TheGrimm.5624 Posted January 8, 2020 Share Posted January 8, 2020 Odds are good that you can get base KS numbers up there. Odds are going to increase its going to get even more out of it if you can stack might and bloodlust. Further that by targeting a glass build and then add in boons and buffs and it gets higher. But it is telegraphed and requires some wind up and when you start to stack toughness against it drops. Further that it doesn't have a lot of gameplay. If you don't have one, set one up and run on it for a bit and you might see why people are saying its not a big fish. In either case they might have already targeted this in the balance rework, we will know soon. Link to comment Share on other sites More sharing options...
Sciva.4865 Posted January 8, 2020 Share Posted January 8, 2020 ![](https://i.imgur.com/ggOpbXj.jpg "") I'm not sure if i'll ever recover from getting hit from this gun flame Link to comment Share on other sites More sharing options...
Bassdeff.1895 Posted January 8, 2020 Share Posted January 8, 2020 > @"Burnfall.9573" said: > > @"MUDse.7623" said: > > working as intended. > > You and I both know that warrior kill shot/ sniper warrior is broken because it isn't a new problem. Anet had dealt with it before and will nerf it again.. > The problem is not kill shot as such but all the stacking damage multipliers than can be piled on in WvW. That's what they need to look at. Link to comment Share on other sites More sharing options...
Aeolus.3615 Posted January 8, 2020 Share Posted January 8, 2020 Reduce range KS damage a bit, rework warrior unblockables and skill is fine, maybe make it a cone spread dividing damage trough anemies KS plus unblockables it’s a carry momentum. Not everyone play gimmick to get carried and game should be balanced towards that. Hight crits on this game can create carry moments... it’s wrong. Link to comment Share on other sites More sharing options...
aspirine.6852 Posted January 8, 2020 Share Posted January 8, 2020 > @"Zabeardy.5930" said: > You were saying one shot war ? https://imgur.com/a/R9EiYhc Stupid damage in this gamemode is way too high. Not sure what they were thinking by making this like it is now. If you can even call it thinking. Link to comment Share on other sites More sharing options...
Virdo.1540 Posted January 8, 2020 Share Posted January 8, 2020 Its just the warrior thats bad balanced. Thief does much damage, but its squishy. Warrior has immense damage, sustain and dozens of blocks, evades and immunities. As long as there are warriors that hit people with heavy armor, 2200 toughness ,protection and traited 10%less damage for still 18k its broken. and this affects rifle AND greatsword dodges wont help if people can spam those skills more than others can dodge,block and be immune together Link to comment Share on other sites More sharing options...
Jen.6021 Posted January 8, 2020 Share Posted January 8, 2020 Imagine if the game had a dodge mechanic Link to comment Share on other sites More sharing options...
supreme.3602 Posted January 8, 2020 Share Posted January 8, 2020 22-25k Kill Shots are nothing special xD Link to comment Share on other sites More sharing options...
Ubi.4136 Posted January 8, 2020 Share Posted January 8, 2020 I love that people say it takes soo much to set up. Auto attack anything, once, pop 2 signets, instantly down whatever you hit. I've been hit for 30k in minstrels by this build, with no vulnerability stacks. I've also been playing this build all week, and it is pretty ridiculous. I switched to the gun flame version last night, I find it more fun, but does considerably less damage. Link to comment Share on other sites More sharing options...
TheGrimm.5624 Posted January 9, 2020 Share Posted January 9, 2020 > @"Bassdeff.1895" said: > > @"Burnfall.9573" said: > > > @"MUDse.7623" said: > > > working as intended. > > > > You and I both know that warrior kill shot/ sniper warrior is broken because it isn't a new problem. Anet had dealt with it before and will nerf it again.. > > > > The problem is not kill shot as such but all the stacking damage multipliers than can be piled on in WvW. That's what they need to look at. Agree, it's the fact that they compound. Wonder how much the numbers would change just based on this. But the build is also easy to shutdown in any zerg style fights. Link to comment Share on other sites More sharing options...
TheBravery.9615 Posted January 9, 2020 Share Posted January 9, 2020 ![](https://i.imgur.com/Bap6kps.jpg "") this is all ranger auto attack btw nerf rangers Link to comment Share on other sites More sharing options...
Rodrick.1942 Posted January 9, 2020 Share Posted January 9, 2020 > @"enkidu.5937" said: > pls have a look at 0:34 > That warrior is also really squishy if you can caught him, basically it only work out when play with teammate, for solo roam that build is totally fked up by anyone who knows how to deal with him. Link to comment Share on other sites More sharing options...
Svarty.8019 Posted January 9, 2020 Share Posted January 9, 2020 post deleted. Link to comment Share on other sites More sharing options...
