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[POLL] How satisfied are you about the August 30th announcement regarding the future of GW2?


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I voted neutral, the story line is what I wanted that I will say but I am tired of just getting maps for dailies and grind. I was hoping since it was an event, we see more feature announcement. The strikes are good and what many of us non raiders are looking for (please make the rewards worth it)

 

For the rest I was hoping for:

- massive balance update, it feels like every class is a bit of a mess atm. (my ranger is a glorified warrior atm)

- New weapon (spear for on land) (I was not expecting a new elite class)

- New feature such as housing

- New kind of horizontal progression system (reputation, pve ranks, ...)

- Focus on older maps - reworking them adding new events and etc. (since we are moving North some older zones would be perfect for new meta events and etc)

Conclusion: my expectations and that of many others were higher then what we received. This is partially due to the event being over-hyped a month in advance.

 

Currently the game gets patched every 2-3 months (which is great):

- Story content = couple of hours

- daily map = do it once and realize that the rewards and etc are exactly the same like the other 15 maps.

- New fractal once / twice a year.

Conclusion: People login, play for a couple of days and log off.

 

@Arenanet We love the game, every person that is on this forum truly loves it. While us complaining might be off putting at times, all we want is the game to be healthy and fun to play.

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> @"Fueki.4753" said:

> > @"Gehenna.3625" said:

> > Then if a next expansion is on the horizon the LS chapters can tie you over. Now they can't. That's at least the way it is for me.

>

> Maybe there is one at the horizon.

No there isn't. When they announce they are working on an expansion, then it's on the horizon for us as players. At the moment there is no way of telling if they are even going to make one.

> Shoving an expansion right after Kralkatorrik's death would be the weirder part.

> Living Story Season 4 just tied up loose ends from the PoF story, So Season 5 will have to serve as the prelude to the next expansion.

I disagree. Just because they did a couple of preludes before doesn't mean they have to keep doing that. The original story didn't come with a prelude either after all.

> However, I'd have preferred if Season 4 had a few more chapters serving as the prelude to the new xpac.

> Even ONE chapter as an intro would have been enough. They could have expanded that Icebrood Saga into an expansion.

I get that when you care about the story that there is some need to make it work certain way. But I'm a player that hated the vanilla story, especially the voice acting (a few exceptions aside) was terribly written. I do prefer playing female humans but the voice acting still sounds like a pedantic 45-year-old mother rather than the young adventurer she really is. I actually turned off the sound during the convo's and now I just skip through them.

 

The newer stories of the expansions are serviceable but I only play through them once just so I know what the context is of the new areas etc. and I don't replay them because I don't find them interesting enough. That's just speaking for myself of course.

 

So I get your points but some of it I disagree with and for the rest they are not my concerns. That aside, I would've been happy enough if they'd at least confirmed that they had started on a new expansion or that it was their plan to bring another expansion to the game after season 5. Then it would've been on the horizon. When something's on the horizon that means you can see it but not necessarily how far. Currently, there is nothing to see, so if there is anything, it's still behind the horizon. That's what I'm saying. I have nothing to look forward to right now because I don't care about the LS stuff that much. That's my issue here.

 

 

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it was perfect I was see that want:

1)ls5 is free

2)attract pof players for hot

3)no any expansion

4)non any useless new clases/specilizations/ and etc

5) we was see cool choya

6)no any useless raids (I don't go raids, it is to hard)

7)non new weapons (I still not craft all exist legendaries)

8)no new changes on old map ! it is great

 

So I have absolutely satisfaction !

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> @"Gehenna.3625" said:

> The original story didn't come with a prelude either after all.

 

The story of that human an Centaur caring about that seed that'd turn into the Pale Tree.

The EotN expansion with the Charr revolution, the Asura emerging due to Primordus waking up, the Norns being introduced via the Norn Bear (a dragon servant) and dwarves basically dying (just so they wouldn't be a playable race in GW2).

The novels that came out before GW2 (especially the ones about Destiny's Edge and the founding of the new Lion's Arch.

 

These are quite a prelude to the original story in my opinion.

 

If they just popped a "oh hey we are going north to see some cat rock concerts" at the start of the xpac with no reason or prior information, many people would be confused an irritated.

 

 

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> @"Fueki.4753" said:

> > @"Gehenna.3625" said:

> > The original story didn't come with a prelude either after all.

>

> The story of that human an Centaur caring about that seed that'd turn into the Pale Tree.

