bkv.2371 Posted December 19, 2020 Share Posted December 19, 2020 Is a rework even on the table? Im not spending a cent on this game until this gets done. If this is how you treat customers who bought your game, maybe they should put a 300 month cooldown on your salary. Link to comment Share on other sites More sharing options...
Leonidrex.5649 Posted December 20, 2020 Share Posted December 20, 2020 > @"bkv.2371" said: > Is a rework even on the table? Im not spending a cent on this game until this gets done. If this is how you treat customers who bought your game, maybe they should put a 300 month cooldown on your salary. I wont buy new expansion untill shit gets fixed, this is my stance on the matter. Link to comment Share on other sites More sharing options...
Grand Marshal.4098 Posted December 20, 2020 Share Posted December 20, 2020 You talking about the currently useless upper defense traitline in warriors? The 2 traits that could create a somewhat sustainable Berserker (although this accounts for WvW mostly). Well, I guess we gotta wait until EoD for a big balance patch. All patches rn evolve around cd increase, power coefficient decrease. Which is truly half the work imo. reworked traits like new applications, or better utilization of what's available is also needed. And of course saying something very obvious in the forums won't draw ANET's attention. It is frustrating, but let us not accuse of individuals who work hard. Choice of staff (if they can't do their job) and the company's lack of connection to the playerbase are to be addressed. And they have been many times already... Link to comment Share on other sites More sharing options...
bkv.2371 Posted December 20, 2020 Author Share Posted December 20, 2020 Thief acrobatics traitline has 2 of these as well, also ranger in marksmanship and wilderness survival. Theres so many pve traits already useless in pvp, we really dont need this bs in addition... Link to comment Share on other sites More sharing options...
Multicolorhipster.9751 Posted December 20, 2020 Share Posted December 20, 2020 In a podcast it was said that the skills team(the team incharge of changing/reworking skills/traits) doesn't interact with the PvP balance person right now. All they can really do is change numbers, increase/decrease CDs, and remove things from the PvP build panel. Reworking those 'placeholder' traits to do something else isn't possible if they can't work together, so they're probably going to be placeholders for a really long time . Really hope that changes at some point. Link to comment Share on other sites More sharing options...
Khalisto.5780 Posted December 20, 2020 Share Posted December 20, 2020 I would bet 6 months after expansion release at least. Maybe they're too busy balancing expanaion briken elites, so prolly 2022 Link to comment Share on other sites More sharing options...
Gwaihir.1745 Posted December 20, 2020 Share Posted December 20, 2020 > @"Multicolorhipster.9751" said: > In a podcast it was said that the skills team(the team incharge of changing/reworking skills/traits) doesn't interact with the PvP balance person right now. > All they can really do is change numbers, increase/decrease CDs, and remove things from the PvP build panel. > > Reworking those 'placeholder' traits to do something else isn't possible if they can't work together, so they're probably going to be placeholders for a really long time . > Really hope that changes at some point. > Really? How effed is their workflow at this point? Did they all become developers somehow and not take a single course remotely related to technical communication? Link to comment Share on other sites More sharing options...
Virdo.1540 Posted December 20, 2020 Share Posted December 20, 2020 they should increase more trait-cooldowns to 5min imo Link to comment Share on other sites More sharing options...
Khalisto.5780 Posted December 20, 2020 Share Posted December 20, 2020 > @"Gwaihir.1745" said: > > @"Multicolorhipster.9751" said: > > In a podcast it was said that the skills team(the team incharge of changing/reworking skills/traits) doesn't interact with the PvP balance person right now. > > All they can really do is change numbers, increase/decrease CDs, and remove things from the PvP build panel. > > > > Reworking those 'placeholder' traits to do something else isn't possible if they can't work together, so they're probably going to be placeholders for a really long time . > > Really hope that changes at some point. > > > > Really? How effed is their workflow at this point? Did they all become developers somehow and not take a single course remotely related to technical communication? Cmc can work on number stats, but not on reworks, the guys with the power to do it are busy with expansion elites. Next they'll still be busy balancing the new broken elites. If we get lucky we'll get some huge patch before expansion release, or it won't be touched till 2022 prolly. Link to comment Share on other sites More sharing options...
Gwaihir.1745 Posted December 20, 2020 Share Posted December 20, 2020 Sounds like they need to clear the redtape at anet, and just accept that if something does get screwed up, well it was already screwed up, just in a different way. Link to comment Share on other sites More sharing options...
