Lich King.1524 Posted February 1, 2020 Share Posted February 1, 2020 Dear Arenanet, "Twist of Fate: Increased ammo recharge from 40 seconds to 75 seconds" Regarding sPvP: Please reconsider this nerf of ToF, Ele has lowest HP pool and armor, no blockes, no stealth, no stunbreaks, etc and has no other ways to survive just to use different skills. You plan nerf ALL other evade skills already enough +50%, 12s => 18s If creates large windows for foes to kill ele without any issues. But this skill you plan to nerf even twice: removed stability from trait and increased CD to.... 75 sec! Are you kidding us? Or want us not to stop playing Ele in sPvP? What is the point of skill with CD as long as Elite skills on other classes? War may kill ele from 1 skill today and from 2 skills tomorrow (after the nerf). You spoke about necessity of counterplay, I fully agree, it's very good intention, but where is implementation? seriously guys how you suppose to counterplay war now? No healing anymore, still no armor, no HP, no skills to evade. 75s CD on evade... Please reconsider this nerf of ToF. Best Regards, Your Ele, /played time on Ele: 14,704 hours in 2716 days (mostly sPvP) Link to comment Share on other sites More sharing options...
Koen.1327 Posted February 1, 2020 Share Posted February 1, 2020 did you look at other classes' nerf? Link to comment Share on other sites More sharing options...
Lich King.1524 Posted February 1, 2020 Author Share Posted February 1, 2020 > @"Koen.1327" said: > did you look at other classes' nerf? I mentioned in my post, please read currently war sometimes can stunlock ele and kill in 1 hit, after nerf war can always stunlock ele and kills in 2 hits what is the difference for ele? just much shorter life and how to counterplay? Link to comment Share on other sites More sharing options...
Halikus.1406 Posted February 1, 2020 Share Posted February 1, 2020 Oh no no no no no Keep the posts coming PepeLaugh Link to comment Share on other sites More sharing options...
reddie.5861 Posted February 1, 2020 Share Posted February 1, 2020 wat kind of ele do you play? any decent ele can just hold 2 people easily if not 3 and still kill em off.. ele is retarded strong... (ele = weaver obviously) Link to comment Share on other sites More sharing options...
wasss.1208 Posted February 1, 2020 Share Posted February 1, 2020 Stone Resonance: This skill now grants stability on initial use for 5 seconds in PvE and 3 seconds in PvP and WvW. Lava Skin: This skill now grants stability on initial use for 5 seconds in PvE and 3 seconds in PvP and WvW. Lahar: This skill now grants stability for 5 seconds in PvE and 3 seconds in PvP and WvW. Grinding Stones: This skill now grants stability for 5 seconds in PvE and 3 seconds in PvP and WvW. Glacial Drift: This skill now grants stability for 5 seconds in PvE and 3 seconds in PvP and WvW. Molten Burst: This skill now grants stability for 5 seconds in PvE and 3 seconds in PvP and WvW Every weaponset gets a dual attack skill with stabi attached to them, and as far as I know, the stabi after stances trait wasn't deleted either. +2 base dodges, +2 dodges on weapon skills (assuming sword), +2 ToF, + the fact that not only the skills that CC got nerfed hard on the damage department, but the followup damage will be weaker, too. Link to comment Share on other sites More sharing options...
DeadlySynz.3471 Posted February 1, 2020 Share Posted February 1, 2020 > @"reddie.5861" said: > wat kind of ele do you play? any decent ele can just hold 2 people easily if not 3 and still kill em off.. > ele is kitten strong... (ele = weaver obviously) This is true, Ele needs a hoard more nerfs than what they're getting. For a class that has the lowest HP pool and mobility it does, it certainly has the ability to over-tank many people at once. Link to comment Share on other sites More sharing options...
Lich King.1524 Posted February 1, 2020 Author Share Posted February 1, 2020 > @"reddie.5861" said: > wat kind of ele do you play? any decent ele can just hold 2 people easily if not 3 and still kill em off.. ToF means obviously weaver, why you asking "wat ele" ? > ele is kitten strong... (ele = weaver obviously) I mentioned in my post, _currently_ war can **sometimes** stunlock ele, then kill After nerf war can **always** stunlock ele and then kill. I mean a damage and a heal are irrelevant, how to counter-play the stunlock? Link to comment Share on other sites More sharing options...
Lilyanna.9361 Posted February 1, 2020 Share Posted February 1, 2020 I just wanna know why Fresh Air had to take a big hit with the brainless condi spam build. The build is more honest than the fire Weaver spam lmao. And you got the flavor of the month guys saying they else mains but when they saw this patch every one of them went radio silent. Interesting. Link to comment Share on other sites More sharing options...