> The EotN expansion with the Charr revolution, the Asura emerging due to Primordus waking up, the Norns being introduced via the Norn Bear (a dragon servant) and dwarves basically dying (just so they wouldn't be a playable race in GW2).

> The novels that came out before GW2 (especially the ones about Destiny's Edge and the founding of the new Lion's Arch.

> These are quite a prelude to the original story in my opinion.

Still doesn't mean they have to do a prelude before a next expansion and it also doesn't mean they have to do it in a specific format.

> If they just popped a "oh hey we are going north to see some cat rock concerts" at the start of the xpac with no reason or prior information, many people would be confused an irritated.

I agree, but for me it wouldn't change much.

 

 

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> @"FtoPScrub.5476" said:

> From a scale of 1 to 5, where 1 is very dissatisfied and 5 is very satisfied.

 

Future of GW2? What post did you read? So you missed where they said they were there to discuss the new living world. Do you have sources on something more? I am all for a new expansion and I might even read expansion bits into the reveal, but they did what they said and that was to discuss LW. Do I want more details on many things, yes. Do I think they could do better marketing, yes. Are we missing a lot of details, yes. Did I want more, yes. Do I think this was targeting vets, no. Do we have too many drama queens (sorry legit drama queens) on the forums, yes.

 

You can assume and put words into their statements, but they did what they said even though people hoped for more.

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> @"Dragon Priestess.9760" said:

> Plus they spent more time talking about merchandising than they did talking about the actual updates.

No, they absolutely did not. Stop spreading this falsehood. They literally spent less than 4 minutes on merchandising.

This is a perfect example of why most of the criticisms being flung are nonsense. People are getting riled up not over what actually happened, but over the perceptions they've built up in their own minds. The overhyping was not on Anet's part; it came from the community. Anet managed expectations precisely. They told us exactly what this announcement was about, and they delivered it and more. But it didn't match what people convinced themselves it was going to be, so now they're inventing their own version of events to criticize. That's what we call a strawman, and it's a classically fallacious argument.

 

 

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ArenaNet Should put up a roadmap:

- what is already planned

- What are they thinking of adding

- Split it between: Pve - Open World , Pve - Instanced, Pve - Other, PvP - Structured, PvP - World Vs World and Quality of life

 

It would really put people to rest and give people the answer they are looking for is it or is not what they want.

It is pretty clear that a lot of people are somewhat frustrated and are waiting for more news.

 

 

 

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I cannot say that the announcement disappointed me, because I really did not expect anything different from what was announced, although I must admit that the "performance" and the message were a bit underwhelming.

 

Nevertheless, I believe that the tantrum that most player have now (because Anet didn't say what they were expecting to hear) is totally unfair.

 

Imagin that you are going to buy a car and you see a certain model that does not meet your expectations at all. Would you start shouting at the seller, demanding the manufacturer to change all the car specs to fit your needs? Of course not. What you would do is move along to see other models, maybe from another car manufacturer, until you find the one that best suits your requirements, right?

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I am disappointed. Not only is the future uncertain, but as one of the 'bigger' MMOs it is the only game with such few expansions and content. Small updates every 3 months won't do it. Also we stay in the old continent which is boring. I really hoped for new areas and mechanics like updated UW content, cantha landmass etc. New races, new professions, new crafting disciplines, new weapon types etc.

Of course, I knew they said they will continue with their living world and not do an expansion. This shocked me back then, but I certainly hoped they will line out a bit what the future bears and people were expecting a bit more when they do an announcement like this. And in the end, it is just the same boring LS updates, and almost nothing new.

The marketing is shite, the update pace is shite and the content is never finally fleshed out: they start with an idea, leave it half baked and move on. As happened with: Guild Halls, Guild Missions, PvP, WvW, Dungeons... the list goes on. But at the moment we can't expect too much, they let go a lot of people with important knowledge and that' a hard hit. I really hope they get on back on their feet and return with full force. The studio has talent, art style, gameplay etc. is still one of the best in the industry imo and it is hard for me as a veteran since 2006 to see so much potential wasted. I always felt the game never really came to its full fruition.

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I feel so sad. I hoped on finally getting to laid out ArenaNet's plans for a bright, long-term future for the game. But it is not much more than the continuation of the living world.

 

This is what I hoped for:

* I would like to have seen some **looking back on the ArenaNet events**, like "We've had a **tough time** with the studio due to the layoffs, and we thank the employees who are no longer with us".

