one step closer to nerfs in WvW.

    > > >

    > > > Do you play the mode (WvW)? Do you realize that no reasonable and good commander will take a SLB in his squad? I hope you don't need the reasons why they don't take it? Really, why do we have to talk about this when everyone knows that SLB is not preferred choice for WvW?

    > > >

    > > > EDIT: ROFL ahahahah "**10-12k Unblockable Autohits** from **1800+** range"!!!! When you show me 1800+ range autohit of 10-12k in WvW I will give you 1000 gold.

    > >

    > > Wvw is not about zerging, there is also thing as roaming. And do not make so brave bets, cuz I think u can lose it

    >

    > Basically, for anyone who's confused between 1500 and 1800 range, autoattack fails and does not activate. Reason being you're out of autoattack range. But you can still land arrows.

    > Please, educate yourself :)

    https://imgur.com/a/PGugmdB

    Barrage is 1500 range skill. Middle of the paw is 1500 range. Radius of the skill is 360. Still doesnt touch the golem and still some range left for it. Do the math or "educate yourself please :) "

  10. > @"youle.5824" said:

    > > @"praqtos.9035" said:

    > > > @"youle.5824" said:

    > > > > @"praqtos.9035" said:

    > > > > > @"narcx.3570" said:

    > > > > > Holo's think Revs are op, Soulbeast think Mirages are op, everyone think SBreakers are op... Around and around we go in the game of anet balance--BREAK THE WHEEEEELLLL!

    > > > > Fixed your post slightly

    > > > > I dont know which class can counter spellbreaker in a 1x1 anymore.

    > > > > For example a loooong time ago people made recaps about class representations in monthly AT's. Would show us again which classes/builds are dominant at the moment.

    > > >

    > > > There is one chrono build that perfectly counter spellbreaker, even carried a certain someone.. cough. Polo. cough to legend

    > > You know the build?

    > > At this point, if I would look at top rated people at LB what would I see? By their placements :

    > > Scourge, Holo/scourge, Rev, War, Scourge/holo, FB, Holo, Rev, Rev, Druid. top10

    > > War, "incissor", Thief, coreguardlul, War, CertainSomeoneBelowLegend, idkwhosthat, Holo, Scourge?, Guardian/FB. top20.

    > > So lets balance based on top20 ?

    >

    > Yeah I know the build ^^ and im not saying its busted, just saying it counter sb and carried an average plat guy, polo, to legend, tough he dropped last week.

    You know the build but dont tell it. There is no proof this actually counters spb. Imo you dont need to be an exceptional player to duoq to legend if you really want.

    > @"Snellibee.2761" said:

    > Rev is really strong if played in a well coördinated team, otherwise it's pretty bad and can be singled out and killed very easily. Holosmith and Spellbreaker imo are pretty busted, they really feel like a one man army as they have too much of every aspect (damage, survivability, mobility). Mirages aren't really busted but their design is still kitten annoying, pooping out clones everywhere and being invul for ages is just so lame to play against.

    Still in denial ...If anything blame Mirage...Still op,still unkillable, still reeeee. Signed by 2 revs/slb.

    > @"kin korn karn.9023" said:

    > Something tells me a lot of these are not actually p2+ responses.

    Who is not p2? Is that @"dominik.9721" because he pointed out every busted spec ?:D

  11. > @"Lincolnbeard.1735" said:

    > > @"Obtena.7952" said:

    > > > @"praqtos.9035" said:

    > > > > @"Obtena.7952" said:

    > > > >There is lots of evidence to suggest that Anet balanced to their vision of the game.

    > > > Just as they listen players as well but "convince yourself whatever you want".

    > > > >including the 'common sense' evidence.

    > > > Its not when its comes to balance mesmer/thief

    > >

    > > That's just salt ... regardless, it's clear how Anet balances and it's not based on who QQ's the most. That's just ridiculous. If the class doesn't work for you in PVP, you have choices. Nothing says you have to stick to a class you aren't good with.

