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Burnfall.9573

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Posts posted by Burnfall.9573

  1. > @"Kirnale.5914" said:

    > PLease Arenanet consider balancing stealth. Give some counterplay to it or nerf the insane stack duration. At this rate both roaming and the keeps will be full of deadeyes as they cannot be burst down anymore. Cap stealth per minute or something, I don't care how but address it

     

    **+1**

     

    Next phase of Toxicity is Chaos

     

    All Deceptive Masks Off

     

    Prepare for Chaos

  2. > @"reddie.5861" said:

    > o well i was expecting good changes, why did i fool my self even :D

    >

    > i mean this probably the worst patch i've seen over multiple games.

    > lets just lower every1 dmg/healing and increase CD on skills, touché guys i couldnt have thought of anything else..

    >

    > hopefully im wrong and this change is actually mad good but as i look at it now even more people will bail out from WvW :(

     

    **+1**

     

    Here is a perfect example of what's going to happen:

     

    (It is like hiring a pest control to eliminate rodents at your residence and intentionally leaving rodents specimens behind...untouched and patting themselves on their back and saying, 'hey, we did a good job' )

     

    A specific 'Specimen' Stealth is intentionally being left behind, untouched and we are supposed to put a big smile on our faces??

     

    -After many years of knowing and experiencing the Truth; i believe we clearly get-the-picture of the deception-

     

    that we, you and i are not stupid

  3. > @"Lhiash.4910" said:

    > No nerfs to perma stealth DE? They still can port people after easily hiding in keeps, really adding portal to thief was the worst design decision you guys made.

     

    **+1**

     

    Anet had a chance to win the community Trust and Faith by dealing with Toxicity harshly. Yet again, they intentionally chose to instead give Toxicity more reasons and excuses to stay by leaving Toxic Stealth untouched.

     

    Once again, Anet is not Committed, Honest,Truthful and not being Serious to resolving our concerns

     

    **WHERE IS "COUNTERPLAY IS IMPORTANT" AGAINST TOXIC STEALTH??!!**

     

    ![](https://i.imgur.com/UP8LPJm.jpg "")

     

     

    >>Upcoming Balance Patch Including Toxic Stealth = **F**

     

    -**Absolutely No Shame!!**-

     

    -**We Deserve Better. It's As Simple As That!!**-

  4. > @"Ithilwen.1529" said:

    > > @"Burnfall.9573" said:

    > > > @"Genesis.5169" said:

    > > > We have decided as a community devs + players that everyone would rather fight power specs then fight a condition spec regardless of circumstances. People would rather be 1 shot by power mesmer gs2 blink decoy clone shatter with no counter play (and now we can do it twice) then fight an condition mesmer which gives you plenty of counter play time.

    > > >

    > > > Yeah I mad, a ton of players have no idea what has been done, if you think confusion was annoying you have now just converted nearly ever condition mesmer to power and these are the same people who complained about burst now your gonna get all of the burst in the world with all that toughness that everyone gets now a days right? NOPE

    > > >

    > > > GG guys back to 1shoting everyone who messes up a dodge for me now.

    > >

    > > Once again, Mesmer Profession has absolutely nothing to do with guild wars 2 Toxicity and is clearly must not be blamed for it.

    > >

    > > Here is Original-Mesmer Profession in Legendary Guild Wars-

    > >

    > > ![](https://i.imgur.com/810DPj7.jpg "")

    > >

    > > Gwen as Mesmer Profession was not a Toxic Killing Kitten in Guild Wars nor was she was a Toxic +1 shot machine either. In fact, her world of Guild Wars did not harbor any of guild wars 2 Toxicity: she would immediately eliminate its threat with Ascalon.

    > >

    > > Gwen is a strong kind-hearted, strong-will humble, serious and well respected beautiful-spirit kindred-spirit who earned her name and respect for fighting against Injustice and against hate. Yes, Gwen personality was cold at times due to her high standards and to her strong spirit. In fact; she would never tolerate Toxicity or with anything that would ruin Guild Wars and Mesmer Profession image.