Nimon.7840 Posted January 9, 2020 Share Posted January 9, 2020 Sorry, but warrior is pretty op right now, on the same stage as firebrand, herald and still scourge. And anyone who says " just block the kill shot" doesn't know what warrior can do. Unblockable 20-25k attack is not ok. But we could continue: walking alone in a Zerg and surviving that for very long is also not ok especially on full offensive gear. And guess what warrior can do... Link to comment Share on other sites More sharing options...
jgeezz.7832 Posted January 9, 2020 Share Posted January 9, 2020 they need to re-think it all and even it out same reason long bow is be lowered to 1,200 range because its op, which is why people say that thief perm stealth needs to be nerfed, same reason people say the mezmer needs to be nerfed cause they all 1 shot people in one way or the other but the only class that has been nerfed time and time again is the thief. Link to comment Share on other sites More sharing options...
Fat Disgrace.4275 Posted January 9, 2020 Share Posted January 9, 2020 > @"Virdo.1540" said: > Its just the warrior thats bad balanced. Thief does much damage, but its squishy. Warrior has immense damage, sustain and dozens of blocks, evades and immunities. > > As long as there are warriors that hit people with heavy armor, 2200 toughness ,protection and traited 10%less damage for still 18k its broken. > and this affects rifle AND greatsword > > dodges wont help if people can spam those skills more than others can dodge,block and be immune together What about rev? I saw a rev 1 shot a glass mesmer with death strike. 8k and 11k. And with shiro its dam easy to get quickness. Link to comment Share on other sites More sharing options...
Sovereign.1093 Posted January 9, 2020 Share Posted January 9, 2020 > @"RedShark.9548" said: > > @"zionophir.6845" said: > > if you can kill a deadeye rifle, with its stealth, teleports, probably higher crits, with a rifle warrior, what does it tell about you? > > that you are a god, or that the thief is utterly trash, or that he was afk Warriors has always done this. I suppose not many play riffle Link to comment Share on other sites More sharing options...
Nimon.7840 Posted January 9, 2020 Share Posted January 9, 2020 Well we just have to wait. Big balance patch is coming soon. I hope it's really as big as anet makes it seem to be Link to comment Share on other sites More sharing options...
ProverbsofHell.2307 Posted January 9, 2020 Share Posted January 9, 2020 I invite you all to try playing this build. It’s just a meme. Link to comment Share on other sites More sharing options...
Axl.8924 Posted January 9, 2020 Share Posted January 9, 2020 I dunno, if its possible to even dodge all that stuff warr, seems really op and def deserves a nerf because it has crazy OP dmg. Easy 6-8k dmg plus tons of mobility. I would still rather deal with longbow ranger because despite that warr is more OP having tons of damage everywhere plus mobility, and longbow has a longer cd to do that dmg so i think that rifle shot needs longer cd. I also think longbow might get nerfed because it hits really hard but you gotta build up like warr for that and its telegraphed, and whats a ranger who doesn't range? Ranger's longbow hits as hard or harder I believe but warr has more dmg stuff like that weapon he's using to do 6-8k dmg leaps and more which is insane plus mobility. Warr has insane mobility insane mods and really good sustain. Link to comment Share on other sites More sharing options...
DanAlcedo.3281 Posted January 9, 2020 Share Posted January 9, 2020 Who necrod this and why? Link to comment Share on other sites More sharing options...
Dawdler.8521 Posted January 9, 2020 Share Posted January 9, 2020 > @"DanAlcedo.3281" said: > Who necrod this and why? I dont know but people seem to be happy to just ignore reading the dates, so roll with it. Link to comment Share on other sites More sharing options...
Axl.8924 Posted January 9, 2020 Share Posted January 9, 2020 > @"DanAlcedo.3281" said: > Who necrod this and why? Deimos did Link to comment Share on other sites More sharing options...
miguelsil.6324 Posted January 9, 2020 Share Posted January 9, 2020 > @"Burnfall.9573" said: > Just this minute a player reported in wvw that he was hit with 25k with Warrior Kill shot than I was hit with 22k (Anet you can check my log) Anet; please patch this skill asap. Thank you! in advance > > https://wiki.guildwars2.com/wiki/Kill_Shot I made a video last week, have a look. I got a few 30k hits also where the biggest one was to the holo outside briar for 36k. I am running this build for the solo purpose of annoying players so people complain and Anet tries to get some shame and fix this broken game mode. Link to comment Share on other sites More sharing options...
Lan Deathrider.5910 Posted January 9, 2020 Share Posted January 9, 2020 I see you "Raise Thread" and cast "Kill Shot". Link to comment Share on other sites More sharing options...
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