* Then they could quickly move on to the future: **We're standing behind Guild Wars 2** and are not going anywhere with ArenaNet. For the coming months you can expect LW S5 (show trailer and information)

* Show all the other side projects they're working on like the Swiss tournaments for PvP, the alliance system for WvW.

* It would be wonderful if they ended by just mention: But there is more. We have started work on an **Expansion** that will tell the story of Cantha. This will be a large project and will take us time, but you can expect a release somewhere after LW Season 6.

* They also could have mentioned longer term goals like **engine improvements**, a **DX11/12/Vulcan renderer**, **player housing**, a **Hall of monuments** or new WvW/PvP game types. They only have to look to GW1 for ideas. 5v5 random arena's (deathmatch). A port of Fort Aspenwood and the Jade Quarry. Heroes Ascent. This would get everyone hyped and enthusiastic about the future of the game.

* This would have showed the playerbase a true dedication to the future of GW2 and kept everyone hyped. Now most players are just disappointed and still uncertain about the long term future of the game and franchise.

 

And ArenaNet can do this. Remember the release of **Eye of the North** in 2007? It came with the announcement of Guild Wars 2 which gave all of us a **clear path to the future** with a lot of hype. The Hall of Monuments gave a lot to work on in the mean time. This hype was enough to keep the player base excited while ArenaNet largely retreated while working on Guild Wars 2 which would take until 2012 to be released, and while it took ages, ArenaNet ultimately **fully delivered on the hype**.

 

No, I'm not saying we should have a multi-year gap again while waiting for the next big thing, but this game desperately needs direction to the long future to keep the playerbase engaged. Otherwise players will start to leave to other games with a better future foresight.

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There was clearly a call to new and returning players in this event: hot being bundled for free with pof and the move from seasons to saga are clear clues of this attempt.

 

Moving from seasons to saga makes it less daunting for new players as they don’t feel they have to play the previous seasons to enjoy the current saga.

 

It seems like the logical conclusion of the marketing push they did in Q1: big advertising campaign, give new free to play players 6 months to settle in with the core game, then go with hot free with pof and the new saga thing for pof buyers.

 

Where the plan fell short -seemingly - is that the core message of this event was very dry and just a tease actually. Which is completely out of proportion with the hype, new player or not.

 

Then you have the anguish of committed players: after the lay offs of February, they would like to know where the game is heading. Online games are perceived as an ongoing service where customers want to see whats ahead.

 

It may not be rational or useful at all to want to know the roadmap but again that's what customers do when they care and perceive the game as an ongoing service.

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> @"Illconceived Was Na.9781" said:

> > you about the August 30th announcement regarding the future of GW2?

> The August 30th announcement was **not** intended to be about the future of GW2. It was specifically stated to be [the very first look at an all-new chapter in Guild Wars 2‘s Living World story](https://www.guildwars2.com/en/news/join-us-for-a-special-live-event-on-august-30/).

Yes, they did not want to tell us anything about the future of GW2. That in itself is _immensely disappointing_.

 

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> @"PirateSpice.8735" said:

> > @"Dragon Priestess.9760" said:

> > Plus they spent more time talking about merchandising than they did talking about the actual updates.

> No, they absolutely did not. Stop spreading this falsehood. They literally spent less than 4 minutes on merchandising.

> This is a perfect example of why most of the criticisms being flung are nonsense. People are getting riled up not over what actually happened, but over the perceptions they've built up in their own minds. The overhyping was not on Anet's part; it came from the community. Anet managed expectations precisely. They told us exactly what this announcement was about, and they delivered it and more. But it didn't match what people convinced themselves it was going to be, so now they're inventing their own version of events to criticize. That's what we call a strawman, and it's a classically fallacious argument.

>

>

 

Its worse than a straw man, in my opinion, it is outright lying.

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> @"PirateSpice.8735" said:

> No, they absolutely did not. Stop spreading this falsehood. They literally spent less than 4 minutes on merchandising.

> This is a perfect example of why most of the criticisms being flung are nonsense. People are getting riled up not over what actually happened, but over the perceptions they've built up in their own minds. The overhyping was not on Anet's part; it came from the community. Anet managed expectations precisely. They told us exactly what this announcement was about, and they delivered it and more. But it didn't match what people convinced themselves it was going to be, so now they're inventing their own version of events to criticize. That's what we call a strawman, and it's a classically fallacious argument.