    > >

    > > The blame should be solely directed at Guild Wars 2 Toxicity and how it ruined her identity and her reputation as Guild Wars Heroine

    > >

    > > To conclude, Please! Respect her naame and her Profession at all costs, no matter what of how guild wars 2 Toxicity portrays her.

    > >

    > > 'Stop Using Her Name To Justify Guild Wars 2 Toxicity!!'

    > >

    > > 'Respect Gwen Thackeray Profession -Mesmer'

    > >

    > >

    > >

    > > --**What Should Be Official Is Honoring Gwen Thackeray By Returning Mesmer Identity**--

    > >

    > > --**After-all: Mesmer Is Guild Wars**--

    > >

    >

    > As a semi regular player of GW1. The GW1 Mesmer is far superior to her GW2 sister, How I wish the devs had stuck with the original spirit of the class.

     

    **+10**

     

    I completely agree

  5. > @"Crab Fear.1624" said:

    > > @"Ithilwen.1529" said:

    > > > @"Burnfall.9573" said:

    > > > > @"Genesis.5169" said:

    > > > > We have decided as a community devs + players that everyone would rather fight power specs then fight a condition spec regardless of circumstances. People would rather be 1 shot by power mesmer gs2 blink decoy clone shatter with no counter play (and now we can do it twice) then fight an condition mesmer which gives you plenty of counter play time.

    > > > >

    > > > > Yeah I mad, a ton of players have no idea what has been done, if you think confusion was annoying you have now just converted nearly ever condition mesmer to power and these are the same people who complained about burst now your gonna get all of the burst in the world with all that toughness that everyone gets now a days right? NOPE

    > > > >

    > > > > GG guys back to 1shoting everyone who messes up a dodge for me now.

    > > >

    > > > Once again, Mesmer Profession has absolutely nothing to do with guild wars 2 Toxicity and is clearly must not be blamed for it.

    > > >

    > > > Here is Original-Mesmer Profession in Legendary Guild Wars-

    > > >

    > > > ![](https://i.imgur.com/810DPj7.jpg "")

    > > >

    > > > Gwen as Mesmer Profession was not a Toxic Killing Kitten in Guild Wars nor was she was a Toxic +1 shot machine either. In fact, her world of Guild Wars did not harbor any of guild wars 2 Toxicity: she would immediately eliminate its threat with Ascalon.

    > > >

    > > > Gwen is a strong kind-hearted, strong-will humble, serious and well respected beautiful-spirit kindred-spirit who earned her name and respect for fighting against Injustice and against hate. Yes, Gwen personality was cold at times due to her high standards and to her strong spirit. In fact; she would never tolerate Toxicity or with anything that would ruin Guild Wars and Mesmer Profession image.

    > > >

    > > > The blame should be solely directed at Guild Wars 2 Toxicity and how it ruined her identity and her reputation as Guild Wars Heroine

    > > >

    > > > To conclude, Please! Respect her naame and her Profession at all costs, no matter what of how guild wars 2 Toxicity portrays her.

    > > >

    > > > 'Stop Using Her Name To Justify Guild Wars 2 Toxicity!!'

    > > >

    > > > 'Respect Gwen Thackeray Profession -Mesmer'

    > > >

    > > >

    > > >

    > > > --**What Should Be Official Is Honoring Gwen Thackeray By Returning Mesmer Identity**--

    > > >

    > > > --**After-all: Mesmer Is Guild Wars**--

    > > >

    > >

    > > As a semi regular player of GW1. The GW1 Mesmer is far superior to her GW2 sister, How I wish the devs had stuck with the original spirit of the class.

    >

    > oh no.

    >

    > mesmer was a pita back in gw1.

    >

    > had a friend Fear the Unusual and boy o boi could he make people rage.