    >

    > Bs.

    > I already proved in other post that ANet does balance based on forums' opinions.

    > Every single nerf is preceded by a large complain on forums. EM, torch burning, blurred frenzy, vigor traits, portal, jaunt, etc you name, its not one or two, every single one. It's not salt, it's just adding one plus one. Check the balance patch and go on pvp threads just before that patch.

    >

    > On the buff side ANet does its ones but also take ideas from forums, daredevil change to exhaustion based on condition cleansing was safandula's idea, F3 to stun was mine and so on.

    >

    > ANet doesn't have a vision, they're lost without knowing where to turn balancewise.

    He is very religious and wont listen to facts, leave him be.

  12. > @"Master Ketsu.4569" said:

    > Nothing is truly game breaking at the moment. Problems are more "Interactivity" than actual balance. For instance SBs stability uptime is ludicrously high, but SB itself isn't completely OP it's just annoying to deal with especially if they are using both Elite shout and dolyak they have near perma stab. Mirage is still a poster child for bad PvP game design, despite no longer being S tier. Holosmith is still too much of a do-everything class, but is honestly not broken either. Rev, again, people find it annoying to get bursted by a Rev, but burst is all meta-Herald can really do so calling it OP would also be wrong.

    >

    > Closest thing to OP is scrapper in solo Q. If a scrapper dies 1v1 to anything it's a bad scrapper. If a scrapper doesn't also know how to deal just enough damage to have kill potential it's a bad scrapper. If a scrapper isn't near insta-ressing it's teammates by comboing with the gyro it's a bad scrapper.

    >

    > Firebrand is broken in organized teams. Behold:

    >

    >

    >

     

    Double-triple revenants. ~~not~~Calling the revenant OP is so wrong! - RevMain

  13. > @"Obtena.7952" said:

    > > @"praqtos.9035" said:

    > > > @"Obtena.7952" said:

    > > > > @"praqtos.9035" said:

    > > > > > @"Obtena.7952" said:

    > > > > >There is lots of evidence to suggest that Anet balanced to their vision of the game.

    > > > > Just as they listen players as well but "convince yourself whatever you want".

    > > > > >including the 'common sense' evidence.

    > > > > Its not when its comes to balance mesmer/thief

    > > >

    > > > That's just salt ... regardless, it's clear how Anet balances and it's not based on who QQ's the most.

    > > Tell that to over 50 pages complains about chrono and mirage

    > > >That's just ridiculous.

    > > Pretty much

    >

    > It could be 100 pages ... it doesn't matter. People complaining isn't a compelling argument for change. That's proof Anet **isn't** listening to QQ to get things changed. They have a vision for how things work ... and they are changing according to it.

    Thats exact proof they do. All changes were made according to QQ demands of the community and I provided more than enough examples that you prefer to ignore. Believe in whatever you want.

  14. > @"Obtena.7952" said:

    > > @"praqtos.9035" said:

    > > > @"Obtena.7952" said:

    > > >There is lots of evidence to suggest that Anet balanced to their vision of the game.

    > > Just as they listen players as well but "convince yourself whatever you want".

    > > >including the 'common sense' evidence.

    > > Its not when its comes to balance mesmer/thief

    >

    > That's just salt ... regardless, it's clear how Anet balances and it's not based on who QQ's the most.

    Tell that to over 50 pages complains about chrono and mirage

    >That's just ridiculous.

    Pretty much

  15. > @"Edge.8724" said:

    > I am not sure but I seem to see always the same players, always at the same place. They never move, but they always use the same skill automatically (probably to stay online and not get kicked. They "log on" always around the same hours (not sure about their log off.. ). I've seen this both in PvP and PvE.

    >

    > Are these bots?

     

    If id list names of these I would be banned. Yes,they are bots.

  16. > @"Zexanima.7851" said:

    > I would like to point out you're also taking my post in context of sPvP when I'm very clearly talking about WvW.