Dantheman.3589 Posted December 20, 2020 Share Posted December 20, 2020 > @"bkv.2371" said: > Thief acrobatics traitline has 2 of these as well, also ranger in marksmanship and wilderness survival. Theres so many pve traits already useless in pvp, we really dont need this bs in addition... Thief acro was only really considered for years, and lots of commentary from streamers can confirm, because of swindlers equilibrium. Yes instant reflexes in nice but since they cut back damage it seems it is no longer needed. Acro is totally fine rn and is 90% chance better on sd builds as it does more damage than deadly arts since nerfs and has more sustain. Though I do feel bad for acro builds that don’t run sword, but looking at it from that perspective and at other nerfs it seems anet did a good job there Link to comment Share on other sites More sharing options...
Fueki.4753 Posted December 20, 2020 Share Posted December 20, 2020 > @"bkv.2371" said: > Is a rework even on the table? As far as we know, they have been on the table since February. However, for all we know, said table might be in some remote location that Arenanet forgot about. Link to comment Share on other sites More sharing options...
Bazsi.2734 Posted December 21, 2020 Share Posted December 21, 2020 > @"Fueki.4753" said: > > @"bkv.2371" said: > > Is a rework even on the table? > As far as we know, they have been on the table since February. > > However, for all we know, said table might be in some remote location that Arenanet forgot about. We as players should really come togheter and help A-net search for the table. Link to comment Share on other sites More sharing options...
Fueki.4753 Posted December 21, 2020 Share Posted December 21, 2020 > @"Bazsi.2734" said: > > @"Fueki.4753" said: > > > @"bkv.2371" said: > > > Is a rework even on the table? > > As far as we know, they have been on the table since February. > > > > However, for all we know, said table might be in some remote location that Arenanet forgot about. > > We as players should really come togheter and help A-net search for the table. However, the team responsible for skill and trait (re)designs is currently busy designing the next elite specializations. We have to wait until those are out and the live-tested bugs are fixed, before having any _chance_ to get those dead traits replaced. Link to comment Share on other sites More sharing options...
TinkTinkPOOF.9201 Posted December 21, 2020 Share Posted December 21, 2020 > @"Khalisto.5780" said: > > @"Gwaihir.1745" said: > > > @"Multicolorhipster.9751" said: > > > In a podcast it was said that the skills team(the team incharge of changing/reworking skills/traits) doesn't interact with the PvP balance person right now. > > > All they can really do is change numbers, increase/decrease CDs, and remove things from the PvP build panel. > > > > > > Reworking those 'placeholder' traits to do something else isn't possible if they can't work together, so they're probably going to be placeholders for a really long time . > > > Really hope that changes at some point. > > > > > > > Really? How effed is their workflow at this point? Did they all become developers somehow and not take a single course remotely related to technical communication? > > Cmc can work on number stats, but not on reworks, the guys with the power to do it are busy with expansion elites. Next they'll still be busy balancing the new broken elites. > > If we get lucky we'll get some huge patch before expansion release, or it won't be touched till 2022 prolly. Translation: "We screwed up some trait lines and made them go from OP passives to totally useless wastes of space, we understand this is a issue of our own doing, but we just don't care what the players want, we have an expac coming that we can monetize, and if you think we are going to let the skills team spend the 30mins needed to fix this and change it to something at least some what useful, well, you are exactly the gullible player base we want." Link to comment Share on other sites More sharing options...
Psycoprophet.8107 Posted December 21, 2020 Share Posted December 21, 2020 > @"TinkTinkPOOF.9201" said: > > @"Khalisto.5780" said: > > > @"Gwaihir.1745" said: > > > > @"Multicolorhipster.9751" said: > > > > In a podcast it was said that the skills team(the team incharge of changing/reworking skills/traits) doesn't interact with the PvP balance person right now. > > > > All they can really do is change numbers, increase/decrease CDs, and remove things from the PvP build panel. > > > > > > > > Reworking those 'placeholder' traits to do something else isn't possible if they can't work together, so they're probably going to be placeholders for a really long time . > > > > Really hope that changes at some point. > > > > > > > > > > Really? How effed is their workflow at this point? Did they all become developers somehow and not take a single course remotely related to technical communication? > > > > Cmc can work on number stats, but not on reworks, the guys with the power to do it are busy with expansion elites. Next they'll still be busy balancing the new broken elites. > > > > If we get lucky we'll get some huge patch before expansion release, or it won't be touched till 2022 prolly. > > Translation: > > "We screwed up some trait lines and made them go from OP passives to totally useless wastes of space, we understand this is a issue of our own doing, but we just don't care what the players want, we have an expac coming that we can monetize, and if you think we are going to let the skills team spend the 30mins needed to fix this and change it to something at least some what useful, well, you are exactly the gullible player base we want." This^ they couldn't even be bothered to lower the CD's to a degree that their at least somewhat useful.this among other things are seriously messed up, then again ya all still log in so.... Link to comment Share on other sites More sharing options...