    >

    > ruptasaurus rex dominator

    >

    > mesmer was toxic af back then too

     

  6. > @"Genesis.5169" said:

    > We have decided as a community devs + players that everyone would rather fight power specs then fight a condition spec regardless of circumstances. People would rather be 1 shot by power mesmer gs2 blink decoy clone shatter with no counter play (and now we can do it twice) then fight an condition mesmer which gives you plenty of counter play time.

    >

    > Yeah I mad, a ton of players have no idea what has been done, if you think confusion was annoying you have now just converted nearly ever condition mesmer to power and these are the same people who complained about burst now your gonna get all of the burst in the world with all that toughness that everyone gets now a days right? NOPE

    >

    > GG guys back to 1shoting everyone who messes up a dodge for me now.

     

    Once again, Mesmer Profession has absolutely nothing to do with guild wars 2 Toxicity and is clearly must not be blamed for it.

     

    Here is Original-Mesmer Profession in Legendary Guild Wars-

     

    ![](https://i.imgur.com/810DPj7.jpg "")

     

    Gwen as Mesmer Profession was not a Toxic Killing Kitten in Guild Wars nor was she was a Toxic +1 shot machine either. In fact, her world of Guild Wars did not harbor any of guild wars 2 Toxicity: she would immediately eliminate its threat with Ascalon.

     

    Gwen is a strong kind-hearted, strong-will humble, serious and well respected beautiful-spirit kindred-spirit who earned her name and respect for fighting against Injustice and against hate. Yes, Gwen personality was cold at times due to her high standards and to her strong spirit. In fact; she would never tolerate Toxicity or with anything that would ruin Guild Wars and Mesmer Profession image.

     

    The blame should be solely directed at Guild Wars 2 Toxicity and how it ruined her identity and her reputation as Guild Wars Heroine

     

    To conclude, Please! Respect her naame and her Profession at all costs, no matter what of how guild wars 2 Toxicity portrays her.

     

    'Stop Using Her Name To Justify Guild Wars 2 Toxicity!!'

     

    'Respect Gwen Thackeray Profession -Mesmer'

     

     

     

    --**What Should Be Official Is Honoring Gwen Thackeray By Returning Mesmer Identity**--

     

    --**After-all: Mesmer Is Guild Wars**--

     

  7. > @"lokko.9634" said:

    > well i just came back from a 3 year stop from the game, never saw this back then...

    > Or people using bots wich seems to be quite common now.

    > Really sad it has come to this, i hope anet focus on fixing those things

     

    what is sad is that the community is tired of having to repeat over and over again to Anet that stealth, teleport speed mechanic designs and balances are exploitable and are broken and so they absolutely have no care to fix them

     

    (i had far too many in game experiences where exploiters proudly boasted how 'Anet doesn't give a kitten about the game'. That should tell you something)

     

    -This is no secret -it is been widely known for years and reported far too many times and is continually being thrown under-the-rug: Thief Profession has a exploit combo where they stack stealth using dagger......-

     

    -4 days ago, i was told by some Thief Profession players that 'we don't even need to do that (laughs.)...with Thief portal.....-

     

    so there....

     

    by the way,

     

    '**Hope Is Learning Lessons From Yesterday**'

  8. > @"lokko.9634" said:

    > Hi all,

    > lately i've seen quite a few engineers in pvp that move much faster than usual and they do it like porting a small distance every few seconds.

    > The visual effect looks like a glitch like they are "teleporting" every 1-2 seconds forward.

    > Have you guys seen this? is this an exploit those guys are using?

    > It does not look like any skill that i've ever seen in the game (never used engineer though) or anything anet has done before.

    > Also that i know engineers can't spam same skill over and over to do this (like a thief using initiative).

    >

    > Maybe this does not belong here but i've seen only in sPVP, just wondering if someone else has seen it.

    >

    > Cheers.

     

    **Jul 8, 2015**

     

     

    'Does It Include Ability And Attack Speeds?'

     

    'It Should Not Be Working Like This?'

     

    'Ligeminetly Broken'

     

    'I Don't Know How It Is Possible?!!