    I'm playing PvP and not WvW for a reason. Quality of players there ...ehem... isnt the best, me and my friend killed 8 people at once and it wasnt even funny. Thats why you can see a lot of youtubers stamp lots of these videos.

    I have seen enough of speedhackers to never bother with this game mode.

    >What about the rest of the information I provided AND (big and here you keep ignoring, don't miss reading this part) how to use it.

    I know every mesmer skill and from your listing of mesmer skills I was reading, I can tell you GS5 is biggest joke of a skill relative to its cd,damage,effect in entire guild wars,that occupy 5th weapon skill. Sw3 is unreliable, love to bug aka dont teleport and clone is oneshottable with one auto attack.

    Still cant find "how to use it" written by you ,except for 1 example of burst, giving away your intention to burst by casting torch5, oh about torch5 ,this phantasm is another joke that experienced player knows, its stretching his hands so long so you can walk behind it as many times as you want before its finally hits you. Not sure if you knew about it.

    And what interested me the most is build against equally good opponents and its viability for the the game (not running around in stealth for 10+ minutes trying to finally land perfect burst after ~10 times it didnt work, DE will do this in 1 hit), build you present... its might be good for certain 1x1's and if people actually not willing to kite or use surrounding to their advantage(or just simply cant), many classes would straight delete you for your any mistake or these who have reveal, like engi has 2 from utility skill,sic em, tether,DH.

    I mean... I could add to description of this skills but for who? Mesmer mains for sure know it without my help. Okay some, here we go:

    A lot of utilities I wouldnt recommend to use with it, mantra of distraction is a must if you trait for CI, mantra of distraction is a must when you trait for new CS.

    Desperate decoy hurt more than help, experienced mesmers prefer to avoid it. self interrupting your abilities, may be you dont know... PF for the damage.

    Mainhand sword is pretty much worthless, why would you take a sword trait if it doesnt do anything? Its bonus is locked behind 10 melee hits. Even f2 blind is a better choice, literally terrible, but still better than nothing which sword trait offer.

    DE is ...what for in this build ? I dont know... I would rather take more damage since obviously I will try to interrupt-boopshit immobilized enemy...

    Blurred frenzy is bad... sure with might vulns its start to do the damage,but 8 hits into retal is really really hurt, especially when there is more targets than 1.

  17. > @"Vague Memory.2817" said:

    > I've seen a lot of auto running up against the inside of the base gate recently.

    Trust me, I hear that every day when my friend playing :joy:

    Why shouldnt they deal with a problem ?

  18. > @"Vagrant.7206" said:

    > > @"praqtos.9035" said:

    > > > @"Vagrant.7206" said:

    > > > > @"praqtos.9035" said:

    > > > > > @"Zexanima.7851" said:

    > > > > > > @"praqtos.9035" said:

    > > > > > > > @"LolLookAtMyAP.8394" said:

    > > > > > > > Core mesmer is bad, Chronomancer can be extremely tanky and Mirage can be extremely evasive.

    > > > > > > A lot of other classes outevade mesmer without a sweat. Chronomancer is "tanky" only because of signet-distortion trait, if you are looking for tanky build you should look after scrapper

    > > > > >

    > > > > > You also have continuum split, echo of memory, blurred frenzy, invisibility, and blinks. It may not be able to face tank like a scrapper or warrior but they are still pretty good at mitigating damage. A well played chrono can be hard as hell to kill.

    > > > > What the point of having such chrono which is the only thing he can do is try to not die ?

    > > >

    > > > I ask the same thing about scrapper. :tongue:

    > > At least he doesnt lose the point as soon he try to use his heal/utility :D

    >

    > True, but it's so booooooooring to play, and just as boring to fight against

    Sadly, you are 100% right here. Its too boring to play and too annoying to fight against. Just like scrappers tbh...

  19. > @"Zexanima.7851" said:

    > I pretty sure you're just trolling at this point but whatever, I have time.