>

 

If Anet had managed expectations, we wouldn't be discussing so much.

 

True, they did what they said: they gave a sneak peak of the new season and nothing else.

In their mind, it was just a chilled community gathering with long term fans to lighten up a rough year and celebrate the exciting new Saga. It's probably also the conclusion of the marketing campaign that launched in Q1 where they get to showcase the game and its nice community to new and returning player.

 

But the way the announcement was advertised is completely out of proportion with the presentation itself. And to top it all, having the last interview about merchandising, is just handing out the stick to be beaten.

 

The more hype you build, the more expectation you create. Perception matters more than facts sometimes and this even is really the epitome of this.

Plus you know, the internet and all that digital anger...

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It is my job to manage my own expectations, not to diminish others based on my expectations. I've been playing GW2 for almost 7 years and I think missed logging in one just one day since I started. Even with the two expansions, if GW2 ended tomorrow (or stopped getting any updates), I would have more than gotten my money's worth.

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> @"Hugs.1856" said:

> > @"PirateSpice.8735" said:

> > No, they absolutely did not. Stop spreading this falsehood. They literally spent less than 4 minutes on merchandising.

> > This is a perfect example of why most of the criticisms being flung are nonsense. People are getting riled up not over what actually happened, but over the perceptions they've built up in their own minds. The overhyping was not on Anet's part; it came from the community. Anet managed expectations precisely. They told us exactly what this announcement was about, and they delivered it and more. But it didn't match what people convinced themselves it was going to be, so now they're inventing their own version of events to criticize. That's what we call a strawman, and it's a classically fallacious argument.

> >

>

> If Anet had managed expectations, we wouldn't be discussing so much.

Yes we would, because there is always a loud group of people that want to complain no matter what happens.

 

> True, they did what they said: they gave a sneak peak of the new season and nothing else.

Nothing else? This is demonstrably false. The video speaks for itself.

 

> In their mind, it was just a chilled community gathering with long term fans to lighten up a rough year and celebrate the exciting new Saga. It's probably also the conclusion of the marketing campaign that launched in Q1 where they get to showcase the game and its nice community to new and returning player.

>

> But the way the announcement was advertised is completely out of proportion with the presentation itself. And to top it all, having the last interview about merchandising, is just handing out the stick to be beaten.

How? They advertised it as a live event showing a sneak peak of LW season 5 to kick off PAX, and giving away some goodies to attendees. They did that and _more_. So, if it was out of proportion, it's because they slightly undersold it.

 

> The more hype you build, the more expectation you create. Perception matters more than facts sometimes and this even is really the epitome of this.

> Plus you know, the internet and all that digital anger...

This is the most important thing you said. The community built up so much hype, thereby inflating their own expectations to an impossible standard. This really is all about the Internet and digital anger. Anet loses no matter what they do. They could have announced a new expansion and people would find something to complain about. They're just especially mad because they got all worked up over what they _imagined_ Anet advertised, rather than looking at what was actually advertised.

 

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I do think people were expecting too much, making disappointment inevitable, like people expecting to get the rare RNG drop.

 

Personally, I was hoping (but not expecting) more underwater content but adding to Norn lore could be fun, especially if that includes more options in character creation. I am glad it is not Cantha because they were the focus of the last story arcs and I feel that most of the GW1 fan service stuff isn’t integrated well for those of us who never played the game.

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> @"PirateSpice.8735" said:

> > @"Hugs.1856" said:

> > > @"PirateSpice.8735" said:

> > > No, they absolutely did not. Stop spreading this falsehood. They literally spent less than 4 minutes on merchandising.

> > > This is a perfect example of why most of the criticisms being flung are nonsense. People are getting riled up not over what actually happened, but over the perceptions they've built up in their own minds. The overhyping was not on Anet's part; it came from the community. Anet managed expectations precisely. They told us exactly what this announcement was about, and they delivered it and more. But it didn't match what people convinced themselves it was going to be, so now they're inventing their own version of events to criticize. That's what we call a strawman, and it's a classically fallacious argument.

> > >

> >

> > If Anet had managed expectations, we wouldn't be discussing so much.

> Yes we would, because there is always a loud group of people that want to complain no matter what happens.

>

> > True, they did what they said: they gave a sneak peak of the new season and nothing else.

> Nothing else? This is demonstrably false. The video speaks for itself.