     

     

    '**Let The Past Be The Past!!**'

     

    (by the way, since absolutely nothing has been done to improve players experiences in a healthy way in PvP, WvW and PvE; some players are discovering unresolved ways to take advantage of Toxic bugs, exploits to their own advantages to further negatively harm other players experiences )

     

    -There are already 3 Professions who can do this; Thief Profession included and tops first list.....now makes 4 with The Engineer Profession-

     

    -Thief Profession-

    **May 27, 2013**

     

     

     

    **What a Surprise!!**

     

    ((My advice to the Op; Let it go....the game is beyond Broken, It is what it is))

  9. > @"bOTEB.1573" said:

    > All here are wrong.

    > You don't have to spend a lot of time to get good. You just have to pick the right profession. Do you think all professions are equally balanced? Ha, think again! All you have to do is pick the right metaclass and that's all. You don't even have to know what to do - just join the discord and the capt will tell you what to do. WvW is a joke

     

    **+1**

     

    on point without sugar-coating

  10. > @"Rio.4259" said:

    > Yeah the quality has absolutely been affected since then.

    >

    > Nobody really knows what they are working on, if anything. The only rumor is they might be working on some kind of console game, but there's no actual info on that. Anet was never good at being transparent, so if they are working on anything, we wont know until its almost done already, when its too late for us to give any real input or ideas.

    >

    > I used to spend a lot of time and money into GW2, but I stopped that. I have standards as to what I will spend money on, and sadly this franchise that I have loved for almost 20 years has dropped below that standard.

     

    **+1**

     

    very well said

  11. > @"Einlanzer.1627" said:

    > This isn't a complaint about something new - it's something that's been an issue from day one and, IMO, is likely a major reason why the game struggles to retain players despite its many positives.

    >

    > This is it in a nutshell: **Class design more closely mirrors an on-rails RPG experience while overall game design more closely mirrors a sandbox RPG experience.**

    >

    > I've long felt they over-compensated for "too much imbalance" in GW1 by over-engineering classes in GW2 when the game isn't really designed with that in mind - utilizing an end-game of horizontal growth and fashion wars. While everyone seems to love elite specs (probably just because they've been to date the only significant offering for class expansions), my opinion is this was conceptually the wrong way to tackle ongoing class development - it maintained and even reinforced the on-rails approach while the game was simultaneously moving in even more of a "do whatever you want!" direction. This is a bad dichotomy. A sandbox RPG experience that focuses on horizontal growth needs to unshackle these kinds of constraints and allow players to experiment in all kinds of ways. This is a big part of the reason why, in my view, Path of Exile ended up spiking in popularity after Diablo 3 was sort of a letdown.

    >

    > So what does Anet really need to do here? My view is that it's time for a system refresh - can the notion of "elite specs" and go with a much broader mechanism to continue expanding classes. There are really all kinds of ways they could do this to expanding weapon types, expanding weapon skills within weapon types, having loadout packages that resemble elite specs but are more balanced with core abilities so they can be mixed-and-matched, and allowing players to level multiple classes on the same toon.

     

    **+1**

    interesting read

  12. > @"Zexanima.7851" said:

    > > @"DoRi Silvia.4159" said:

    > > > @"Zexanima.7851" said:

    > > > > @"DoRi Silvia.4159" said:

    > > > > > @"RedShark.9548" said:

    > > > > > Big balance patch coming end of february, might change the game, might not, we can only hope.

    > > > > >

    > > > > > And ppl thinking that there was only bunker before the dmg meta that we have now probably never played back then

    > > > >

    > > > > This.

    > > > > The new balance patch is going to wreak havoc, a dev told us in one of the videos that there are so much as 500-600 skills n trait changes so I would sit tight and watch what happens... very soon

    > > >

    > > > Very soon, like Alliances?

    > >

    > > Well, they actually gave us a month of when itll release unlike alliances....

    >

    > They can "say" whatever they want and have. It's up to them to restore my trust in them so we'll see when we get there.