    >

    > > @"praqtos.9035" said:

    > > > @"Zexanima.7851" said:

    > > > > @"praqtos.9035" said:

    > > > > Not going to wvw since memeclaw (and completely dont care about wvw, balance there is split for many classes) but claim this core mesmer build is a chrono with:

    > > > > > @"Zexanima.7851" said:

    > > > > > They can do decent enough damage. They also provide excellent utility and group support.

    > > > > > @"Zexanima.7851" said:

    > > > > > You also have continuum split, echo of memory, blurred frenzy, invisibility, and blinks. It may not be able to face tank like a scrapper or warrior but they are still pretty good at mitigating damage. A well played chrono can be hard as hell to kill.

    > > > > Then trying to sell core meme build as outstandingly OP build...

    > > >

    > > > I'm not trying to sell anything as OP, don't try to put words in my mouth. Chrono and Mirage are both stronger than core though. If it can be done on core it can be done on those two as well. "Meme build" is just a salty way of saying strong build. It's far from a one trick pony if that's what you're suggesting.

    > > Its soooooo strong that still not on metabattle even. Except for attempts to burst from stealth this build cant do anything. What a strong build with high utility and support :joy:

    > > > > Outside just telling exact what mesmer skill has ... he suggest to rely on people stupidity and basically hope you are fighting infinitely worse people, great job.

    > > >

    > > > What, now you want me to provide a commentary and break down video or something? I have a feeling you just want to be right and don't really care about discussing the topic at hand.

    > > So to "prove" your build is really strong as you claim is enough list every single skill and a trait and add some description on it ?

    > > If its really that strong, why its not a thing in ranked, why its not a thing in AT's ?

    >

    > You asked for a build and I gave a build AND how to use it. It's not in ranked or AT's because it's not meta. Just because it's not meta doesn't mean it's bad or that it can't be played effectively.

    You just making things up at this point. Reapers and other non-meta builds are being played in ranked even within 1500-1800. Even sic em ranger that people claim to be "meme" build was played in finals and won yesterday at prime time, not some morning when everyone are sleeping.

    > > > > >Use your clones! You can use them to intercept attacks or confuse your opponent. Lots of people (not everyone) still fall prey to wasting big skills on a clone.

    > > > >

    > > >

    > > > I like how you just exclude the numerous paragraphs of information I provided and just laser focused on this one sentence like it was the whole post. Taking advantage of your opponents stupidity is a valid and useful strategy.

    > > So, this build supposed to work only on these who cant find the real one aka not experienced players ?

    >

    > I never said that, you just making things up at this point.

    If they willing to blow "big skills" at clones they are clearly bad/unexperienced which is obvious?

    > > A better player would beat a worse player, even if a better player would have worse build ! You are really surprised me...

    >

    > I've provided a plethora of information and examples for my argument. All you've done so far is stawman, provide ad hominems and false dilemmas.

    I can just list ever skill and give a short info about it and claim the build is good, not meta but still good.

  20. > @"Vagrant.7206" said:

    > > @"praqtos.9035" said:

    > > > @"Zexanima.7851" said:

    > > > > @"praqtos.9035" said:

    > > > > > @"LolLookAtMyAP.8394" said:

    > > > > > Core mesmer is bad, Chronomancer can be extremely tanky and Mirage can be extremely evasive.

    > > > > A lot of other classes outevade mesmer without a sweat. Chronomancer is "tanky" only because of signet-distortion trait, if you are looking for tanky build you should look after scrapper

    > > >

    > > > You also have continuum split, echo of memory, blurred frenzy, invisibility, and blinks. It may not be able to face tank like a scrapper or warrior but they are still pretty good at mitigating damage. A well played chrono can be hard as hell to kill.

    > > What the point of having such chrono which is the only thing he can do is try to not die ?

    >

    > I ask the same thing about scrapper. :tongue:

    At least he doesnt lose the point as soon he try to use his heal/utility :D

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