Lich King.1524 Posted February 1, 2020 Author Share Posted February 1, 2020 > @"wasss.1208" said: > Stone Resonance: This skill now grants stability on initial use for 5 seconds in PvE and 3 seconds in PvP and WvW. > Lava Skin: This skill now grants stability on initial use for 5 seconds in PvE and 3 seconds in PvP and WvW. > Lahar: This skill now grants stability for 5 seconds in PvE and 3 seconds in PvP and WvW. > Grinding Stones: This skill now grants stability for 5 seconds in PvE and 3 seconds in PvP and WvW. > Glacial Drift: This skill now grants stability for 5 seconds in PvE and 3 seconds in PvP and WvW. > Molten Burst: This skill now grants stability for 5 seconds in PvE and 3 seconds in PvP and WvW > Every weaponset gets a dual attack skill with stabi attached to them, and as far as I know, the stabi after stances trait wasn't deleted either. +2 base dodges, +2 dodges on weapon skills (assuming sword), +2 ToF, + the fact that not only the skills that CC got nerfed hard on the damage department, but the followup damage will be weaker, too. Sword weaver has no Lahar, Grinding Stones, Glacial Drift and Molten Burst So we are talking about Lava Skin only, 3 sec stability every 20sec? (considering gcd) And stability will be removed from all stances. Also stability and skill based evades will not help in case of any stun, because you can not cast a skill... you need stunbreak like ToF (now with 75 sec CD) So war will wait 3 sec until stability disappear and will stun and kill you. Link to comment Share on other sites More sharing options...
Lich King.1524 Posted February 1, 2020 Author Share Posted February 1, 2020 > @"Lilyanna.9361" said: > I just wanna know why Fresh Air had to take a big hit with the brainless condi spam build. The build is more honest than the fire Weaver spam lmao. And you got the flavor of the month guys saying they else mains but when they saw this patch every one of them went radio silent. Interesting. > > looks we have to forget about FA. Because damage and heal were nerfed , but enemy's hp and armor - not. Link to comment Share on other sites More sharing options...
PLS.4095 Posted February 1, 2020 Share Posted February 1, 2020 No , twist of fate need big nerf sorry. Link to comment Share on other sites More sharing options...
wasss.1208 Posted February 1, 2020 Share Posted February 1, 2020 > @"Lich King.1524" said: > > @"wasss.1208" said: > > Stone Resonance: This skill now grants stability on initial use for 5 seconds in PvE and 3 seconds in PvP and WvW. > > Lava Skin: This skill now grants stability on initial use for 5 seconds in PvE and 3 seconds in PvP and WvW. > > Lahar: This skill now grants stability for 5 seconds in PvE and 3 seconds in PvP and WvW. > > Grinding Stones: This skill now grants stability for 5 seconds in PvE and 3 seconds in PvP and WvW. > > Glacial Drift: This skill now grants stability for 5 seconds in PvE and 3 seconds in PvP and WvW. > > Molten Burst: This skill now grants stability for 5 seconds in PvE and 3 seconds in PvP and WvW > > Every weaponset gets a dual attack skill with stabi attached to them, and as far as I know, the stabi after stances trait wasn't deleted either. +2 base dodges, +2 dodges on weapon skills (assuming sword), +2 ToF, + the fact that not only the skills that CC got nerfed hard on the damage department, but the followup damage will be weaker, too. > > Sword weaver has no Lahar, Grinding Stones, Glacial Drift and Molten Burst > So we are talking about Lava Skin only, 3 sec stability every 20sec? (considering gcd) That is why I said "Every weaponset gets a dual attack skill..." With that, if I am not mistaken, weaver is the only spec that has stability on a single weapon skill. > And stability will be removed from all stances. "Bolstered Elements: This trait now grants barrier instead of stability when using a stance skill." You are right, my bad. Didn't check it in the general notes. > Also stability and skill based evades will not help in case of any stun, because you can not cast a skill... you need stunbreak like ToF (now with 75 sec CD) > > So war will wait 3 sec until stability disappear and will stun and kill you. They help you preventing them. Link to comment Share on other sites More sharing options...
reddie.5861 Posted February 1, 2020 Share Posted February 1, 2020 > @"Lich King.1524" said: > > @"reddie.5861" said: > > wat kind of ele do you play? any decent ele can just hold 2 people easily if not 3 and still kill em off.. > > ToF means obviously weaver, why you asking "wat ele" ? > > > ele is kitten strong... (ele = weaver obviously) > > I mentioned in my post, _currently_ war can **sometimes** stunlock ele, then kill > After nerf war can **always** stunlock ele and then kill. I mean a damage and a heal are irrelevant, how to counter-play the stunlock? stunbreak?! u know i sometimes die to ele on my thief and thats not fair, because im a thief i should be hiding permanent u shouldnt see me and when u do see me u should recieve 100k dmg and i can stomp u. thats unfair this balance patch is bullshit thief is already bad when we are not in stealth every1 can see us and now with balance patch incoming they are increasing CD on certain skills and increase ini cost so we might have harder time to perma stealth and anet knows when we are out in the open we are like a fish out of the water.. fuck this shit its not fair! Link to comment Share on other sites More sharing options...