     

    **+1**

     

    ![](https://i.imgur.com/VHvqxlA.jpg "")

     

  13. > @"georgessj.4198" said:

    > I returned to this game with fond memories of people dodging.......stuning.....tanking....... healing.......and so on.......only to realise that nowdays you have 1 second to perform only 1 of the above and insta die right after. Whats the point if the only thing i have to do is google -gw2 1 shot pvp- copy a build and then execute it? where did the fun of outplay your oponent go?? why its insta kill or be insta killed now days? who enjoys this? unskill people that couldnt enter the pvp mode and now can 1 shot anyone???

     

    Because Anet instead chose to ignore our warning, thats why

     

    ![](https://i.imgur.com/VovIvCv.jpg "")

     

  14. > @"TorQ.7041" said:

    > You meant this is the only edge a thief has over any class and you want to remove that too?

     

    Everything in Thief Profession need to be removed which is only by a complete redesigned from the ground up.

     

    In other word, **Thief Profession in its design is severely broken and the only remedy to their Toxic behavior is to completely rework them**

     

    There is no other way, PERIOD!!

  15. > @"Aeolus.3615" said:

    > @Burnfall.9573 Ofc Anet knows lol.... lots of mechanics and bugs can be legally exploited and thats what game is about since launch l2exploit and overperformance yourself even in some spvp tournament a group was using glitched sigils, only few knew, devs didnt fixed and alowed the team to use them knowing they were using the 2nd invisible effect.

    >

    > BTW:

    > Quickness mass spiked is used to lag enemey and creates game desync issues(been always used for this effect when used on zerg and its one of the reason skill lag exists), any idea if this is being taking care from devs, since they were improving some skills that were creating this kind of effect?

    >

    > Should quickess be limited to player rather than aoe stacking if performance issues cant be resolved?

    > Should it be an effect like superspeed?

     

    +1

    Aeolus i completely agree with everything you said. I believe quickness should be limited to individual player and to not be stackable. Superspeed should also be affected by individual players as well, i believe that would help resolve some of the performance issues.

     

    In fact, i found something quite in line with what you said and what we continual to agree on.

     

    -+1 shotting has reached new boundaries; PvP>WvW>PvE>Fractal-

     

    really, isn't that what Toxicity does.....it spreads everywhere?

     

    Here is a perfect example of traps being stacked resulting in nearly +1 shotting a fractal boss- this is a level 99 fractal, how could this be?

    also, i do not believe anything is being done about because it is only getting worse because Anet allows it

     

    **take a look**

     

    (by the way, this has been going on for a while as Anet refuses to address Toxic +1 shotting. They are not the first ones to do so, there are many more. i encourage everyone to respect the the streamer and his team players)

     

     

    **'What You Permit, You Promote'**

  16. > @"TorQ.7041" said:

    > I've always supported the system but this season feels impossible. In all my previous post no matter how much people complained I always thought it was fair, it is not anymore. This is not just witnessing my own games but friends who are on the opposing team. I went into a game facing my friend and his team was basically all silvers. and we won 500-0... this guy is 1530 right now. its literally not fair.

    >

    > I am not the best player but have always been able to reach plat 1 easily for most seasons. This season, it feels like any time i get any where close back to plat I get all silvers on my team to ensure the I loose as many games as I have just won. literally. it has this habit of putting 1 -2 gold 3. then 2 silvers. or 1 plat 2 golds n all silvers. The silvers then proceed to go and get killed over n over n over and there is nothing you can do about it, you have to sit next to them all game to make sure he's not dead instantly or u need to farm the silvers fast than the 1 plat guy on the other team

    >

    > This is just unplayable. I am tired of losing 17-25 points every game I lose and going kitten 7-10 when I win. its kitten gold 3 I am not in p1 yet. how is this remotely fair.