>

> > In their mind, it was just a chilled community gathering with long term fans to lighten up a rough year and celebrate the exciting new Saga. It's probably also the conclusion of the marketing campaign that launched in Q1 where they get to showcase the game and its nice community to new and returning player.

> >

> > But the way the announcement was advertised is completely out of proportion with the presentation itself. And to top it all, having the last interview about merchandising, is just handing out the stick to be beaten.

> How? They advertised it as a live event showing a sneak peak of LW season 5 to kick off PAX, and giving away some goodies to attendees. They did that and _more_. So, if it was out of proportion, it's because they slightly undersold it.

>

> > The more hype you build, the more expectation you create. Perception matters more than facts sometimes and this even is really the epitome of this.

> > Plus you know, the internet and all that digital anger...

> This is the most important thing you said. The community built up so much hype, thereby inflating their own expectations to an impossible standard. This really is all about the Internet and digital anger. Anet loses no matter what they do. They could have announced a new expansion and people would find something to complain about. They're just especially mad because they got all worked up over what they _imagined_ Anet advertised, rather than looking at what was actually advertised.

>

 

It's the way it was advertised that got people mad. The month in advance announcement, the live event, the host, the countdown, the "omg! Can't wait to share with you" comments from the stream the previous days, the 30 minutes+ pre event etc.

 

None of this was the community doing: it's all Anet's. If you hype something in such a grand way, how can you not expect people to be eager for some big reveal?

 

Personally, I have no problem whatsoever with the event in itself.

 

I am just baffled that after the backlash they got at launch due to the game being over hyped, the backlash they got when they over advertised the esport part of the game, Anet thought they could get away with just a trailer after such a hype build up once again.

 

Again, in their mind, it was probably just a chilled community event where they could showcase the trailer and get players in line for the release in September. Had it clearly put this way, you'd just have the usual vocal minority complaining but certainly not such negative reaction.

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Few days ago I saw an announcement for something coming. Thought to my self cool. Being someone that casually keeps up with GW2s casual content releases. Well day came for the announcement watched the trailer. Was really excited with the white walker theme it had!

 

Well next day learned of the live event they had for it. So watched it. The realization of its going to be the same casual content release they have been doing for years sank in. I mean Sure I'll play living story content, but the cosmetic shop & loot box associated theme is something I won't / refuse to partake in. It is not game content. That being said, my hopes for new content on this announcement is greatly diminished given past living story experiences. Meaning I'll play for a couple days then promptly stop. Because Ive played the story, explored the map now nothing else to do other then buy rest of the associated cosmetic in shop. Which is why cashshop cosmetics are not considered content to me. Just sitting with fancy stuff with nothing to do.

 

So how satisfied was I? Well semi excited for 2 days of playing the white walker theme. But the cringe I have now days watching dev's trying to act like rockstars on stage with little content updates is becoming all to common.

 

Thinking out loud.

Fractals were never my thing, they were just random repeatable mini dungeons to me. Used to **LOVE** playing WvW., but gliders & warclaws ruined that. Never been into PVP in MMOs, cause it just makes the game a MO to me. With the little content aimed at me not sure if I can say I play casually anymore. I miss the days of playing games & earning ingame related rewards.

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I did not expect them to reveal much because then there's nothing for them to speak about when each "Episode" of the Saga is revealed, but it seems a vast majority of the people on the forums forget they announce every episode with a blog post and trailer that usually tells us what is included, if you do that during the live stream then there's nothing for ArenaNet to tell us during each episodes reveal!

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I'm on the very satisfied side of the fence, I've been wanting a focus on the Charr lore of the story since forever and the cutscene with Rytlock and the lion dude got me so hyped. I don't care about raiding but I do appreciate the new group boss content that Anet showed us, it looks more accessible to the average player rather that the 1% of the playerbase.

 

And I never cared about pvp and wvw so meh. I'm crossing my fingers for more focus on dynamic events like Hot and hopefully more unique backpacks that can be purchased for a new map currency. Also I do appreciate the free outfit and mordrem glider. ?

 

Reading some of the responses here and from other places it seems some people got carried away and were hoping for content fit for a whole new expansion, my expectations were more grounded and I was expecting an extra map fit for a living world episode so I'm not disappointed at all. Perhaps next time living worlds should be announced through blog posts while a full blown expansion should get a theater presentation like this, just my 2 cents.

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