Khalisto.5780 Posted December 21, 2020 Share Posted December 21, 2020 > @"Psycoprophet.8107" said: > > @"TinkTinkPOOF.9201" said: > > > @"Khalisto.5780" said: > > > > @"Gwaihir.1745" said: > > > > > @"Multicolorhipster.9751" said: > > > > > In a podcast it was said that the skills team(the team incharge of changing/reworking skills/traits) doesn't interact with the PvP balance person right now. > > > > > All they can really do is change numbers, increase/decrease CDs, and remove things from the PvP build panel. > > > > > > > > > > Reworking those 'placeholder' traits to do something else isn't possible if they can't work together, so they're probably going to be placeholders for a really long time . > > > > > Really hope that changes at some point. > > > > > > > > > > > > > Really? How effed is their workflow at this point? Did they all become developers somehow and not take a single course remotely related to technical communication? > > > > > > Cmc can work on number stats, but not on reworks, the guys with the power to do it are busy with expansion elites. Next they'll still be busy balancing the new broken elites. > > > > > > If we get lucky we'll get some huge patch before expansion release, or it won't be touched till 2022 prolly. > > > > Translation: > > > > "We screwed up some trait lines and made them go from OP passives to totally useless wastes of space, we understand this is a issue of our own doing, but we just don't care what the players want, we have an expac coming that we can monetize, and if you think we are going to let the skills team spend the 30mins needed to fix this and change it to something at least some what useful, well, you are exactly the gullible player base we want." > > This^ they couldn't even be bothered to lower the CD's to a degree that their at least somewhat useful.this among other things are seriously messed up, then again ya all still log in so.... Lol, even before that nobody was even using some of those traits cuz they were already bad at 60 srcs cd like lesser arcane shield. Link to comment Share on other sites More sharing options...
Leonidrex.5649 Posted December 22, 2020 Share Posted December 22, 2020 @"Khalisto.5780" strongest one was thief with their " I cant die " every 90s trait but even then such traits could be balanced with numbers, doing something as changing evade time from 2s to 0,5s while keeping the cooldown. It could be a game of procing the not so long lasting cooldown and make the game more in-depth, but naaah lets remove it EDIT I ment instant reflex https://wiki.guildwars2.com/wiki/Instant_Reflexes Im sure most other traits could be balanced in similar fassion, I wouldnt mind endure pain if it lasted 0,75s-1s or something similar Link to comment Share on other sites More sharing options...
Yasai.3549 Posted December 22, 2020 Share Posted December 22, 2020 They should have just made all these "passive trigger" traits Lesser versions significantly weaker than the actual skill. Auto-Balance Stance could be missing the Anti-Crit Auto-Endure Pain could reduce damage by 75% instead etc. Link to comment Share on other sites More sharing options...
FyzE.3472 Posted December 22, 2020 Share Posted December 22, 2020 > @"Fueki.4753" said: > > @"bkv.2371" said: > > Is a rework even on the table? > As far as we know, they have been on the table since February. > > However, for all we know, said table might be in some remote location that Arenanet forgot about. Don't forget about the groundwork. Link to comment Share on other sites More sharing options...
mes.4607 Posted December 22, 2020 Share Posted December 22, 2020 Please revise the DH 5 minute trait. HOW has this turned into a problem taking MONTHS Link to comment Share on other sites More sharing options...
reikken.4961 Posted December 22, 2020 Share Posted December 22, 2020 Anet's stance is that PvP and PvE versions need to do the same thing. So the only thing a PvP split can do is change the numbers. A rework requires changing it for PvE also, and PvE is a higher priority than PvP. Any reworks need to also make sense for PvE Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now