    >

    > On top of that. I witnessed the strangest game. 2 prince of the arenas went on my game, against another 2 prince of the arenas, the 2 on the other team were firebrand. the 2 on my team instantly changed to mirage and proceeded to die over n over. I have fasted these guys on their main, they are very high ranked. there is no way no I can kill 1 of the other team and hold node and these guys can't. the game ended 500-30 or something I made the only 2 kills with all stats and fighting out numbered. something is completely off that game. I don't want to go to win trade right away but that doesn't make any sense by 2 prince of the arenas could die so many times on a class they must know will lose to fb.

    >

    > granted, my friends who are still in plat played very little games. I was also placed pretty highly in placements, but decided to just play a lot cos i want to. it seems like once you try different classes and dip the system keeps you there by throwing you games you cannot possibly win. either that or the population is just so low that it puts who ever is on the map in your game. making these super tilted games.

    >

    > end of rant. I get it I am a noob. I need to l2p. git gud. yes yes I do. except every other season I managed to make it to at least 1530. I have never seen any of these straight up die over and over people in my games b4, literally just die instantly and repeat. I rather wait for a longer game then have this kind of kitten. **its just not fun.**

     

    ![](https://i.imgur.com/cRGYRgu.jpg "")

     

  17. > @"Zexanima.7851" said:

    > It seems to me a lot of the issues stem from a lower player population. What could be done to draw in more players?

     

    lower population is the consequence of Toxic balancing and its Toxic mechanics/designs.

     

    >>Healthy Experiences attracts and encourages population growth

     

    >>Toxic Experience repels and discourages population growth

     

    **Guild Wars 2 repels and discourages healthy experiences, therefore.......there is nothing to be done to promote a healthy competitive PvP**

     

    ![](https://i.imgur.com/nX8SUl9.jpg "")

     

     

     

  18. > @"Psycoprophet.8107" said:

    > > @"Burnfall.9573" said:

    > > **"In order to fight the cheese, ... you must become the cheese"**

    >

    > This is a pretty accurate depiction of the games current state lol

     

    Indeed lol. J was told that by a Thief Profession player after she gave up on me after +1 shotting me 8 times. She told me that she felt bad for me for not giving up. Than she gave me her twitch channel to learn to be the cheeze, we laughed.

     

    She than told me to not only blame Thief but to blame Anet for for making them this way.

     

    We agreed together and hanged out for a bit. Her server allies did not even aggressed me not knowing that she was a popular commander on their server.

     

    **As we left, she whispered to me to not take it personally but to enjoy the broken game as it is and that is not Thief fault for being broken**

     

    ![](https://i.imgur.com/3NWbtcZ.jpg "")

    **Sympathy For Thief Profession**

  19. quickly stopping by; the game is getting a lot of public streaming awareness and its increasingly advertisements of guild wars 2 Toxicity. Especially with a class who can +1 shot you while in stealth. It's unbelievable of how many increasingly words of mouth including posted steaming videos spreading of how the game allows you to do that.

     

    Every game i play, there's the talk about a guild wars 2 class who can +1 shot you in stealth. There are now increasingly more posted streaming social media tools including words of mouth exposing Thief Profession.

     

    Its a tragedy knowing that the majority of us only wanted the best interest for the game but Unhealthy Experience was chosen instead.

     

    So many red flags warning by the majority of concerning caring community that by increasing Power-Creep with unhealthy mechanics and its designs would only result in the game being Toxic, were ignored and continually being ignored. Also in resulting us being left unvalued and unworthy.

     

    **Our values and our worth continually being trampled over each day, each time, each moment of trying to get Anet attention that guild wars 2 health-well-being needs urgent help.**

     

    Well....

     

    continual consequences...

     

    After 8 years of advertising how 'competitive' guild wars 2 is, has reach new height-its result- are backfiring. Social Media and Word-of-Mouth advertisement has finally caught up with the game claims by proving its authenticity as false.

     

    Guild Wars 2 has lost it core values, its respect to the core root of its predator-Guild Wars,, its meaningfulness, **its mission to continue Guild Wars Legacy** and its reputation to back up the Truth

     

    ![](https://i.imgur.com/OQBxOZ4.jpg "")

     

     

     

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