wasss.1208 Posted February 1, 2020 Share Posted February 1, 2020 > @"reddie.5861" said: > > @"Lich King.1524" said: > > > @"reddie.5861" said: > > > wat kind of ele do you play? any decent ele can just hold 2 people easily if not 3 and still kill em off.. > > > > ToF means obviously weaver, why you asking "wat ele" ? > > > > > ele is kitten strong... (ele = weaver obviously) > > > > I mentioned in my post, _currently_ war can **sometimes** stunlock ele, then kill > > After nerf war can **always** stunlock ele and then kill. I mean a damage and a heal are irrelevant, how to counter-play the stunlock? > > stunbreak?! https://wiki.guildwars2.com/wiki/Arcane_Shield -45 sec cd, 3 hit shield https://wiki.guildwars2.com/wiki/Armor_of_Earth - 60 sec cd, 6sec stability stack to prevent followup CC https://wiki.guildwars2.com/wiki/Mist_Form - 60 sec cd, 3 sec invuln https://wiki.guildwars2.com/wiki/Glyph_of_Elemental_Power - 30 sec cd... isn't this already part of the burn weaver build? https://wiki.guildwars2.com/wiki/Signet_of_Air - 25 sec cd And a lot of cooldowns can be lowered with traits, while getting some neat secondary effects. Link to comment Share on other sites More sharing options...
Swagg.9236 Posted February 2, 2020 Share Posted February 2, 2020 > @"Lich King.1524" said: > Dear Arenanet, > > "Twist of Fate: Increased ammo recharge from 40 seconds to 75 seconds" > > Regarding sPvP: > > Please reconsider this nerf of ToF, > Ele has lowest HP pool and armor, no blockes, no stealth, no stunbreaks, etc > and has no other ways to survive just to use different skills. > You plan nerf ALL other evade skills already enough +50%, 12s => 18s > If creates large windows for foes to kill ele without any issues. > But this skill you plan to nerf even twice: removed stability from trait and increased CD to.... 75 sec! > Are you kidding us? Or want us not to stop playing Ele in sPvP? > What is the point of skill with CD as long as Elite skills on other classes? > > War may kill ele from 1 skill today and from 2 skills tomorrow (after the nerf). > You spoke about necessity of counterplay, I fully agree, it's very good intention, but where is implementation? > seriously guys how you suppose to counterplay war now? No healing anymore, still no armor, no HP, no skills to evade. 75s CD on evade... > > Please reconsider this nerf of ToF. > > Best Regards, > Your Ele, > /played time on Ele: 14,704 hours in 2716 days (mostly sPvP) lmao, the guy with stab on his weapon bar and loads of baseline evades wants more evades so that he doesn't have to think about anything while dancing on a point and pulsing AoE damage. Link to comment Share on other sites More sharing options...
reikken.4961 Posted February 2, 2020 Share Posted February 2, 2020 posted in wrong topic Link to comment Share on other sites More sharing options...
Bast.7253 Posted February 2, 2020 Share Posted February 2, 2020 I think weaver will come out stronger after this balance patch. Sure, twist of fate gets nerfed, but it looks like we're moving towards a sustain and condi era. That's pretty much the entirety of what the current sword weaver build is. Link to comment Share on other sites More sharing options...
Shao.7236 Posted February 2, 2020 Share Posted February 2, 2020 Nah, that nerf is well deserved. That skill is basically what allowed Weavers to do so many mistakes or bunk for hours. Your alternatives aren't bad, it's that one which was overtuned. Link to comment Share on other sites More sharing options...
Paradoxoglanis.1904 Posted February 2, 2020 Share Posted February 2, 2020 Twist of fate is one of the most op stunbreaks in the game. Yeah it carries weaver builds now, but builds and the meta will all change with the patch. Link to comment Share on other sites More sharing options...
Yasai.3549 Posted February 2, 2020 Share Posted February 2, 2020 Weavers were getting away with alot of pulse damage with Primordial Stance anyway. Forcing them to choose between picking ToF, Lightning Flash and Primordial and another Stunbreak may be the intention here. Link to comment Share on other sites More sharing options...
toxic.3648 Posted February 2, 2020 Share Posted February 2, 2020 is this where i go cry that holo boon uptime is getting gutted and stab from holo 3 is getting removed? seems like alot of these post's op's forget everyone is getting nerfed .__. Link to comment Share on other sites More sharing options...
Stallic.2397 Posted February 2, 2020 Share Posted February 2, 2020 The record stands, I was all for nerfing TOF. But I never had in mind a whopping 75 sec recharge. If I had to guess, it'll force weavers to use cantrips instead. Maybe even water traitline for reduced Cooldown. Kitten! Are we back to Water Weaver already? Fire Weaver was only meta for a few months. ?? Link to comment Share on other sites More sharing options...
Ysmir.4986 Posted February 2, 2020 Share Posted February 2, 2020 Dear Anet, My class has 2 dodges from endurance pool, 2 dodges / stunbreaks on utility, invul on demand, 2 dodges on skills, barrier spam and endless shitting of burn stacks. wHy yOU nErF mE Link to comment Share on other sites More sharing options...
Hannelore.8153 Posted February 2, 2020 Share Posted February 2, 2020 The problem with Stability on classes like Ele is it wasn't something you used tactically, it was something you randomly activated (like Stances) which in turn would just allow you to ignore all CC for a while, and that's not how it should be. Link to comment Share on other sites More sharing options...
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